This PR updates the `get_channel_participant_details` method to reduce
the mixing of concerns within the method.
The authorization check for the caller has been moved to the outside,
along with the conversions from the database representations to the RPC
proto representations.
Now the method is just responsible for dealing with the data fetching,
which will make it easier to swap out.
Release Notes:
- N/A
This PR updates the `test_channel_requires_zed_cla` test to simplify the
setup for denoting that a user has signed the CLA.
Since the user already exists in the database, we can just create the
corresponding record without needing to worry about upserting.
Release Notes:
- N/A
This PR decouples the session principal in Collab from the `User`
database model.
We have introduced a new `User` domain entity that we use for the
principal. Currently we just construct it from the database model, but
this separation will make it easier to remove reliance on reading the
database directly soon.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/54830
This fixes a bugs where
* when there's no main worktree, we treated the first linked worktree as
main
* the titlebar and sidebar showed two different things when opening a
linked wortree directly
When there's no main worktree, our "project group key" will be the bare
repo path. For displaying this to the user, we try to present something
meaningful:
* If the bare repo is `foo.git`, we'll say "foo"
* If the bare repo is "bar/.bare", we'll "bar"
Release Notes:
- Fixed bugs in Zed's sidebar and titlebar when editing in git worktrees
created from bare repositories.
This sends `branch_list` in live `UpdateRepository` messages so
downstream repository snapshots stay in sync and the remote branch
picker can populate correctly. Collab DB replay for join/reconnect will
follow in a separate change.
This fixes a bug where the branch picker wouldn't show any branches in
remote environments
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54530
Release Notes:
- git: Fix remote branch picker not showing any branches
TODO:
- [x] merge main
- [x] nonshrinking `set_excerpts_for_path`
- [x] Test-drive potential problem areas in the app
- [x] prepare cloud side
- [x] test collaboration
- [ ] docstrings
- [ ] ???
## Context
### Background
Currently, a multibuffer consists of an arbitrary list of
anchor-delimited excerpts from individual buffers. Excerpt ranges for a
fixed buffer are permitted to overlap, and can appear in any order in
the multibuffer, possibly separated by excerpts from other buffers.
However, in practice all code that constructs multibuffers does so using
the APIs defined in the `path_key` submodule of the `multi_buffer` crate
(`set_excerpts_for_path` etc.) If you only use these APIs, the resulting
multibuffer will maintain the following invariants:
- All excerpts for the same buffer appear contiguously in the
multibuffer
- Excerpts for the same buffer cannot overlap
- Excerpts for the same buffer appear in order
- The placement of the excerpts for a specific buffer in the multibuffer
are determined by the `PathKey` passed to `set_excerpts_for_path`. There
is exactly one `PathKey` per buffer in the multibuffer
### Purpose of this PR
This PR changes the multibuffer so that the invariants maintained by the
`path_key` APIs *always* hold. It's no longer possible to construct a
multibuffer with overlapping excerpts, etc. The APIs that permitted
this, like `insert_excerpts_with_ids_after`, have been removed in favor
of the `path_key` suite.
The main upshot of this is that given a `text::Anchor` and a
multibuffer, it's possible to efficiently figure out the unique excerpt
that includes that anchor, if any:
```
impl MultiBufferSnapshot {
fn buffer_anchor_to_anchor(&self, anchor: text::Anchor) -> Option<multi_buffer::Anchor>;
}
```
And in the other direction, given a `multi_buffer::Anchor`, we can look
at its `text::Anchor` to locate the excerpt that contains it. That means
we don't need an `ExcerptId` to create or resolve
`multi_buffer::Anchor`, and in fact we can delete `ExcerptId` entirely,
so that excerpts no longer have any identity outside their
`Range<text::Anchor>`.
There are a large number of changes to `editor` and other downstream
crates as a result of removing `ExcerptId` and multibuffer APIs that
assumed it.
### Other changes
There are some other improvements that are not immediate consequences of
that big change, but helped make it smoother. Notably:
- The `buffer_id` field of `text::Anchor` is no longer optional.
`text::Anchor::{MIN, MAX}` have been removed in favor of
`min_for_buffer`, etc.
- `multi_buffer::Anchor` is now a three-variant enum (inlined slightly):
```
enum Anchor {
Min,
Excerpt {
text_anchor: text::Anchor,
path_key_index: PathKeyIndex,
diff_base_anchor: Option<text::Anchor>,
},
Max,
}
```
That means it's no longer possible to unconditionally access the
`text_anchor` field, which is good because most of the places that were
doing that were buggy for min/max! Instead, we have a new API that
correctly resolves min/max to the start of the first excerpt or the end
of the last excerpt:
```
impl MultiBufferSnapshot {
fn anchor_to_buffer_anchor(&self, anchor: multi_buffer::Anchor) -> Option<text::Anchor>;
}
```
- `MultiBufferExcerpt` has been removed in favor of a new
`map_excerpt_ranges` API directly on `MultiBufferSnapshot`.
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Co-authored-by: Conrad <conrad@zed.dev>
Implements worktree support for the agent panel sidebar
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Follow up on: https://github.com/zed-industries/zed/pull/49519
This PR reworks how Zed calculates diff num stats by moving the
calculation to the `RepositorySnapshot` layer, instead of the
`GitPanel`. This has a couple of benefits:
1. Snapshot recalculations are already set up to recompute on file
system changes and only update the affected files. This means that diff
stats don't need to manage their own subscription or states anymore like
they did in the original PR.
2. We're able to further separate the data layer from the UI. Before,
the git panel owned all the subscriptions and tasks that refreshed the
diff stat, now the repository does, which is more inline with the code
base.
3. Integration tests are cleaner because `FakeRepository` can handle all
the data and calculations of diff stat and make it accessible to more
tests in the codebase. Because a lot of tests wouldn't initialize the
git panel when they used the git repository.
4. This made implementing remote/collab support for this feature
streamline. Remote clients wouldn't get the same buffer events as local
clients, so they wouldn't know that the diff stat state has been updated
and invalidate their data.
5. File system changes that happened outside of Zed now trigger the diff
stat refresh because we're using the `RepositorySnapshot`.
I added some integration tests as well to make sure collab support is
working this time. Finally, adding the initial diff calculation to
`compute_snapshot` didn't affect performance for me when checking
against chromium's diff with HEAD~1000. So this should be a safe change
to make.
I decided to add diff stats on the status entry struct because it made
updating changed paths and the collab database much simpler than having
two separate SumTrees. Also whenever the UI got a file's status it would
check its diff stat as well, so this change makes that code more
streamlined as well.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing.
- [x] Done a self-review taking into account security and performance
aspects.
Release Notes:
- N/A
This PR removes some code left over from how we used to do impersonation
for local development.
The local development impersonation path is separate now, so we don't
need all of this plumbing in Collab.
Release Notes:
- N/A
Closes#41832
Extends https://github.com/zed-industries/zed/pull/19455
When an internal `.editorconfig` is detected in the worktree, we
traverse parent directories up to the filesystem root looking for
additional `.editorconfig` files. All discovered external configs are
loaded and cached (shared when multiple worktrees reference the same
parent directories). When computing settings for a file, external
configs are applied first (from furthest to closest), then internal
configs.
For local projects, file watchers are set up for each external config so
changes are applied immediately. When a project is shared via collab,
external configs are sent to guests through the existing
`UpdateWorktreeSettings` proto message (with a new `outside_worktree`
field). SSH remoting works similarly.
Limitations: We don't currently take creation of new external editor
config files into account since they are loaded once on worktree add.
Release Notes:
- Added support for `.editorconfig` files outside the project directory.
Zed now traverses parent directories to find and apply EditorConfig
settings. Use `root = true` in any `.editorconfig` to stop inheriting
settings from parent directories.
This PR removes the `GET /contributors` and `POST /contributors`
endpoints.
The former was not in use anywhere, and the latter has been moved to
Cloud.
Part of CLO-33.
Release Notes:
- N/A
We already store the remote URLs for `origin` and `upstream` in the
`RepositorySnapshot`, so just use that data. Follow-up to #44092.
Release Notes:
- N/A
This reverts commit b0a7defd09.
It looks like this doesn't interact correctly with the project diff or
with staging, let's revert and reland with bugs fixed.
Release Notes:
- N/A
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Closes#5185
Release Notes:
- Added an option to hide hidden files in the project panel by setting
`hide_hidden` in the project panel settings.
---------
Co-authored-by: Gaauwe Rombouts <gromdroid@gmail.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Closes #ISSUE
This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.
Preview:
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>
Release Notes:
- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
At RustConf we were demo'ing zed, and it continually popped open the
chat panel.
We're usually inured to this because the Chat panel doesn't open unless
a Guest
is in the channel, but it made me sad that we were showing a long stream
of
vacuous comments and unresponded to questions on every demo screen.
We may bring chat back in the future, but we need more thought on the
UX, and
we need to rebuild the backend to not use the existing collab server
that we're
trying to move off of.
Release Notes:
- Removed the chat feature from Zed (Sorry to the 5 of you who use this
on the regular!)