Commit Graph
20 Commits
Author SHA1 Message Date
Conrad Irwin ebcfe6641b Revert "Revert "Revert dependency updates in #9836 (#10089)""
This reverts commit 03bb1ed9a0.
2024-04-02 13:12:38 -06:00
Conrad Irwin 03bb1ed9a0 Revert "Revert dependency updates in #9836 (#10089)"
This reverts commit 6cf61d4184.
2024-04-02 12:59:10 -06:00
Mikayla Maki 6cf61d4184 Revert dependency updates in #9836 (#10089)
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer

Release Notes:

- N/A
2024-04-02 12:27:48 -06:00
Niklas Wimmer 1636d3ed3f gpui: Update dependencies (second attempt) (#9836)
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.

cc @osiewicz

Release Notes:

- N/A

---------

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
2024-03-28 10:22:31 -07:00
Dzmitry Malyshau 6c846a24d1 linux: various fixes across the crates to make it compile 2024-02-03 00:06:20 -08:00
Amin Yahyaabadi 173fd24b8e Build media and live-kit in test-mode on non-MacOS (#6859)
Build media and live-kit in test-mode on non-MacOS (Related to
https://github.com/zed-industries/zed/issues/5391
https://github.com/zed-industries/zed/issues/5395
https://github.com/zed-industries/zed/issues/5394)

This makes it possible to build the media and live-kit crates on
non-MacOS

Release Notes:

- N/A
2024-01-29 18:04:15 -08:00
Mikayla fdb8adc7ba Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Piotr Osiewicz 5c79345bc7 Start fixing up gpui2 2024-01-02 00:04:51 +01:00
Joseph Lyons d9a7e1fed6 Appease clippy 2023-01-01 23:50:45 -05:00
Antonio Scandurra 99dc2f3444 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Nathan Sobo 70450c86dc Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo a2aec16251 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo e2d7ef6997 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra a7e27eb763 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra cd7ccca114 Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra 03b5f30eb6 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra 6d6c5efc96 Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra 0e67c8e28e Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo ba47bf20bd Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo fbc89c7546 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00