3f5abf5084ddb7fe2b87e4c44fdfa1a6ec17cac6
83
Commits
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1aab982b0a |
workspace: Add configurable window title formatting (#54379)
## Summary
- Add `window_title_format` and `window_title_separator` settings for
customizing the window title
- Expose `${projectName}`, `${fileName}`, `${filePath}`,
`${relativePath}`, `${fileStem}`, `${remoteName}`, `${remoteHost}`,
`${appName}`, and `${separator}` as the native Zed window-title
variables
- Keep the collab `↗/↙` indicator hard-appended
- Translate VS Code `window.title` / `window.titleSeparator` aliases
into Zed's canonical variables during settings import, including
`${appName}` passthrough support and mapping VS Code's
`${activeEditorMedium}` onto Zed's `${relativePath}`
- Gate path-, remote-, and release-channel-derived lookups on whether
the active template references the corresponding variable, so the
default template avoids the extra work and still uses the existing
`last_window_title` cache to skip redundant platform updates
An alternative approach is at #49638. I went with `${variable}` names
over `$ZED_*`, canonical Zed variable names with VS Code aliases handled
at import time, kept `${separator}` as the only structural token, and
left `${dirty}` out of scope.
## Implementation reasoning and notes
### Variables considered but not included
- **collab/shared indicator variable**: kept hard-appended instead.
Folding it into the template would need whitespace/separator logic the
other variables don't need, and I'd rather not bake those semantics in
without a concrete need for it.
- **dirty variable**: The glyph choice and interaction with OS-level
edited indicators (like macOS's titlebar dot via `set_window_edited`)
felt like a separate design call I wasn't confident making here.
A separator-style config for each of collab/shared/dirty would solve the
above, but I didn't want to add too many additional settings initially.
### Performance
`update_window_title` is on a hot path, so two short-circuits apply:
- Path-, remote-, and release-channel-derived lookups (`absolute_path`,
relative-path string, `file_stem`, `remote_connection_options`,
`ReleaseChannel::try_global`) are gated on `template.contains(...)` via
`WindowTitleNeeds::from_template`, so the default template avoids the
extra work.
- The existing `last_window_title` cache still skips the platform call
when the rendered title is unchanged.
## Screenshots
Settings Editor entries for `window_title_format` and
`window_title_separator`:
<img width="774" height="324" alt="Settings Editor screenshot"
src="https://github.com/user-attachments/assets/b3378ec7-5649-4de3-9de6-164a42bce3fd"
/>
Customized Zed window titles in AltTab app switcher (remote, local,
empty):
<img width="774" height="324" alt="AltTab app switcher screenshot"
src="https://github.com/user-attachments/assets/a189945e-fc68-41b9-aab9-6dc04d5ef4ab"
/>
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #14534
Release Notes:
- Added configurable window title formatting with `window_title_format`
/ `window_title_separator`, including `${appName}` / `${remoteName}` /
`${remoteHost}` variables and VS Code `window.title` import support
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
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d4424eec68 |
which_key: Add a pending key binding indicator (#63343)
This PR makes Zed's one-second key binding delay visible. Say both ctrl-w and ctrl-w left have bindings. After you press ctrl-w, Zed waits to see whether left follows. The PR shows that wait in the status bar with a countdown. Hovering the indicator shows which bindings can still match. It also adds a setting to hide the indicator. It does not change how Zed resolves key bindings. <img height="100" alt="dyn-db84a840272e2f6250a3f527a59b1efd" src="https://github.com/user-attachments/assets/e42c6a6c-4677-499f-a1d3-835960ebb21a" /> <br/> <img height="100" alt="dyn-8012278d030b41bc8ebfae1540504eff" src="https://github.com/user-attachments/assets/250928d5-f913-40f0-9068-00ccb5cdf59f" /> <br/> <img height="100" alt="file-5e6ffa90944faa294e7870f471b4e65b" src="https://github.com/user-attachments/assets/c250e6eb-a269-4e2c-a5a0-0be9b5006f99" /> Release Notes: - Added a status bar countdown for pending multi-stroke key bindings. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
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bfad3a6108 |
docs: Document focus_follows_mouse (#63646)
Release Notes: - N/A |
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7e7087a589 |
Add on_new_window setting (#63522)
> [!NOTE] > This is a remake of #63335 as it's unlikely to be reopened just from my [mention](https://github.com/zed-industries/zed/pull/63335#issuecomment-5452544138). Apologies for the noise! # Objective Closes #59368, where users (including me) are asking for a way to show the Launchpad instead of an empty tab when opening a new window. As per advice from https://github.com/zed-industries/zed/issues/60720#issuecomment-4936162420, adding a separate setting from `restore_on_startup` is more ideal. `on_new_window` allows for two values: - `empty_tab` - `launchpad` (default) ## Testing Added a regression test which opens a new window with `on_new_window` set to `launchpad` and asserts that no item gets opened in the window's pane. I've verified it fails without the setting gate, and confirmed configuring this setting works manually (see Showcase). ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/bf339bd1-8c62-4243-ac9d-1045d1a14865 --- Release Notes: - Added `on_new_window` setting to configure the opening of new windows. |
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04fc4edf86 |
Improve visibility and wording around close panel on toggle setting (#63548)
# Objective - Improve documentation for `close_panel_on_toggle` setting. ## Solution - Previous docs were a bit ambiguous and since refactoring the setting name is not possible at the time, I improved the documentation. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Release Notes: - Added the`close_panel_on_toggle` setting to the settings UI and improved its documentation. |
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bb501d9221 |
outline_panel: Add setting to hide symbols in multi-buffer views (#63404)
Closes https://github.com/zed-industries/zed/issues/60242 # Objective When reviewing a branch diff — or project search results — the outline panel lists every affected excerpt and symbol beneath each file. On a diff touching more than a handful of files, this consumes so much vertical space that you cannot see the list of changed files at all, which is usually the thing you want the panel for. Existing settings don't cover this: - `expand_outlines_with_depth: 0` still renders excerpt rows and top-level symbol rows. - Collapsing a file row in the panel is coupled to folding that buffer in the editor, so it can't be used purely to tidy the panel. ## Solution A display-only mode that reduces multi-buffer views to just the directory/file tree. - New `outline_panel.multi_buffer_hide_symbols` setting (default `false`). When enabled, multi-buffer views render only directory, file and folded-directory rows — excerpt, symbol and search-match rows are hidden. - New `outline panel: toggle symbols` action, plus a button in the panel footer, which toggles an in-memory per-panel override of the setting (the same pattern as `editor: toggle inlay hints`). Changing the setting clears the override, so the setting wins. - Single-file views are exempt, and the footer button is not shown there — the panel contains only symbols in that case, so hiding them would leave it empty. - The filter is display-only: `collapsed_entries` and editor buffer folding are never touched. - Outline fetching is skipped while the mode is active, so large diffs don't pay for outlines that will not be rendered. Turning the mode off re-triggers fetching. This adds one new icon, `file_code_off`, used by the footer button when symbols are hidden. cc @zed-industries/design for review per the icon guidelines — it is `file_code` with the slash and outline gaps from `file_ignored`, keeping the parts of the chevrons that fall on the near side of the slash. ## Testing Three new tests in `crates/outline_panel/src/outline_panel.rs`: - `test_hide_symbols_in_multibuffer` — outline rows are present by default; only `Fs`/`FoldedDirs` entries remain once the mode is enabled via the setting (which also exercises the settings observer) and via the action; outline rows return when it is toggled off, confirming outlines are re-fetched; asserts `collapsed_entries` is unchanged at every step, covering the display-only guarantee. - `test_hide_symbols_exempts_singleton` — a single-file view still renders its outline with the setting enabled. - `test_hide_symbols_hides_search_matches` — project search match rows are hidden while files and directories still render, and return when toggled off. `cargo test -p outline_panel` (15 passing), `cargo test -p icons`, `cargo test -p settings_ui -p settings_content`, and `./script/clippy` on the touched crates are all green. Tested manually on macOS against a branch diff, project search results, and single-file buffers, checking both the setting and the action (from the panel footer button and from the command palette with focus outside the panel), and that expanding/collapsing directories and editor folding still behave as before. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase <!-- Screenshots go here: branch-diff before/after, footer button icon states, search before/after, single-file exemption --> | | Symbols shown (default) | Symbols hidden | | --- | --- | --- | | **Footer toggle** | <img src="https://github.com/user-attachments/assets/393f128d-1a7c-43a8-97b8-8176a07b45c7" width="260"> | <img src="https://github.com/user-attachments/assets/87c60dd4-d5b7-48f8-9255-226c4a94a586" width="260"> | | **Branch diff** | <img src="https://github.com/user-attachments/assets/79357325-7d7d-40f7-8067-4ae59a824f87" width="420"> | <img src="https://github.com/user-attachments/assets/8a3bbc7e-90d4-4638-9f1d-1ba3091eccfd" width="420"> | | **Project search** | <img src="https://github.com/user-attachments/assets/76e3cf18-d624-42f8-8801-f496bf54a552" width="420"> | <img src="https://github.com/user-attachments/assets/2a34e899-b9f4-465e-b571-75d3d54d00eb" width="420"> | Single-file views are unaffected — symbols still render, and the toggle is not offered: <img src="https://github.com/user-attachments/assets/76c47884-96db-4071-bcc1-931c4283e36f" width="640"> --- Release Notes: - Fixed too many outlines shown per excerpt in the outline panel. Added an `outline_panel.multi_buffer_hide_symbols` setting and an `outline panel: toggle symbols` action to show only files and directories in the outline panel for multi-buffer views. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
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951357a916 |
editor: Add language detection for untitled buffers (#61412)
# Objective Closes #4868. Reintroduce automatic language detection for user-created untitled buffers without allowing it to override language choices made by users or owning surfaces. More details: + https://github.com/zed-industries/zed/pull/61201 + https://github.com/zed-industries/zed/pull/61351 ## Solution VS Code distinguishes between inferred and explicitly selected languages, and only continues automatic detection in the former state. This change introduces a buffer-local opt-in flag with the same purpose. It defaults to disabled and is enabled only for user-created untitled buffers and restored untitled buffers that did not persist a language. Choosing a language through the language picker disables detection, while automatically detected languages remain eligible for later redetection. Buffers whose language is assigned by their owning surface, such as Channel Notes, never opt in. Rather than adding persisted state or changing the database schema, restoration reuses the existing optional serialized language. An opted-in buffer that remains Plain Text is serialized without a language and resumes detection after restoration. Once automatic detection has selected a language, that language is serialized normally and restoration leaves detection disabled, effectively treating it as an explicit selection. This also matches VS Code's effective default after restoration. Candidate selection adopts VS Code's confidence-group filtering. Results below the minimum confidence are discarded, and candidate groups are accepted only after a clear confidence gap. The detector then selects the first available Zed language without eagerly loading every candidate. I then added a separate switching rule: Zed keeps the current language unless another candidate has a clear confidence advantage, reducing language changes as model scores fluctuate during editing. Model inference runs off-thread on a bounded sample, and stale results are discarded. I also evaluated penalizing YAML and using stricter global switching thresholds, but neither reliably resolves the ambiguity between Markdown and YAML. In the reproduction from #61351, Betlang assigns YAML more than 80% confidence during editing and peaks around 90%. This is reasonable from the content alone: `#` denotes a YAML comment, while `-` denotes a sequence item. Adding ordinary prose or a fenced code block shifts the model strongly toward Markdown. A fixed penalty would overfit this example and risk suppressing legitimate YAML detection. Since known-language buffers do not opt in and manual language selection takes precedence, I consider this level of ambiguity acceptable and prefer not to introduce language-specific score tuning. Model inference itself is fast. As noted in #61201: > In release builds on Linux with an Intel Core i5-13600KF, the `betlang::detect` call alone typically completes within 3 ms when processing the maximum sampled input. The main concern is the work surrounding inference. Without debouncing, rapid typing creates a snapshot and launches a background detection task on every keystroke, while the detected language may change before the user has finished typing. This change therefore adds a 200 ms debounce delay, allowing detection to run and update the language only after the user pauses. ## Testing Automated coverage verifies that short inputs remain Plain Text, sufficient Rust content is detected as Rust, replacing it with Go content triggers redetection, and manually selecting Plain Text prevents subsequent automatic changes. Restoration coverage verifies that a stored language keeps detection disabled, while an empty language-less untitled buffer resumes detection. Beyond the automated tests, I manually tested automatic language detection while editing untitled buffers. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/103fc731-e12e-48d6-ae89-03978f1c9d74 --- Release Notes: - Added automatic language detection for untitled buffers. --------- Co-authored-by: Max Stevens <maxstevens2708@gmail.com> Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
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7472da6de7 |
Add folder_indicator setting to show chevron and folder icon together (#62393)
# Objective - Enable panels to show chevron and icon at the same time. - Closes #8661 ## Solution - Replaces `folder_icon` with a new `folder_indicator` which converts from a boolean to enum (`both`, `chevron`, `icon`) for the three display cases ## Testing - gpui and migration tests had been applied ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase ### project panel both | chevron | icon --- | --- | --- <img width="400" alt="both_project_panel" src="https://github.com/user-attachments/assets/4c21e1a1-a7a4-4471-b7de-fe867373ddbd" /> | <img width="400" alt="chevron_project_panel" src="https://github.com/user-attachments/assets/a626a82e-e5b7-470d-9d93-ed5787dc83d6" /> | <img width="400" alt="icon_project_panel" src="https://github.com/user-attachments/assets/20f9c55e-87c4-477a-b4c9-b070d6e5a1db" /> ### git panel both | chevron | icon --- | --- | --- <img width="400" alt="both_git_panel" src="https://github.com/user-attachments/assets/3dc166dd-9e63-4943-b803-df3f167876b6" /> | <img width="400" alt="chevron_git_panel" src="https://github.com/user-attachments/assets/8dfd2c10-3a68-439a-8019-4951b72e17d1" /> | <img width="400" alt="icon_git_panel" src="https://github.com/user-attachments/assets/d78a9938-91e7-4d39-a3c8-04647da67768" /> ### outline panel both | chevron | icon --- | --- | --- <img width="400" alt="both_outline_panel" src="https://github.com/user-attachments/assets/1b58c679-0bea-4600-a8ac-e800b0e8d24c" /> | <img width="400" alt="chevron_outline_panel" src="https://github.com/user-attachments/assets/0a9358e4-ec89-40d8-8d5e-a53b784ed30a" /> | <img width="400" alt="icon_outline_panel" src="https://github.com/user-attachments/assets/d8bf5199-5a8c-4de0-b516-00247e6531a5" /> --- Release Notes: - Added a `folder_indicator` setting that can show the disclosure chevron and folder icon at the same time in the project, outline, and git panels. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
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c684a6a537 |
Add LSP call hierarchy modal (#53239)
<img width="1128" height="953" alt="image" src="https://github.com/user-attachments/assets/b2017c0a-e25a-49d7-9342-d074014d085c" /> Closes #14203 Release Notes: - Initial Call Hierarchy support in Zed --------- Co-authored-by: Alexey Olshanskiy <gh@aohoy.dev> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
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28c7f0cd8e |
Enable project search on type by default (#62506)
Closes https://github.com/zed-industries/zed/issues/9318 Most of the diff is tests. Notable behavior changes during this mode, compared to current mode: * unsaved changes in multi buffer won't spawn any "save or not" pop-ups during typing — submitting the query still does it, as before. Unsaved files will stay so after being sorted out on typing: we cannot save them by default as file-less buffers need a save modal; Zed should already be able to persist and restore such changes on restart. * gutter may jump during search, if new excerpts with large line numbers appear during query input — yet it would not shrink back to avoid excessive flickering and rewraps Release Notes: - Enabled project search on type by default (use `{ "search": { "search_on_type": false } }` to restore the previous behavior) |
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7c4fdc0321 |
Add configurable inline completion debounce timeout (#61568)
# Objective Add configurable inline completion debounce timeout Fixes/implements #23159 ## Solution I initially wanted to make a global setting for this, but it would conflict with hardcoded debounces in codestral (150ms) and copilot (75ms) which I assume are there for a reason. So I ended up using the same mechanism used for the hardcoded debounce in Codestral (`DEBOUNCE_TIMEOUT`) and Copilot (`COPILOT_DEBOUNCE_TIMEOUT`) and made it accessible and configurable for all providers. Also fixed a bug with `DelayMs` `Display` trait adding "ms" into the input field which then fails to parse something like "150ms" as a `u64` by implementing `FromStr` which strips the "ms" suffix if present. So now both "1000" and "1000ms" are parsed correctly and apply. If the parsing fix is not relevant enough I can open a separate issue + PR for that (and the inconsistent use and therefore display of `Option<u64>` vs `Option<DelayMs>` in other ms input fields). ## Testing #### Did you test these changes? If so, how? Added a separate test which passes `test_refresh_prediction_from_buffer_honors_debounce_duration` Manually tested with openapi compatible prediction All other tests in affected crates pass (`cargo test -p settings_content -p settings_ui -p editor -p edit_prediction -p language `) #### How can other people (reviewers) test your changes? Is there anything specific they need to know? Open provider settings and adjust debounce, then see how long it takes for a prediction to render. #### If relevant, what platforms did you test these changes on, and are there any important ones you can't test? Tested on Fedora 43 KDE, but it shouldn't matter as none of the affected code is platform specific. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/14efa628-765e-4c2a-ac44-01aaa3657097 --- Release Notes: - Added configurable inline completion debounce timeout, fixes #23159 --------- Co-authored-by: Ben Kunkle <ben@zed.dev> |
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ebd0e0b3a0 |
Fix the git_gutter_width setting (#62704)
# Objective - Fixes #62645 ## Solution Since the default value isnt constant.It now has two options 1) Default 2) custom where user inputs a value. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable ## Showcase <img width="798" height="361" alt="Screenshot 2026-08-16 at 4 29 54 PM" src="https://github.com/user-attachments/assets/0af302f6-4733-4a23-9e93-1f9d98dd772f" /> <img width="798" height="92" alt="Screenshot 2026-08-16 at 4 30 13 PM" src="https://github.com/user-attachments/assets/2c87c2a3-2947-45c7-8495-f6a0b36dd793" /> Release Notes: - Added git_gutter_width setting to the Settings UI with default (font-size-scaled) and custom (fixed pixel width) options --------- Co-authored-by: Abdul Rafey Ahmed <abdul.r@hyperverge.co> Co-authored-by: MrSubidubi <finn@zed.dev> |
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ef973c67c0 |
Add support for the "..." entry in file_scan_exclusions (#62769)
## Objective `file_scan_exclusions` replaces the defaults instead of adding to them, so excluding one extra directory means restating all eleven default globs and never picking up defaults added in later Zed releases. ## Solution `file_scan_exclusions` now accepts the `"..."` entry, which expands to the value it overrides, so `["**/node_modules", "..."]` adds to the inherited globs instead of replacing them. Entries listed by name keep their position, and leaving `"..."` out still replaces the list outright, so existing settings behave exactly as they do today. ## Testing - Four unit tests in `crates/settings_content/src/project.rs` cover splicing versus replacing, accumulation across successive layers, and edge cases: a repeated `"..."`, an empty list clearing the value, and a bare `["..."]` leaving it unchanged. - To check by hand: set `"file_scan_exclusions": ["**/node_modules", "..."]` in user settings and confirm `node_modules` disappears from the project panel and file finder while `.git` and `.DS_Store` stay excluded. Remove `"..."` and confirm only `node_modules` is excluded. Repeat in a project's `.zed/settings.json` to confirm it splices the resolved user settings rather than the defaults. - Tested on macOS. This is platform-independent settings-merge logic with no OS-specific code paths, so I did not test Linux or Windows. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Added support for the `"..."` entry in `file_scan_exclusions`. Custom exclusions can now extend the defaults instead of replacing them. |
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e8fcbd476d |
gpui_macos: Add simple fullscreen mode that covers the notch (#60020)
Closes #60013 # Objective Right now Zed can go full screen but it does not allow you to fix the hole screen, by that I mean that Zed can go behind the notch so you don't have extra useless room left. ## Solution You can now use the `fullscreen_mode` = `simple` setting to use the new simple full screen feature, that lives besides the normal full screen feature. But allows you to have an option to go 100% full screen without losing any useless space on your macbook screen. **Note** this is mostly usefull when you have a macbook that has a notch whitch is kinda in the way of your work flow. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase **Before** <img width="5712" height="4284" alt="IMG_0339" src="https://github.com/user-attachments/assets/9f908ffd-7cef-4999-a454-c80f72c40dc8" /> **After** (Note now Zed is behind your notch when using the simple full screen feature) <img width="5712" height="4284" alt="IMG_0360" src="https://github.com/user-attachments/assets/5917ed4d-2a64-4464-a794-bc46fd034521" /> --- Release Notes: - Added support for simple fullscreen mode using the `fullscreen_mode` setting, set it to `simple` to try it out. |
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f5a912e5f3 |
docs: Fix some links (#62758)
This PR fixes some links in the docs to use relative links instead of pointing to `docs.zed.dev` (which isn't where the docs actually live). Release Notes: - N/A |
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851bf3d499 |
Make file scanner less eager in non-git-tracked directory trees (#62583)
Fixes https://github.com/zed-industries/zed/issues/35780 Collab schema migration PR: https://github.com/zed-industries/cloud/pull/3422 The corresponding database schema migration has been created in the Cloud repo and applied to the production database. Before, Zed scanned each and every entry in the tree down from the directory it was opened in, except gitignored files and scan exclusions. The approach is unchanged, if Zed detects it was open inside a git repository: e.g. the directory open in Zed contains `.git` directory. For the rest of the projects, 2 optimizations are made: * Limit the depth of file scan traversal. Now, `file_scan_depth` (default `5`) restricts Zed from traversing any directory that has same number or more segments in its file path. Such directories behave similar to gitignored directories: their contents is not available in file finder, project search and project panel, but can be lazily traversed when the directory is expanded (e.g. project panel expands it or a nested file is open by path via terminal, etc.) To indicate that to the users, a status entry is shown firs time the limitation is hit in the project: <img width="858" height="133" alt="image" src="https://github.com/user-attachments/assets/7da6cfbb-98b4-4cc3-bf2a-8902a9597a15" /> * During the scan, any git repositories that are not direct children of the directory open in Zed (depth >= 2), are traversed and indexed normally, but their git metadata is never fetched eagerly. Only when Zed opens a buffer from that repo the git metadata is fetched and applied. All that combined now uses a way more moderate amount of CPU and RAM when opening `~`: <img width="1717" height="368" alt="Screenshot 2026-08-13 at 17 43 53" src="https://github.com/user-attachments/assets/ec83e2a9-f7cc-452b-8eb7-af158284ca4e" /> File scan inclusions and exclusions are considered still for such projects. Set `file_scan_depth` to `0` to enable old behavior. The setting is supported in the project settings, so custom values can be set based on the project's structure. --- Release Notes: - Fixed Zed using a lot of memory and CPU in large, non-git-tracked, directory trees |
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72629333e7 |
Add starts_open setting to terminal panel (#54373)
## Summary - Add `terminal.starts_open` setting so the terminal panel can open automatically in new workspaces, like project and git panels already can - Expose the setting through terminal settings docs, default settings, Settings Editor metadata, and the terminal panel implementation - I also added a matching settings page item for the existing `git_panel.start_open` setting Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behaviour - I decided not to add tests as the behaviour seems covered by the existing settings tests, and similar areas don't seem to have their own explicit tests. - [x] Performance impact has been considered and is acceptable Related to #51542 (issue mentions possibly adding for all panels, closed with implementation for `git_panel`) Release Notes: - Added `terminal.starts_open` to control whether the terminal panel opens automatically in new workspaces |
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3b56897a51 |
editor: Add configurable git gutter width setting (#61304)
## Summary
Adds a `gutter.git_gutter_width` setting that lets users pin the width,
in pixels, of the git diff hunk indicators in the editor gutter.
Previously the width was always derived from the buffer font size
(`floor(0.275 * line_height)`), which can render too thin or too thick
depending on font family and display pixel density. This adds an
optional override:
```json
{
"gutter": {
"git_gutter_width": 6
}
}
```
When the setting is unset (`null`, the default), the width continues to
scale with the buffer font size, so existing behavior is unchanged.
## Motivation
Requested in [discussion
#27799](https://github.com/zed-industries/zed/discussions/27799). Beyond
the width itself, participants noted the git hunk hit target is
extremely narrow and hard to click. Because the hunk hitbox reuses the
painted strip bounds, setting a wider `git_gutter_width` also widens the
clickable area, addressing that complaint with the same setting.
## Changes
- `settings_content`: new `git_gutter_width: Option<f32>` on
`GutterContent`.
- `editor`: mirror field on the resolved `Gutter`; `gutter_strip_width`
now consults the setting, and the value flows through `diff_hunk_bounds`
(including the deleted-hunk marker) and the gutter layout anchors for
line numbers, folds, and expand toggles.
- `settings` (VS Code import): pass through the new field.
- Docs + `default.json`: document the new setting.
## Notes
- `Eq` was dropped from `GutterContent`/`Gutter` because `f32` is not
`Eq`; this matches the existing `EditorSettingsContent` convention for
float-bearing settings.
Release Notes:
- Added a `gutter.git_gutter_width` setting to configure the width of
git diff indicators in the editor gutter
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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0500fd9ee9 |
git: Add diff_base setting for showing changes since the default branch (#61501)
# Objective Let git indicators — the editor gutter, file colors, and `git::Diff` — show all changes on the current branch relative to its merge base with the default branch, instead of only uncommitted changes. Supersedes #60398; thanks to @samuelcolvin for the original implementation and motivation. Closes FR-135 ## Solution - New `git.diff_base` setting (`"head"` | `"default_branch"`), applied live and toggleable per session from the editor controls menu ("Diff Against Default Branch"). - Statuses come from a real merge-base-to-worktree tree diff (`git diff --merge-base`), so local edits that revert branch changes correctly show as unchanged. - `GitStore` shares one `DiffBufferList` per repository with the Branch Diff view; `repo_snapshots` and `project_path_git_status` keep returning index/worktree truth, while display surfaces use separate `display_*` APIs. - `BufferDiff` now records what its base is (`DiffBaseKind`); hunks whose base isn't HEAD are read-only in the gutter — stage/restore buttons and keybindings are inert, so committed work can't be silently rewritten. - `git::Diff` follows the setting; new `git::DiffHead` always opens the HEAD diff; `git::BranchDiff` is renamed `git::DiffBranch` (deprecated alias kept). Tradeoffs / known limitations: - Hunk-level staging is unavailable while in `default_branch` mode (whole-file staging via the git panel still works). Staging just the uncommitted sub-ranges of a branch hunk is a follow-up. - Remote hosts running an older server ignore the new `GetTreeDiff.includes_worktree` proto field and degrade to committed-changes-only branch diffs. - Repositories with no resolvable default branch fall back to HEAD-relative behavior; a failed first resolution retries on the next branch-list change. ## Testing - Real-git-repo tests for the merge-base-to-worktree diff's edge cases: files recreated after index deletion, committed deletions recreated on disk, and symlinks. - GPUI tests for status semantics (a branch change reverted on disk shows clean), `git::Diff` routing, live setting changes, and read-only hunk enforcement (restore/stage leave buffer and index untouched). ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Git: Added a `git.diff_base` setting (`"head"` or `"default_branch"`) that makes the editor gutter, file colors, and diff view show all changes on the current branch since its merge base with the default branch, instead of only uncommitted changes. --------- Co-authored-by: Ben Kunkle <ben@zed.dev> |
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0d5c0d8e49 |
docs: Document the --existing CLI option (#61979)
# Objective Fixes #61730. Document the `-e`, `--existing` CLI option, which was missing from the CLI reference. ## Solution - Added documentation for the `-e`, `--existing` CLI option. - Added a usage example. - Updated the default behavior note to include `-e`. ## Testing - Built the documentation locally using `mdbook`. - Verified that the new section renders correctly in the CLI Reference page. - Confirmed the example and updated default behavior note appear as expected. ## Self-Review Checklist - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards (Not applicable) - [ ] Tests cover the new/changed behavior (Documentation change only) - [x] Performance impact has been considered and is acceptable ## Showcase The CLI Reference now includes documentation for the `-e`, `--existing` option. <details> <summary>Documentation Preview</summary> <img width="935" height="539" alt="Screenshot 2026-07-31 151714" src="https://github.com/user-attachments/assets/c2e4ad05-a961-4fe1-8c22-5e3a474e96ca" /> </details> --- Release Notes: - Improved CLI documentation by adding the missing `--existing` option. |
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5b7184742e |
docs: Fix mismatch of default dock position setting in project panel (#61971)
# Objective Fixes #56277, the document-source mismatch of the default dock position setting in project panel. I also have found that the visual customization guide has the same issue, so this PR fixes it too. ## Solution I have updated the corresponding markdown files. ## Testing I have tested the updated documents by rendering them in my local. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A |
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6576bd2c83 |
docs: Add missing font fallback documentation (#55779)
Adds missing documentation about font fallbacks on `appearance.md` and `all-settings.md` `all-settings.md` only lacked terminal font fallback documentation so that's the only thing I added there. Self-Review Checklist: - [X] I've reviewed my own diff for quality, security, and reliability - [it's a doc update] Unsafe blocks (if any) have justifying comments - [there is no ui] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [it's a doc update] Tests cover the new/changed behavior - [i really hope that my extra bytes on documentation cause no performance impacts] Performance impact has been considered and is acceptable Release Notes: - N/A |
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721c5bf42f |
docs: Clarify window_decorations currently only works on Linux (#61883)
Also add the setting to our docs at https://zed.dev/docs -- it’s currently missing. Updated a stale comment as well -- window decorations were [always supported on X11](https://github.com/zed-industries/zed/pull/13611)? Closes #61788. --- Release Notes: - N/A |
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f18ea2c94c |
Split VSCode and Zed keymap files (#61532)
Currently, Zed's "VSCode" keymap has certain discrepancies that are not changed for compatibility reasons, e.g. opening inline assistant is different in each editor. To simplify the transition, extract VSCode bindings its own keymap so in the future it's simpler to accept changes to each keymap separately. Caveat: people who had ever changed the keymap, will have VSCode keymap in their settings which will change their bindings slightly after this commit is released. I had to introduce more logic to `null` handling as had to somehow disable `ctrl-enter` on mac from spawning the inline assistant block for VSCode keymap (it's cmd-i there). Release Notes: - Split VSCode and Zed keymap files |
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1db5b3ae06 |
project: Prevent empty external formatter output from clearing buffers (#61276)
## Context Zed runs external formatters as stdin/stdout filters: it writes the current buffer to stdin and replaces the buffer with the formatter's stdout. Commands such as `cargo fmt` instead rewrite files on disk and exit successfully without producing stdout, causing Zed to interpret the empty output as the formatted contents and clear a non-empty buffer. The fix treats empty stdout from a successful external formatter as no output when the original buffer is non-empty. Zed leaves the buffer unchanged and displays a notification explaining that the formatter did not return formatted contents. The formatter documentation now clarifies the stdin/stdout contract and recommends using the Rust language server or invoking `rustfmt` directly. Closes #56344 Behavior before the fix : [Screencast from 2026-07-19 02-58-29.webm](https://github.com/user-attachments/assets/61fc5bf9-4420-43f1-94a3-394bbbc4f2a0) Behavior after the fix : [Screencast from 2026-07-19 02-55-35.webm](https://github.com/user-attachments/assets/21062065-6b95-4cd4-8200-506f5681d98e) ## How to Review **crates/project/src/lsp_store.rs** Start with `format_via_external_command`, which now checks whether a successful formatter returned empty stdout while the input buffer was non-empty. In that case, it returns `None` before constructing a diff, preventing the buffer contents from being replaced with an empty string. Then review the external formatter branch in `apply_formatter`: when it receives `None`, it skips extending the formatting transaction, logs the condition, and emits an `LspStoreEvent::Notification` explaining why the buffer was left unchanged. **crates/editor/src/editor_tests.rs** Adds a GPUI regression test that configures an external command to consume stdin and return no stdout. It uses platform-specific commands for Windows and Unix, invokes manual formatting on a non-empty Rust buffer, and verifies that the buffer remains unchanged, the operation is not recorded as a formatter failure, and a notification is emitted. **docs/src/reference/all-settings.md** Extends the external formatter documentation to state that formatters must return the formatted buffer through stdout. It calls out file-rewriting tools such as `cargo fmt` as incompatible and recommends using the Rust language server or `rustfmt --emit stdout`. ## Self-Review Checklist - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the UI/UX checklist - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Fixed external formatters that produce no output clearing non-empty buffers |
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df5d437085 |
Disable LSP for files with very long lines (#61447)
Release Notes: - Fixed ui stutters when opening large single line files like minified javascript due to running LSP requests against them |
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8ef6930d97 |
title_bar: Add show_worktree_name setting (#61137)
Adds a title_bar.show_worktree_name setting (default: true) that hides the worktree picker button in the title bar, mirroring how show_branch_name gates the branch picker. The "/" separator only renders when both buttons are visible, and the container is omitted entirely when both are hidden. The setting is hide-only: it deliberately does not join the render_project_items gate, so configurations with show_branch_name and show_project_items both disabled keep hiding the whole group as before. Requested in discussion [zed-industries/zed#54902](https://github.com/zed-industries/zed/discussions/54902). # Objective The worktree name is always present in the title bar even when unused. Unlike the branch name it has no dedicated option to disable it. Requested in discussion [zed-industries/zed#54902](https://github.com/zed-industries/zed/discussions/54902). ## Solution Adds a `title_bar.show_worktree_name` setting (default: true) that hides the worktree picker button in the title bar, mirroring how show_branch_name gates the branch picker. The "/" separator only renders when both buttons are visible, and the container is omitted entirely when both are hidden. The setting is hide-only: it deliberately does not join the render_project_items gate, so configurations with show_branch_name and show_project_items both disabled keep hiding the whole group as before. ## Testing I tested the setting added by running the application by adding, removing and toggling the `title_bar.show_worktree_name` setting in the `settings.json` ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable ## Showcase <img width="1496" height="982" alt="title_bar.show_worktree_name = false" src="https://github.com/user-attachments/assets/b2c502de-a8d8-4409-ba04-5ab807c77a8e" /> <img width="1496" height="982" alt="title_bar.show_worktree_name = true" src="https://github.com/user-attachments/assets/6cea7eb5-0e88-454c-9c97-3b4ad62aed51" /> --- Release Notes: - title_bar: Added title_bar.show_worktree_name (default: true) to hide worktree picker button Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2adb49ea16 |
Disable all spinners in Zed (#60614)
Closes https://github.com/zed-industries/zed/pull/48577 Part of https://github.com/zed-industries/zed/issues/8043 See https://zed-industries.slack.com/archives/C07NUKHLVUZ/p1783335475957139 for context. Release Notes: - Allow to reduce animations with `"reduce_motion": "on"` settings |
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2eeb3e9f47 |
Add support for format_on_save only changed lines (#49964)
## Summary Introduces `format_on_save` variants that format only modified lines, limiting formatting to lines changed since the last commit. This prevents massive diffs when editing legacy codebases. Aligns with VS Code's `editor.formatOnSaveMode` naming: - `"modifications"` — formats only git-diffed lines. Requires source control; skips formatting if no diff is available. - `"modifications_if_available"` — formats only git-diffed lines, falling back to full-file formatting for untracked files, when source control is unavailable, or when the LSP does not support range formatting. Also supports importing equivalent VS Code settings (`formatOnSaveMode`). This PR uses the range-based whitespace/newline infrastructure from the dependency PR above. ## Changes <details> <summary><b>New settings, modified ranges computation, VS Code import</b></summary> ### New settings (`language.rs`, `default.json`, `all-settings.md`) Two new `FormatOnSave` variants: `Modifications` and `ModificationsIfAvailable`. ### Modified ranges computation (`items.rs`) - `compute_format_decision()` — reads `format_on_save` setting across all buffers, determines whether to use ranged formatting (`Ranges`), full formatting (`Full`), or skip (`Skip`). - `compute_modified_ranges()` — extracts modified line ranges from git diff hunks via `BufferDiffSnapshot`. - `is_empty_range()` — helper to detect deletion-only hunks that produce no formatable content. The `save()` method calls `compute_format_decision()` and dispatches accordingly. ### Modifications mode in `lsp_store.rs` - Adds `FormatOnSave::Modifications | FormatOnSave::ModificationsIfAvailable` to the formatter selection match arm. - `ModificationsIfAvailable` falls back to full-file formatting when ranged formatting produces no results. ### VS Code settings import (`vscode_import.rs`, `settings_store.rs`) Imports `editor.formatOnSaveMode` mapping: - `"modifications"` → `FormatOnSave::Modifications` - `"modificationsIfAvailable"` → `FormatOnSave::ModificationsIfAvailable` - `"file"` → `FormatOnSave::On` </details> ## Tests - `test_modifications_format_on_save` — basic modifications mode formatting with dirty buffer - `test_modifications_format_no_changes` — clean buffer triggers no formatting - `test_modifications_format_lsp_no_range_support` — LSP without range formatting skips entirely for `Modifications` - `test_modifications_format_lsp_returns_empty_edits` — empty edits handled gracefully - `test_modifications_format_multiple_hunks` — two non-adjacent edits produce two separate range formatting requests --- Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #16509 Depends on #53942 Release Notes: - Added `modifications` and `modifications_if_available` options to `format_on_save`, which format only git-changed lines instead of the entire file - When using modifications mode, `remove_trailing_whitespace_on_save` and `ensure_final_newline_on_save` are also scoped to changed lines, preventing unwanted diff jitter in legacy codebases - Added support for importing VS Code's `editor.formatOnSaveMode` setting --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
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b98c695f55 |
terminal: Open links with Cmd/Ctrl-click when mouse mode is enabled (#60067)
This fixes #56956. The terminal link-open gesture was split between `mouse_down` and `mouse_up`, but both halves only ran in the non-mouse-reporting path. When a foreground app enabled terminal mouse reporting, a secondary click on a URL or file path was forwarded to the PTY instead of opening the link. This changes secondary-click link handling so it checks for a hyperlink before mouse reporting on press, and completes the matching hyperlink open before mouse reporting on release. The event is only consumed when the click actually lands on the same link, so normal clicks in mouse-reporting TUIs continue to be forwarded as before. Validation: - `CARGO_BUILD_JOBS=1 cargo test -j1 -p terminal test_hyperlink_ctrl_click_same_position_in_mouse_mode` - `CARGO_BUILD_JOBS=1 cargo check -j1 -p terminal` Release Notes: - Improved terminal links: Cmd/Ctrl-click now opens links even when the application has mouse reporting enabled (e.g. vim, opencode, claude). Disable `terminal.open_links_in_mouse_mode` to forward these clicks to the application instead. --------- Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com> |
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b099024705 |
Fix typos and grammatical mistakes in docs (#59495)
# Objective - Describe the objective or issue this PR addresses. -> ** Typo and grammar fixes!** ## Solution ## Testing ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase --- Release Notes: - N/A |
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0acb09e5a3 |
git: Allow showing inline blame in the status bar (#59696)
# Add status bar location for inline git blame ## Objective - Closes #12133 by implementing the VS Code-like behavior for status bar git blame ## Solution Adds a VS Code–style option to render the current-line git blame in the status bar instead of inline at the cursor. Whats new - A new location setting: Under the inline_blame configuration, you can now choose between two options: - `inline` (Default) — Keeps things exactly as they are, showing the blame details at the end of your current line. - `status_bar` — Moves the blame info down to the bottom status bar. - The Status Bar Item: When you choose the status bar option, a clean new button appears at the bottom left of your window. It features a Git icon, the author's name, how long ago the change was made, and the commit summary - Behaves as it does before, but displayed at a different location - Clicking the status bar item will instantly open up the full Git commit details like at vscode - Settings UI: - The "Location" control is now a `DynamicItem` nested under "Enabled", so it only appears when inline blame is enabled. - Registers a dropdown renderer for `InlineBlameLocation`. - Updates `all-settings.md` and `visual-customization.md` for the new option. ## Testing - Manually tested both modes by toggling `git.inline_blame.location` between `inline` and `status_bar`: - `inline` keeps the existing behavior unchanged. - `status_bar` shows the blame for the focused line in the status bar, hides the inline blame, updates on cursor movement, clears when no editor is focused, and opens the blame commit on click. - Verified the settings UI shows the "Location" dropdown only when inline blame is enabled. - Tested with `show_commit_summary` toggled when location is `status_bar` (for inline location, nothing is changed) Areas that could use more testing: - Remote (collab) editors ? Reviewers can test by setting the following in `settings.json` and moving the cursor across blamed lines: ```json { "git": { "inline_blame": { "enabled": true, "location": "status_bar" } } } ``` ## Showcase <details> <summary>Click to view showcase</summary> ### Video https://github.com/user-attachments/assets/6d9f490d-7bf3-473c-9562-8351546dfaf9 ### Screenshots <img width="894" height="749" alt="image" src="https://github.com/user-attachments/assets/c6a49008-899d-4a0c-9098-1ffb9e28252b" /> </details> Release Notes: - Added a `git.inline_blame.location` setting to render current-line git blame in the status bar instead of inline. |
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5744486bff |
Add shell completions for CLI (#57440)
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] ~~Unsafe blocks (if any) have justifying comments~~ - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [ ] ~~Performance impact has been considered and is acceptable~~ Release Notes: - Added shell completions generation for CLI with `zed --completions <SHELL>` Co-authored-by: silvanshade <silvanshade@users.noreply.github.com> Co-authored-by: Yara 🏳️⚧️ <git@yara.blue> |
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fdfc80ca83 |
git_panel: Add better view options (#59043)
Self-Review Checklist: - [x] I have reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Summary This updates the Git Panel view controls so the panel can independently model: - whether entries are shown as a list or tree - whether flat entries are sorted by path or name - whether entries are grouped by status or shown as one combined set It also keeps the Project Diff order consistent with the Git Panel, including tree ordering, status grouping, and flat name/path sorting. ## Why This Is Useful The previous sort_by_path boolean overloaded two separate ideas: sorting and grouping. That made it hard to represent the view users actually wanted, especially a single tree where tracked and untracked files are not split into separate sections. This change replaces that boolean with explicit enum settings: - git_panel.sort_by: path or name - git_panel.group_by: none or status That keeps the settings mutually exclusive, easier to extend, and closer to the UI model. ## Implementation Notes - Adds a dedicated Git Panel View Options menu using the sliders icon. - Moves view, sort, and group controls out of the overflow actions menu. - Disables sort options in tree view because tree order is folder-first rather than pure path/name sorting. - Removes the Tracked heading when grouping is disabled. - Keeps Git Panel tree expansion state when switching view options. - Recomputes Project Diff sort prefixes from tree_view, sort_by, and group_by so diff cards follow the same top-to-bottom order as the Git Panel. - Preserves Project Diff open/closed file state across view option changes by carrying fold state by repo path instead of by synthetic sort key. - Updates settings UI renderers and docs for the new enum settings. ## Testing - [x] cargo fmt --package git_ui --package settings_ui - [x] cargo check -p git_ui - [x] Verified settings UI enum dropdown rendering for Git Panel sort/group settings Closes https://github.com/zed-industries/zed/issues/53555 Closes https://github.com/zed-industries/zed/issues/56039 Closes https://github.com/zed-industries/zed/issues/45438 Release Notes: - Improved Git Panel view options and Project Diff ordering. --------- Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
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2d4ca03c24 |
docs: Fix incorrect default values (#59578)
# Objective The settings reference documents three default values that no longer match the shipped defaults in [`assets/settings/default.json`](https://github.com/zed-industries/zed/blob/main/assets/settings/default.json): - `line_indicator_format`: docs said `"short"`, actual default is `"long"` ([`default.json:2643`](https://github.com/zed-industries/zed/blob/main/assets/settings/default.json#L2643); the `LineIndicatorFormat` enum marks `Long` as `#[default]` in [`crates/settings_content/src/settings_content.rs#L1094`](https://github.com/zed-industries/zed/blob/main/crates/settings_content/src/settings_content.rs#L1094)). - `pane_split_direction_horizontal`: docs said `"up"`, actual default is `"down"` ([`default.json:90`](https://github.com/zed-industries/zed/blob/main/assets/settings/default.json#L90)). - `pane_split_direction_vertical`: docs said `"left"`, actual default is `"right"` ([`default.json:92`](https://github.com/zed-industries/zed/blob/main/assets/settings/default.json#L92)). The pane split defaults were changed in #36101 ("Change default pane split directions"), which updated `default.json` but not the docs. ## Solution Update the three `- Default:` values in `docs/src/reference/all-settings.md` to match `assets/settings/default.json`. The runtime honors these `default.json` values (e.g. [`crates/workspace/src/workspace_settings.rs`](https://github.com/zed-industries/zed/blob/main/crates/workspace/src/workspace_settings.rs#L98) `.unwrap()`s the pane split options supplied by `default.json`). ## Testing - `cd docs && npx prettier --check src/reference/all-settings.md` passes. - Verified each documented default now matches `assets/settings/default.json`. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A |
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c404c02d15 |
Document auto_update_extensions setting (#58954)
Originally added in https://github.com/zed-industries/zed/pull/46130 but accidentally dropped in https://github.com/zed-industries/zed/pull/45276. Bring it back, as we’ve actually had users ask about this previously and [recently](https://zed-industries.slack.com/archives/C0AJ37231HS/p1779466189363979), as well. Self-Review Checklist: - [ ] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Release Notes: - N/A --------- Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com> |
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3d700c5042 |
Restructure AI docs (#57614)
## Summary - Restructures the AI docs around quick routing, agent paths, provider access, and company-specific entry points. - Moves account-owned AI billing/model pages into Account & Billing while preserving legacy AI redirects. - Adds focused pages for Zed Agent, external agents, terminal threads, agent profiles, skills, instructions, API access, subscriptions, gateways, and local models. - Updates related links across Git, authentication, business, migration, and settings reference docs. ## Validation - `pnpm dlx prettier@3.5.0 . --write` - `pnpm dlx prettier@3.5.0 . --check` - `git diff --check -- docs/src` - Changed-doc local markdown link sanity check - `mdbook build docs` was attempted; it is currently blocked by an unrelated existing `docs/src/vim.md:542` action schema error for `vim::HelixJumpToWord`. ## Follow-up - Create a ticket to align Zed's in-app AI configuration surfaces with this documentation model, including Agent Settings, Configure buttons, Tools, Profiles, MCP, Skills/Instructions, and plain settings. ## Suggested .rules additions N/A Release Notes: - N/A |
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f00bcae75e |
Symlink scan option (#53646)
Adds option to always search/scan symlinks for more thorough coverage of #41887 issue This is a significant rewrite and more thoroughly reviewed and tested version of the old PR here: https://github.com/zed-industries/zed/pull/46344 The "never" option was removed from the old PR, since "expanded" is now the default. Perhaps "never" can be added as an option later if there's demand for it. Adding that option may resolve #48890 for instance. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable (significant impact with "always" option, but "expanded" is default) Release Notes: - Add option choose between including expanded symlinks or include all symlinks in project search (#41887) --------- Co-authored-by: Eric Holk <eric@zed.dev> |
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a2da6d971f |
Fix grammatical errors throughout the documentation (#58183)
Fixes a batch of grammatical mistakes found across the `docs/` folder: typos/misspellings, subject-verb agreement errors, missing and duplicated words, article errors (`a`/`an`), wrong word forms, and punctuation issues (doubled periods, unclosed parentheses). Scope is limited to prose in `docs/src/**`; no behavior, settings, or code changes. 33 files updated, 49 lines changed. Representative fixes: - `globs.md`: "features varies" -> "features"; "platforms libc" -> "platform's libc". - `installation.md`: "the follow macOS releases" -> "the following macOS releases". - `key-bindings.md`: "command pallets" -> "command palette's". - `linux.md`: capitalization after a period; "able to the environment variable" -> "able to set the environment variable"; "These feature also requires" -> "This feature also requires". - `multibuffers.md`: "Window/Linux" -> "Windows/Linux"; added a missing closing parenthesis. - `reference/all-settings.md`: several agreement/article/missing-word fixes plus an unclosed parenthesis. - `languages/*`: "partent" -> "parent", "complimentary" -> "complementary", "setup" -> "set up", "is enabled" -> "are enabled", and similar. Release Notes: - N/A |
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b81ce2f276 |
diagnostics: Prefer activating diagnostic under cursor (#52957)
Update the behavior of both `editor: go to diagnostic` and `editor: go to previous diagnostic` in order to ensure that, if there's a diagnostic under the user's cursor that isn't active, it is first activated, with a subsequent call jumping to the next or previous diagnostic, respectively. These changes also update how diagnostic activation handles the situation when the global diagnostic renderer is not registered, as we used to not update the active diagnostic group in that situation. However, we now rely on it to determine whether the user's cursor is already in the active diagnostic, with some tests now failing, so we now default to an empty set of blocks for the active diagnostic group when no global renderer is registered. Release Notes: - Update both `editor: go to diagnostic` and `editor: go to previous diagnostic` to prefer activating the diagnostic under the cursor before jumping to the next or previous diagnostic, respectively --------- Co-authored-by: dino <dinojoaocosta@gmail.com> |
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8d4499341e |
Support LSP document links (#56011)
Closes https://github.com/zed-industries/zed/issues/33587 https://github.com/user-attachments/assets/bbaea8a9-402e-485b-800e-2f4486142956 Release Notes: - Supported LSP document links (enabled by default, use `"lsp_document_links": false` to turn it off) |
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b59220c431 |
Support SCP style SSH URLs (#56304)
Closes: - https://github.com/zed-industries/zed/discussions/56359 Self-Review Checklist: - [ YES ] I've reviewed my own diff for quality, security, and reliability - [ N/A ] Unsafe blocks (if any) have justifying comments - [ N/A ] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ YES ] Tests cover the new/changed behavior - [ YES ] Performance impact has been considered and is acceptable Open to feedback or alternate approaches. Could do `--ssh user@host:~code/proj` if preferred. Or really cowboy it: regex replace `s|:~|/~|` and `s|:/|/|`; re-attempt `Url::parse` CC: @ConradIrwin Release Notes: - Add support for SCP style SSH urls: `zed ssh://user@host:~/code/proj` |
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508b107537 |
docs: Add Windows & Projects concept page (#56402)
## Summary
- Adds a new concept page (`docs/src/windows-and-projects.md`)
explaining how Zed handles multiple projects in windows
- Fixes the VS Code migration guide which incorrectly stated "Zed does
not support multi-root workspaces"
- Adds cross-links from Getting Started, CLI Reference, and Parallel
Agents docs
## Context
With multi-workspace now universally enabled, the default behavior is:
- **File > Open** opens projects in the current window's sidebar (not a
new window)
- **Cmd+Enter** in Open Recent opens in a new window
- **CLI `-n` flag** forces a new window
The VS Code migration guide was telling users the opposite of reality.
This PR fixes that and provides a central concept page that other docs
can link to.
## Changes
| File | Change |
|------|--------|
| `windows-and-projects.md` | New concept page |
| `SUMMARY.md` | Add to Working with Code section |
| `getting-started.md` | Note about sidebar default + link |
| `migrate/vs-code.md` | Fix "no multi-root" claim → explain sidebar
model |
| `reference/cli.md` | Link to concept page from flags section |
| `ai/parallel-agents.md` | Cross-reference in Multiple Projects section
|
## Test plan
- [ ] Verify page renders correctly on docs site
- [ ] Check all internal links resolve
- [ ] Confirm `{#kb projects::OpenRecent}` renders the correct
keybinding
Release Notes:
- N/A
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4813348d69 |
docs: Update actions format (#54869)
Self-Review Checklist: - [ ] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Change the actions in docs to adopt the right format. Release Notes: - N/A |
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78d32a3566 |
docs: Add Windows command to grab extensions list (#55836)
Currently, there is no method provided to grab installed extensions on
Windows in Auto install extensions page.
```pwsh
Get-ChildItem "$env:LOCALAPPDATA\Zed\extensions\installed" -Name
```
will return extension list in a simple format that look like this:
<img width="646" height="135"
alt="{32ADE0F7-8EAF-4893-8E94-51DDFF6FF169}"
src="https://github.com/user-attachments/assets/5a020477-5fdf-42b0-8817-5b5372f21ff8"
/>
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
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ba6d258b0f |
Handle hiding cursor on keyboard input at GPUI level (#55664)
Instead of manually handing hiding the cursor on keyboard input at the editor level, GPUI will now take care of it. This makes it significantly easier to handle the edge cases, and allows delegating the cursor restoration to the platform itself in the macOS case. On Linux and Windows, we still have to restore the cursor on movement ourselves, but this now happens at the platform-specific level. Bugs fixed by this change: - No cursor when "Unsaved edits" prompt appears - Cursor disappears when clicking a panel button if it contains a search bar (e.g. collab panel) ### Setting rename The `hide_mouse` setting value `"on_typing_and_movement"` has been renamed to `"on_typing_and_action"` to better reflect what it actually does — it hides the cursor when a keystroke resolves to an action (e.g. cursor movement, deletion). Existing settings are migrated automatically. ### Tested platforms - [x] macOS - [x] Wayland - [x] X11 - [x] Windows - [x] Web Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Renamed the `hide_mouse` setting value `on_typing_and_movement` to `on_typing_and_action` to better describe its behavior (existing settings are auto-migrated) - Fixed a few situations where the mouse cursor would be incorrectly hidden |
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d32cf5a3e7 |
docs: Remove invalid preferred_line_length option value from soft_wrap (#55538)
This PR updates the documentation to remove the no longer valid `preferred_line_length` option value from `soft_wrap`. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A |
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c1f366763d |
editor: Add preserve scroll strategy for go to definition (#55036)
These changes attempt to expand on the work introduced by https://github.com/zed-industries/zed/pull/54778 by introducing a new `GoToDefinitionScrollStrategy::Preserve` variant that attempts to keep the cursor at the same vertical offset within the viewport when navigating to a definition. Most of the machinery for this was already in place. To support cases where the user's scroll position isn't snapped to an exact display row, for example, after scrolling with the mmouse, `Autoscroll::TopRelative` and `Autoscroll::BottomRelative` were updated from `usize` to `ScrollOffset`, allowing fractional offsets. When the cursor is offscreen at the moment the `editor: go to definition` action is invoked, `Preserve` falls back to `Autoscroll::center`, matching the existing default for `go_to_definition_scroll_strategy`. This avoids attempting to preserve an offset where the cursor isn't visible which would lead to the cursor being offscreen when jumping to the definition. Documentation has also been updated to reflect this new strategy value. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Relates to #52173 Release Notes: - Added a new `preserve` option to `go_to_definition_scroll_strategy` that keeps the cursor at the same vertical position within the viewport when navigating to a definition |
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a21366ea30 |
Reveal all go to definitions in the center by default (#54778)
Allows to reconfigure behavior, including the previous one, `top` Closes https://github.com/zed-industries/zed/issues/52173 Release Notes: - Reworked go to definition to open its target in the center of the editor. Can be reconfigured with `go_to_definition_scroll_strategy`. |
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1bf35a3655 |
Disable miniprofiler by default (#54645)
Needs https://github.com/zed-industries/zed/pull/54635 for the profile overrides added into default settings json to work. Part of https://github.com/zed-industries/zed/issues/48968 Another part of the fix related seems to be https://github.com/zed-industries/zed/pull/45669 ? Using the steps from the issue and profiling on macOs had shown that Zed has 2 memory "leaks" in play when a certain file is being rewritten a lot of times. * First, the thread profiler registers a lot of tasks' data and fills its buffer to the limit: <img width="3456" height="2158" alt="image" src="https://github.com/user-attachments/assets/f183312d-4389-4072-8915-d54e60419b08" /> * Second, if the buffer gets open, the undo history fragments start to creep up infinitely: <img width="3456" height="2158" alt="image" src="https://github.com/user-attachments/assets/61a2b66b-81fd-4973-9c3c-c339f886d9b2" /> The PR aims to solve the first issue by disabling the profiling by default, yet leaving the way to turn in on quickly with settings. The memory usage profiling shows that the memory usage is now dynamically affected by the new setting: <img width="2032" height="1136" alt="image" src="https://github.com/user-attachments/assets/8a6c76b9-6fb7-44bc-ac1d-3c34afe7c575" /> While the test directory being thrashed with the script from the issue, * first, Zed starts with the profiling disabled * then gets the profiling enabled which results in the memory growth close to 1 minute mark of the screenshot * last, the profiling gets disabled again, releasing all the memory accumulated Release Notes: - Improved Zed's default memory usage |