Commit Graph
53 Commits
Author SHA1 Message Date
0120664a7e Skip over folded regions when iterating over multibuffer chunks (#15646)
This commit weaves through new APIs for language::BufferChunks, multi_buffer::MultiBufferChunks and inlay_map::InlayChunks that allow seeking with an upper-bound. This allows us to omit doing syntax highligting and looking up diagnostics for folded ranges. This in turn directly improves performance of assistant panel with large contexts.

Release Notes:

- Fixed poor performance when editing in the assistant panel after
inserting large files using slash commands

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-08-02 19:51:26 +02:00
Antonio ScandurraandNathan 1859261761 Restore "Avoid buffering line content to compute indent guides" (#15284)
Fixes https://github.com/zed-industries/zed/issues/15218
Reverts zed-industries/zed#15282

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-28 10:52:39 +02:00
Antonio Scandurra 93c9eb36ed Revert "Avoid buffering line content to compute indent guides" (#15282)
Reverts zed-industries/zed#15167

Release Notes:

- N/A
2024-07-26 11:05:24 -04:00
2a36f70667 Avoid buffering line content to compute indent guides (#15167)
Release Notes:

- Improved performance when computing indent guides for buffers with
extremely long lines.

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-07-25 15:21:50 +02:00
Piotr Osiewicz 78a3e76396 chore: Bump dependencies (#15029)
Release Notes:


- N/A
2024-07-23 21:38:47 +02:00
3eba8b0356 Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
02811bc207 Allow the assistant to suggest edits to files in the project (#11993)
### Todo

* [x] tuck the new system prompt away somehow
* for now, we're treating it as built-in, and not editable. once we have
a way to fold away default prompts, let's make it a default prompt.
* [x] when applying edits, re-parse the edit from the latest content of
the assistant buffer (to allow for manual editing of edits)
* [x] automatically adjust the indentation of edits suggested by the
assistant
* [x] fix edit row highlights persisting even when assistant messages
with edits are deleted
* ~adjust the fuzzy search to allow for small errors in the old text,
using some string similarity routine~

We decided to defer the fuzzy searching thing to a separate PR, since
it's a little bit involved, and the current functionality works well
enough to be worth landing. A couple of notes on the fuzzy searching:
* sometimes the assistant accidentally omits line breaks from the text
that it wants to replace
* when the old text has hallucinations, the new text often contains the
same hallucinations. so we'll probably need to use a more fine-grained
editing strategy where we perform a character-wise diff of the old and
new text as reported by the assistant, and then adjust that diff so that
it can be applied to the actual buffer text

Release Notes:

- Added the ability to request edits to project files using the
assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-05-17 15:38:14 -07:00
Conrad IrwinandPiotr Osiewicz e3acc8f3fb Revert "Revert "language: Remove buffer fingerprinting (#9007)"" (#9671)
This reverts commit 1c9288d1e0.

NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-12 18:40:35 +02:00
4b03e85368 Fix caret movement issue for some special characters (#10198)
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".

The reason for this is as follows:

Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.

Therefore, consider the following scenario (where ^ represents the
caret):

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}

After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).

I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Or after pressing the delete key:

- what we see: ^
- the actual buffer: ^

Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.

This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.

Release Notes:

- Fix caret movement issue for some special characters

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-10 13:01:25 -06:00
Thorsten BallandAntonio 643d8c2786 Reduce memory usage to represent buffers by up to 50% (#10321)
This should help with some of the memory problems reported in
https://github.com/zed-industries/zed/issues/8436, especially the ones
related to large files (see:
https://github.com/zed-industries/zed/issues/8436#issuecomment2037442695),
by **reducing the memory required to represent a buffer in Zed by
~50%.**

### How?

Zed's memory consumption is dominated by the in-memory representation of
buffer contents.

On the lowest level, the buffer is represented as a
[Rope](https://en.wikipedia.org/wiki/Rope_(data_structure)) and that's
where the most memory is used. The layers above — buffer, syntax map,
fold map, display map, ... — basically use "no memory" compared to the
Rope.

Zed's `Rope` data structure is itself implemented as [a `SumTree` of
`Chunks`](https://github.com/zed-industries/zed/blob/6cc87be41e393ccf42ca5cef288c3989950ebe80/crates/rope/src/rope.rs#L35-L38).

An important constant at play here is `CHUNK_BASE`:

`CHUNK_BASE` is the maximum length of a single text `Chunk` in the
`SumTree` underlying the `Rope`. In other words: It determines into how
many pieces a given buffer is split up.

By changing `CHUNK_BASE` we can adjust the level of granularity
withwhich we index a given piece of text. Theoretical maximum is the
length of the text, theoretical minimum is 1. Sweet spot is somewhere
inbetween, where memory use and performance of write & read access are
optimal.

We started with `16` as the `CHUNK_BASE`, but that wasn't the result of
extensive benchmarks, more the first reasonable number that came to
mind.

### What

This changes `CHUNK_BASE` from `16` to `64`. That reduces the memory
usage, trading it in for slight reduction in performance in certain
benchmarks.

### Benchmarks

I added a benchmark suite for `Rope` to determine whether we'd regress
in performance as `CHUNK_BASE` goes up. I went from `16` to `32` and
then to `64`. While `32` increased performance and reduced memory usage,
`64` had one slight drop in performance, increases in other benchmarks
and substantial memory savings.

| `CHUNK_BASE` from `16` to `32` | `CHUNK_BASE` from `16` to `64` |
|-------------------|--------------------|
|
![chunk_base_16_to_32](https://github.com/zed-industries/zed/assets/1185253/fcf1f9c6-4f43-4e44-8ef5-29c1e5d8e2b9)
|
![chunk_base_16_to_64](https://github.com/zed-industries/zed/assets/1185253/d82a0478-eeef-43d0-9240-e0aa9df8d946)
|

### Real World Results

We tested this by loading a 138 MB `*.tex` file (parsed as plain text)
into Zed and measuring in `Instruments.app` the allocation.

#### standard allocator
Before, with `CHUNK_BASE: 16`, the memory usage was ~827MB after loading
the buffer.

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c1e04c34-7d1a-49fa-bb3c-6ad10aec6e26)
|


After, with `CHUNK_BASE: 64`, the memory usage was ~396MB after loading
the buffer.

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c728e134-1846-467f-b20f-114a582c7b5a)
|


#### `mimalloc`

`MiMalloc` by default and that seems to be pretty aggressive when it
comes to growing memory. Whereas the std allocator would go up to
~800mb, MiMalloc would jump straight to 1024MB.

I also can't get `MiMalloc` to work properly with `Instruments.app` (it
always shows 15MB of memory usage) so I had to use these `Activity
Monitor` screenshots:

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_mimalloc](https://github.com/zed-industries/zed/assets/1185253/1e6e05e9-80c2-4ec7-9b0e-8a6fa78836eb)
|

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_mimalloc](https://github.com/zed-industries/zed/assets/1185253/8a47e982-a675-4db0-b690-d60f1ff9acc8)
|

### Release Notes

Release Notes:

- Reduced memory usage for files by up to 50%.

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-04-09 18:07:53 +02:00
Conrad Irwin 1c9288d1e0 Revert "language: Remove buffer fingerprinting (#9007)"
This reverts commit 8a70f70365.
2024-03-21 14:10:18 -06:00
Piotr Osiewicz 8a70f70365 language: Remove buffer fingerprinting (#9007)
Followup to #9005 that actually removes buffer fingerprinting.

Release Notes:

- N/A
2024-03-21 17:03:26 +01:00
Piotr Osiewicz aa6ab17d48 rope: Preallocate chunks buffer
This commit also specializes 'fn push' for large text quantities. That specialized version uses a Vec instead of SmallVec.
This commit shaves off about ~100ms out of 800ms when loading a 600Mb text buffer.
2024-03-11 13:28:10 +01:00
Marshall Bowers ca6e1659eb Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
vultixandNathan Sobo 08650b4c42 Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
1f7c261bea Optimize construction and insertion of large SumTrees (#7731)
This does two things:

1. It optimizes the constructions of `SumTree`s to not insert nodes
one-by-one, but instead inserts them level-by-level. That makes it more
efficient to construct large `SumTree`s.
2. It adds a `from_par_iter` constructor that parallelizes the
construction of `SumTree`s.

In combination, **loading a 500MB plain text file went from from
~18seconds down to ~2seconds**.

Disclaimer: I didn't write any of this code, lol! It's all @as-cii and
@nathansobo.

Release Notes:

- Improved performance when opening very large files.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Julia <julia@zed.dev>
2024-02-13 16:24:40 +01:00
Piotr Osiewicz 50829b7b48 chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Marshall Bowers f0c0bf5039 Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers dbd0a760e6 Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz 4ef5a925ad Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535)
Release Notes:
- N/A
2024-01-27 13:51:16 +01:00
Piotr Osiewicz 5cb6fc5776 chore: Change AGPL-licensed crates to GPL (except for collab) (#4231)
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?

Release Notes:
- N/A
2024-01-24 00:26:58 +01:00
Piotr Osiewicz 1e1b434acc Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Piotr OsiewiczandDavid 3fe512e1aa chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Marshall Bowers b3d65a66e2 Fix possessive "its" in docs and comments (#3998)
This PR fixes a number of places where we were incorrectly using "it's"
where we needed to use the possessive "its".

Release Notes:

- N/A
2024-01-10 10:09:48 -05:00
Marshall Bowers 1736e06a6b Clean up references in doc comments (#3983)
This PR cleans up a number of references in doc comments so that
`rustdoc` will link and display them correctly.

Release Notes:

- N/A
2024-01-09 14:48:48 -05:00
Max BrunsfeldandMikayla 75f0670dd6 Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Max BrunsfeldandMikayla 2e155121f8 Remove 2 suffix for collab, rope, settings, menu
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:29:16 -08:00
Max Brunsfeld 4870963f19 Port buffer reload bug fixes back to gpui1 crates 2023-11-16 16:03:14 -08:00
Antonio Scandurra 9e2b9dc757 Normalize indentation when refactoring 2023-08-24 12:45:21 +02:00
Antonio Scandurra ad0a5a18ca Simplify InlayMap::splice interface 2023-06-29 22:25:49 +03:00
Nathan Sobo e526fd506e Rename SumTree::push_tree to ::append 2023-06-19 19:49:33 -06:00
Piotr Osiewicz 2ff93b2bc5 editor: add select previous command (#2556)
Added a `select previous` command to complement `select next`.
Release Notes:

- Added "Select previous" editor command, mirroring `Select next`.
Ticket number: Z-366
2023-06-02 17:32:34 +02:00
Max Brunsfeld d1f33d7052 🎨 Specify more dependencies at the workspace level 2023-04-24 17:41:55 -07:00
Max Brunsfeld c19dbe38cd Store buffer's diagnostic sets in a smallvec 2023-04-20 08:58:41 -07:00
Antonio ScandurraandMax Brunsfeld 934978471d Enhance randomized test to verify SuggestionMap::{chunks,sync}
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-03-20 19:29:22 +01:00
Mikayla Maki 8ea951a42a Update bromberg dependency to have alloc 2023-02-24 14:34:24 -08:00
Mikayla Maki fc7532d74d Added complete scripts for generating third party license files 2023-01-23 12:47:12 -08:00
Antonio Scandurra f1479c3e74 Document RopeFingerprint 2023-01-19 17:25:59 +01:00
Antonio ScandurraandPetros Amoiridis 28e547e774 WIP: Avoid converting RopeFingerprint into a string
Co-Authored-By: Petros Amoiridis <petros@zed.dev>
2023-01-18 12:22:08 +01:00
JuliaandMax Brunsfeld 7f8aecd8f1 Style
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2022-11-30 13:11:08 -05:00
JuliaandMax Brunsfeld 8a7d081b89 Change verify macro to debug panic
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2022-11-30 13:03:15 -05:00
Julia a910ed490d Don't panic rope point conversions 2022-11-30 12:43:43 -05:00
Julia df65473139 Add verify macros & use in one location for point conversion 2022-11-30 12:43:43 -05:00
Julia d10f0cc977 Move Unclipped into separate file 2022-11-23 14:02:11 -05:00
JuliaandMax Brunsfeld 399af478fc Consistency in prefix/suffix/signature of UTF16 point to point conversion
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2022-11-23 13:52:18 -05:00
Julia 475e37d4cf Wrap a bunch of traits for Unclipped<T> 2022-11-21 15:58:44 -05:00
JuliaandMax Brunsfeld 0b63261fb8 Start adding concept of Unclipped text coordinates
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2022-11-21 15:48:25 -05:00
Julia c4eca8274a Rename clamped -> clipped 2022-11-21 15:23:00 -05:00
JuliaandMax Brunsfeld 3d1814a8c8 Simply logic of this method
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2022-11-21 14:25:01 -05:00
Julia 1ca040ee67 Clamp UTF-16 to point conversions 2022-11-21 14:25:01 -05:00