Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.
Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.
Closes AI-33
Release Notes:
- N/A
This PR adds a button in the `git: branch diff` view that allows to
quickly and easily send the entire diff to your last used agent for a
review. What this does is automatically submits a (pre-written and
generic) prompt to the last agents you were using in the agent panel
with the whole content of your diff.
<img width="750" height="1964" alt="Screenshot 2026-02-18 at 3 35@2x"
src="https://github.com/user-attachments/assets/493d8cf4-4815-4b01-91a0-6a39ad6219fe"
/>
Release Notes:
- Added a "Review Branch" button in the `git: branch diff` view so that
the whole diff can be quickly sent for review to an agent.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/issues/39294
This PR implements the ability to undo the "reject all" action from the
agent panel (and the other places where this button is surfaced).
Effectively, this allows to recuperate the edits an agent has introduced
in case you either accidentally clicked the button or regretted the
decision to reject all.
https://github.com/user-attachments/assets/6f048b95-dd0a-4a45-8b4f-cd8f99d45cb3
Release Notes:
- Agent: Introduced the ability to undo the "reject all" action from
agent-made changes.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR removes onboarding modals for features that were announced, at
this point, a long time ago: Git v1, Debugger, and Agent Panel v1. This
cleans up the actions list a bit when you search for "onboarding". I
left the ACP and Claude Code ones, though; they were the two more recent
ones, but we should be able to remove them soon enough, too.
Release Notes:
- N/A
Add Kanayago as an available Ruby language server in default settings.
Disabled by default (prefixed with `!`), users can opt-in via their
settings.
This corresponds to the extension-side support added in
zed-extensions/ruby#224.
Release Notes:
- ruby: Added Kanayago as an available language server.
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.
Release Notes:
- N/A
Closes#46795
This PR aims to correctly detect the hyperlinks in cases like the
following, where box-drawing characters immediately precede the path
(without spaces in between).
```
╭─[Cargo.toml:55:1]
...
╰────
```
The only false negative with the fix in this PR would be that a file
path really contains leading box drawing characters which I think is
very unlikely.
---
Release Notes:
- Fixed an issue where the hyperlinks would not be properly detected in
the terminal if they were preceded by box-drawing characters (like ─, │,
┌, ┐)
Signed-off-by: Charlie-XIAO <yx2436@nyu.edu>
Closes#45135
Since neither the project search nor file finder search was showing
project's root name, including it in the history was unnecessary,
especially when the user had `project_panel.hide_root` set to `true`.
Release Notes:
- Made file finder to respect `project_panel.hide_root` settings
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.
The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.
### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`
Closes AI-17
(No release notes because this was all feature-flagged.)
Release Notes:
- N/A
Just some relatively small UI adjustments, like adding the forward arrow
to make it clearer there's a hierarchy between the parent thread and the
subagent thread, and a check icon to comunicate the subagent thread is
done.
<img width="500" height="612" alt="Screenshot 2026-02-12 at 11 47@2x"
src="https://github.com/user-attachments/assets/d49319b5-9c19-435a-b5c7-424060fa0629"
/>
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- N/A
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.
There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.
Some screenshots:
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>
Release Notes:
- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Follow-up to https://github.com/zed-industries/zed/pull/46641.
In the PR linked above, I had introduced a dropdown that'd show up in
the title bar when the workspace contained more than one project.
Although that helped improve the multi-project use case, it created some
quirky designs:
- The project dropdown and the recent project pickers looked too
different from one another
- The transition between the 2 project case to the 1 project scenario,
from the dropdown, was not great, because you'd be then seeing the
bigger recent projects picker
- The `workspace: switch project` action was still reachable in the
command palette even if you had one project in the workspace
So, what this PR does is essentially fixing all of this by consolidating
it all in the Recent Projects picker. If you are in a multi-project
scenario, the picker will display a section with all of the projects on
the workspace allowing you to activate each one of them. The picker also
looks simpler when you reach it by clicking on the project name in the
title bar, as opposed to through the keybinding. I've then removed the
project dropdown code as well as the action, given we don't need them
anymore due to the consolidation. Lastly, I tackled the inconsistent
wording used between "Folders", "Projects", and "Workspaces".
Here's the result:
https://github.com/user-attachments/assets/9d8ef3e3-e57b-4558-9bc0-dcc401dec469
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- Workspace: Improved the recent projects picker by making it also
display active projects in case of a multi-project workspace.
Release Notes:
- Swapped the default value for `agent.single_file_review` to `false`.
Agent diffs will no longer override the git diff in your buffer. You can
still review the agent's changes via the action log review button, or by
flipping this setting back to `true`
This PR adds some design refinements to the thinking effort selector (to
be generally rolled out soon):
- Improved split button UI styles and consistency with other dropdowns
in the message editor
- Stopped rendering the effort selector if thinking is turned off
- Added a keybinding to trigger the effort menu
- Added a keybinding to cycle through effort options
<img width="500" height="380" alt="Screenshot 2026-02-09 at 10 18@2x"
src="https://github.com/user-attachments/assets/48d5b65c-7256-4ceb-aab2-35869f8fbf4a"
/>
---
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- N/A
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
The `alt-tab` keybinding doesn’t work properly under the `AgentPanel`
context on Windows and certain Linux distros, so `alt-l` is provided as
an alternative for the same action.
In my testing, I could not trigger the `AcpThread > Editor` context, but
I added the keybinding there too just in case.
Closes#48347.
Release Notes:
- Added an alternate keybinding for `agent::CycleFavoriteModels` on
Linux and Windows to prevent conflict with global app switcher
Fixes#36818
Release Notes:
- Added new `global_lsp_settings.request_timeout` setting to configure
the maximum timeout duration for LSP-related operations.
Code inspired by [prior
implementation](https://github.com/zed-industries/zed/pull/38443),
though with a few tweaks here & there (like using `serde:default` and
keeping the pre-defined constant in the LSP file).
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes https://github.com/zed-industries/zed/issues/28091
Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.
Release Notes:
- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
The icons in the far left of the multibuffer toolbar were shifting a bit
to the side when toggling the buffer search, so this PR fixes that. I'm
also removing the labeled button for the expand/collapse all excerpts;
relying only on the icon-button version of it, given it's simpler and
similarly clear.
https://github.com/user-attachments/assets/8ee44c9f-3082-4160-ac77-a3cf489b318a
Release Notes:
- N/A
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
- Keyboard navigation where you can traverse through cells using up and
down arrow
- Jupyter Logo added
- Initialize kernel as shutdown for more predictable behavior
- Ability to create .ipynb files with bare essential metadata.
- Optimize editor initialization to avoid cloning the entire notebook
and shortcuts
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow-up to https://github.com/zed-industries/zed/pull/48209 - those
hardcoded rules are replacing these default settings, which will make
the rules clearer by removing the "override" scenario.
(No release notes because granular tool permissions are still behind a
feature flag.)
Release Notes:
- N/A
Closes#47113
Adds configurable REPL output size limits with two new settings,
`repl.output_max_height_lines` and `repl.output_max_width_columns`, so
large outputs scroll instead of expanding and images scale down to fit
the available space. The output containers in both inline REPL blocks
and notebook cells now respect these bounds, and image sizing uses the
same text metrics as the terminal output for consistent column-based
width calculations.
Release Notes:
- REPL output now supports configurable max height and width limits,
with large outputs scrolling and images scaling to stay within the
viewport.
Closes#14863
Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.
Release Notes:
- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.
---
Still relatively new to Rust, so happy to receive any feedback! 😁