Commit Graph
4603 Commits
Author SHA1 Message Date
Lukas Wirth 42f22b54ab Remove storybook and story crates (#53511)
Remove the standalone storybook binary and the story crate, as component
previews are now handled by the component_preview crate.

Also removes the stories features from the ui and title_bar crates.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-09 12:32:27 +00:00
Luca Zani de56a8fd82 git_ui: Strip ANSI escape codes from git command output (#53444)
When git commands (push, pull, hooks...) produce output containing ANSI
escape sequences for colors or formatting, Zed was displaying them as
raw escape codes in the output buffer, making the output hard to read.
This simply escapes ANSI from the git output

### Before and After

  <table>
    <tr>
      <th align="center">Before</th>
<th align="center">After</th>
    </tr>
    <tr>
  <td>
<img width="882" height="862" alt="Screenshot 2026-04-08 at 21 13 07"
src="https://github.com/user-attachments/assets/58731e80-d864-47ca-8983-d0e86e924843"
/>
</td>
      <td>
<img width="882" height="862" alt="Screenshot 2026-04-08 at 21 15 14"
src="https://github.com/user-attachments/assets/7649200a-2d82-4442-88da-e231304911a8"
/>
</td>
    </tr>         
  </table>        

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Related to #43817. This PR only addresses the escaping of the ANSI
codes; colors and other stuff are not handled

Release Notes:

- Fixed ANSI escape codes being displayed as raw text in git command
output
2026-04-09 07:21:54 +00:00
9b2d9fe537 sidebar: Better handling for threads in remote workspaces (#53451)
This PR greatly improves our handling of remote threads in the sidebar.

One primary issue was that many parts of the sidebar were only looking
at a thread's path list and not its remote connection information. The
fix here is to use `ProjectGroupKey` more consistently throughout the
sidebar which also includes remote connection information.

The second major change is to extend the MultiWorkspace with the ability
to initiate the creation of remote workspaces when needed. This involved
refactoring a lot of our remote workspace creation paths to share a
single code path for better consistency.

Release Notes:

- (Preview only) Fixed remote project threads appearing as a separate
local project in the sidebar

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-04-09 06:56:28 +00:00
Ben Kunkle 5e573242d4 Track additional metrics in settled (#52938)
Stacked on https://github.com/zed-industries/zed/pull/50566.

Begin collecting kept chars rate, as well as the count of tree-sitter
errors in the code before and after applying the prediction.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-08 18:39:17 -04:00
Richard FeldmanandAnthony Eid 2261fbbec6 Wire up worktree archival on thread archive and restoration on unarchive (#53215)
Connect the git API and archived worktree data model to the sidebar's
archive/unarchive flow:

- Add `thread_worktree_archive` module: orchestrates the full archive
cycle (WIP commits, DB records, git refs, worktree deletion) and restore
cycle (detached worktree creation, reset to recover staged/unstaged
state, branch restoration)
- Integrate into sidebar: `archive_thread` now persists worktree state
before cleanup; `activate_archived_thread` restores worktrees via git
with targeted path replacement for multi-root threads
- Add pending worktree restore UI state with spinner and cancel button
- Show toast on restore failure instead of silent log
- Switch to surviving workspace when archiving active thread whose
workspace will be deleted
- Deserialize persisted `project_group_keys` on window restore
- Guard `cleanup_empty_workspaces` against dropped entities
- Await rollback DB operations instead of fire-and-forget

Part 3 of 3 in the persist-worktree stack. Stacked on #53214. This wires
up parts 1 and 2.

Release Notes:

- Added worktree state preservation when archiving agent threads,
automatically restoring staged and unstaged changes when the thread is
unarchived

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-04-08 17:04:52 -04:00
Ben BrandtandBennet Bo Fenner d1dcd80209 acp: Better handling of terminal auth on remote connections (#53396)
We were incorrectly wrapping new terminal auth methods in double ssh
calls.

Only affected ACP beta users, but important for testing and stabilizing
the feature.

We moved the ssh wrapping to be only added in the acp process creation
where it was needed.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-04-08 18:21:02 +00:00
Dino cc975c2a23 Bump Zed to v0.233 (#53404)
Release Notes:

- N/A
2026-04-08 17:54:51 +00:00
ba7174db6f Add onboarding for parallel agents (#52940)
Release Notes:

- N/A

---------

Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Katie Geer <katie@zed.dev>
2026-04-07 22:05:43 -03:00
Mikayla Maki 42351ee103 Remove Agent V2 feature flag (#52792)
It's happening.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-08 00:34:54 +00:00
João Soares 8b4f49da51 theme_selector: Preserve selected theme after empty filter (#52461)
When filtering themes with a query that matches nothing (e.g., "zzz"),
`show_selected_theme` returned `None` and overwrote `selected_theme`.
Clearing the filter then lost track of the previous selection and
defaulted to index 0.

The fix only updates `selected_theme` when `show_selected_theme` returns
`Some`. Same change in both the theme selector and the icon theme
selector.

## Context

When `update_matches` runs a filter that yields zero results,
`show_selected_theme` returns `None`. The old code unconditionally
assigned that back to `selected_theme`, wiping out the previous
selection. When the user clears the filter, the selector falls into the
`query.is_empty() && selected_theme.is_none()` branch and resets to
index 0 instead of restoring the original pick.

## Demo

### Before:


https://github.com/user-attachments/assets/62b1531b-d059-4f30-b1f4-a830f2d13a09


### After:



https://github.com/user-attachments/assets/72348666-8dbb-4f35-9446-fa2618340b6c




## How to review

The fix is the same one-line change in two files:
1. `crates/theme_selector/src/theme_selector.rs` — line 458
2. `crates/theme_selector/src/icon_theme_selector.rs` — line 272

The rest is test infrastructure:
3. `crates/theme/src/registry.rs` — `register_test_themes` /
`register_test_icon_themes` helpers
4. Tests in both selector files covering the empty filter → clear filter
flow

## Self-review checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Release notes

- Fixed theme selector losing the selected theme after filtering with a
query that matches nothing and then clearing the filter.
2026-04-07 23:41:34 +00:00
Anthony Eid 92c5b4716d Remove notification panel (#50204)
After chat functionality was removed, this panel became redundant. It
only displayed three notification types: incoming contact requests,
accepted contact requests, and channel invitations.

This PR moves those notifications into the collab experience by adding
toast popups and a badge count to the collab panel. It also removes the
notification-panel-specific settings, documentation, and Vim command.

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Removed the notification panel from Zed
2026-04-07 12:12:02 -04:00
Agus ZubiagaandJohn Tur 8edaf7f69c language_models: Refactor deps and extract cloud (#53270)
- `language_model` no longer depends on provider-specific crates such as
`anthropic` and `open_ai` (inverted dependency)
- `language_model_core` was extracted from `language_model` which
contains the types for the provider-specific crates to convert to/from.
- `gpui::SharedString` has been extracted into its own crate (still
exposed by `gpui`), so `language_model_core` and provider API crates
don't have to depend on `gpui`.
- Removes some unnecessary `&'static str` | `SharedString` -> `String`
-> `SharedString` conversions across the codebase.
- Extracts the core logic of the cloud `LanguageModelProvider` into its
own crate with simpler dependencies.


Release Notes:

- N/A

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-04-07 12:28:19 -03:00
Bhuminjay Soni 832257a4b4 Add fuzzy_nucleo crate for order independent file finder search (#51164)
Closes #14428 

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing


https://github.com/user-attachments/assets/7e0d67ff-cc4e-4609-880d-5c1794c64dcf


- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Adds a new `fuzzy_nucleo` crate that implements order independent path
matching using the `nucleo` library. currently integrated for file
finder.

---------

Signed-off-by: Bhuminjay <bhuminjaysoni@gmail.com>
Signed-off-by: 11happy <soni5happy@gmail.com>
2026-04-07 12:05:02 +02:00
Piotr Osiewicz 695e0e8dc2 lsp: Do not pass in null diagnostic identifiers (#53272)
This fixes a crash with new Preview versions of tsgo after
https://github.com/microsoft/typescript-go/pull/3313

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-04-06 21:38:51 +00:00
Ben Kunkle f89fb5b252 Consolidate prompt formatting logic into zeta_prompt (#53079)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-06 16:29:37 -04:00
Finn Evers d80fafd25c compliance: Initialize compliance checks (#53231)
Release Notes:

- N/A
2026-04-06 22:24:33 +02:00
Ahmet Kaan GümüşandConrad Irwin 73426713f2 markdown_preview: Add search support to markdown preview (#52502)
Context

The markdown preview had no search functionality — pressing Ctrl+F did
nothing. This PR implements the SearchableItem trait for
MarkdownPreviewView, enabling in-pane text search with match
highlighting and navigation.

  Changes span four crates:

- project: Added SearchQuery::search_str() — a synchronous method to
search plain &str text, since the existing search() only works on
BufferSnapshot.
- markdown: Added search highlight storage to the Markdown entity and
paint_search_highlights to MarkdownElement. Extracted the existing
selection painting into a reusable paint_highlight_range helper to avoid
duplicating quad-painting logic.
- markdown_preview: Implemented SearchableItem with full match
navigation, active match tracking, and proper SearchEvent emission
matching Editor behavior.
- Keymaps: Added buffer_search::Deploy bindings to the MarkdownPreview
context on all three platforms.
  
The PR hopefully Closes
https://github.com/zed-industries/zed/issues/27154

  How to Review

1. crates/project/src/search.rs — search_str method at the end of impl
SearchQuery. Handles both Text (AhoCorasick) and Regex variants with
whole-word and multiline support.
  2. crates/markdown/src/markdown.rs — Three areas:
    - New fields and methods on Markdown struct (~line 264, 512-548)
- paint_highlight_range extraction and paint_search_highlights (~line
1059-1170)
    - The single-line addition in Element::paint (~line 2003)
3. crates/markdown_preview/src/markdown_preview_view.rs — The main
change. Focus on:
- SearchEvent::MatchesInvalidated emission in schedule_markdown_update
(line 384)
    - EventEmitter<SearchEvent> and as_searchable (lines 723, 748-754)
- The SearchableItem impl (lines 779-927), especially active_match_index
which computes position from old highlights to handle query changes
correctly
  4. Keymap files — Two lines each for Linux/Windows, one for macOS.

  Self-Review Checklist

- [ x ] I've reviewed my own diff for quality, security, and reliability
- [ x ] Unsafe blocks (if any) have justifying comments (no unsafe)
- [ x ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(should be 😄 )
- [ - ] Tests cover the new/changed behavior (not sure)
- [ - ] Performance impact has been considered and is acceptable (I'm
not sure about it and it would be nice to see experienced people to
test)


Release Notes:
- Added search support (Ctrl+F / Cmd+F) to the markdown preview

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-04-06 16:42:20 +00:00
zed-zippy[bot] eecd4bbb66 proto: Bump to v0.3.2 (#53235)
This PR bumps the version of the Proto extension to v0.3.2.

Release Notes:

- N/A

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-04-06 12:51:13 +00:00
zed-zippy[bot] 774ce50fa2 glsl: Bump to v0.2.3 (#53234)
This PR bumps the version of the GLSL extension to v0.2.3.

Release Notes:

- N/A

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-04-06 12:45:25 +00:00
DinoandYara 2dc96a7c92 Update futures to 0.3.32 (#52910)
As part of the work that is being developed for the Project Panel's Undo
& Redo system, in
https://github.com/zed-industries/zed/tree/5039-create-redo , we're
implementing an asynchronous task queue which simply receives a message
with the operation/change that is meant to be carried out, in order to
ensure these run in a sequential fashion.

While trying to use `futures_channel::mpsc::Receiver`, it was noted that
`recv` method was not available so this Pull Request updates the
`futures` crate to `0.3.32`, where it is available.

This version also deprecates `try_next` in favor of `try_recv` so this
Pull Request updates existing callers of `try_next` to use `try_recv`,
which was mostly updating the expected return type from
`Result<Option<T>>` to `Result<T>`.

Co-authored-by: Yara <git@yara.blue>
2026-04-05 23:05:35 +01:00
bce8cf86b5 Rework sidebar rendering to use MultiWorkspace's project groups (#53096)
Release Notes:

* [x] It's possible to get into a state where agent panel shows a thread
that is archived

- N/A

---------

Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2026-04-03 23:02:55 +00:00
Jakub Konka 609ed418e8 language_model: Decouple from Zed-specific implementation details (#52913)
This PR decouples `language_model`'s dependence on Zed-specific
implementation details. In particular
* `credentials_provider` is split into a generic `credentials_provider`
crate that provides a trait, and `zed_credentials_provider` that
implements the said trait for Zed-specific providers and has functions
that can populate a global state with them
* `zed_env_vars` is split into a generic `env_var` crate that provides
generic tooling for managing env vars, and `zed_env_vars` that contains
Zed-specific statics
* `client` is now dependent on `language_model` and not vice versa

Release Notes:

- N/A
2026-04-02 17:06:57 -03:00
Anthony Eid ca8bd8681c git_graph: Remove feature flag (#52972)
After #52953 gets merged the git graph will be ready for it's preview
release, so we can finally remove the feature flag! AKA this PR releases
the git graph

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- Add Git Graph. Can be accessed through the button on the bottom of the
git panel or the `git graph: Open` action
2026-04-02 15:26:37 +00:00
Oleksiy SyvokonandBen Kunkle a0028ae0fa ep: Add the predicted kept characters metric [WIP] (#50566)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-04-01 19:31:21 -04:00
Jakub Konka 4c7c7a93e6 language_model: Refactor crate structure and dependencies (#52857)
A couple of things that this PR wants to accomplish:
* remove dependency on `settings` crate from `language_model`
* refactor provider-specific code into submodules - to be honest, I
would go one step further and put all provider-specific bits in
`language_models` instead but I realise we have cloud logic in
`language_model` which uses those too making it tricky
* move anthropic-specific telemetry into `language_models` crate - I
think it makes more sense for it to be there

Anyhow, I would very appreciate if you could have a look @mikayla-maki
and @maxdeviant and lemme know what you think, if you would tweak
something, etc.

Release Notes:

- N/A
2026-04-01 17:44:25 +02:00
Joseph T. Lyons 19ee718190 Bump Zed to v0.232 (#52903)
Release Notes:

- N/A
2026-04-01 11:37:55 -04:00
KyleBarton 4b1bc30b49 Dev containers native implementation (#52338)
## Context

Closes #11473

In-house Zed implementation of devcontainers. Replaces the dependency on
the [reference implementation](https://github.com/devcontainers/cli) via
Node.

This enables additional features with this implementation:
1. Zed extensions can be specified in the `customizations` block, via
this syntax in `devcontainer.json:
```
...
  "customizations": {
    "zed": {
      "extensions": ["vue", "ruby"],
    },
  },

```
2.
[forwardPorts](https://containers.dev/implementors/json_reference/#general-properties)
are supported for multiple ports proxied to the host

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour — numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Improved devcontainer implementation by moving initialization and
creation in-house
2026-04-01 08:16:27 -07:00
Ian Chamberlain acce768299 gpui: Implement audible system bell (#47531)
Relates to #5303 and
https://github.com/zed-industries/zed/issues/40826#issuecomment-3684556858
although I haven't found anywhere an actual request for `gpui` itself to
support a system alert sound.

### What

Basically, this PR adds a function that triggers an OS-dependent alert
sound, commonly used by terminal applications for `\a` / `BEL`, and GUI
applications to indicate an action failed in some small way (e.g. no
search results found, unable to move cursor, button disabled).

Also updated the `input` example, which now plays the bell if the user
presses <kbd>backspace</kbd> with nothing behind the cursor to delete,
or <kbd>delete</kbd> with nothing in front of the cursor.

Test with `cargo run --example input --features gpui_platform/font-kit`.

### Why
If this is merged, I plan to take a second step:
- Add a new Zed setting (probably something like
`terminal.audible_bell`)
- If enabled, `printf '\a'`, `tput bel` etc. would call this new API to
play an audible sound

This isn't the super-shiny dream of #5303 but it would allow users to
more easily configure tasks to notify when done. Plus, any TUI/CLI apps
that expect this functionality will work. Also, I think many terminal
users expect something like this (WezTerm, iTerm, etc. almost all
support this).

### Notes
~I was only able to test on macOS and Windows, so if there are any Linux
users who could verify this works for X11 / Wayland that would be a huge
help! If not I can try~

Confirmed Wayland + X11 both working when I ran the example on a NixOS
desktop

Release Notes:

- N/A
2026-04-01 02:50:01 +00:00
Max Brunsfeld 12680f48c6 Bump tree-sitter for fix to wasm loading of grammars w/ reserved words (#52856)
This PR bumps Tree-sitter for this crash fix
https://github.com/tree-sitter/tree-sitter/pull/5475

Release Notes:

- Fixed a crash that could occasionally occur when parsing files using
certain language extensions
2026-03-31 18:14:18 -07:00
Remco SmitsandAnthony Eid 1882152b7f git_graph: Allow having multiple git graphs open for different repositories (#50401)
Before this PR you could only have the git graph open for the active
repository, this PR changes that.
So you can have 1 git graph open per repository, allowing you to open
multiple different graph at the same time.

**Example**:


https://github.com/user-attachments/assets/9775108f-826a-476f-95de-46abcc1777a6

**Example Persistence**


https://github.com/user-attachments/assets/dbcf6692-7a67-46d9-a7ae-43a7c9a35818

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

cc @Anthony-Eid I removed the switch repo test since it's no longer a
thing.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2026-03-31 17:57:53 +00:00
Finn Evers a71c060bce Remove slash-commands-example extension (#52835)
Follow-up to https://github.com/zed-industries/zed/pull/52757

Release Notes:

- N/A
2026-03-31 18:27:38 +02:00
Ben BrandtandBennet Bo Fenner a0ef595454 Remove text thread and slash command crates (#52757)
🫡

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed legacy Text Threads feature to help streamline the new agentic
workflows in Zed. Thanks to all of you who were enthusiastic Text Thread
users over the years ❤️!

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-31 17:55:05 +02:00
Nathan Sobo 88283ac308 Extract syntax_theme crate (#52798)
Extract `SyntaxTheme` into its own lightweight crate so that downstream
consumers can use syntax highlighting colors without pulling in the full
`theme` crate and its transitive dependencies.

## Changes

**Commit 1 — Extract SyntaxTheme into its own crate**

Move `SyntaxTheme`, `SyntaxThemeSettings`, `HighlightStyle`, and
supporting types from `theme/src/styles/syntax.rs` into a new
`syntax_theme` crate that depends only on `gpui`. The `theme` crate
re-exports everything for backward compatibility — no call-site changes
needed.

**Commit 2 — Add `bundled-themes` feature with One Dark**

Add an optional `bundled-themes` feature that bundles `one_dark()`, a
`SyntaxTheme` loaded from the existing One Dark JSON theme file. This
lets consumers get a usable syntax theme without depending on the full
theme machinery.

Release Notes:

- N/A
2026-03-31 08:06:37 -06:00
Mikayla Maki c61ad775ce Implement sidebar serialization (#52795)
This PR implements basic sidebar deserialization. When the
multiworkspace decides to save itself, it causes the sidebar to
serialize as well. The sidebar can trigger this as well via an event.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-31 04:16:35 +00:00
Mikayla Maki 1e7710cd26 Implement non-macos titlebars for the new sidebar (#52794)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Icons aren't showing because I'm forcing the UI to be visible on macOS,
but things look ok on the right sidebar:

<img width="389" height="955" alt="Screenshot 2026-03-30 at 7 36 06 PM"
src="https://github.com/user-attachments/assets/269fe9c9-1212-4c1e-b8d9-1694db70adf3"
/>


Release Notes:

- N/A
2026-03-31 02:46:07 +00:00
Mikayla Maki b33420ba5c agent_settings: Add a way to set the layout settings en-masse (#52777)
Use `AgentSettings::get_layout(cx)` to retrieve the current, exact value of the user's layout settings, and `AgentSettings::set_layout(WindowLayout::agent())` or `AgentSettings::set_layout(cached_user_settings)` to write to them.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-30 23:50:25 +00:00
Piotr OsiewiczandLukas Wirth 1c18a6c497 ui: Follow-up to ui crate teardown (#52747)
- **Remove some of the settings types from ui**
- **drag settings-less ui across the line**

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2026-03-30 18:04:21 +02:00
Ben Brandt 91b93c44ed eval: Remove deprecated eval crate and workflow (#52733)
This is replaced by eval_cli

Release Notes:

- N/A
2026-03-30 13:33:29 +00:00
Danilo Leal ed9d66d451 sidebar: Improve remote project icon display (#52726)
Follow up to https://github.com/zed-industries/zed/pull/52720

This PR renders the same icons we do in the title bar depending on the
type of remote connection (SSH, WSL, etc.).

Release Notes:

- N/A
2026-03-30 09:37:58 -03:00
Max Brunsfeld ada704d2b3 Bump tree-sitter-rust for string literal fixes (#52606)
This PR bumps tree-sitter-rust for this fix:
https://github.com/tree-sitter/tree-sitter-rust/pull/307

Release Notes:

- N/A
2026-03-27 14:32:14 -07:00
Eric Holk 739a532ae2 Add VecMap and use it in ProjectGroupBuilder (#52596)
This adds a collection that has a map-like API but is backed by vectors.
For small collections, this often outperforms a HashMap because you
don't have the overhead of hashing things and everything is guaranteed
to be contiguous in memory.

I hand-rolled one of these in `ProjectGroupBuilder` but this factors it
into its own collection. This implements the API that
`ProjectGroupBuilder` needed, but if this becomes more widely used we
can expand to include more of the `HashMap` API.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-27 20:09:47 +00:00
Piotr OsiewiczandZed Zippy 778ce2e8e0 ui: Make UI independent from settings crate (#52578)
This will allow us to use UI crate on the web

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-03-27 15:31:49 +00:00
3aebb38752 git_graph: Implement basic search functionality (#51886)
## Context

This uses `git log` to get a basic search working in the git graph. This
is one of the last blockers until a full release, the others being
improvements to the graph canvas UI.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-27 11:10:01 -04:00
Piotr Osiewicz 5bfedcb023 theme: Split out theme_settings crate (#52569)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-27 14:41:25 +01:00
Neel a6ec0d9015 client: Persist last used organization (#52505)
## Context

Persists last used organization through restart. Opted to do this via
`kvp` instead of `settings.json` since the value could change often, and
we would have to persist an ID rather than a friendly name.

Closes CLO-568.

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
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files/commits to read in order. (The `large-pr` label is applied
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     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-27 10:26:52 +00:00
0369904e23 Don't preallocate 600MB for GPUI profiler (#45197)
Previously, the GPUI profiler allocates one CircularBuffer per thread,
and `CircularBuffer<N>` always preallocates space for N entries. As a
result it allocates ~20MB/thread, and on my machine about 33 threads are
created at startup for a total of 600MB used.

In this PR I change it to use a VecDeque that can gradually grow up to
20MB as data is written. At least in my experiments it seems that this
caps overall usage at about 21MB perhaps because only one thread writes
very much usage data.

Since this is fixed overhead for everyone running Zed it seems like a
worthwhile gain.

This also folds duplicated code across platforms into the common gpui
profiler.

Before:

<img width="4804" height="2192" alt="Image"
src="https://github.com/user-attachments/assets/7060ee5b-ef80-49cb-b7be-de33e9a2e7a5"
/>

After:

<img width="5052" height="1858" alt="image"
src="https://github.com/user-attachments/assets/513494df-0974-4604-9796-15a12ef1c134"
/>

I got here from #35780 but I don't think this is tree-size related, it
seems to be fixed overhead.

Release Notes:

- Improved: Significantly less memory used to record internal profiling
information.

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-03-27 10:20:21 +00:00
Finn Evers 0c27ea4a58 Restore language query watcher in dev builds (#52543)
The watcher had been broken for some time, but became even more broken
after the recent move of the queries.

This PR restores the reloading behavior for debug builds so that
languages are reloaded once a scheme file is changed.

Release Notes:

- N/A
2026-03-27 11:10:57 +01:00
Lukas Wirth c823c086be Cut fs dependency from theme (#52482)
Trying to clean up the deps here for potential use of the ui crate in
web

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-27 08:17:30 +00:00
Alan P JohnandSmit Barmase 4e5f57a61f gpui: Fix emoji rendering in SVG preview (#51569)
Closes #50483 

## Findings

As reported in the original issue, emojis in SVG preview were not
rendering consistently with the editor.

The SVG renderer uses `usvg`/`resvg` for parsing and rendering SVG
files. The first problem was that emoji fonts were not rendering at all,
which was fixed by enabling the `raster_images` on `resvg`.

Beyond that it was observed that the default font fallback mechanism in
`usvg` searches through the font database alphabetically without
prioritizing emoji fonts. This caused emojis to sometimes render in
non-emoji fonts that happened to contain glyph mappings for those
characters.

For example, on Linux systems with the default
`uvsg::FontResolver::default_fallback_selector()`:
- The character ✅ would fall back to `FreeSerif` (monochrome)
- Instead of `Noto Color Emoji` (full color)

Log output showed the inconsistent behavior:
```
WARN  [usvg::text] Fallback from FreeSans to Noto Color Emoji.
WARN  [usvg::text] Fallback from FreeSans to FreeSerif.
WARN  [usvg::text] Fallback from FreeSans to Noto Color Emoji.
```

<img width="480" height="480" alt="Image"
src="https://github.com/user-attachments/assets/e065608f-a98b-4e67-9429-4aed16810c2c"
/>


This created a jarring inconsistency where the same emoji character
would render differently in:
- The editor (correct, using platform emoji fonts)
- SVG preview (incorrect, using arbitrary fallback fonts)
## Solution

If the specified font in SVG is available on the system, we should show
that. If not, we should fallback to what editors show today for that
emoji.

This PR implements emoji-aware font fallback that:

1. **Enabled `raster_images` build feature** to render emojis in SVG.
2. **Detects emoji characters** using Unicode emoji properties (via
`\p{Emoji}` regex pattern), consistent with how we check for emoji in
the Editor as well.
3. **Preserves user-specified fonts** by only intervening when the
default font resolver would use a non-emoji font for emoji characters

### Font Family Selection

I avoided completely reusing/rebuilding the logic for emoji font
selection used by the editor as `uvsg` internally does quite a bit of
the job and it felt like overcomplicating the solution. Instead using
hard coded platform specific font family names.
The hardcoded emoji font families are sourced from Zed's existing
platform-specific text rendering systems:

- **macOS**: `Apple Color Emoji`, `.AppleColorEmojiUI`  
Source:
https://github.com/zed-industries/zed/blob/db622edc8b26bd138c91027a02792a84c083acbf/crates/gpui_macos/src/text_system.rs#L353-L359
- **Linux/FreeBSD**: `Noto Color Emoji`, `Emoji One`  
Source:
https://github.com/zed-industries/zed/blob/db622edc8b26bd138c91027a02792a84c083acbf/crates/gpui_wgpu/src/cosmic_text_system.rs#L642-L646
- **Windows**: `Segoe UI Emoji`, `Segoe UI Symbol`  
  Source: Standard Windows emoji font stack

These match the fonts the editor uses for emoji rendering on each
platform.
To break down further into the similarity and differences in the emoji
font resolution:
**Similarities:**
- Both now use the regex based emoji detection logic
- Both prioritize the same platform-specific emoji font families
- Both support color emoji rendering
**Differences:**
- **Editor**: Uses platform-native text shaping (CoreText on macOS,
DirectWrite on Windows, cosmic-text on Linux) which handles fallback
automatically
- **SVG**: Uses custom fallback selector that explicitly queries emoji
fonts first, then falls back to default usvg behavior
## Testing

- Added unit tests for `is_emoji_character` in `util` crate
- Tested emoji detection for various Unicode characters
- [ ] Verified platform-specific font lists compile correctly (Only
linux done)
- [ ] Manual testing with SVG files containing emojis on all platforms
(Only linux done)

Release Notes:

- Fixed SVG preview to render emojis consistently with the editor by
prioritizing platform-specific color emoji fonts

---------

Signed-off-by: Alan P John <alanpjohn@outlook.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-27 12:49:49 +05:30
Smit Barmase 3fa71db2ff markdown_preview: Refactor to use shared markdown crate (#52008)
We now use the parser and renderer from the `markdown` crate for
Markdown Preview, instead of maintaining two separate code paths.

How it works:

`markdown_preview_view.rs` is now a consumer of `MarkdownElement`. It
acts as a thin wrapper, handling things like resolving URL clicks and
image URLs, which can vary between consumers. It also handles syncing
the editor selection with the active block in the preview. The APIs for
this are provided by `MarkdownElement`.

All the heavy lifting like parsing HTML, rendering block markers on
hover, handling the active block, etc. is done by `MarkdownElement`.
Everything is opt-in. For example, markdown in the Agent Panel can
choose not to enable block marker rendering or HTML parsing, while
Markdown Preview opts into those features.

Final outcome:

For Markdown Preview View:

- Added:
  - Selection support in the preview

- Stays:
  - Syncing between editor and preview
  - Autoscroll
  - Hover and active block markers
  - Checkbox toggling
  - Image rendering
  - Mermaid rendering

For the `markdown` crate:

- No changes for existing consumers like the Agent Panel
- Consumers can now opt into:
  - HTML rendering
  - Block marker rendering
  - Click event handling
  - Custom image resolvers
  - Mermaid rendering

Release Notes:

- N/A
2026-03-26 12:27:39 +05:30