Call glTexSubImage2D in native code for ImageTexture.Tile

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seven332 committed 2016-03-05 16:34:59 +08:00
1 parent e80df262a3
commit 92fc062ca0
17 files changed
+268 -99

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@@ -33,7 +33,7 @@ public class ImageWrapper implements Animatable, Runnable {
private static final String TAG = ImageWrapper.class.getSimpleName();
private Image mImage;
private final Image mImage;
private boolean mRunning = false;
@@ -51,9 +51,9 @@ public class ImageWrapper implements Animatable, Runnable {
return mImage.getHeight();
}
public boolean render(int srcX, int srcY, Bitmap dst, int dstX, int dstY,
public void render(int srcX, int srcY, Bitmap dst, int dstX, int dstY,
int width, int height, boolean fillBlank, int defaultColor) {
return mImage.render(srcX, srcY, dst, dstX, dstY,
mImage.render(srcX, srcY, dst, dstX, dstY,
width, height, fillBlank, defaultColor);
}