Reformat Code
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5513d47b6d
commit
e0f7dab34f
30 files changed
+129
-178
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@@ -35,9 +35,9 @@ import java.nio.FloatBuffer;
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public class NinePatchTexture extends ResourceTexture {
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@SuppressWarnings("unused")
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private static final String TAG = "NinePatchTexture";
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private NinePatchChunk mChunk;
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private SmallCache<NinePatchInstance> mInstanceCache
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private final SmallCache<NinePatchInstance> mInstanceCache
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= new SmallCache<NinePatchInstance>();
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private NinePatchChunk mChunk;
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public NinePatchTexture(Context context, int resId) {
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super(context, resId);
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@@ -120,8 +120,8 @@ public class NinePatchTexture extends ResourceTexture {
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private static class SmallCache<V> {
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private static final int CACHE_SIZE = 16;
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private static final int CACHE_SIZE_START_MOVE = CACHE_SIZE / 2;
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private int[] mKey = new int[CACHE_SIZE];
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private V[] mValue = (V[]) new Object[CACHE_SIZE];
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private final int[] mKey = new int[CACHE_SIZE];
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private final V[] mValue = (V[]) new Object[CACHE_SIZE];
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private int mCount; // number of items in this cache
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// Puts a value into the cache. If the cache is full, also returns
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@@ -217,10 +217,10 @@ class NinePatchInstance {
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throw new RuntimeException("unsupported nine patch");
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}
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float divX[] = new float[4];
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float divY[] = new float[4];
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float divU[] = new float[4];
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float divV[] = new float[4];
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float[] divX = new float[4];
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float[] divY = new float[4];
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float[] divU = new float[4];
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float[] divV = new float[4];
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int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width);
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int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height);
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@@ -261,7 +261,7 @@ class NinePatchInstance {
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* @return the number of these dividers.
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*/
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private static int stretch(
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float x[], float u[], int div[], int source, int target) {
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float[] x, float[] u, int[] div, int source, int target) {
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int textureSize = MathUtils.nextPowerOf2(source);
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float textureBound = (float) source / textureSize;
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@@ -313,7 +313,7 @@ class NinePatchInstance {
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return ByteBuffer.allocateDirect(size).order(ByteOrder.nativeOrder());
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}
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private void prepareVertexData(float x[], float y[], float u[], float v[],
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private void prepareVertexData(float[] x, float[] y, float[] u, float[] v,
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int nx, int ny, int[] color) {
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/*
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* Given a 3x3 nine-patch image, the vertex order is defined as the
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@@ -335,8 +335,8 @@ class NinePatchInstance {
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* index: 04152637B6A5948C9DAEBF
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*/
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int pntCount = 0;
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float xy[] = new float[VERTEX_BUFFER_SIZE];
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float uv[] = new float[VERTEX_BUFFER_SIZE];
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float[] xy = new float[VERTEX_BUFFER_SIZE];
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float[] uv = new float[VERTEX_BUFFER_SIZE];
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for (int j = 0; j < ny; ++j) {
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for (int i = 0; i < nx; ++i) {
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int xIndex = (pntCount++) << 1;
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@@ -350,7 +350,7 @@ class NinePatchInstance {
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int idxCount = 1;
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boolean isForward = false;
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byte index[] = new byte[INDEX_BUFFER_SIZE];
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byte[] index = new byte[INDEX_BUFFER_SIZE];
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for (int row = 0; row < ny - 1; row++) {
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--idxCount;
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isForward = !isForward;
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