Files

139 lines
3.4 KiB
Rust

use std::{
collections::VecDeque,
io::{read_to_string, stdin},
};
enum Tile {
Wall,
Blank,
}
#[derive(Clone, Copy, PartialEq)]
enum Dir {
East,
West,
South,
North,
}
impl Dir {
fn convert_from_no(x: isize) -> Dir {
match x {
1 => Dir::East,
2 => Dir::West,
3 => Dir::South,
4 => Dir::North,
_ => Dir::North,
}
}
fn convert_to_no(d: Dir) -> usize {
match d {
Dir::East => 0,
Dir::West => 1,
Dir::South => 2,
Dir::North => 3,
}
}
fn turn_right(d: Dir) -> Dir {
match d {
Dir::East => Dir::South,
Dir::West => Dir::North,
Dir::North => Dir::East,
Dir::South => Dir::West,
}
}
fn turn_left(d: Dir) -> Dir {
match d {
Dir::East => Dir::North,
Dir::West => Dir::South,
Dir::North => Dir::West,
Dir::South => Dir::East,
}
}
fn dir_vec(d: Dir) -> (isize, isize) {
match d {
Dir::East => (0, 1),
Dir::West => (0, -1),
Dir::North => (-1, 0),
Dir::South => (1, 0),
}
}
}
fn main() {
let temp = read_to_string(stdin()).unwrap();
let mut iter = temp
.split_ascii_whitespace()
.map(|x| x.parse::<isize>().unwrap());
let (m, n) = (iter.next().unwrap(), iter.next().unwrap());
let field: Vec<Vec<Tile>> = (0..m)
.map(|_| {
(0..n)
.map(|_| match iter.next().unwrap() {
0 => Tile::Blank,
_ => Tile::Wall,
})
.collect()
})
.collect();
let is_in = |r: isize, c: isize| r >= 0 && r < m && c >= 0 && c < n;
let start_state = (
iter.next().unwrap() - 1,
iter.next().unwrap() - 1,
Dir::convert_from_no(iter.next().unwrap()),
);
let dest_state = (
iter.next().unwrap() - 1,
iter.next().unwrap() - 1,
Dir::convert_from_no(iter.next().unwrap()),
);
let mut deq = VecDeque::new();
let mut vis: Vec<Vec<Vec<_>>> = (0..m)
.map(|_| (0..n).map(|_| (0..4).map(|_| false).collect()).collect())
.collect();
deq.push_back((start_state, 0));
while deq.len() > 0 {
let ((curr_r, curr_c, curr_d), curr_act) = deq.pop_front().unwrap();
if vis[curr_r as usize][curr_c as usize][Dir::convert_to_no(curr_d)] {
continue;
} else {
vis[curr_r as usize][curr_c as usize][Dir::convert_to_no(curr_d)] = true;
}
if curr_r == dest_state.0 && curr_c == dest_state.1 && curr_d == dest_state.2 {
println!("{}", curr_act);
break;
}
let dirv = Dir::dir_vec(curr_d);
let mut check_r = curr_r;
let mut check_c = curr_c;
for _ in 0..3 {
check_r += dirv.0;
check_c += dirv.1;
if is_in(check_r, check_c)
&& matches!(field[check_r as usize][check_c as usize], Tile::Blank)
{
deq.push_back(((check_r, check_c, curr_d), curr_act + 1));
} else {
break;
}
}
deq.push_back(((curr_r, curr_c, Dir::turn_left(curr_d)), curr_act + 1));
deq.push_back(((curr_r, curr_c, Dir::turn_right(curr_d)), curr_act + 1));
}
}