Commit Graph
34 Commits
Author SHA1 Message Date
Conrad Irwin df02edd292 linux: Better GPU debugging (#14706)
Release Notes:

- linux: Added GPU information to `editor: Copy System Specs to
Clipboard`
- linux: Show a prominant warning before running under llvmpipe and
similar.
2024-07-23 09:56:45 -06:00
Conrad Irwin ebcfe6641b Revert "Revert "Revert dependency updates in #9836 (#10089)""
This reverts commit 03bb1ed9a0.
2024-04-02 13:12:38 -06:00
Conrad Irwin 03bb1ed9a0 Revert "Revert dependency updates in #9836 (#10089)"
This reverts commit 6cf61d4184.
2024-04-02 12:59:10 -06:00
Mikayla Maki 6cf61d4184 Revert dependency updates in #9836 (#10089)
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer

Release Notes:

- N/A
2024-04-02 12:27:48 -06:00
Niklas Wimmer 1636d3ed3f gpui: Update dependencies (second attempt) (#9836)
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.

cc @osiewicz

Release Notes:

- N/A

---------

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
2024-03-28 10:22:31 -07:00
Marshall Bowers ca6e1659eb Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Dzmitry Malyshau cc18ac5721 Clean up many small dependencies (part 3) (#8425)
Follow-up to #8353

Release Notes:
- N/A
2024-02-26 11:08:57 +02:00
Bennet Bo Fenner dbaf22c63b Respect user preferences when formatting timestamp (#7994)
This is a follow up to #7945. The current behaviour reads the locale and
infers from that which type of time format should be used (12 hour/24
hour).
However, in macOS you can override this behaviour, e.g. you can use
en_US locale but still use the 24 hour clock format (Can be customized
under Settings > General > Date & Format > 24-hour time). You can even
customize the date format.

This PR uses the macOS specific `CFDateFormatter` API, which outputs
time format strings, that respect those settings.

Partially fixes #7956 (as its not implemented for linux)

Release Notes:

- Added localization support for all macOS specific date and time
configurations in chat
2024-02-23 19:18:06 -07:00
Dzmitry MalyshauandMikayla f705f55652 Enable Blade on MacOS via "macos-blade" feature (#7669)
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77

This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.

What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">

Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
  -  verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)

Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.

The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-16 13:39:40 -08:00
Dzmitry Malyshau 6c846a24d1 linux: various fixes across the crates to make it compile 2024-02-03 00:06:20 -08:00
Dzmitry Malyshau c430f7e47d hide MacOS dependencie of live_kit_client and media 2024-02-01 21:42:57 -08:00
Marshall Bowers f0c0bf5039 Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers dbd0a760e6 Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Amin Yahyaabadi 173fd24b8e Build media and live-kit in test-mode on non-MacOS (#6859)
Build media and live-kit in test-mode on non-MacOS (Related to
https://github.com/zed-industries/zed/issues/5391
https://github.com/zed-industries/zed/issues/5395
https://github.com/zed-industries/zed/issues/5394)

This makes it possible to build the media and live-kit crates on
non-MacOS

Release Notes:

- N/A
2024-01-29 18:04:15 -08:00
Amin Yahyaabadi 0779add935 fix: isolate macos-specific dependencies (#6854)
Release Notes:
- N/A
2024-01-27 13:38:55 +01:00
Piotr Osiewicz 1e1b434acc Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Piotr OsiewiczandDavid 3fe512e1aa chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla fdb8adc7ba Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Piotr Osiewicz 5c79345bc7 Start fixing up gpui2 2024-01-02 00:04:51 +01:00
Julia ddbfe23535 Update rust-bindgen dev-dependencies 2023-06-04 23:34:22 -04:00
Max Brunsfeld d1f33d7052 🎨 Specify more dependencies at the workspace level 2023-04-24 17:41:55 -07:00
Mikayla Maki fc7532d74d Added complete scripts for generating third party license files 2023-01-23 12:47:12 -08:00
Joseph Lyons d9a7e1fed6 Appease clippy 2023-01-01 23:50:45 -05:00
Antonio Scandurra 99dc2f3444 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Nathan Sobo 70450c86dc Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo a2aec16251 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo e2d7ef6997 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra a7e27eb763 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra cd7ccca114 Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra 03b5f30eb6 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra 6d6c5efc96 Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra 0e67c8e28e Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo ba47bf20bd Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo fbc89c7546 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00