#include #include #include #include #include using namespace std; typedef struct Node { int value; struct Node *left; struct Node *right; bool status; } Node; int main() { cin.tie(NULL); ios_base::sync_with_stdio(0); auto data = new vector; auto pq = new vector; uint64_t n; int temp; cin >> n; cin >> temp; pq->push_back(temp); cout << 1 << "\n"; Node * node = NULL; for (size_t i = 1; i < n; i ++) { cin >> temp; pq->push_back(temp); } if (node == NULL) { cout << 1 << "\n"; } delete pq; delete data; }