add numerical recipes library
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45
lib/nr/ansi/recipes/rzextr.c
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45
lib/nr/ansi/recipes/rzextr.c
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#define NRANSI
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#include "nrutil.h"
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extern float **d,*x;
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void rzextr(int iest, float xest, float yest[], float yz[], float dy[], int nv)
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{
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int k,j;
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float yy,v,ddy,c,b1,b,*fx;
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fx=vector(1,iest);
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x[iest]=xest;
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if (iest == 1)
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for (j=1;j<=nv;j++) {
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yz[j]=yest[j];
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d[j][1]=yest[j];
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dy[j]=yest[j];
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}
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else {
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for (k=1;k<iest;k++)
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fx[k+1]=x[iest-k]/xest;
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for (j=1;j<=nv;j++) {
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v=d[j][1];
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d[j][1]=yy=c=yest[j];
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for (k=2;k<=iest;k++) {
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b1=fx[k]*v;
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b=b1-c;
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if (b) {
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b=(c-v)/b;
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ddy=c*b;
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c=b1*b;
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} else
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ddy=v;
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if (k != iest) v=d[j][k];
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d[j][k]=ddy;
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yy += ddy;
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}
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dy[j]=ddy;
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yz[j]=yy;
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}
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}
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free_vector(fx,1,iest);
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}
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#undef NRANSI
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