Commit Graph
39151 Commits
Author SHA1 Message Date
Conrad Irwin 6bc34ff44f Remove PR size notifications (#52373)
These are noisy, and in general I'd prefer people to focus on the
quality of the resulting system; not the size of the diff. (Which may
require deliberately making changes larger)

## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists — helps with traceability. -->

## How to Review

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foo.rs")
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files/commits to read in order. (The `large-pr` label is applied
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     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-27 03:39:48 +00:00
d77aba3ee7 Group threads by canonical path lists (#52524)
## Context

With the new sidebar, we are having some bugs around multi-root projects
combined with git work trees that can cause threads to be visible in the
agent panel but not have an entry in the sidebar.

## How to Review

This PR takes a step towards resolving these issue by adding a
`ProjectGroupBuilder` which is responsible for gathering the set of
projects groups from the open workspaces and then helping to discover
threads and map them into this set.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Max Brunsfeld <max@zed.dev>
2026-03-27 00:11:14 +00:00
Danilo Leal 1625f98fb0 collab_panel: Fix favorite channels not surviving startup (#52541)
Follow up to https://github.com/zed-industries/zed/pull/52378

This PR fixes a little race condition that was happening where we were
running the favorite channel pruning function faster than the channels
could load, leading to favorite channels not surviving the app
restarting. The fix is to make the pruning happen only when the number
of channels is bigger than 0, which means the list from the server has
already been loaded.
Release Notes:

- N/A _(No release notes yet because this feature hasn't reached the
wider public)_
2026-03-26 19:25:58 -03:00
Danilo Leal 73226701c0 agent_ui: Move fully complete plan to the thread view (#52462)
When a plan generate by the plan tool fully completes, there's no need
for that to be in the activity bar anymore. It's complete and in the
next turn, the agent may come up with another plan and the cycle
restarts. So, this PR moves a fully complete plan to the thread view, so
that it stays as part of a given turn:

<img width="600" height="1858" alt="image"
src="https://github.com/user-attachments/assets/43ad4eb0-49d0-488c-bbbf-ab7956c1dd5a"
/>

The way this PR does this is by adding a new entry to `AgentThreadEntry`
and snapshotting the completed plan so we can display it properly in the
thread.

Release Notes:

- N/A
2026-03-26 18:23:19 -03:00
Danilo Leal d3f5fc8466 agent_ui: Display an activity bar for subagents waiting for permission (#52460)
Closes https://github.com/zed-industries/zed/issues/52346

Given the parallel nature of subagents calls, it's possible that there
is a subagent way out of view that's waiting for the user to give
permissions. Right now, it's kind of hard to know this and you may think
something wrong is happening given the thread generation isn't making
any progress.

This PR adds an "activity bar" to the thread view that displays
subagents on a "waiting for confirmation" status. We display the
subagent's summary label as well as allow clicking on it to quickly
scrolling to that subagent.

<img width="500" height="1100" alt="Screenshot 2026-03-25 at 10  09@2x"
src="https://github.com/user-attachments/assets/17d2d398-25fc-4660-85c2-bf66ec98c1f1"
/>

Release Notes:

- Agent: Improved the experience of interacting with subagents waiting
for confirmation.
2026-03-26 18:23:03 -03:00
Max Brunsfeld 086bece3f1 Avoid flicker in flexible width agent panel's size when resizing workspace (#52519)
This improves the rendering of flexible-width panels so that they do not
lag behind by one frame when tracking workspace size changes. I've also
simplified the code for panel size management in the workspace.

Release Notes:

- N/A
2026-03-26 13:18:39 -07:00
renovate[bot]andMarshall Bowers cd05f19054 Pin dependencies (#52522)
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
|
[actions/github-script](https://redirect.github.com/actions/github-script)
| action | pinDigest | → `f28e40c` |
|
[actions/setup-python](https://redirect.github.com/actions/setup-python)
| action | pinDigest | → `a26af69` |
|
[namespacelabs/nscloud-cache-action](https://redirect.github.com/namespacelabs/nscloud-cache-action)
| action | pinDigest | → `a90bb5d` |
|
[taiki-e/install-action](https://redirect.github.com/taiki-e/install-action)
| action | pinDigest | → `921e2c9` |
|
[taiki-e/install-action](https://redirect.github.com/taiki-e/install-action)
| action | pinDigest | → `b4f2d5c` |
|
[withastro/automation](https://redirect.github.com/withastro/automation)
| action | pinDigest | → `a5bd0c5` |

---

> [!WARNING]
> Some dependencies could not be looked up. Check the [Dependency
Dashboard](../issues/15138) for more information.

---

### Configuration

📅 **Schedule**: Branch creation - "after 3pm on Wednesday" in timezone
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🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
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👻 **Immortal**: This PR will be recreated if closed unmerged. Get
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Release Notes:

- N/A

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---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-03-26 19:36:04 +00:00
Danilo Leal 2a3fcb2ce4 collab_panel: Add ability to favorite a channel (#52378)
This PR adds the ability to favorite a channel in the collab panel. Note
that favorited channels:
- appear at the very top of the panel
- also appear in their normal place in the tree
- are not stored in settings but rather in the local key-value store

<img width="500" height="618" alt="Screenshot 2026-03-25 at 1  11@2x"
src="https://github.com/user-attachments/assets/dda8d5ae-7b45-4846-acc9-4a940b487ac4"
/>

Release Notes:

- Collab: Added the ability to favorite channels in the collab panel.
2026-03-26 16:24:20 -03:00
Danilo Leal 2d62837877 sidebar: Ensure the projects menu is dismissed (#52494) 2026-03-26 18:37:28 +00:00
Josh Robson Chaseanddino be6cd3e5f7 helix: Fix insert line above/below with selection (#46492)
Fix Helix `o`/`O` behavior when a selection is active.

This updates `InsertLineAbove` and `InsertLineBelow` to use the
selection bounds correctly for Helix selections, including line
selections whose end is represented at column 0 of the following line.

It also adds Helix select-mode keybindings for `o` and `O`, and adds
tests covering both line selections and selections created via `v`.

Closes #43210

Release Notes:

- helix: Fixed insert line above/below behavior when a full line is
selected

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-03-26 16:31:18 +00:00
Gaauwe Rombouts 260280d3e7 docs: Improve image display aspect ratio (#52511)
## Context

Updates the image heights to auto on the docs pages, so that they don't
get squishy and keep their correct aspect ratio.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-26 16:21:41 +00:00
Bennet Bo FennerandBen Brandt dd0d87f4ee eval: Improve StreamingEditFileTool performance (#52428)
## Context

| Eval | Score |
|------|-------|
| eval_delete_function | 1.00 |
| eval_extract_handle_command_output | 0.96 |
| eval_translate_doc_comments | 0.96 |

Porting the rest of the evals is still a todo.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-03-26 14:53:49 +01:00
Erik Funder Carstensen 12bdc208e5 zed_agent: Pick rules file in order described in docs (#52495)
## Context

This makes zed-agent prioritize rules files in the same order as is
described in the docs. My order of experience was
- saw in my zed agent thread `Using project "CLAUDE.md" file.
- went to settings to see if I can make it use `AGENTS.md` instead.
- went to [the docs](https://zed.dev/docs/ai/rules) where it specifies
that AGENTS.md is be picked over CLAUDE.md.
- went to source to see what went wrong

## How to Review

I'm changing the order of filenames in an array - the only two places
where the order matters is when picking which rules file to use. The
last place it's used with an `.iter().any()`.

## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- If you want the behavior tested I can, but I think it's equally hard
keeping docs and tests and docs and this codepath in sync.
- [x] Performance impact has been considered and is acceptable

Release Notes:

-Fixed agent rules files are prioritized as described in docs
2026-03-26 13:48:18 +00:00
Jose GarciaandDanilo Leal 15d8660748 collab_ui: Fix "lost session" visual bug in Collab Panel (#52486)
## Context

This PR fixes a UX issue ("visual bug") in the collaboration panel
documented in issue
[#51800](https://github.com/zed-industries/zed/issues/51800), where
users who had already signed in were still seeing the "Sign In" screen
after restarting the editor. As I mentioned in my response there ([Link
to comment
#4132366441](https://github.com/zed-industries/zed/issues/51800#issuecomment-4132366441)),
I have investigated the problem thoroughly and found that the session is
not actually lost.

What I discovered is that in Zed, only "staff" users automatically
connect to the collaboration servers when opening the editor (by design,
this logic is in `crates/client/src/client.rs` starting at line `962`).
Therefore, regular users keep their saved session and `Authenticated`
status, but since they don't automatically connect upon startup, the UI
didn't detect this correctly. It erroneously showed the GitHub account
request and the "Sign in to enable collaboration" text, giving the false
impression that the user had been logged out.

### Screenshots

Before (Bug)
<img width="1918" height="1031" alt="image"
src="https://github.com/user-attachments/assets/f8d2a018-14c3-41da-bd12-c5de06f0e453"
/>

After (Fix)
<img width="1918" height="511" alt="image"
src="https://github.com/user-attachments/assets/ac09f908-2ad6-44c2-8816-fd95a37db43b"
/>


**Note:** This PR specifically addresses the visual issue in the
**Collab Panel**. Similar behaviors might exist in other parts of the
editor, but this change focuses on correcting the collaboration
interface.

This current PR:
1. Improves the `render_signed_out` function in
`crates/collab_ui/src/collab_panel.rs`.
2. Simplifies the connection check using
`self.client.user_id().is_some()`, which is more robust against volatile
network states and perfectly covers connection transitions.
3. During rendering, it detects existing credentials and shows the
correct message "Connect" / "Connecting...", replacing the GitHub icon
with the appropriate network icon (`SignalHigh`).

## How to Review

- Review the cleaner and simplified code in
`crates/collab_ui/src/collab_panel.rs:render_signed_out`.
- Verify that instead of verbose validations on the `Status` enum,
simply checking the user ID correctly captures any subsequent subtype,
properly differentiating between account authorization and a simple
network reconnection.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed an issue (#51800) in the Collab Panel where the UI appeared to
log users out. Implemented improvements to properly differentiate
between "Sign In" and "Connect," avoiding false authentication prompts
when users are already logged in but not automatically connected to the
servers.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-26 09:37:35 -03:00
Ted RobertsonandMrSubidubi ec6c4ed00b docs: Update keybindings in webstorm.md (#49583)
- add Linux/Windows keybindings
- use consistent spacing around the `+` in key combos

Release Notes:

- I don't have access to a Mac, so I haven't verified any of the macOS
keybindings. I suspect some may be out of date. Please verify.
- All other migration guides should be updated with Linux/Windows
shortcuts, and should use consistent spacing around the `+`:
  - https://zed.dev/docs/migrate/vs-code#differences-in-keybindings
  - https://zed.dev/docs/migrate/intellij#differences-in-keybindings
  - https://zed.dev/docs/migrate/pycharm#differences-in-keybindings
  - https://zed.dev/docs/migrate/rustrover#differences-in-keybindings

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-03-26 12:37:18 +00:00
Cameron Mcloughlin 5d0934b443 workspace: Show file path in bottom bar (#52381)
Context: if the toolbar and tab bar are both disabled, the current
filename is not visible. This adds it to the bottom bar, similar to vim.
Behind a setting, disabled by default

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-26 11:53:16 +00:00
Danilo LealandRichard Feldman a3d72e5427 agent_ui: Make thread generation top-down (#52440)
Ever since we introduced the agent panel the way it is right now back in
May 2025, we wanted to make the thread generation be top-down. Now, with
the changes we're planning to launch very soon revolving around parallel
agents, doing this become even more important for a better experience.
Particularly because in the agent panel's new empty state, the message
editor is full screen. We want to minimize as much as possible layout
shift between writing your first prompt and actually submitting it. So
this means that content will stream down from your first prompt and
auto-scroll you if it goes beyond the viewport.

To pull this off, we added a `follow_tail` feature directly to the GPUI
list so that we could only call it in the thread view layer as opposed
to doing it all there.


https://github.com/user-attachments/assets/99961819-6a79-40e0-b482-dca68c829161

Release Notes:

- Agent: Made the thread generation be top-down instead of bottom-up.
Agent content now streams from the top and auto-scroll as they go beyond
the viewport.

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-03-26 08:52:26 -03:00
Kunall Banerjee b7c64e56b1 settings_content: Fix hover descriptions for newtype wrapper settings (#51705)
Happened to notice it when debugging some stuff. I initially only caught
`git_hosting_providers`, but AI found another instance.

| `disable_ai` | `git_hosting_providers` |
|--------|--------|
| <img width="596" height="125" alt="image"
src="https://github.com/user-attachments/assets/1f829a9f-9e6e-45c0-8fb1-585d3bb3cfc3"
/> | <img width="634" height="207" alt="image"
src="https://github.com/user-attachments/assets/be2504f4-0b52-45a5-a859-b7609a366d0e"
/> |

Release Notes:

- Fixed an issue where some settings used the wrong documentation in LSP hover documentation
2026-03-26 07:44:05 -04:00
Shuhei KadowakiandMrSubidubi ef46b31373 editor: Fix fade_out styling for completion labels without highlights (#45936)
LSP's `CompletionItemKind` is defined by the protocol and may not have a
corresponding highlight name in a language's `highlights.scm`. For
example, Julia's grammar defines `@function.call` but not `@function`,
so completions with `Method` kind cannot resolve a highlight. Since the
mapping from `CompletionItemKind` to highlight names is an internal
implementation detail that is not guaranteed to be stable, the fallback
behavior should provide consistent styling regardless of grammar
definitions.

Bundled language extensions (e.g., Rust, TypeScript) apply `fade_out` or
muted styling to the description portion of completion labels, so the
fallback path and extension-provided labels should match this behavior.

Previously, the description portion could fail to receive the expected
`fade_out` styling in several independent cases:

1. When `runs` was empty (grammar lacks the highlight name), the
`flat_map` loop never executed
2. When theme lacked a style for the `highlight_id`, early return
skipped the `fade_out` logic
3. When extensions used `Literal` spans with `highlight_name: None`,
`HighlightId::default()` was still added to `runs`, preventing
`fade_out` from being applied

The fix ensures description portions consistently receive `fade_out`
styling regardless of whether the label portion can be highlighted, both
for fallback completions and extension-provided labels.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-03-26 11:33:36 +01:00
Finn Evers d3a362c046 Do not congratulate bots for their merged PRs (#52477)
I appreciate its efforts and it helps me a lot, but I do not think
thanking zed-zippy in Discord is the right move to acknowledge its work.

Release Notes:

- N/A
2026-03-26 11:16:46 +01:00
Bennet Bo FennerandAntonio Scandurra 4e83c75681 Fix issue in StreamingEditFileTool with incomplete last line (#51747)
<img width="927" height="368" alt="image"
src="https://github.com/user-attachments/assets/05de37f7-3034-4060-96b6-49c426170f39"
/>

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2026-03-26 09:53:49 +00:00
Finn Evers c3d1f7981b ci: Update workflows to prepare for Node.js 20 deprecation (#52443)
The workflow run at
https://github.com/zed-industries/zed/actions/runs/23557683707 succeeded
but threw some warnings for a rather-soon Node.js 20 deprecation (June
2nd).

Hence, this PR updates in that context mentioned workflows to newer
versions from which on the actions will use Node.js 24.

Namely, this updates
- `actions/checkout`
- `actions/create-github-app-token` and
- `peter-evans/create-pull-request`

to their latest version which includes said updates. As for their most
recent versions, all of these actions just updated their versions to
account for said deprecation.

Release Notes:

- N/A
2026-03-26 10:08:06 +01:00
Smit Barmase 9efe3c5a21 markdown_preview: Refactor to use shared markdown crate (#52008)
We now use the parser and renderer from the `markdown` crate for
Markdown Preview, instead of maintaining two separate code paths.

How it works:

`markdown_preview_view.rs` is now a consumer of `MarkdownElement`. It
acts as a thin wrapper, handling things like resolving URL clicks and
image URLs, which can vary between consumers. It also handles syncing
the editor selection with the active block in the preview. The APIs for
this are provided by `MarkdownElement`.

All the heavy lifting like parsing HTML, rendering block markers on
hover, handling the active block, etc. is done by `MarkdownElement`.
Everything is opt-in. For example, markdown in the Agent Panel can
choose not to enable block marker rendering or HTML parsing, while
Markdown Preview opts into those features.

Final outcome:

For Markdown Preview View:

- Added:
  - Selection support in the preview

- Stays:
  - Syncing between editor and preview
  - Autoscroll
  - Hover and active block markers
  - Checkbox toggling
  - Image rendering
  - Mermaid rendering

For the `markdown` crate:

- No changes for existing consumers like the Agent Panel
- Consumers can now opt into:
  - HTML rendering
  - Block marker rendering
  - Click event handling
  - Custom image resolvers
  - Mermaid rendering

Release Notes:

- N/A
2026-03-26 12:27:39 +05:30
Mikayla MakiandEric 8eb86241f6 Add a setting for moving the sidebar to the right (#52457)
## Context

This adds a setting for controlling the sidebar side

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
2026-03-26 01:35:10 +00:00
efb73d7796 agent_ui: Add agent connection restart controls (#52401)
Track agent connection status in the configuration UI, show a
restart action for connected custom agents, and only render the
External Agents menu section when entries exist.

<img width="505" height="218" alt="image"
src="https://github.com/user-attachments/assets/117edd94-dd06-4b1f-a530-308b7219404b"
/>


Release Notes:

- acp: Allow for restarting agent servers from the Agent Settings panel.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-25 21:29:52 -03:00
3ce0cd11ec Extract language_core and grammars crates from language (#52238)
This extracts a `language_core` crate from the existing `language`
crate, and creates a `grammars` data crate. The goal is to separate
tree-sitter grammar infrastructure, language configuration, and LSP
adapter types from the heavier buffer/editor integration layer in
`language`.

## Motivation

The `language` crate pulls in `text`, `theme`, `settings`, `rpc`,
`task`, `fs`, `clock`, `sum_tree`, and `fuzzy` — all of which are needed
for buffer integration (`Buffer`, `SyntaxMap`, `Outline`,
`DiagnosticSet`) but not for grammar parsing or language configuration.
Extracting the core types lets downstream consumers depend on
`language_core` without pulling in the full integration stack.

## Dependency graph after extraction

```
language_core   ← gpui, lsp, tree-sitter, util, collections
grammars        ← language_core, rust_embed, tree-sitter-{rust,python,...}
language        ← language_core, text, theme, settings, rpc, task, fs, ...
languages       ← language, grammars
```

## What moved to `language_core`

- `Grammar`, `GrammarId`, and all query config/builder types
- `LanguageConfig`, `LanguageMatcher`, bracket/comment/indent config
types
- `HighlightMap`, `HighlightId` (theme-dependent free functions
`highlight_style` and `highlight_name` stay in `language`)
- `LanguageName`, `LanguageId`
- `LanguageQueries`, `QUERY_FILENAME_PREFIXES`
- `CodeLabel`, `CodeLabelBuilder`, `Symbol`
- `Diagnostic`, `DiagnosticSourceKind`
- `Toolchain`, `ToolchainScope`, `ToolchainList`, `ToolchainMetadata`
- `ManifestName`
- `SoftWrap`
- LSP data types: `BinaryStatus`, `ServerHealth`,
`LanguageServerStatusUpdate`, `PromptResponseContext`, `ToLspPosition`

## What stays in `language`

- `Buffer`, `BufferSnapshot`, `SyntaxMap`, `Outline`, `DiagnosticSet`,
`LanguageScope`
- `LspAdapter`, `CachedLspAdapter`, `LspAdapterDelegate` (reference
`Arc<Language>` and `WorktreeId`)
- `ToolchainLister`, `LanguageToolchainStore` (reference `task` and
`settings` types)
- `ManifestQuery`, `ManifestProvider`, `ManifestDelegate` (reference
`WorktreeId`)
- Parser/query cursor pools, `PLAIN_TEXT`, point conversion functions

## What the `grammars` crate provides

- Embedded `.scm` query files and `config.toml` files for all built-in
languages (via `rust_embed`)
- `load_queries(name)`, `load_config(name)`,
`load_config_for_feature(name, grammars_loaded)`, and `get_file(path)`
functions
- `native_grammars()` for tree-sitter grammar registration (behind
`load-grammars` feature)

## Pre-cleanup (also in this PR)

- Removed unused `Option<&Buffer>` from
`LspAdapter::process_diagnostics`
- Removed unused `&App` from `LspAdapter::retain_old_diagnostic`
- Removed `fs: &dyn Fs` from `ToolchainLister` trait methods
(`PythonToolchainProvider` captures `fs` at construction time instead)
- Moved `Diagnostic`/`DiagnosticSourceKind` out of `buffer.rs` into
their own module

## Backward compatibility

The `language` crate re-exports everything from `language_core`, so
existing `use language::Grammar` (etc.) continues to work unchanged. The
only downstream change required is importing `CodeLabelExt` where
`.fallback_for_completion()` is called on the now-foreign `CodeLabel`
type.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Tom Houlé <tom@tomhoule.com>
2026-03-25 23:41:09 +00:00
Finn Eitreimanddino 3684b5a42f vim/helix: Use grapheme count on replace (#51776)
Update vim and helix replace to repeat based on grapheme count instead of
byte length or Unicode scalar count.

This fixes cases where a single visible character is made up of multiple
bytes or scalars, such as decomposed characters like `e\u{301}` and emoji.

Closes #51772 

Release Notes:

- Fixed vim/helix's replace action to take into consideration grapheme
count

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-03-25 23:19:55 +00:00
Finn EitreimandMikayla Maki ce0848af5c gpui: Fix bottom-aligned scroll bar disappearing (#51223)
Closes #51198

This actually doesn't effect any of the scrollbars in Zed, as they have
a separate handler that prevents this issue from occurring
in `crates/ui/src/components/scrollbar.rs`, line 856
```rust
let current_offset = current_offset
      .along(axis)
      .clamp(-max_offset, Pixels::ZERO)
      .abs();
```

so it is gpui specific. I still added a test case and I have a manual
test script:
<details><summary>Details</summary>
<p>

```rust
//! Reproduction of the scrollbar-offset bug in bottom-aligned `ListState`.
//!
//! Run with: cargo run -p gpui --example list_bottom_scrollbar_bug
//!
//! The list starts pinned to the bottom. Before the fix, the red scrollbar
//! thumb was pushed off the bottom of the track (invisible).
use gpui::{
    App, Bounds, Context, ListAlignment, ListState, Window, WindowBounds, WindowOptions, div, list,
    prelude::*, px, rgb, size,
};
use gpui_platform::application;

const ITEM_COUNT: usize = 40;
const COLORS: [u32; 4] = [0xE8F0FE, 0xFCE8E6, 0xE6F4EA, 0xFEF7E0];

struct BugRepro {
    list_state: ListState,
}

impl BugRepro {
    fn new() -> Self {
        let list_state = ListState::new(ITEM_COUNT, ListAlignment::Bottom, px(5000.));
        Self { list_state }
    }
}

impl Render for BugRepro {
    fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
        let state = &self.list_state;

        let max_offset = state.max_offset_for_scrollbar().y;
        let raw_offset = -state.scroll_px_offset_for_scrollbar().y;
        let viewport_h = state.viewport_bounds().size.height;
        let content_h = max_offset + viewport_h;

        let thumb_h = if content_h > px(0.) {
            ((viewport_h / content_h) * viewport_h).max(px(20.))
        } else {
            viewport_h
        };

        let thumb_top = if max_offset > px(0.) {
            (raw_offset / max_offset) * (viewport_h - thumb_h)
        } else {
            px(0.)
        };

        div()
            .size_full()
            .flex()
            .flex_row()
            .bg(rgb(0xffffff))
            .text_color(rgb(0x333333))
            .text_xl()
            .child(
                div().flex_1().h_full().child(
                    list(state.clone(), |ix, _window, _cx| {
                        let height = if ix % 4 == 0 { px(70.) } else { px(40.) };
                        let bg = COLORS[ix % COLORS.len()];
                        div()
                            .h(height)
                            .w_full()
                            .bg(rgb(bg))
                            .border_b_1()
                            .border_color(rgb(0xcccccc))
                            .px_2()
                            .flex()
                            .items_center()
                            .child(format!("Item {ix}"))
                            .into_any()
                    })
                    .h_full()
                    .w_full(),
                ),
            )
            .child(
                div()
                    .w(px(14.))
                    .h_full()
                    .bg(rgb(0xe0e0e0))
                    .relative()
                    .child(
                        div()
                            .absolute()
                            .right(px(0.))
                            .top(thumb_top)
                            .h(thumb_h)
                            .w(px(14.))
                            .rounded_sm()
                            .bg(rgb(0xff3333)),
                    ),
            )
    }
}

fn main() {
    application().run(|cx: &mut App| {
        let bounds = Bounds::centered(None, size(px(400.), px(500.)), cx);
        cx.open_window(
            WindowOptions {
                window_bounds: Some(WindowBounds::Windowed(bounds)),
                ..Default::default()
            },
            |_, cx| cx.new(|_| BugRepro::new()),
        )
        .unwrap();
        cx.activate(true);
    });
}
```

</p>
</details> 

where I was able to test it out, here is a video of the new working
behavior.


https://github.com/user-attachments/assets/02e26308-da18-418b-97fc-dd52a3325dab

Release Notes:

- gpui: fixed a bug where the scollbar would disappear when using a
bottom aligned list.

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2026-03-25 22:29:40 +00:00
Danilo Leal 0a4dfe327a sidebar: Fix space not working in the search editor (#52444)
We were using space as an alternative to `enter` for selecting thread
items even while the search editor was focused. The solution here was to
create a dynamic key context based on the search editor focus state.

Release Notes:

- N/A
2026-03-25 19:23:45 -03:00
Danilo Leal 8315950982 sidebar: Use last used agent when creating a new thread from it (#52446)
The "new thread" buttons as well as the `cmd-n` keybinding were
resetting the agent to the Zed one instead of following the agent
panel's behavior to use whatever agent was recently selected, as per the
key-value store.

Release Notes:

- N/A
2026-03-25 19:19:41 -03:00
Anthony Eid e061fbaebc call: Update call location when active multi workspace changes (#52441)
## Context

This fixes a participant location out of sync bug when the active
workspace changes in a multi workspace. It wouldn't update the project
id, which breaks following.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-25 21:46:46 +00:00
AltCodeandFinn Evers 5f1fe654b2 docs: Rework Elixir docs (#52421)
## Context

- Mention support for EEx templates
- Rearranges a few sections (HEEx, `elixir-ls` workspace configuration)
- Corrects naming of HEEx and mention that language server
configurations also need to be applied to it (and EEx)
- Removes unnecessary instructions for how to install `elixir-ls` - the
extension has been able to do this on its own for a long time;
additionally, these instructions were very macOS-specific
- Demonstrates how to pass initialization options to `next-ls` and
workspace configuration options to `expert`
- Rewords the formatting with Mix section - all language servers already
use Mix for code formatting, so these instructions are only useful if
you work _without_ a language server
- Adjust Tailwind LSP configuration instructions

## How to Review

Check for typos and that the wording/structure of the new/reworded
sections is also good.

Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn.evers@outlook.de>
2026-03-25 21:19:30 +01:00
zed-zippy[bot] 3183c04515 extension_ci: Bump extension CLI version to 1fa7f1a (#52437)
This PR bumps the extension CLI version used in the extension workflows
to `1fa7f1a3ec28ea1eae6db2e937d7a538fb10c0c7`.

Release Notes:

- N/A

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-03-25 19:50:16 +01:00
Hilder Santos f84af034ba Remove search_on_input from docs (#52435)
## Context

<img width="1610" height="394" alt="CleanShot 2026-03-25 at 15 32 24@2x"
src="https://github.com/user-attachments/assets/704753d5-17c0-4857-8599-718b310211c8"
/>


Although search_on_input is a merged feature, it doesn't look like it's
live yet. As a result, some people might be trying to activate the
feature without success.

This commit removes its reference from the docs.

## How to Review

- Check if the feature is live before merging

## Self-Review Checklist

<!-- Check before requesting review: -->
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-25 18:41:37 +00:00
Finn Evers 1fa7f1a3ec ci: Bump runner size for extension CLI publishing job (#52433)
As of https://github.com/zed-industries/zed/pull/50750, the runner size
for building the extension CLI is no longer sufficient due to the
addition of the `settings_content` crate as a dependency. The [most
recent workflow
run](https://github.com/zed-industries/zed/actions/runs/23554506504/job/68577404831)
fails while building that crate due to insufficient RAM availlable
during the build.

Removing the dependency is not an option, as we do want to have the
validation here and need structs from the settings content crate to do
so.

Thus, changing the job here to a larger runner to fix the build and also
build it faster.

Release Notes:

- N/A
2026-03-25 18:27:17 +00:00
Finn Evers 7be004cf89 Remove some outdated comments (#52432)
These comments come from the scaffolding script for new crates, yet are
no longer relevant in the given files. Thus, just removing them here to
do some 🧹

Release Notes:

- N/A
2026-03-25 12:07:34 -06:00
Eric Holk 46120c907f Sidebar and git cleanups (#52431)
A few minor cleanups in sidebar.rs and some related areas.

Release notes:

- N/A
2026-03-25 17:16:51 +00:00
Finn Evers d954f784c0 extension_cli: Ensure extension that provide themes do not provide further features (#52272)
We generally enforce this policy already and also want this to be this
way, so better to be error than sorry here.

Release Notes:

- N/A
2026-03-25 17:42:00 +01:00
72540bb6dc docs: Update ep docs for new bindings (#52326)
## Context

Split out from https://github.com/zed-industries/zed/pull/52258, because
#50136 isn't ready yet :(
Need to add descriptions of how to do each example binding in the Keymap
UI

## How to Review

- Ensure wording/structure is good
- Ensure no missing examples

## Self-Review Checklist

<!-- Check before requesting review: -->
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Katie Geer <katie@zed.dev>
2026-03-25 12:05:26 -04:00
e63bd1ab32 language: Improve highlight map resolution (#52183)
This PR refactors the highlight map capture name resolution to be faster
and more predictable. Speficically,
- it changes the capture name matching to explicit prefix matching
(e.g., `function.call.whatever.jsx` will now be matched by only
`function`, `function.call`, `function.call.whatever` and
`function.call.whatever.jsx`). This matches the behavior VSCode has
- resolving highlights is now much more efficient, as we now look up
captures in a BTreeMap as opposed to searching in a Vector for these.

This substantially improves the performance for resolving capture names
against themes. With the benchmark added here for creating the
HighlightMap, we see quite some improvements:
```
Running benches/highlight_map.rs (target/release/deps/highlight_map-f99da68650aac85b)
HighlightMap::new/small_captures/small_theme
                        time:   [161.90 ns 162.70 ns 163.55 ns]
                        change: [-39.027% -38.352% -37.742%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
  3 (3.00%) high mild
HighlightMap::new/small_captures/large_theme
                        time:   [231.37 ns 233.02 ns 234.70 ns]
                        change: [-91.570% -91.516% -91.464%] (p = 0.00 < 0.05)
                        Performance has improved.
HighlightMap::new/large_captures/small_theme
                        time:   [991.82 ns 994.94 ns 998.50 ns]
                        change: [-50.670% -50.443% -50.220%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 5 outliers among 100 measurements (5.00%)
  5 (5.00%) high mild
HighlightMap::new/large_captures/large_theme
                        time:   [1.6528 µs 1.6650 µs 1.6784 µs]
                        change: [-91.684% -91.637% -91.593%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) low mild
```

For large themes and many capture names, the revised approach is much
faster.

With that in place, we can also add better fallbacks whenever we change
tokens, since e.g. a change from `@variable` to `@preproc` would
previously cause tokens to not be highlighted at all, whereas now we can
add fallbacks for such cases more efficiently. I'll add this later on to
this PR.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [X] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- Improved resolution speed of theme highlight capture names. This might
change highlighting in some rare edge cases, but should overall make
highlighting more predicatable. Theme captures will now follow a strict
prefix matching, so e.g. function.call.decorator.jsx` will now be
matched by only `function`, `function.call`, `function.call.decorator`
and `function.call.decorator.jsx` with the most specific capture always
taking precedence.

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
2026-03-25 17:01:17 +01:00
Mikayla Maki b95542410c Add a button to remove the plan UI (#52360)
## Context

This PR adds a button to remove the plan UI, if the user wants.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-25 09:01:15 -07:00
Oleksiy Syvokon 6aaf08de09 ep: Change beta in deltaChrF to favor precision over recall (#52422)
Also store and print more detailed information related to this metric
(precision, recall, tp/fp/fn counts)

Release Notes:

- N/A
2026-03-25 17:54:53 +02:00
Xiaobo Liu 4ad582a47f acp_tools: Only toggle ACP log expansion from header clicks (#50981)
Release Notes:

- Added only toggle ACP log expansion from header clicks

This change limits expand/collapse in open acp logs to header clicks
only, instead of the entire message row. It prevents accidental
expand/zoom toggles when users click or drag inside log text, making it
easier to select and copy debug information.


before:



https://github.com/user-attachments/assets/ceea7a6c-9b6a-4a38-8926-3c43f2bfb74e




after:




https://github.com/user-attachments/assets/f07537b1-70f1-4537-b38a-4148a84b41c7

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2026-03-25 15:44:02 +00:00
Mikayla Maki 0512b72106 Fix flaky terminal kill test (#52370)
## Context

This test was bugging me, so I had claude take a look at it.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-25 08:33:56 -07:00
Joseph T. Lyons a48bcf2e7a Bump Zed to v0.231 (#52420)
Release Notes:

- N/A
2026-03-25 15:21:01 +00:00
Ben Kunkle f31b0690e7 Remove Sweep Integration (#52348)
Closes #52115

## Context

Removes the third party edit prediction integration for Sweep AI ahead
of their servers shutting down.

This PR will not affect those who are already use or plan to use their
open weighted models. The code removed by this PR was required for
integrating with their proprietary API.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed support for using the Sweep AI edit prediction provider
through their proprietary API, as the servers are shutting down
https://discord.com/channels/1100625416022138902/1100625417272045639/1480644297903575142,
https://x.com/wwzeng1/status/2033302698360180949
2026-03-25 10:23:05 -04:00
AltCodeandFinn Evers 28e521f1aa elixir: Fix HEEx name and add EEx defaults (#49812)
- zed-extensions/elixir#61 renames `HEEX` to `HEEx`; to prevent any
disruptions from that change, this adds the correct name alongside a
settings migration
- zed-extensions/elixir#101 adds support for `EEx` templates; this sets
the default language server to be the same as that of `Elixir` and
`HEEx`

This also adds a few more extensions that should be recognized as `HEEx`
files

Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn@zed.dev>
2026-03-25 13:46:18 +01:00
Lukas Wirth dbd95ea742 gpui_linux: Force scene rebuild after GPU device recovery (#52389)
After GPU device recovery clears the atlas, the next frame could
re-present a stale scene via the needs_present path (which skips scene
rebuilding). The stale scene references texture IDs that no longer exist
in the cleared atlas, causing an index-out-of-bounds panic.

Fix this by setting a force_render_after_recovery flag when device
recovery completes. The platform refresh loop reads this flag and passes
force_render: true in RequestFrameOptions, ensuring GPUI rebuilds the
scene before presenting.

Fixes ZED-5QT

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-25 11:32:57 +01:00
Davide ScacciaandSmit Barmase 9973a349a4 project_panel: Add Git status indicators (#50216)
This PR adds Git status badges next to file names in the Project Panel,
following my older PR #49802
These are enabled by having "git_status" true.

Screenshot
<img width="343" height="320" alt="image"
src="https://github.com/user-attachments/assets/b2c208bf-5027-4947-a5ee-eeb74fadb02b"
/>

I'd love to hear feedback about any of this :)
Especially feedback on these:

- File name colour is determined only by Git status, the diagnostic
badges remain separate. Should diagnostics also affect the filename
colour?
- (Unstaged) Modified files and staged modifications share the same
colour, in vscode staged modifications use a brownish colour by default
which I could not find the colours. I think differentiating them is
definetely something to add.

Release Notes

- Added git status indicators in Project Panel. It can be enabled by
setting `git_status_indicator` to `true` in `project_panel` settings.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-25 16:02:26 +05:30
Bennet Bo Fenner 9f58770392 agent: Add a regression test to ensure title updates do not loop (#52395)
## Context

Follow up to #52388 
## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour — numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-25 09:16:42 +00:00