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/*
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* Copyright (C) 2015 Hippo Seven
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.hippo.drawable;
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import android.animation.ObjectAnimator;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Canvas;
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import android.graphics.ColorFilter;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.PixelFormat;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.os.Build;
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import com.hippo.ehviewer.R;
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import com.hippo.yorozuya.MathUtils;
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/**
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* A drawable that can draw a "Drawer hamburger" menu or an Arrow and animate between them.
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*/
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public class DrawerArrowDrawable extends Drawable {
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private final Paint mPaint = new Paint();
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// The angle in degress that the arrow head is inclined at.
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private static final float ARROW_HEAD_ANGLE = (float) Math.toRadians(45);
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private final float mBarThickness;
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// The length of top and bottom bars when they merge into an arrow
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private final float mTopBottomArrowSize;
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// The length of middle bar
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private final float mBarSize;
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// The length of the middle bar when arrow is shaped
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private final float mMiddleArrowSize;
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// The space between bars when they are parallel
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private final float mBarGap;
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// Whether bars should spin or not during progress
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private final boolean mSpin;
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// Use Path instead of canvas operations so that if color has transparency, overlapping sections
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// wont look different
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private final Path mPath = new Path();
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// The reported intrinsic size of the drawable.
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private final int mSize;
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// Whether we should mirror animation when animation is reversed.
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private boolean mVerticalMirror = false;
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// The interpolated version of the original progress
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private float mProgress;
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// the amount that overlaps w/ bar size when rotation is max
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private float mMaxCutForBarSize;
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/**
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* @param context used to get the configuration for the drawable from
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*/
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public DrawerArrowDrawable(Context context) {
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Resources resources = context.getResources();
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mPaint.setAntiAlias(true);
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mPaint.setColor(resources.getColor(R.color.primary_drawable_light));
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mSize = resources.getDimensionPixelSize(R.dimen.dad_drawable_size);
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// round this because having this floating may cause bad measurements
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mBarSize = Math.round(resources.getDimension(R.dimen.dad_bar_size));
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// round this because having this floating may cause bad measurements
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mTopBottomArrowSize = Math.round(resources.getDimension(R.dimen.dad_top_bottom_bar_arrow_size));
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mBarThickness = resources.getDimension(R.dimen.dad_thickness);
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// round this because having this floating may cause bad measurements
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mBarGap = Math.round(resources.getDimension(R.dimen.dad_gap_between_bars));
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mSpin = resources.getBoolean(R.bool.dad_spin_bars);
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mMiddleArrowSize = resources.getDimension(R.dimen.dad_middle_bar_arrow_size);
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mPaint.setStyle(Paint.Style.STROKE);
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mPaint.setStrokeJoin(Paint.Join.MITER);
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mPaint.setStrokeCap(Paint.Cap.BUTT);
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mPaint.setStrokeWidth(mBarThickness);
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mMaxCutForBarSize = (float) (mBarThickness / 2 * Math.cos(ARROW_HEAD_ANGLE));
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}
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/**
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* If set, canvas is flipped when progress reached to end and going back to start.
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*/
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protected void setVerticalMirror(boolean verticalMirror) {
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mVerticalMirror = verticalMirror;
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}
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@Override
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public void draw(Canvas canvas) {
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Rect bounds = getBounds();
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// Interpolated widths of arrow bars
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final float arrowSize = MathUtils.lerp(mBarSize, mTopBottomArrowSize, mProgress);
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final float middleBarSize = MathUtils.lerp(mBarSize, mMiddleArrowSize, mProgress);
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// Interpolated size of middle bar
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final float middleBarCut = Math.round(MathUtils.lerp(0, mMaxCutForBarSize, mProgress));
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// The rotation of the top and bottom bars (that make the arrow head)
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final float rotation = MathUtils.lerp(0, ARROW_HEAD_ANGLE, mProgress);
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// The whole canvas rotates as the transition happens
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final float canvasRotate = MathUtils.lerp(-180, 0, mProgress);
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final float arrowWidth = Math.round(arrowSize * Math.cos(rotation));
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final float arrowHeight = Math.round(arrowSize * Math.sin(rotation));
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mPath.rewind();
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final float topBottomBarOffset = MathUtils.lerp(mBarGap + mBarThickness, -mMaxCutForBarSize,
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mProgress);
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final float arrowEdge = -middleBarSize / 2;
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// draw middle bar
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mPath.moveTo(arrowEdge + middleBarCut, 0);
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mPath.rLineTo(middleBarSize - middleBarCut * 2, 0);
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// bottom bar
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mPath.moveTo(arrowEdge, topBottomBarOffset);
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mPath.rLineTo(arrowWidth, arrowHeight);
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// top bar
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mPath.moveTo(arrowEdge, -topBottomBarOffset);
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mPath.rLineTo(arrowWidth, -arrowHeight);
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mPath.close();
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canvas.save();
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// Rotate the whole canvas if spinning, if not, rotate it 180 to get
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// the arrow pointing the other way for RTL.
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canvas.translate(bounds.centerX(), bounds.centerY());
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if (mSpin) {
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canvas.rotate(canvasRotate * (mVerticalMirror ? -1 : 1));
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}
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canvas.drawPath(mPath, mPaint);
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canvas.restore();
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}
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@Override
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public void setAlpha(int i) {
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mPaint.setAlpha(i);
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}
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@Override
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public void setColorFilter(ColorFilter colorFilter) {
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mPaint.setColorFilter(colorFilter);
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}
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@Override
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public int getIntrinsicHeight() {
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return mSize;
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}
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@Override
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public int getIntrinsicWidth() {
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return mSize;
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}
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@Override
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public int getOpacity() {
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return PixelFormat.TRANSLUCENT;
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}
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@SuppressWarnings("unused")
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public float getProgress() {
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return mProgress;
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}
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@SuppressWarnings("unused")
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public void setProgress(float progress) {
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if (progress == 1f) {
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setVerticalMirror(true);
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} else if (progress == 0f) {
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setVerticalMirror(false);
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}
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mProgress = progress;
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invalidateSelf();
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}
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public void setMenu(long duration) {
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setShape(false, duration);
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}
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public void setArrow(long duration) {
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setShape(true, duration);
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}
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public void setShape(boolean arrow, long duration) {
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if (!((!arrow && mProgress == 0f) || (arrow && mProgress == 1f))) {
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float endProgress = arrow ? 1f : 0f;
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if (duration <= 0) {
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setProgress(endProgress);
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} else {
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ObjectAnimator oa = ObjectAnimator.ofFloat(this, "progress", endProgress);
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oa.setDuration(duration);
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
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oa.setAutoCancel(true);
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}
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oa.start();
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}
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}
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}
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}
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