Commit Graph
538 Commits
Author SHA1 Message Date
Matin Aniss 619b1ef906 Bump image crate (#13397)
Bumping the image crate for better support of image formats.

The latest version does not have a `BGRA` type it only has `RGBA` it
doesn't really matter as the size is the same but the type name is a
little confusing as we need it as `BGRA`. Also there is no `into_bgra8`
but we can use `into_rgba8` but then it must be converted before
creating the `ImageData`.

Release Notes:

- N/A
2024-06-25 15:12:45 +02:00
Piotr OsiewiczandThorsten b84b051478 chore: Take down codegen-units in dev builds to 16 (#13466)
codegen-units determines how many object files are used when building a
single crate. By default it is set to 256 in dev builds and to 16 in
release builds. Higher values can get in the way of optimizations, but
they should help when performing an incremental build (as higher
granularity means that it's less likely we'd have to rebuild the whole
crate). When we were tinkering with Linux builds we found that we're
spreading ourselves too thin at times; large values of codegen-units
were making builds of smaller crates, such as file_finder, redundantly
long, where some CGs were miniscule. This PR significantly reduces the #
of CGs we use in dev builds. This means that an incremental build of a
crate might have to rebuild a bit more, but overall, we should be
spending *less* time in multicrate builds.

As a result of this change, incremental build of gpui (`cargo build;
touch crates/gpui/src/gpui.rs; cargo build`) goes down from 29-32s to
22s on my machine. Same scenario for editor: 13s to 11s. I've ran `cargo
clean` before executing each run



Release Notes:

- N/A

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-06-24 15:43:31 +02:00
Thorsten BallandPiotr 173a347774 cargo: Add release-fast profile (#13464)
This saves us ~1min of linking time on my Linux machine.

Release Notes:

- N/A

Co-authored-by: Piotr <piotr@zed.dev>
2024-06-24 14:34:16 +02:00
d1y 595ce67f28 Update Cargo.toml (#13375)
miss nightly build https://github.com/servo/pathfinder/issues/565

Release Notes:

- N/A
2024-06-24 14:15:40 +02:00
Conrad IrwinandMikayla 9a1185b00a Dynamicer builds (#13074)
Fixes https://github.com/zed-industries/zed/issues/13073

Note that, contrary to the issue's text, we're still shipping a
statically bundled sqlite3 after this PR. We use enough new features of
sqlite, like `sqlite3_error_offset` and `STRICT`, that our minimum
version (v3.38.0) is higher than is presumably accessible on Ubuntu.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-06-21 16:32:32 -07:00
Lukas Lihotzki dc29b923a7 blade: Bump rev to fix GLES (#13114)
Based on the work on GLES support of @kvark, only two pieces were
missing for usable GLES support:
- https://github.com/kvark/blade/pull/125 was upstreamed 2 weeks ago and
is contained in the currently referenced zed-industries/blade fork
- https://github.com/kvark/blade/pull/126 was upstreamed 17 hours ago
and is not contained in the zed-industries fork. As the zed-industries
fork was also upstreamed in https://github.com/kvark/blade/pull/128, we
can switch back to mainline blade.

If you don't want to switch back to mainline blade, please integrate
https://github.com/kvark/blade/pull/126 to your fork.

Release Notes:

- Fix GLES backend (#9581)
2024-06-20 10:40:03 -07:00
Piotr Osiewicz 834eee29e7 Add language-agnostic snippets (#13253)
Note that right now we can't attach a language server to arbitrary
buffer, which is why I've listed a bunch of languages verbatim.
See
https://github.com/zed-industries/simple-completion-language-server/tree/main
for docs on how to define your snippets. They should be placed in
~/.config/zed/snippets ; `snippets.(toml|json)` file can be used to
define language-agnostic snippets, and any other name (e.g.
`python.toml`) will apply only to buffers of that particular type.

There's https://github.com/rafamadriz/friendly-snippets you can use as a
repository of snippets, for your convenience.

Fixes https://github.com/zed-industries/zed/issues/4611

Release Notes:
- Added support for snippets via simple-completion-language-server
2024-06-19 14:03:04 +02:00
Piotr Osiewicz 4d267afaa8 chore: Bump git2 to 0.19 (#13180)
Related to: https://github.com/zed-industries/zed/issues/8242

Release Notes:

- N/A
2024-06-18 01:31:42 +02:00
Marshall Bowers ea7674cb75 Extract paths out of util (#13182)
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.

`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.

Release Notes:

- N/A
2024-06-17 19:27:42 -04:00
Kyle Kelley dbb9cde957 Bring Jupyter to Zed Editing (#12062)
Run any Jupyter kernel in Zed on any buffer (editor):

<img width="1074" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/eac8ed69-d02b-4d46-b379-6186d8f59470">

## TODO

### Lifecycle

* [x] Launch kernels on demand
* [x] Wait for kernel to be started
* [x] Request Kernel info on start
* [x] Show in progress indicator
* [ ] Allow picking kernel (it defaults to first matching language name)
* [ ] Menu for interrupting and shutting down the kernel
* [ ] Drop running kernels once editor is dropped

### Media Outputs

* [x] Render text and tracebacks with ANSI color handling
* [x] Render markdown as text
* [x] Render PNG and JPEG images using an explicit height based on
line-height
* ~~Render SVG~~ -- not happening for this PR due to lack of text in SVG
support
* [ ] Process `update_display_data` message and related `display_id`
* [x] Process `page` data from payloads as outputs
* [ ] Render markdown as, well, rendered markdown -- Note: unsure if we
can get line heights here

### Document

* [x] Select code and run
* [x] Run current line
* [x] Clear previous overlapping runs
* [ ] Support running markdown code blocks
* [ ] Action to export session as notebook or output files
* [ ] Action to clear all outputs
* [ ] Delete outputs when lines are deleted

## Other missing features

The following is a list of missing functionality or expectations that
are out of scope for this PR.

### Python Environments

Detecting python environments should probably be done in a separate PR
in tandem with how they're used with LSP. Users likely want to pick an
environment for their project, whether a virtualenv, conda env, pyenv,
poetry backed virtualenv, or the system. Related issues:

* https://github.com/zed-industries/zed/issues/7646
* https://github.com/zed-industries/zed/issues/7808
* https://github.com/zed-industries/zed/issues/7296

### LSP Integration

* Submit `complete_request` messages for completions to interleave
interactive variables with LSP
* LSP for IPython semantics (`%%timeit`, `!ls`, `get_ipython`, etc.)

## Future release notes

- Run code in any editor, whether it's a script or a markdown document

Release Notes:

- N/A
2024-06-17 10:02:31 -07:00
张小白 2fdebab925 windows: Update windows-rs crate and better error handling in DirectWrite (#12818)
- Update `windows-rs` from `0.56` to `0.57`
- Use the newly introduced `Owned` struct in `0.57` to handle the RAII
stuff of `HANDLE`
- Better error handling in `DirectWrite`

Release Notes:

- N/A
2024-06-14 10:12:20 -07:00
张小白 aa6187140a windows: Implement window_appearance() and should_auto_hide_scrollbars() (#12527)
Release Notes:

- N/A
2024-06-13 10:52:53 -07:00
Kirill Bulatov c6b3ff9258 Introduce an outline panel (#12637)
Adds a new panel: `OutlinePanel` which looks very close to project
panel:

<img width="256" alt="Screenshot 2024-06-10 at 23 19 05"
src="https://github.com/zed-industries/zed/assets/2690773/c66e6e78-44ec-4de8-8d60-43238bb09ae9">

has similar settings and keymap (actions work in the `OutlinePanel`
context and are under `outline_panel::` namespace), with two notable
differences:
* no "edit" actions such as cut/copy/paste/delete/etc.
* directory auto folding is enabled by default

Empty view: 
<img width="841" alt="Screenshot 2024-06-10 at 23 19 11"
src="https://github.com/zed-industries/zed/assets/2690773/dc8bf37c-5a70-4fd5-9b57-76271eb7a40c">


When editor gets active, the panel displays all related files in a tree
(similar to what the project panel does) and all related excerpts'
outlines under each file.
Same as in the project panel, directories can be expanded or collapsed,
unfolded or folded; clicking file entries or outlines scrolls the buffer
to the corresponding excerpt; changing editor's selection reveals the
corresponding outline in the panel.

The panel is applicable to any singleton buffer:
<img width="1215" alt="Screenshot 2024-06-10 at 23 19 35"
src="https://github.com/zed-industries/zed/assets/2690773/a087631f-5c2d-4d4d-ae25-30ab9731d528">

<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/e4f8082c-d12d-4473-8500-e8fd1051285b">

or any multi buffer:

(search multi buffer)

<img width="1728" alt="Screenshot 2024-06-10 at 23 19 41"
src="https://github.com/zed-industries/zed/assets/2690773/60f768a3-6716-4520-9b13-42da8fd15f50">

(diagnostics multi buffer)
<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/64e285bd-9530-4bf2-8f1f-10ee5596067c">

Release Notes:
- Added an outline panel to show a "map" of the active editor
2024-06-12 23:22:52 +03:00
Marshall BowersandRichard a5a274d146 Start on rustdoc crawler (#12942)
This PR adds a first pass at a rustdoc crawler.

We'll be using this to get information about a crate from the rustdoc
artifacts for use in the Assistant.

Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
2024-06-12 15:21:50 -04:00
Kyle Kelley f0066e4c9c Ollama Provider for Assistant (#12902)
Closes #4424.

A few design decisions that may need some rethinking or later PRs:

* Other providers have a check for authentication. I use this
opportunity to fetch the models which doubles as a way of finding out if
the Ollama server is running.
* Ollama has _no_ API for getting the max tokens per model
* Ollama has _no_ API for getting the current token count
https://github.com/ollama/ollama/issues/1716
* Ollama does allow setting the `num_ctx` so I've defaulted this to
4096. It can be overridden in settings.
* Ollama models will be "slow" to start inference because they're
loading the model into memory. It's faster after that. There's no UI
affordance to show that the model is being loaded.

Release Notes:

- Added an Ollama Provider for the assistant. If you have
[Ollama](https://ollama.com/) running locally on your machine, you can
enable it in your settings under:

```jsonc
"assistant": {
    "version": "1",
    "provider": {
      "name": "ollama",
      // Recommended setting to allow for model startup
      "low_speed_timeout_in_seconds": 30,
    }
}
```

Chat like usual

<img width="1840" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/4e0af266-4c4f-4d9e-9d74-1a91f76a12fe">

Interact with any model from the [Ollama
Library](https://ollama.com/library)

<img width="587" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/87433ac6-bf87-4a99-89e1-96a93bf8de8a">

Open up the terminal to download new models via `ollama pull`:


![image](https://github.com/zed-industries/zed/assets/836375/af7ec411-76bf-41c7-ba81-64bbaeea98a8)
2024-06-11 17:35:27 -07:00
Marshall Bowers 6dfc7b4149 Hoist indexmap to workspace level (#12901)
This PR hoists `indexmap` up to a workspace dependency.

Release Notes:

- N/A
2024-06-11 15:31:55 -04:00
Mikayla MakiandConrad Irwin b72af8ce4d Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Antonio Scandurra 9ef9a743ba Overhaul inline assistant (#12846)
This pull request introduces a new diff mechanism that helps users
understand exactly which lines were changed by the LLM.

Release Notes:

- N/A
2024-06-11 12:39:45 +02:00
Marshall Bowers 9266b67d3f Remove unused color crate (#12860)
This PR removes the `color` crate, as it was not used anywhere.

We had added this experimentally, but right now its existence is just a
source of confusion.

Release Notes:

- N/A
2024-06-10 15:35:44 -04:00
Marshall Bowers 61e0372cce Add missing LICENSE file to proto crate (#12863)
This PR adds a missing LICENSE file to the recently-extracted `proto`
crate.

Release Notes:

- N/A
2024-06-10 15:35:37 -04:00
Antonio ScandurraandNathan cd61fca260 Extract a proto crate out of rpc (#12852)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-06-10 12:49:53 -06:00
Marshall Bowers a8ab7fc59c Show extension download counts with thousands separators (#12857)
This PR adjusts the extension download counts to be displayed using
thousands separators.

Release Notes:

- Adjusted extension download counts to display with thousands
separators (e.g., `1,000,000`).
2024-06-10 14:19:17 -04:00
Marshall Bowers 1cd9468445 Make HTML to Markdown conversion more pluggable (#12653)
This PR overhauls the HTML to Markdown conversion functionality in order
to make it more pluggable. This will ultimately allow for supporting a
variety of different HTML input structures (both natively and via
extensions).

As part of this, the `rustdoc_to_markdown` crate has been renamed to
`html_to_markdown`.

The `MarkdownWriter` now accepts a list of trait objects that can be
used to drive the conversion of the HTML into Markdown. Right now we
have some generic handler implementations for going from plain HTML
elements to their Markdown equivalents, as well as some rustdoc-specific
ones.

Release Notes:

- N/A
2024-06-04 16:14:26 -04:00
Nathan SoboandAntonio Scandurra 479bc4401b Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.

So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.

Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.

/cc @iamnbutler @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-03 15:58:43 +02:00
Mikayla Maki c607c02d06 Fix or promote leftover TODOs and GPUI APIs (#12514)
fixes https://github.com/zed-industries/zed/issues/11966

Release Notes:

- N/A
2024-05-31 18:36:15 -07:00
Joshua Ferguson 124c49a258 Add xdg trash support (#12391)
- Added support for xdg trash when deleting files on linux
- moved ashpd depency to toplevel to use it in both fs and gpui

If I need to add test, or change anything, please let me know. I tested
locally by creating and deleting a file and confirming it showed up in
my trashcan, but that probably a less than ideal method of confirming
correct behavior

Also, I could remove the delete directory function for linux, and change
the one configured for macos to compile for both macos and linux (they
are the same, the version of the function they are calling is
different).

Release Notes:

- N/A
2024-05-29 14:15:29 -07:00
Marshall Bowers ee43c572c1 Add rustdoc_to_markdown crate (#12445)
This PR adds a new crate for converting rustdoc output to Markdown.

We're leveraging Servo's `html5ever` to parse the Markdown content, and
then walking the DOM nodes to convert it to a Markdown string.

The Markdown output will be continued to be refined, but it's in a place
where it should be reasonable.

Release Notes:

- N/A
2024-05-29 16:05:16 -04:00
Dzmitry Malyshau b48e8a540d blade: Use BufferBelt from blade-utils (#12411)
Release Notes:

- N/A

Follow-up to #12340
Carries https://github.com/kvark/blade/pull/122 and
https://github.com/kvark/blade/pull/119
2024-05-29 09:50:45 -07:00
Dzmitry Malyshau a70d42af0a Update blade to pick up the descriptor initialization changes (#12340)
Release Notes:

- N/A

Picks up https://github.com/kvark/blade/pull/118
Fixes #10351

Seeing that Zed loaded with Blade repository is consuming 260Mb of RAM.
We can tune this to be lower, but ultimately it doesn't matter: this
memory isn't wasted, it's just pools for memory and descriptors, which
may be used by bigger and more complex views of Zed.
2024-05-28 11:41:46 -07:00
Antonio Scandurra e31b0bb671 Remove the assistant2 crate (#12380)
Release Notes:

- N/A
2024-05-28 16:26:35 +02:00
Piotr Osiewicz 4d423cb691 chore: Change git deps to crates.io dependencies where possible (#12362)
Release Notes:

- N/A
2024-05-27 23:32:51 +02:00
Jakob Hellermann 18acd946fc Fix some warnings/issues uncovered by the new cfg checking (#12310)
Rust recently got the ability to check for typos or errors in `cfg`
attributes: https://blog.rust-lang.org/2024/05/06/check-cfg.html
This PR fixes the new warnings.

- gpui can be run with `RUSTFLAGS="--cfg gles"`, make this explicit in
`[workspace.lints.rust]`
- `cfg!(any(test, sqlite))` was just a bug, it should be
`feature(sqlite)`
- the `languages` crate had a `#[cfg(any(test, feature =
"test-support"))]` function without ever declaring the `test-support`
feature
- the `MarkdownTag` enum had a `cfg_attr` for serde without actually
having serde support


Now the only warnings when building are unused fields
`InlayHover.excerpt`, `SavedConversationMetadata.path` ,
`UserTestPlan.allow_client_reconnection` and `SyntaxMapCapture.depth`.

Release Notes:

- N/A
2024-05-26 12:50:20 +02:00
Marshall Bowers a6e2e46be2 Extract SlashCommand trait from assistant (#12252)
This PR extracts the `SlashCommand` trait (along with the
`SlashCommandRegistry`) from the `assistant` crate.

This will allow us to register slash commands from extensions without
having to make `extension` depend on `assistant`.

Release Notes:

- N/A
2024-05-24 13:03:41 -04:00
Piotr Osiewicz 53566b7467 task: Add ZED_DIRNAME and ZED_RELATIVE_FILE task variables (#12245)
Release Notes:

- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
2024-05-24 16:04:24 +02:00
f8381fb300 Prompt library updates (#11988)
Restructure prompts & the prompt library.

- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.

I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-05-22 18:04:47 -04:00
8c5f30f456 Allow ssh connection for setting up zed (#12063)
Co-Authored-By: Mikayla <mikayla@zed.dev>



Release Notes:

- Magic `ssh` login feature for remote development

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-05-21 22:39:16 -06:00
d1y 8d994f4cb7 Update tree-sitter-go (#12020)
Release Notes:

- N/A
2024-05-19 21:06:40 +03:00
Toon Willems 6c8ab709f8 Fix: Missing token count for GPT-4o model. (bumps tiktoken-rs to v0.5.9) (#11893)
Fix: this makes sure we have token counts for the new GPT-4o model.

See: https://github.com/zurawiki/tiktoken-rs/releases/tag/v0.5.9 

Release Notes:

- Fix: Token count was missing for the new GPT-4o model.

(I believe this should go in a 0.136.x release)
2024-05-16 13:09:28 +02:00
张小白 d936875be7 windows: Use DwmFlush() to trigger vsync event (#11731)
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.

And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.

Release Notes:

- N/A
2024-05-15 10:45:17 -07:00
张小白 cbcc8697e0 windows: Update crate Windows from 0.53 to 0.56 (#11662)
Version 0.56 has fixed many of the previous bugs, and one of the bugs
prevent me implementing some functions.

Release Notes:

- N/A
2024-05-14 09:59:55 -07:00
Marshall Bowers 49345fefbd Add xtask for finding crates with missing licenses (#11776)
This PR adds a new `cargo xtask licenses` command for finding crates
with missing license files.

A number of crates were uncovered that were missing a license file, and
have had the appropriate license file added.

Release Notes:

- N/A
2024-05-13 18:52:12 -04:00
Piotr Osiewicz 1e5fd8a51c chore: Improve dev build startup time (#11692)
RustEmbed repeatedly compiled regexes for handling of
'include='/'exclude' statements in a hot loop, which caused each call to
Assets::iter() to take 600ms. Since it is being called twice on our
startup path, that alone contributed over a second to startup time in
debug builds. I've filed a PR with them
https://github.com/pyrossh/rust-embed/pull/244 which brings down the
time for a single iter() call to 6ms.

Release Notes:

- N/A
2024-05-11 10:10:13 +02:00
Conrad Irwin 0209b61357 Extract http from util (#11680)
This avoids the CLI linking libssl etc...

Release Notes:

- N/A
2024-05-10 15:50:20 -06:00
Vitaly SlobodinandMarshall Bowers 609f9d4bd3 Extract Ruby extension (#11360)
This PR extracts Ruby and ERB support into an extension and removes the
built-in Ruby and Ruby support from Zed.

As part of this, the new extension is prepared for adding support for
the `Ruby LSP` which has some blockers. See
https://github.com/zed-industries/zed/pull/8613 I was thinking of adding
an initial support for Ruby LSP but I think it would be better to start
with extracting the Ruby extension for now.

The implementation, as the 1st step, matches the bundled version but
with 3 differences:

1. Added signature output to the completion popup. See my comment below.
![CleanShot 2024-05-04 at 09 17
37@2x](https://github.com/zed-industries/zed/assets/1894248/486b7a48-ea0c-44ce-b0c9-9f8f5d3ad42d)

3. Use the shell environment for starting the `solargraph` executable.
See my comment below.
4. Bumped the tree sitter version for Ruby to the latest available
version.

Additionally, I plan to tweak this extension a bit in the future but I
think we should do this bit by bit. Thanks!

Release Notes:

- Removed built-in support for Ruby, in favor of making it available as
an extension.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-10 11:53:11 -04:00
Conrad Irwin a01688cacc linux cli (#11585)
- [x] Build out cli on linux
- [x] Add support for --dev-server-token sent by the CLI
- [x] Package cli into the .tar.gz
- [x] Link the cli to ~/.local/bin in install.sh

Release Notes:

- linux: Add cli support for managing zed
2024-05-09 21:08:49 -06:00
fa827290d5 Streaming tools (#11629)
Stream characters in for tool calls to allow rendering partial input.


https://github.com/zed-industries/zed/assets/836375/0f023a4b-9c46-4449-ae69-8b6bcab41673

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-05-09 15:57:14 -07:00
张小白 81b578609a windows: Better dispatcher (#11485)
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:

1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.

However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.

Release Notes:

- N/A
2024-05-09 14:24:57 -07:00
Jason LeeandMarshall Bowers 41a44f451f Add zip extract support for Windows (#11156)
Release Notes:

- [x] Fixed install Node.js runtime and NPM lsp installation on Windows.
- [x] Update Node runtime command to execute on Windows with no window
popup.

Ref #9619, #9424

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-09 09:23:21 -04:00
d9a17f61b9 Introduce a new markdown crate (#11556)
This pull request introduces a new `markdown` crate which is capable of
parsing and rendering a Markdown source. One of the key additions is
that it enables text selection within a `Markdown` view. Eventually,
this will replace `RichText` but for now the goal is to use it in the
assistant revamped assistant in the spirit of making progress.

<img width="711" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b56c777b-e57c-42f9-95c1-3ada22f63a69">

Note that this pull request doesn't yet use the new markdown renderer in
`assistant2`. This is because we need to modify the assistant before
slotting in the new renderer and I wanted to merge this independently of
those changes.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Alp <akeles@umd.edu>
Co-authored-by: Zachiah Sawyer <zachiah@proton.me>
2024-05-09 11:03:33 +02:00
Dzmitry Malyshau e1cc37eac8 blade: Switch to linear color space (#11534)
Release Notes:

- N/A

## What

Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.

Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.

Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.

Closes #7684 
Closes #11462
@jansol please confirm if you can!

## Comparison

Screenshot of the Glazier theme before the change:

![glazier-old](https://github.com/zed-industries/zed/assets/107301/6a9552e1-0819-4a4e-8121-8d62ec012bf4)
Same theme after the change:

![glazier-new](https://github.com/zed-industries/zed/assets/107301/4e61c422-4a4b-4c4b-84a3-55680626d681)
2024-05-08 12:47:29 -07:00