Commit Graph
2684 Commits
Author SHA1 Message Date
Danilo Leal 40c8c97781 sidebar: Add setting to control side in the settings UI (#53516)
Release Notes:

- N/A
2026-04-09 10:42:09 -03:00
ozacodandozacod 267ab24cfb editor: Add action to toggle block comments (#48752)
Closes #4751

## Testing
- Manually tested by comparing the behaviors with vscode.
- Those requirements are added to unit tests.

Release Notes:

- Added action to toggle block comments

---------

Co-authored-by: ozacod <ozacod@users.noreply.github.com>
2026-04-08 22:29:16 +03:00
Dionys SteffenandSmit Barmase 9745bb9f64 project_panel: Add sort_order settings (#50221)
_(Feature Requests #24962)_

_"Before you mark this PR as ready for review, make sure that you
have:"_

* [x] Added a solid test coverage and/or screenshots from doing manual
testing
* [x] Done a self-review taking into account security and performance
aspects
* [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Added a `sort_order` to `project_panel` settings which dictates how
files and directories are sorted relative to each other in a
`sort_mode`.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-04-08 18:33:00 +05:30
ba7174db6f Add onboarding for parallel agents (#52940)
Release Notes:

- N/A

---------

Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Katie Geer <katie@zed.dev>
2026-04-07 22:05:43 -03:00
Mikayla Maki 42351ee103 Remove Agent V2 feature flag (#52792)
It's happening.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-08 00:34:54 +00:00
MostlyK ad0ef0668f repl: Add notebook command/edit modes and keybindings (#51194)
- Introducing NotebookMode state and handlers (EnterEditMode,
EnterCommandMode, RunAndAdvance).
- Wire up UI to switch modes,focus editors appropriately, and advance
selection while in command mode.
- Update default and vim keymaps to use the new bindings (shift-enter
runs+advances, escape enters command mode,
and enter/up/down work in command mode).
- Reveal and Focus the new Cell when inserted 

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-04-07 22:58:03 +02:00
Dino 72de4c24cd keymaps: Avoid capturing ctrl-r in the terminal (#53301)
Update macOS and Linux's default keymaps such that, in the `Terminal`
context, `ctrl-r` does send the `ctrl-r` keystrokes. This was no longer
the case with recent changes to enable `ctrl-r` to map to
`projects::OpenRecent` which prevented users to use history search in
shells like bash and zsh, for example.

Release Notes:

- N/A
2026-04-07 17:58:10 +00:00
Anthony Eid 92c5b4716d Remove notification panel (#50204)
After chat functionality was removed, this panel became redundant. It
only displayed three notification types: incoming contact requests,
accepted contact requests, and channel invitations.

This PR moves those notifications into the collab experience by adding
toast popups and a badge count to the collab panel. It also removes the
notification-panel-specific settings, documentation, and Vim command.

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Removed the notification panel from Zed
2026-04-07 12:12:02 -04:00
Danilo Leal 4d89375653 recent_projects: Make the currently active project visible in the picker (#53302)
This PR improves the recent projects picker in the context of
multi-workspace:

- The currently active project now appears in the "This Window" section
with a checkmark indicator. Clicking it simply dismisses the picker,
since there's nothing to switch to. This feels like a better UX because
it gives you visual confirmation of where you are.
- The remove button is hidden for the current project entry, both in the
row and the footer, to prevent accidentally removing the workspace
you're actively using.
- The "Add to Workspace" button now uses a more descriptive icon
(`FolderOpenAdd`) and shows a meta tooltip clarifying that it adds the
project as a multi-root folder project.

The primary click/enter behavior remains unchanged—it opens the selected
project in the current window's multi-workspace. The "Open in New
Window" action continues to be available via the icon button or
shift+enter.

Release Notes:

- Improved the recent projects picker to show the currently active
project in the "This Window" section with a checkmark indicator.
2026-04-07 12:44:19 -03:00
Danilo Leal 0732f9f89d agent_ui: Set max-width for thread view content (#52730)
This PR adds a configurable max-width to the agent panel. This will be
particularly useful when opting into an agentic-first layout where the
thread will be at the center of the UI (with the panel most likely
full-screen'ed, which is why I'm also adding here the button to make it
full screen in the toolbar). The default max-width is 850, which is a
bit bigger than the one generally considered as a standard (~66
characters wide, which usually sums up to 750 pixels).

Release Notes:

- Agent: Added a max-width to the thread view for better readability,
particularly when the panel is zoomed in.
2026-04-07 09:13:05 -03:00
Sean Hagstrom 0dc00677fe vim: Add editor setting for changing regex mode default in vim searches (#53092)
Closes #48007 

Release Notes:

- Added editor setting for changing regex mode default in vim searches

Summary:

- Based on the report in #48007 and the discussion here
https://github.com/zed-industries/zed/pull/48127#issuecomment-3838678903
- There was feedback mentioning that vim-mode needs to default
vim-searches to use regex-mode (even when the editor regex-search
setting is disabled). However, it was suggested that a vim search
setting could be configured to adjust this behaviour.
- In this PR a new vim setting was added to change whether vim-searches
will use regex-mode by default, so now users can can configure
vim-search to not use regex-mode when typing the `/` character (or using
the vim search command).

Screen Captures:


https://github.com/user-attachments/assets/172669fb-ab78-41a1-9485-c973825543c5
2026-04-06 20:47:02 -06:00
David Alecrim 35d2c8e19a keymaps: Add Ctrl+R open recent binding for macOS and Linux (#52893)
Closes #52879

## Summary

VS Code binds `Ctrl+R` to open recent workspaces/folders on all
platforms (Windows, macOS, and Linux). Zed already had this binding in
`default-windows.json`, but it was missing from `default-macos.json` and
`default-linux.json`.

Since `BaseKeymap::VSCode` returns no supplemental keymap file and
relies entirely on the platform default keymaps, users who selected VS
Code keybindings on macOS or Linux would not get the expected `Ctrl+R`
behavior — instead getting nothing, or having to use the non-VSCode
binding (`Alt+Cmd+O` / `Alt+Ctrl+O`).

This adds the missing binding to both platform defaults, consistent with
what Windows already had.

## Screenshot
The default keybinding in VS Code:
<img width="1512" height="319" alt="Screenshot 2026-04-01 at 07 38 09"
src="https://github.com/user-attachments/assets/12d483a3-3c52-4649-a00f-ee2b8e40bc8c"
/>


Release Notes:

- Added `Ctrl+R` keybinding for opening recent projects on macOS and
Linux, matching VS Code's default behavior on all platforms.
2026-04-06 10:50:48 -06:00
Ahmet Kaan GümüşandConrad Irwin 73426713f2 markdown_preview: Add search support to markdown preview (#52502)
Context

The markdown preview had no search functionality — pressing Ctrl+F did
nothing. This PR implements the SearchableItem trait for
MarkdownPreviewView, enabling in-pane text search with match
highlighting and navigation.

  Changes span four crates:

- project: Added SearchQuery::search_str() — a synchronous method to
search plain &str text, since the existing search() only works on
BufferSnapshot.
- markdown: Added search highlight storage to the Markdown entity and
paint_search_highlights to MarkdownElement. Extracted the existing
selection painting into a reusable paint_highlight_range helper to avoid
duplicating quad-painting logic.
- markdown_preview: Implemented SearchableItem with full match
navigation, active match tracking, and proper SearchEvent emission
matching Editor behavior.
- Keymaps: Added buffer_search::Deploy bindings to the MarkdownPreview
context on all three platforms.
  
The PR hopefully Closes
https://github.com/zed-industries/zed/issues/27154

  How to Review

1. crates/project/src/search.rs — search_str method at the end of impl
SearchQuery. Handles both Text (AhoCorasick) and Regex variants with
whole-word and multiline support.
  2. crates/markdown/src/markdown.rs — Three areas:
    - New fields and methods on Markdown struct (~line 264, 512-548)
- paint_highlight_range extraction and paint_search_highlights (~line
1059-1170)
    - The single-line addition in Element::paint (~line 2003)
3. crates/markdown_preview/src/markdown_preview_view.rs — The main
change. Focus on:
- SearchEvent::MatchesInvalidated emission in schedule_markdown_update
(line 384)
    - EventEmitter<SearchEvent> and as_searchable (lines 723, 748-754)
- The SearchableItem impl (lines 779-927), especially active_match_index
which computes position from old highlights to handle query changes
correctly
  4. Keymap files — Two lines each for Linux/Windows, one for macOS.

  Self-Review Checklist

- [ x ] I've reviewed my own diff for quality, security, and reliability
- [ x ] Unsafe blocks (if any) have justifying comments (no unsafe)
- [ x ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(should be 😄 )
- [ - ] Tests cover the new/changed behavior (not sure)
- [ - ] Performance impact has been considered and is acceptable (I'm
not sure about it and it would be nice to see experienced people to
test)


Release Notes:
- Added search support (Ctrl+F / Cmd+F) to the markdown preview

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-04-06 16:42:20 +00:00
Danilo Leal c6be0f2585 Display agent-powered merge conflict resolution in the status bar (#53033)
Follow up to https://github.com/zed-industries/zed/pull/49807

Previously, when there were multiple conflicts across the codebase, we
would pop a toast at the bottom right corner of the UI. A toast seemed
like a functional idea because it'd be visible from any state of the app
and thus it'd be a good place to expose the button that allows you to
quickly prompt the agent to resolve all conflicts, as opposed to
creating a thread for each individual one. However, the toast was met
with some negative (and correct) feedback, mostly because it is
interruptive, and thus can sometimes block very relevant surfaces, like
either the agent panel itself or the Git commit area.

Therefore, in this PR, I'm removing the toast and adding a button in the
status bar instead; a bit more minimal, not interruptive, and a common
place for other items that might require your attention. The status bar
can be quite busy these days, though; we can display diagnostics, LSP
status, and file names in there; conscious of that. But it felt like it
could work given this button is such a transient one that you can either
easily manually dismiss or wait for it to be auto-dismissed as you or
the agent resolves the merge conflicts.

<img width="500" height="864" alt="Screenshot 2026-04-02 at 9  15@2x"
src="https://github.com/user-attachments/assets/4412a05c-77d0-4391-8ea1-25d1749b5e20"
/>

Release Notes:

- Git: Improved how we surface the affordance to resolve codebase-wide
merge conflicts with the agent in the UI.
- Agent: Added a setting to control whether or not the button to resolve
merge conflicts with the agent should be displayed.
2026-04-06 13:01:26 -03:00
Josh Robson ChaseandConrad Irwin a9cbeaf9e8 workspace: Implement focus-follows-mouse for panes (#46740)
Implements basic focus-follows-mouse behavior.

Right now, it's only applied in the `workspace` crate for `Pane`s, so
anything that lives outside of that container (panels and such for the
most part) won't have this behavior applied. The core logic is
implemented as an extension trait, and should be trivial to apply to
other elements as it makes sense.



https://github.com/user-attachments/assets/d338fa30-7f9c-439f-8b50-1720e3f509b1



Closes #8167 

Release Notes:

- Added "Focus Follows Mouse" for editor and terminal panes

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-04-03 19:42:00 +00:00
Danilo Leal 7ba36562f9 Refine split diff icons (#53022)
Follow-up to https://github.com/zed-industries/zed/pull/52781, adding
some different icons to better express the state in which the split diff
_is selected_ but _isn't active_, which happens when the editor is
smaller than a given amount of defined columns.


https://github.com/user-attachments/assets/2e7aaf6c-077f-4be5-9439-ce6c2050e63d

Release Notes:

- N/A
2026-04-02 19:17:29 -03:00
Aleksei GusevandOleksiy Syvokon 4567feb749 Add PageUp/PageDown scrolling in agent view (#52657)
Fixes #52656

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #52656 

Release Notes:

- Added keybindings for scrolling in agent view

---------

Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
2026-04-02 18:26:18 +00:00
d7e38abdf7 languages: Fix C/C++ preprocessor directive highlight regression (#49031)
## Summary

- PR #48109 changed the capture name for C/C++ preprocessor directives
from `@keyword.directive` to `@preproc`. While semantically correct, the
builtin themes had `preproc` defined with colors nearly
indistinguishable from plain text (e.g. One Dark `#dce0e5ff`, Ayu Dark
`#bfbdb6ff`), making `#include`, `#define`, etc. appear unhighlighted.
- This PR updates the `preproc` color in all builtin themes (and the
fallback theme) to match their respective `keyword` color, restoring
visible highlighting for preprocessor directives.

Fixes #49024

## Side effects

- Go uses `@preproc` for `//go:` and `// +build` compiler directives.
These will also change from the previous muted gray to the keyword
color. This is arguably an improvement — compiler directives are special
constructs that benefit from visible highlighting, consistent with how
other editors (CLion, VS Code) handle them.

## Test plan

- [x] `cargo test -p language highlight_map` passes
- [x] Open a C/C++ file and verify `#include`, `#define`, `#ifdef`, etc.
are highlighted with the keyword color
- [x] Verify across multiple builtin themes (One Dark, Ayu Dark, Gruvbox
Dark, etc.)
- [x] Open a Go file and verify `//go:` directives are highlighted
reasonably

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Release Notes:

- Fixed C/C++ preprocessor directives (`#include`, `#define`, etc.)
appearing unhighlighted in builtin themes.

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
2026-04-02 13:24:15 +00:00
2a0fd2c3ac Add support for diff.plus and diff.minus highlight captures (#45459)
- Update diff in highlights.scm to use semantic @diff.plus and
@diff.minus tokens
- Add diff.plus, diff.minus tokens to fallback theme
- Add diff syntax tokens to all official themes (One, Gruvbox, Ayu)

This fixes the issue where diff files showed inverted colors (additions
in purple/blue, deletions in green) by using proper semantic tokens
instead of @string and @keyword.

Related discussion in https://github.com/zed-industries/zed/issues/34057
(thought there might be second issue in that issue)

Release Notes:

- Added support for diff.plus, diff.minus and diff.deleta theme
selectors in the diff syntax grammar. Previously diff.plus was mapped to
@string and diff.minus was mapped to @keyword.

*Before:*

<img width="689" height="566" alt="Screenshot 2025-12-20 at 10 58 34 AM"
src="https://github.com/user-attachments/assets/b7ae4428-2011-4ec2-a803-7e30599e1715"
/>

*After:*

<img width="659" height="548" alt="Screenshot 2025-12-20 at 10 58 30 AM"
src="https://github.com/user-attachments/assets/02df31b5-1f1a-40af-adf0-1ac34457cdd4"
/>

*Before:*

<img width="650" height="545" alt="Screenshot 2025-12-20 at 10 58 16 AM"
src="https://github.com/user-attachments/assets/78b348bd-1b91-478b-a850-8e526adcfb3c"
/>

*After:*

<img width="627" height="563" alt="Screenshot 2025-12-20 at 10 58 21 AM"
src="https://github.com/user-attachments/assets/1176d626-563f-455a-9902-137f646eb8f2"
/>

*Before:*

<img width="628" height="550" alt="Screenshot 2025-12-20 at 10 58 06 AM"
src="https://github.com/user-attachments/assets/d819f478-bb2d-4afd-8013-c4e1a2f64dfe"
/>

*After:*

<img width="643" height="642" alt="Screenshot 2025-12-20 at 10 56 00 AM"
src="https://github.com/user-attachments/assets/e0f03549-77ed-4a47-b1da-239b519b90f4"
/>

---------

Co-authored-by: Finn Evers <finn.evers@outlook.de>
Co-authored-by: MrSubidubi <finn@zed.dev>
2026-04-02 13:22:35 +00:00
Justin SuandKirill Bulatov 757ff791eb Don't save buffers by default when running tasks (#52976)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #52926
Follow-up to #48861
cc @SomeoneToIgnore

Release Notes:

- Edited buffers are no longer saved by default before running a task,
but you can still configure this using the "save" field in `tasks.json`.

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2026-04-02 13:09:29 +00:00
Joseph T. Lyons 53fa56f543 Settings profile base option (#52456)
## Context

This PR introduces a `base` field for settings profiles to allow
profiles to either overlay `user` settings or to overlay `default`,
which is simply zed's defaults (user settings are skipped). I'm not
entirely sure I love `default` because it's a bit confusing (there's a
setting called `default` but the default is `user`). Another idea I had
was `factory` (`user` (default) or `factory`) - curious to hear from the
reviewers. This will be useful for those of us who need to quickly flip
to a default state, or a default state with some customizations on top.
Additionally, from what I can tell, VS Code's profile system is more in
line with what this PR is offering in Zed - profiles overlay the default
settings, not the user's customization layer. So this will be familiar
for those users.

I've had no issue with the migrator, code is pretty simple there, but
would love for @smitbarmase to review the migration to make sure I'm not
missing something.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [X] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Improved the flexibility of settings profiles by offering a way for
profiles to lay atop of zed defaults, skipping user settings all
together. Settings Profiles now take the following form.

```json5
"Your Profile": {
  "base": "user" // or "default"
  "settings": {
    // ...
  },
},
```
2026-04-02 00:44:53 +00:00
Danilo Leal fb5dbc0940 recent_projects: Improve keyboard navigation (#52866)
Previously, within the recent projects modal, the ability to add a
project to the workspace, delete a project from the "this window" or
"recent projects" sections, and remove a project from the current window
were only possible to do with the mouse. This PR enables them with the
keyboard, through buttons/keybindings exposed in the modal's footer and
"actions" menu. Here's a quick video for reference:


https://github.com/user-attachments/assets/b8980ed8-ba32-4e20-93b4-c0a9ea311309

Release Notes:

- Improved keyboard navigation for the recent projects modal.
2026-04-01 17:08:25 -03:00
ifengqiandOleksiy Syvokon 55ad1f8b33 agent_settings: Add always_play_sound_when_agent_done setting (#52284)
This PR changes `agent.play_sound_when_agent_done` from a boolean to an
enum with three options:

- `never` (default)
- `when_hidden`
- `always`

In Settings → Agent, this now appears as a _Play Sound When Agent Done_
dropdown.

Existing settings are migrated automatically:
- `false` → `never`
- `true` → `always`

### Why

A boolean only allowed the sound to be on or off. This change gives
users clearer control over when the agent notification sound should
play.

### Verification

- Added a migrator test for this setting change.
- Manually tested the settings UI, settings migration and the feature


Release Notes:

- Added new agent notification sound options

---------

Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
2026-04-01 17:15:01 +00:00
Danilo Leal 7703aeeda9 agent_ui: Add more refinements to the thinking block display (#52874)
Follow-up to https://github.com/zed-industries/zed/pull/52608

This PR adds a new iteration to the thinking block display design after
some internal round of feedback. It turns out, we had some people
appreciating the auto-collapse when thinking is done; thinking content
isn't too useful afterwards and it is just more content _to to he
model_, not the user. I also liked the one old but it definitely has the
issue of being a jarring layout shift when it wraps up. So that's why
I'm keeping what I introduced in the PR linked above as a setting, so
that anyone who feels strongly about the default (auto-expand, and
auto-collapse) can change that.

Release Notes:

- N/A
2026-04-01 10:30:37 -03:00
Danilo Leal d34c7bfcaa ui: Improve the end_hover method API in the ListItem component (#52862)
This PR changes the API for the `ListItem`'s `end_hover` slot so that
whatever is in there is always part of the flex stack, as opposed to an
absolutely-positioned element. Additionally, I'm also improving the API
for swapping content between the default state and the hovered state
(e.g., list items where by default we render X, but when you hover, we
show something else). Lastly, I'm adding buttons to some Git picker
items that were only previously available through modal footer buttons.

Release Notes:

- N/A
2026-03-31 21:23:42 -03:00
Danilo Leal 4dd90cb74a sidebar: Add design adjustments to the thread import feature (#52858)
- Adds a new icon for thread import
- Iterate on the design to access the import modal: it's now through a
button in the sidebar's footer, which only appears when the archive view
is toggled
- Fixed an issue where clicking on checkboxes within the import modal's
list items wouldn't do anything

Release Notes:

- N/A
2026-03-31 19:29:07 -03:00
Ben BrandtandBennet Bo Fenner a0ef595454 Remove text thread and slash command crates (#52757)
🫡

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed legacy Text Threads feature to help streamline the new agentic
workflows in Zed. Thanks to all of you who were enthusiastic Text Thread
users over the years ❤️!

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-31 17:55:05 +02:00
Danilo Leal 9503795c6c sidebar: Add some design adjustments (#52832)
- Adjust thread item and gradient fade colors for themes that define
transparent colors for the tokens we use on them
- Make the entire project header clickable area activate the workspace
instead of collapsing the group. The chevron is now an icon button that
does that, which makes it consistent with the collab panel and settings
UI.

Release Notes:

- N/A
2026-03-31 12:42:24 -03:00
saberoueslati 7151184c42 git_panel: Fix space key being swallowed in branch picker (#52779)
## Context

Fixes a regression where typing a space in the Git Panel's "Switch
Branch" picker would make no response at all instead of inserting the
character. The same picker in the title-bar Git Switcher was unaffected.

Root cause: `PopoverMenu` links the opened menu's focus handle into the
parent element's dispatch tree so that `contains_focused` returns `true`
on the parent while the popover is open. `GitPanel::dispatch_context`
uses
`contains_focused` to decide whether to add the `ChangesList` key
context, so that context is active while the branch picker is open.
Because `Picker` and `Editor` have no binding for a bare `space`,
dispatch fell through to
the `"GitPanel && ChangesList"` binding, which maps `space` to
`git::ToggleStaged`, consuming the keystroke before it could reach the
text input.

The fix narrows the context guard to `"GitPanel && ChangesList &&
!GitBranchSelector"`,
so those bindings are skipped whenever the branch picker (or any other
`GitBranchSelector` context) is focused inside the panel.

The same change is applied to the vim keymap, which would have similarly
intercepted `k`,
`j`, `x`, and other letter keys typed in the picker, this behavior was
observed in https://github.com/zed-industries/zed/issues/52617 and I
made the same fix in https://github.com/zed-industries/zed/pull/52687

Closes #52771 and potentially
https://github.com/zed-industries/zed/issues/52617

Video of the manual test of the fix below :

[Screencast from 2026-03-31
00-01-54.webm](https://github.com/user-attachments/assets/76f64507-4f5a-4a8e-8582-4cdb9bec584c)

## How to Review

- `assets/keymaps/default-linux.json`, `default-windows.json`,
`default-macos.json`, `vim.json` : identical one-line change in each: I
added `&& !GitBranchSelector` to
  the `"GitPanel && ChangesList"` 
. No Rust changes needed.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed space and other keys being swallowed when typing in the Git
Panel branch picker
2026-03-30 23:56:37 -07:00
saberoueslati 3ee18127bc git_ui: Fix branch picker stealing vim keys in Git panel (#52687)
## Context

When `vim_mode` is enabled, opening the branch selector popover in the
Git panel and pressing `i`, `j`, `k`, or `x` triggered Git panel actions
(`FocusEditor`, `SelectNext`, `ToggleStaged`, etc.) instead of reaching
the picker's search field.

The `"GitPanel && ChangesList"` keybinding block in `vim.json` matched
whenever _any_ child of the git panel's focus handle was focused —
including the branch picker popover — because
`GitPanel::dispatch_context()` adds `ChangesList` based on
`focus_handle.contains_focused()`, which is true for all children, not
just the changes list itself.

The branch picker's root element already sets
`.key_context("GitBranchSelector")` (branch_picker.rs). GPUI's `Not`
predicate evaluates against the entire context path, so adding `&&
!GitBranchSelector` to the block's context suppresses all those bindings
whenever the picker is open, and restores them exactly as before once
it's closed.

Closes #52617

Video of the manual test of the fix below :

[Screencast from 2026-03-29
22-01-11.webm](https://github.com/user-attachments/assets/217e8e31-9bee-4e77-a7aa-0c094874ed9a)

## How to Review

- `assets/keymaps/vim.json` : changed the `"GitPanel && ChangesList"`
context string ,I added`&& !GitBranchSelector`.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed branch picker in the Git panel stealing vim keystrokes (`i`,
`j`, `k`, `x`) when vim mode is enabled
2026-03-30 23:28:13 -07:00
Max Brunsfeld 64ee6f919d Automatically switch to unified diffs when diff view is narrower than a configurable "minimum split diff width" (#52781)
Release Notes:

- The git diff diff view now automatically switches from split mode to
unified mode when the pane is narrower than a configurable minimum
column count. You can configure this via the new
`minimum_split_diff_width` setting.
2026-03-30 18:47:50 -07:00
Mikayla Maki c7ce517cc5 Remove follow agent setting (#52775)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-30 22:58:07 +00:00
AltCode ed3f15e5af elixir: Disable Emmet by default (#52769)
The Emmet extension is enabled for Elixir files (`.ex`) because of the
`~H` sigil, but this is a bit unexpected if you work exclusively with
HEEx files (`.heex`) or you don't actually use Phoenix in any capacity

With this change, the user must explicitly opt into Emmet for Elixir
files, just like Tailwind

Release Notes:

- N/A
2026-03-30 22:32:58 +00:00
Max Brunsfeld b0a1bc16a0 Allow agent and terminal panels to be either flexible or fixed (#52694)
This PR adds the ability to change both the terminal and agent panels
between fixed and flexible sizing using the status bar button right
click menu. The value persists in your settings, similar to the dock
position.

I've also slightly tweaked the styling of the "Dock Left" and "Dock
Right" items in the right-click menu, adding the current value as an
item with a check beside it, to make it clear that it's a selectable
option.

Release Notes:

- N/A
2026-03-30 07:56:00 -07:00
Om Chillure 2db358d559 agent panel: Fix keybindings on Linux (#52672)
## Context

Fixes agent panel keybindings on Linux, mirroring the Windows fix from
#43692.

On Linux, `Ctrl+Y` (the previous `agent::AllowOnce` binding) is
intercepted by the focused text input as "redo", so the shortcut did
nothing when the message editor was focused. This is the same issue
fixed for Windows in #43692.

Changes (Linux and Windows):
- `agent::AllowAlways`: added `shift-alt-q` (was unbound on all
platforms)
- `agent::AllowOnce`: `ctrl-y` → `shift-alt-a` (Linux); already
`shift-alt-a` on Windows
- `agent::RejectOnce`: `shift-alt-x` on both platforms — `shift-alt-z`
conflicted with `agent::RejectAll` bound in other contexts, causing the
keybinding hint to not appear in the UI
- `agent::ToggleNavigationMenu`: `ctrl-shift-j` → `shift-alt-j` (Linux)
- `agent::ToggleOptionsMenu`: `ctrl-alt-i` → `shift-alt-i` (Linux)

Closes #52472

## How to Review

Two files changed: `assets/keymaps/default-linux.json` and
`assets/keymaps/default-windows.json`. Check the `AgentPanel` context
block in each.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Note : Reopens previous work from closed PR #52479 (fork was deleted)

Release Notes:

- Fixed agent panel `Allow`, `Always Allow`, and `Reject` keybindings
not working when the message editor is focused on Linux
e
2026-03-30 16:23:01 +02:00
Tom ZaspelandDanilo Leal c89fc56816 icons: Add EditorConfig file icon (#52705)
Release Notes:

- Added file icon for EditorConfig (`.editorconfig`)

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-30 08:31:52 -03:00
Danilo Leal 11cb2aba83 agent_ui: Refine the thinking block display design (#52608)
Follow up to https://github.com/zed-industries/zed/pull/51525
Closes https://github.com/zed-industries/zed/issues/52452

This PR further refines the behavior of thinking blocks in the agent
panel. In the PR linked above, I had previously made it auto-expand
while running but then auto-collapse when finished. Although that
reduced the sense of staleness when the model is thinking for too long,
it caused layout shift that many found jarring.

Therefore, this PR changes the behavior so that, by default, thinking
blocks render "almost" fully expanded. They will have a max-height and
will auto-scroll as content streams in. Therefore, this design fully
removes layout shift and still allows you to sort of follow along the
generated thinking content, even though sometimes it can be fast, in
which case you can always fully expand it. Lastly, I'm also adding a
"thinking display" setting that allows to choose between the "automatic"
behavior (what I just described, the default), always expanded, or
always collapsed.

Here's a preview:


https://github.com/user-attachments/assets/c96c89c7-40ed-4e9b-9ffc-f70b0659be47

Release Notes:

- Agent: Refined thinking block display, removing layout shift while
still allowing it to be readable while it streams in. It comes together
with a "Thinking Display" setting to control the behavior
2026-03-30 07:34:05 -03:00
Cameron Mcloughlin d64fa1b10d sidebar: Switch with ctrl-tab (#52423)
Overrides `ctrl-tab` when the sidebar/agent panel is focused to switch
between recently viewed threads

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-28 17:48:34 +00:00
Danilo Leal dabe8caa06 collab_panel: Add ability to favorite a channel (#52378)
This PR adds the ability to favorite a channel in the collab panel. Note
that favorited channels:
- appear at the very top of the panel
- also appear in their normal place in the tree
- are not stored in settings but rather in the local key-value store

<img width="500" height="618" alt="Screenshot 2026-03-25 at 1  11@2x"
src="https://github.com/user-attachments/assets/dda8d5ae-7b45-4846-acc9-4a940b487ac4"
/>

Release Notes:

- Collab: Added the ability to favorite channels in the collab panel.
2026-03-26 16:24:20 -03:00
Josh Robson Chaseanddino 4ec41b6b66 helix: Fix insert line above/below with selection (#46492)
Fix Helix `o`/`O` behavior when a selection is active.

This updates `InsertLineAbove` and `InsertLineBelow` to use the
selection bounds correctly for Helix selections, including line
selections whose end is represented at column 0 of the following line.

It also adds Helix select-mode keybindings for `o` and `O`, and adds
tests covering both line selections and selections created via `v`.

Closes #43210

Release Notes:

- helix: Fixed insert line above/below behavior when a full line is
selected

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-03-26 16:31:18 +00:00
Cameron Mcloughlin 161c622ad0 workspace: Show file path in bottom bar (#52381)
Context: if the toolbar and tab bar are both disabled, the current
filename is not visible. This adds it to the bottom bar, similar to vim.
Behind a setting, disabled by default

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-26 11:53:16 +00:00
Mikayla MakiandEric 29ab42c3d9 Add a setting for moving the sidebar to the right (#52457)
## Context

This adds a setting for controlling the sidebar side

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
2026-03-26 01:35:10 +00:00
Danilo Leal 6c89a0cbba sidebar: Fix space not working in the search editor (#52444)
We were using space as an alternative to `enter` for selecting thread
items even while the search editor was focused. The solution here was to
create a dynamic key context based on the search editor focus state.

Release Notes:

- N/A
2026-03-25 19:23:45 -03:00
Ben Kunkle 4d94c640f4 Remove Sweep Integration (#52348)
Closes #52115

## Context

Removes the third party edit prediction integration for Sweep AI ahead
of their servers shutting down.

This PR will not affect those who are already use or plan to use their
open weighted models. The code removed by this PR was required for
integrating with their proprietary API.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed support for using the Sweep AI edit prediction provider
through their proprietary API, as the servers are shutting down
https://discord.com/channels/1100625416022138902/1100625417272045639/1480644297903575142,
https://x.com/wwzeng1/status/2033302698360180949
2026-03-25 10:23:05 -04:00
AltCodeandFinn Evers 46483bf1ab elixir: Fix HEEx name and add EEx defaults (#49812)
- zed-extensions/elixir#61 renames `HEEX` to `HEEx`; to prevent any
disruptions from that change, this adds the correct name alongside a
settings migration
- zed-extensions/elixir#101 adds support for `EEx` templates; this sets
the default language server to be the same as that of `Elixir` and
`HEEx`

This also adds a few more extensions that should be recognized as `HEEx`
files

Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn@zed.dev>
2026-03-25 13:46:18 +01:00
Davide ScacciaandSmit Barmase a3f0f55887 project_panel: Add Git status indicators (#50216)
This PR adds Git status badges next to file names in the Project Panel,
following my older PR #49802
These are enabled by having "git_status" true.

Screenshot
<img width="343" height="320" alt="image"
src="https://github.com/user-attachments/assets/b2c208bf-5027-4947-a5ee-eeb74fadb02b"
/>

I'd love to hear feedback about any of this :)
Especially feedback on these:

- File name colour is determined only by Git status, the diagnostic
badges remain separate. Should diagnostics also affect the filename
colour?
- (Unstaged) Modified files and staged modifications share the same
colour, in vscode staged modifications use a brownish colour by default
which I could not find the colours. I think differentiating them is
definetely something to add.

Release Notes

- Added git status indicators in Project Panel. It can be enabled by
setting `git_status_indicator` to `true` in `project_panel` settings.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-25 16:02:26 +05:30
ef282cca24 Add vim/emacs modeline support (#49267)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-03-25 03:15:51 +00:00
Ben KunkleandMax 93b7eeb9ba ep: Follow-ups for binding changes (#52258)
## Context

- Updates docs for how to update edit prediction bindings
- Walks back how often we use tab to accept prediction where we
previously didn't; now just when in leading whitespace, tab does not
accept completion when completions menu is open
- migration for keymaps using the old `edit_prediction_conflict` key
context

## How to Review

The only code worth reviewing is the migration
<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour — numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Max <max@zed.dev>
2026-03-24 18:11:43 -04:00
Danilo Leal 0d68f65927 git_ui: Improve UI for the branch, stash, and worktree pickers (#52274)
## Context

This PR refines the design for all of these Git pickers but making them
look more consistent and polished (using same fonts, dividers, and
alignment). It also adds a delete button to all items in each picker so
you can more intuitively delete each item if you're on a mouse-based
flow.

| Worktrees | Stashes | Branches |
|--------|--------|--------|
| <img width="1490" height="1178" alt="Screenshot 2026-03-23 at 9  15
2@2x"
src="https://github.com/user-attachments/assets/3143a626-1b97-43b5-b769-d6cab2c5df7c"
/> | <img width="1490" height="1178" alt="Screenshot 2026-03-23 at 9  15
3@2x"
src="https://github.com/user-attachments/assets/80cbd5ee-394d-42b7-84f8-2d9950d9889e"
/> | <img width="1490" height="1178" alt="Screenshot 2026-03-23 at 9 
15@2x"
src="https://github.com/user-attachments/assets/408fd12e-fb18-4233-a4bf-5fad53aa307f"
/> |

--- 

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-24 11:13:40 -03:00
Danilo Leal 829f3af7f5 agent_ui: Add some thread view design improvements (#52322)
This PR adds some small design refinements to the thread view: making
keybinding size consistent throughout, improving the activity bar
shadow, fixing the keybinding to open a file from an edit tool diff, and
other smaller spacing/color tweaks.

Release Notes:

- N/A
2026-03-24 11:08:34 -03:00