Commit Graph
31 Commits
Author SHA1 Message Date
Mikayla Maki 6a06220471 Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki b94571fc96 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
57ebc7334d Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael SloanandConrad 8691d38259 Fix vim repeat (.) and macro playback insertions in diagnostics and assistant (#22210)
Release Notes:

- Fixed vim repeat (`.`) and macro playback of insertions in diagnostics
and assistant.

Co-authored-by: Conrad <conrad@zed.dev>
2024-12-18 15:30:52 -07:00
AidanVandConrad Irwin 22cb514e5e Add support for resizing panes using vim motions (#21038)
Closes #8628

Release Notes:

- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
  - "ctrl-w +" to make a pane taller 
  - "ctrl-w -" to make the pane shorter
  - "ctrl-w >" to make a pane wider
  - "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-26 16:24:29 -08:00
Axel CarlssonandConrad Irwin 9bb8fa3a95 vim: Add support for temporary normal mode (ctrl-o) within insert mode (#19454)
Support has been added for the ctrl-o command within insert mode. Ctrl-o
is used to partially enter normal mode for 1 motion to then return back
into insert mode.

Release Notes:

- vim: Added support for `ctrl-o` in insert mode to enter temporary
normal mode

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-13 12:44:41 -07:00
Kirill BulatovandAntonio Scandurra 2f55b46a59 Fix the completions being too slow (#19013)
Closes https://github.com/zed-industries/zed/issues/19005

Release Notes:

- Fixed completion items inserted with a delay
([#19005](https://github.com/zed-industries/zed/issues/19005))

---------

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-10-10 12:53:02 +03:00
Kirill Bulatov e777e4895b Always wait for completion resolve before applying the completion edits (#18907)
After https://github.com/rust-lang/rust-analyzer/pull/18167 and certain
people who type and complete rapidly, it turned out that we have not
waited for `completionItem/resolve` to finish before applying the
completion results.

Release Notes:

- Fixed completion items applied improperly on fast typing
2024-10-09 17:18:20 +03:00
Piotr Osiewicz 9b464f483b chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Conrad Irwin 77381ae545 vim: Improve lifecycle (#16477)
Closes #13579

A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).

This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.

Release Notes:

* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
2024-08-20 20:48:50 -06:00
Piotr Osiewicz b72d426e81 chore: Fix clippy violations from Cargo.toml (#15216)
/cc @maxdeviant 
Release Notes:

- N/A
2024-07-25 20:22:01 +02:00
Conrad Irwin 4614fcc09a vim: Support for q and @ (#13761)
Fixes: #1504

Release Notes:

- vim: Support for macros (`q` and `@`) to record and replay (#1506,
#4448)
2024-07-03 09:03:39 -06:00
Conrad Irwin f132290378 vim: Fix issues with r/R (#13623)
Release Notes:

- vim: Fix undo after repeated insert/replace mode (#13573)
- vim: Fix 'r' repeating too much (#13566)
2024-06-27 21:54:34 -06:00
Benjamin DaviesandConrad Irwin 7172359697 vim: Allow count and repeat for "r" and "shift-r" action (#13287)
Fixing the "r" action just involved adapting `normal_replace` to replace
multiple characters.

Fixing the "shift-r" command was less straightforward. The bindings for
`vim::BeforeNormal` in replace mode were being overwritten and several
other steps required for action repetition were not performed. Finally,
the cursor adjustment after re-entering normal mode was duplicated
(`vim::BeforeNormal` was now triggered correctly) so I removed the
special case for replace mode.

Release Notes:

- Fixed vim "r" action to accept a count argument
- Fixed vim "shift-r" action to accept a count argument and allow
repetition

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-24 09:41:33 -06:00
Conrad Irwin 988e39ce6f vim test redux (#11709)
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s

Release Notes:

- N/A
2024-05-11 14:04:05 -04:00
joaquin30andConrad Irwin 499095a475 vim: Fix cgn backwards movement when there is no matches (#10237)
Release Notes:

- Fixed `cgn` backwards movement problem in #9982

There are two issues:

- When there are no more matches, the next repetition still moves the
cursor to the left. After that, the recording is cleared. For this I
simply move the cursor to the right, but it doesn't work when the cursor
is at the end of the line.
- If `cgn` is used when there are no matches, it cleans the previous
recorded actions. Maybe there should be a way to revert the recording.
This also happens when using `c` and `esc`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 14:51:36 -06:00
Marshall Bowers 86e31db1fb Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Mikayla 860e6cc756 Lock down test platform implementation 2024-01-20 15:03:36 -08:00
Conrad Irwin ee7b749e75 Fix some cases of broken repeat in vim 2024-01-18 13:20:08 -07:00
Mikayla Maki 607f2a7ba5 Add typo detection to CI (#4107)
Adding the typos crate to our CI will take some doing, as we have
several tests which rely on typos in various ways (e.g. checking state
as the user types), but I thought I'd take a first stab at fixing what
it finds.

Release Notes:

- N/A
2024-01-17 17:13:47 -08:00
Piotr OsiewiczandKirill f4f65e9c2c Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
Mikayla 0b43bd7c14 Fix typos detected by crate-ci/typos 2024-01-17 14:31:21 -08:00
Max BrunsfeldandMikayla 450537ac2a Remove 2 suffix for vim, diagnostics, go_to_line, theme_selector, command_palette, file_finder
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:42:49 -08:00
Conrad Irwin 488b325f60 Fix 0 used in a count 2023-09-12 09:56:23 -06:00
Conrad Irwin 5c124b1fa7 Fix bug where cursors became invisible if replaying was interrupted 2023-09-11 20:56:22 -06:00
Conrad Irwin b850e0b8a6 vim: ALlow counts on insert actions
This re-uses the existing repeat infrastructure.
2023-09-11 18:09:47 -06:00
Conrad Irwin 4aa2148f76 vim: Fix count handling to allow pre/post counts
Fixes 2yy, d3d, etc.

For zed-industries/community#970
For zed-industries/community#1496
2023-09-11 14:35:47 -06:00
Conrad Irwin b191a50e72 Don't replay ShowCharacterPalette 2023-09-08 11:35:00 -06:00
Conrad Irwin 17c2ee6ed1 Add visual area repeating 2023-09-07 10:45:38 -06:00
Conrad Irwin 3f25df90d3 Make test more deterministic
Otherwise these pass only when --features=neovim is set
2023-09-06 14:14:49 -06:00
Conrad Irwinand 204e716a5d vim . to replay
Co-Authored-By: maxbrunsfeld@gmail.com
2023-09-06 13:49:55 -06:00