Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.
Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.
Closes AI-33
Release Notes:
- N/A
This PR adds a button in the `git: branch diff` view that allows to
quickly and easily send the entire diff to your last used agent for a
review. What this does is automatically submits a (pre-written and
generic) prompt to the last agents you were using in the agent panel
with the whole content of your diff.
<img width="750" height="1964" alt="Screenshot 2026-02-18 at 3 35@2x"
src="https://github.com/user-attachments/assets/493d8cf4-4815-4b01-91a0-6a39ad6219fe"
/>
Release Notes:
- Added a "Review Branch" button in the `git: branch diff` view so that
the whole diff can be quickly sent for review to an agent.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
- Reduce some re-allocations in `text_anchors_to_visible_anchors` and
`refresh_semantic_tokens`
- Process `raw_to_buffer_semantic_tokens` work on the background thread
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Re-lands https://github.com/zed-industries/zed/pull/48891, which was
reverted due to conflicts with multi-workspace.
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
Release Notes:
- N/A
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Here's some backstory:
* on macOS, @cole-miller and I noticed that since roughly Oct 2025, due
to some changes to latest macOS Tahoe, for any spawned child process we
needed to reset Mach exception ports
(https://github.com/zed-industries/zed/issues/36754 +
https://github.com/RemiKalbe/zed/commit/6e8f2d2ebe5a93753625a3026aeb996de8cb436b)
* the changes in that PR achieve that via `pre_exec` hook on
`std::process::Command` which then abandons `posix_spawn` syscall for
`fork` + `execve` dance on macOS (we tracked it down in Rust's std
implementation)
* as it turns out, `fork` + `execve` is pretty expensive on macOS
(apparently way more so than on other OSes like Linux) and `fork` takes
a process-wide lock on the allocator which is bad
* however, since we wanna reset exception ports on the child, the only
official way supported by Rust's std is to use `pre_exec` hook
* posix_spawn on macOS exposes this tho via a macOS specific extension
to that syscall `posix_spawnattr_setexceptionports_np` but there is no
way to use that via any standard interfaces in `std::process::Command`
* thus, it seemed like a good idea to instead create our own custom
Command wrapper that on non-macOS hosts is a zero-cost wrapper of
`smol::process::Command`, while on macOS we reimplement the minimum to
achieve `smol::process::Command` with `posix_spawn` under-the-hood
Notably, this changeset improves git-blame in very large repos
significantly.
Release Notes:
- Fixed performance spawning child processes on macOS by always forcing
`posix_spawn` no matter what.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#47854
Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.
- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level
Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.
Release Notes:
- added support for disabling AI in project settings
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
LSP servers may return symbol names containing newlines. Since outline
panel, breadcrumbs, and project search modal all expect single-line
items, collapse newlines before display.
- Document symbols: collapse newlines to spaces in name
- Workspace symbols: collapse newlines with `↵ ` separator for name and
container_name, preserving visual hint of original structure
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Closes#48732
- [X] Tests or screenshots needed?
- [X] Code Reviewed
- [X] Manual QA
The fix enables interactive mode during task execution, resolving the
Conda activation error. However, enabling this mode adds some overhead.
In my environment, the task startup time increased by approximately 1
seconds due to the loading of ~/.zshrc.
[录屏 2026-02-08
23-49-53.webm](https://github.com/user-attachments/assets/4064e366-b0d2-4a8c-9599-c4108e76af9f)
Release Notes:
- Fixed conda activation error appears during task execution.
This [change](https://github.com/agentclientprotocol/registry/pull/34)
broke the ACP registry in Zed, since we did not have `#[serde(default)]`
on the `_extensions` field.
- [x] Tests or screenshots needed?
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- Fixed an issue where the ACP registry would fail to load
Closes#47489
The search worker pool was sized as `num_cpus - 1`, which spawned zero
workers when a devcontainer exposed only 1 CPU. All search channels
closed immediately and the search yielded zero results, while file
finder and LSP symbols worked fine.
The fix ensures at least 1 worker is always spawned: `(num_cpus -
1).max(1)`. A `num_cpus` override on `TestDispatcher` and a new test
reproduce the bug with `server_cx.executor().set_num_cpus(1)`.
## Manual testing
Add a `.devcontainer/` directory to a new project with these files:
```
// docker-compose.yml
services:
dev:
image: debian:bookworm-slim
cpuset: "0"
volumes:
- ..:/workspace:cached
command: sleep infinity
```
```
// devcontainer.json
{
"name": "zed-sandbox (1 CPU)",
"dockerComposeFile": "docker-compose.yml",
"service": "dev",
"workspaceFolder": "/workspace"
}
```
Build zed and point it at the new project:
```
cargo run -p zed -- ~/Repos/zed-sandbox-project
```
Open the built-in terminal, confirm `nproc` prints `1`.
Finally, run a project search (`Cmd+Shift+F`) and search for contents
that exist in it.
Results should appear 🎉
Release Notes:
- Fixed project search returning no results in devcontainers with a
single visible CPU.
Fixes#36818
Release Notes:
- Added new `global_lsp_settings.request_timeout` setting to configure
the maximum timeout duration for LSP-related operations.
Code inspired by [prior
implementation](https://github.com/zed-industries/zed/pull/38443),
though with a few tweaks here & there (like using `serde:default` and
keeping the pre-defined constant in the LSP file).
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes https://github.com/zed-industries/zed/issues/28091
Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.
Release Notes:
- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
* split more logic away into its own modules for document colors, code
lens and inlay hints
* remove unnecessary cache_version for document colors
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/46356
* better selection in highlights panel to show the color of the active
item
* no `DiffbaselessAnchor` entity to cause flickering and highlighting
issues
* react on theme and theme settings change and refresh semantic tokens
* do not eagerly flicker when refreshing the tokens
* do not show semantic tokens in the editor menu for non-applicable
buffers
Release Notes:
- N/A
Round 2 of #46269 with conflicts properly resolved.
This came up a few times across various extensions. With us about to
ship a new API version soon, it might be worth to add.
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Some language servers include local symbols (e.g., local variables,
parameters) in workspace symbol results. Without the `containerName`
information, these symbols lack context information, making it difficult
to distinguish them from top-level definitions and hindering efficient
symbol lookup.
This change exposes the `container_name` field from LSP
[`SymbolInformation`](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#symbolInformation)
to the extension API, allowing language server extensions to access
`symbol.container_name` in `label_for_symbol` and provide meaningful
context when rendering symbol labels.
Note: The `container_name `field is added to all extension API versions
because they seem to share the same underlying Rust types via wasmtime
bindgen. The field is optional, so existing extensions would remain
compatible as far as I understand.
Closes #ISSUE
Release Notes:
- Added `container_name` field to `lsp::Symbol`, accessible via the
extension API's `label_for_symbol` function
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
This regressed in #47619 -- previously we would throw away and reopen
the diffs used to construct the branch diff pretty eagerly, and as a
result the branch diff would update itself when you committed or
switched branches. We inadvertently lost that when we switched to
retaining those diffs in the git store.
Release Notes:
- N/A
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Currently, when overriding e.g a `binary` in dap settings, one have to
override all settings, including `args` as it otherwise set it to empty
string.
E.g this config will set `args` and `env` to their empty states, like
empty string and empty map:
```json
{
"dap": {
"Delve": {
"binary": "/path/to/binary"
}
}
}
```
This PR changes so that it is instead possible to only override a single
field. This is useful e.g on nixos where you don't want (or cant let)
zed download binaries for you, but you want to use the default args,
such as in Delve, you want zed to configure it with a random listening
port.
Release Notes:
- Improved dap settings so that it is possible to override individual
fields, such as `binary`
Replaces O(N) iteration over all internal configs with O(D × log N)
direct ancestor lookups, where D is path depth and N is total config
count.
Release Notes:
- N/A
Closes#48187
The bug occurred when iterating internal_configs (a BTreeMap sorted by
path): the code would `break` on the first non-matching path, causing
configs with lexicographically later paths to be skipped.
For example, when querying "d/d.rs" with configs ["", "b", "d"],
iteration would break at "b" (since "d/d.rs" doesn't start with "b"),
preventing "d"'s config from being applied.
This PR replaces `break` with `continue` to skip non-ancestors, and adds
a minor early-exit optimization when `config_path > for_path` since
later paths can't be ancestors.
Release Notes:
- Fixed subdirectory `.editorconfig` files being ignored in certain
directory structures
Closes#14863
Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.
Release Notes:
- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.
---
Still relatively new to Rust, so happy to receive any feedback! 😁
## Summary
This PR extends the `always_allow` tool permission patterns to work with
Nushell, Elvish, and Rc shells. Previously, these shells were
incorrectly excluded because they don't use `&&`/`||` operators for
command chaining. However, brush-parser can safely parse their command
syntax since they all use `;` for sequential execution.
## Changes
- Add `ShellKind::Nushell`, `ShellKind::Elvish`, and `ShellKind::Rc` to
`supports_posix_chaining()`
- Split `ShellKind::Unknown` into `ShellKind::UnknownWindows` and
`ShellKind::UnknownUnix` to preserve platform-specific fallback behavior
while still denying `always_allow` patterns for unrecognized shells
- Add comprehensive tests for the new shell support
- Clarify documentation about shell compatibility
## Shell Notes
- **Nushell**: Uses `;` for sequential execution. The `and`/`or`
keywords are boolean operators on values, not command chaining.
- **Elvish**: Uses `;` to separate pipelines. Does not have `&&` or `||`
operators. Its `and`/`or` are special commands operating on values.
- **Rc (Plan 9)**: Uses `;` for sequential execution and `|` for piping.
Does not have `&&`/`||` operators.
## Security
Unknown shells still return `false` from `supports_posix_chaining()`, so
`always_allow` patterns are denied for safety when we can't verify the
shell's syntax.
(No release notes because granular tool permissions are still
feature-flagged.)
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Basically just replaced `SharedString::new("` with
`SharedShring::new_static("` which removes the allocation to `Arc<str>`.
Unfortunately this can't be enforced at compile time without trait
specialization which is only available on nightly. You could assert that
`TypeId`'s differ, but `TypeId` only exists at runtime.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
`LanguageServerSeed` is used as a key to identify language servers.
Previously, it included the entire `LspSettings`, which meant that
changing `lsp.<server>.settings` (dynamic configuration) would cause the
server to restart unnecessarily.
Dynamic settings can be updated via LSP's
`workspace/didChangeConfiguration` notification without requiring a
server restart. Only `binary` and `initialization_options` should be
part of the server identity, as changes to these genuinely require
restarting the server.
This is a follow-up fix to #35270 which introduced `LanguageServerSeed`
but inadvertently included dynamic settings in the server identity
(although I remember that this dynamic settings reflection stopped
working pretty recently, so there might be other commits besides #35270
that changed the behavior of `LanguageServerSeed`)
Closes #ISSUE
Release Notes:
- Fixed language servers unnecessarily restarting when changing
`lsp.<server>.settings` configuration. Dynamic settings are now properly
updated via `workspace/didChangeConfiguration` without requiring a
server restart.
# Add "Reopen with Encoding" feature (Local/Single user)
## Summary
This PR adds a "Reopen with Encoding" feature to allow users to manually
specify an encoding and reload the active buffer.
This feature allows users to explicitly specify the encoding and reload
the file to resolve garbled text caused by incorrect detection.
## Changes
1. Added encoding picker logic to `encoding_selector`
- Implemented a modal UI accessible via the command palette, shortcuts,
or by clicking the encoding status in the status bar.
- Allows users to select from a list of supported encodings (Shift JIS,
EUC-JP, UTF-16LE, etc.).
2. Updated Buffer logic (crates/language)
- Added a `force_encoding_on_next_reload` flag to the Buffer struct.
- Updated the `reload` method to check this flag and apply the following
logic:
- **Non-Unicode (e.g., Shift JIS):** Bypasses heuristics (like BOM
checks) to force the specified encoding.
- **Unicode (e.g., UTF-8):** Performs standard BOM detection. This
ensures that the BOM is correctly handled/consumed when switching back
to UTF-8.
3. UI / Keymap
- Made the encoding status in the status bar (ActiveBufferEncoding)
clickable.
- Added default keybindings:
- macOS: cmd-k n
- Linux/Windows: ctrl-k n
- Windows: ctrl-k n
## Limitations & Scope
To ensure stability and keep the PR focused, the following scenarios are
intentionally out of scope:
1. **Collaboration and Remote Connections**
- Encoding changes are disabled when collaboration (is_shared) or SSH
remote connections (is_via_remote_server) are active.
- **Reason:** Synchronizing encoding state changes between host/guest or
handling remote reloads involves complex synchronization logic. This PR
focuses on local files only.
`Remote Connection (SSH/WSL)`
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="767" height="136" alt="remote_tooltip"
src="https://github.com/user-attachments/assets/6c7cb293-2486-4f6d-a3ff-2086d939398e"
width="400" />|<img width="742" height="219" alt="remote_shortcut"
src="https://github.com/user-attachments/assets/5448f199-2066-4baf-b349-a983ab2fa77a"
width="400" />|
`Collaboration Session `
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="734" height="86" alt="collab_tooltip"
src="https://github.com/user-attachments/assets/37de99a9-dd33-4c78-98bf-20654d41fdd0"
/>|<img width="720" height="182" alt="collab_pop"
src="https://github.com/user-attachments/assets/91d03ea7-f029-442a-8236-55234576f7ed"
/>|
2. Dirty State
- The feature is disabled if the buffer has unsaved changes to prevent
data loss during reload.
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="545" height="103" alt="local_dirty_tooltip"
src="https://github.com/user-attachments/assets/d9ae658e-52b3-4ecd-9873-d0ec8bd51b5d"
/>|<img width="707" height="178" alt="local_dirty_pop"
src="https://github.com/user-attachments/assets/d170ea1e-9fcb-42e7-aa3e-0555b4a19d86"
/>|
3. Files detected as Binary
Files that worktree detects as "binary" (e.g., UTF-16 files without BOM
containing non-ASCII characters) are not opened in the editor, so this
feature cannot be triggered.
**Future Work**: Fixing this would require modifying crates/worktree
heuristics or exposing a "Force Open as Text" action for InvalidItemView
to trigger. Given the scope and impact, this is deferred to a future PR.
## Test Plan
I verified the feature and BOM handling using the following scenarios:
### Preparation
Used the following test files:
-
[**test_utf8.txt**](https://github.com/user-attachments/files/24548803/test_utf8.txt):
English-only text file. No BOM.
-
[**test_utf8_bom.txt**](https://github.com/user-attachments/files/24548822/test_utf8_bom.txt):
English-only text file. With BOM.
-
[**test_utf8_jp_bom.txt**](https://github.com/user-attachments/files/24548825/test_utf8_jp_bom.txt):
UTF-8 with BOM file containing Japanese characters.
-
[**test_shiftjis_jp.txt**](https://github.com/user-attachments/files/24548827/test_shiftjis_jp.txt):
Shift-JIS file containing Japanese characters (content designed to
trigger misdetection, e.g., using only half-width katakana).
Used an external editor (VS Code or Notepad) for verification.
### Case 1: English-only file behavior
1. Open an English-only UTF-8 file (test_utf8.txt).
2. Reopen as Shift JIS.
3. **Result:**
- Text appearance remains unchanged (since ASCII is compatible).
- Status bar updates to "Shift JIS".
### Case 2: Fixing Mojibake
1. Open a Shift-JIS file (test_shiftjis_jp.txt) that causes detection
failure.
※Confirm it opens with mojibake
2. Select Shift JIS from the status bar selector.
3. **Result:**
- Mojibake is resolved, and Japanese text is displayed correctly.
- Status bar updates to "Shift JIS".
### Case 3: Unicode file with BOM behavior
1. Open an English-only UTF-8 with BOM file (test_utf8_bom.txt).
2. Reopen as `Shift JIS`.
3. **Result:**
- The BOM bytes are displayed as mojibake at the beginning of the file.
- The rest of the English text is displayed normally (ASCII
compatibility).
- Status bar updates to "Shift JIS".
### Case 4: Non-Unicode file with BOM behavior
1. Open a UTF-8 with BOM file containing Japanese
(test_utf8_jp_bom.txt).
2. Reopen as Shift JIS.
3. **Result:**
- The BOM bytes at the start are displayed as mojibake.
- The Japanese text body is displayed as mojibake (UTF-8 bytes
interpreted as Shift JIS).
- Status bar updates to "Shift JIS" (no BOM indicator).
### Case 5: Revert to Unicode
1. From the state in Case 4 (Shift JIS with mojibake), reopen as UTF-8.
2. **Result:**
- The BOM mojibake at the start disappears (consumed).
- The text returns to normal.
- Status bar updates to "UTF-8 (BOM)".
### Case 6: External BOM removal (State sync)
1. Open a UTF-8 with BOM file in Zed (test_utf8_bom.txt).
2. Open the same file in an external editor and save it as UTF-8 (No
BOM).
3. Refocus Zed.
4. **Result:**
- Text appearance remains unchanged.
- The (BOM) indicator disappears from the status bar.
- Saving in Zed and checking externally confirms the BOM is gone.
### Case 7: External BOM addition
1. From the state in Case 6 (UTF-8 No BOM), save as UTF-8 with BOM in
the external editor.
2. Refocus Zed.
3. **Result:**
- The (BOM) indicator appears in the status bar.
- Saving in Zed and checking externally confirms the BOM is present.
### Case 8: External Encoding Change (Auto-detect sync)
1. Open an English-only UTF-8 file in Zed (`test_utf8.txt`).
* *Status bar shows: "UTF-8".*
2. Open the same file in an external editor and save it as **UTF-16LE
with BOM**.
3. Refocus Zed.
4. **Result:**
* The text remains readable (no mojibake).
* **Status bar automatically updates to "UTF-16LE (BOM)".** (Verifies
that `buffer.encoding` is correctly updated during reload).
Release Notes:
- Added "Reopen with Encoding" feature (currently supported for local
files).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>