Add gl file

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seven332 committed 2016-02-07 23:19:52 +08:00
1 parent 76812c26f4
commit 2897a2fe12
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@@ -0,0 +1,56 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.hippo.gl.util;
import android.graphics.Color;
import com.hippo.yorozuya.AssertUtils;
public class GalleryUtils {
private static final String TAG = "GalleryUtils";
public static float[] intColorToFloatARGBArray(int from) {
return new float[] {
Color.alpha(from) / 255f,
Color.red(from) / 255f,
Color.green(from) / 255f,
Color.blue(from) / 255f
};
}
public static int floatARGBArrayTointColor(float[] from) {
return Color.argb((int) (from[0] * 255), (int) (from[1] * 255), (int) (from[2] * 255), (int) (from[3] * 255));
}
// Below are used the detect using database in the render thread. It only
// works most of the time, but that's ok because it's for debugging only.
private static volatile Thread sCurrentThread;
public static void setRenderThread() {
sCurrentThread = Thread.currentThread();
}
public static boolean isRenderThread() {
return sCurrentThread == Thread.currentThread();
}
public static void assertInRenderThread() {
AssertUtils.assertEquals("Should not do this in render thread", sCurrentThread, Thread.currentThread());
}
}