Commit Graph
635 Commits
Author SHA1 Message Date
Lukas Wirth 2fb5628281 Reduce amount of monomorphizations from FnMut closures (#49453)
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-18 12:00:02 +01:00
Thanh NguyenandBen Kunkle 83d87e37ac terminal: Normalize path-like targets with leading .. (#47289)
Fixes #28339

## What
- Normalize cwd-relative path-like targets that include leading `..`
before worktree lookup.
- Update issue #28339 tests to expect `WorktreeExact` for local and
remote resolution.

## Why
- Prevent terminal links like `../foo/bar.txt` from creating invalid
entries; resolve to the correct worktree file instead.

## How to test
- `cargo test -p terminal_view issue_28339 -- --nocapture`
- Manual: open a workspace, run `echo ../foo/bar.txt` from a subdir in
the terminal, then cmd/ctrl-click and confirm the correct file opens.

## Risk
- Low: only changes terminal path-like resolution for `..` paths;
expected to match normalized behavior.



## Checklist
- [x] Tests run (`cargo test -p terminal_view issue_28339 --
--nocapture`)
- [x] Docs updated (not needed)
- [x] Backwards compatibility considered

Release Notes:
- Fixed an issue where relative paths starting with `..` would not resolve correctly when clicking the link in the terminal

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2026-02-13 09:46:18 -06:00
VladislavandKirill Bulatov 43a7baaa9b terminal: Preserve terminal order and fix pinned count on workspace restore (#44464)
Replace `FuturesUnordered` with `FuturesOrdered` to maintain terminal
tab ordering when restoring a workspace.
Also clamp `pinned_count` to `items_len()` to prevent panics when fewer
terminals are restored than expected.

The changes:
1. Order preservation: `FuturesUnordered` → `FuturesOrdered` ensures
terminals restore in their original order
2. Bounds fix: `.min(pane.items_len())` prevents setting pinned count
higher than actual items

Closes #44463

Release Notes:

- Preserved terminal order and fixed pinned count on workspace restore

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2026-02-12 09:59:59 +00:00
a67197b3e2 Re-add MultiWorkspace (#48800)
Release Notes:

- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.

---------

Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
2026-02-12 01:06:23 +00:00
945e67f5e7 git: Fix searching in the split diff (#48894)
- Fix panics caused by reusing cached matches for the wrong side
- Highlight matches on the side that was searched only
- Clear matches in non-searched editor when initiating a new search

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
Co-authored-by: Jakub <jakub@zed.dev>
2026-02-10 23:29:51 +00:00
Piotr Osiewicz b87453ff5d build: Tear up crate graph (move terminal closer to editor) (#48602)
- **build: remove assistant_slash_commands dependency in
assistant_text_thread**
- **diagnostics: Do not depend on search**
- **Remove terminal_view's dependency on search**
- **sever breadcrumbs <-> editor dep (for the sake of terminal_view)**

Release Notes:

- N/A
2026-02-06 20:14:35 +01:00
Lukas Wirth 5ccd64f89f editor: Put more syntax walking features on the background (#48450)
Currently we always compute breadcrumbs and sticky headers on every
editor paint which is not cheap to do especially in bigger files, moving
this off to be computed on event handling where they change and then
caching them can save serveral milliseconds per render in bigger files.

This also puts matching brackets refreshing and document highlights on a
background task, as this tends to block the main task for prolonged time
as well.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-05 09:31:11 +00:00
Ruben Fricke ae9539ecbd terminal_view: Add support for opening the terminal in the current file directory (#47739)
Closes #14863

Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.

Release Notes:

- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.

---

Still relatively new to Rust, so happy to receive any feedback! 😁
2026-02-02 09:49:09 +01:00
Rocky Shi 2f20d7cf36 terminal: Prevent terminal cursor stretching by always using cell width (#45545)
Closes https://github.com/zed-industries/zed/issues/8516

Release Notes:

- Prevent terminal cursor stretching by always using cell width.
2026-02-02 08:09:05 +00:00
Joseph T. Lyons d21b5f1dd6 Revert "Allow always_allow patterns for Nushell, Elvish, and Rc shells" (#48050)
Reverts zed-industries/zed#47908

This PR inadvertently caused a regression:

- https://github.com/zed-industries/zed/issues/48047
2026-01-30 21:26:13 +00:00
Rutger CappendijkandBen Brandt 7efedfa812 agent_ui: Add ability to add terminal output to agent context (#47637)
Summary

This PR adds the ability to quote terminal selections into Agent
threads, similar to how editor selections can be quoted. Users can now
select text in the terminal and add it as context to their agent
conversation.

### Features

- **Context menu**: Added "Add to Agent Thread" option to the terminal's
right-click menu (only shows when text is selected)
- **Keyboard shortcut**: The existing `cmd->` / `ctrl->` shortcut now
works in the terminal
- **Collapsed display**: Terminal output appears as a collapsed
"Terminal" crease in the chat, just like code references
- **Works with both thread types**: Supports both ACP-style threads
(Claude Code) and text threads

### Implementation

- Extended `quote_selection` handler to check for terminal panel focus
after checking for editor selections
- Terminal content is formatted as ` ```terminal` code blocks via new
`insert_terminal_crease` method
- Refactored crease insertion into `insert_crease_impl` helper to
support both code snippets (with `TextSnippet` icon) and terminal output
(with `Terminal` icon)
- Added automatic detection and folding of ` ```terminal` blocks in
`set_message` so terminal content stays collapsed in sent message
history
- Terminal creases use a trailing space instead of newline so cursor
behavior matches user expectations

### Demo

1. Select text in terminal
2. Right-click → "Add to Agent Thread" (or press `cmd->`)
3. Terminal content appears as collapsed "Terminal" block in chat
4. Send message - AI receives full terminal output, but chat history
shows it collapsed

### General note

I'm new to open source and the codebase in general so let me know if
anything should be different!
I tried to stay in line with other patterns I saw.
I didn't see a way to setup an end to end test with a real terminal so I
just added a unit test for the adding of the text to the chat, if it
exists and I missed it then I think the test coverage could be improved
with a test that uses a real terminal + running the command

<img width="431" height="148" alt="image"
src="https://github.com/user-attachments/assets/854732f9-2a7f-4f31-867e-d54af068c97c"
/>


Release Notes:

- agent: Added the ability to send selections from terminals into the
Agent thread

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-01-29 15:15:03 +00:00
Richard FeldmanandZed Zippy a0374a5a80 Allow always_allow patterns for Nushell, Elvish, and Rc shells (#47908)
## Summary

This PR extends the `always_allow` tool permission patterns to work with
Nushell, Elvish, and Rc shells. Previously, these shells were
incorrectly excluded because they don't use `&&`/`||` operators for
command chaining. However, brush-parser can safely parse their command
syntax since they all use `;` for sequential execution.

## Changes

- Add `ShellKind::Nushell`, `ShellKind::Elvish`, and `ShellKind::Rc` to
`supports_posix_chaining()`
- Split `ShellKind::Unknown` into `ShellKind::UnknownWindows` and
`ShellKind::UnknownUnix` to preserve platform-specific fallback behavior
while still denying `always_allow` patterns for unrecognized shells
- Add comprehensive tests for the new shell support
- Clarify documentation about shell compatibility

## Shell Notes

- **Nushell**: Uses `;` for sequential execution. The `and`/`or`
keywords are boolean operators on values, not command chaining.
- **Elvish**: Uses `;` to separate pipelines. Does not have `&&` or `||`
operators. Its `and`/`or` are special commands operating on values.
- **Rc (Plan 9)**: Uses `;` for sequential execution and `|` for piping.
Does not have `&&`/`||` operators.

## Security

Unknown shells still return `false` from `supports_posix_chaining()`, so
`always_allow` patterns are denied for safety when we can't verify the
shell's syntax.

(No release notes because granular tool permissions are still
feature-flagged.)

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-29 06:08:05 +00:00
Lukas Wirth aecf324b76 terminal_view: Fix new flaky terminal tests (#47753)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-27 11:38:17 +00:00
Rocky Shi 75a2b4321b terminal_view: Add ability to rename terminal tabs (#45800)
Closes [#ISSUE](https://github.com/zed-industries/zed/issues/11023)

Release Notes:

- Added ability to rename terminal tabs by right-click context menu and
double-click

Recording:


https://github.com/user-attachments/assets/be81a95b-1f64-4ebd-94e4-7cfe6a1e9ddb
2026-01-27 07:21:43 +00:00
Lukas Wirth 4cd440bcbf util: Implement host independent Url to PathBuf conversion (#47474)
We might interface with the LSP using URL heres across remotes that have
differing path styles which then breaks every now and then when we have
windows to unix connections. This should helps us fix these occurences
more correctly

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-23 14:10:40 +00:00
Smit BarmaseandLukas Wirth 028de6dafc terminal: Give child processes time to exit on their own (#47408)
Closes #44003

Supersedes https://github.com/zed-industries/zed/pull/45777

Co-authored-by: Lukas <lukas@zed.dev>

Release Notes:

- Fixed an issue where the terminal would sometimes fail to write shell
history.

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2026-01-22 23:19:34 +05:30
Ben KunkleandPiotr Osiewicz 56203639ef Split settings content into its own crate (#46845)
Closes #ISSUE

Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-01-15 18:10:21 +00:00
xcb3danddino 79d4d91f49 terminal: Fix vi mode cursor not updating on k/j navigation (#46762)
The cursor in terminal vi mode was not visually updating when using
vi motion navigation keys, despite internal position tracking working correctly.
This was caused by missing `cx.notify()` calls to trigger re-rendering.

Refactored keystroke handling by extracting common logic from `key_down`
and `send_keystroke` into a shared `process_keystroke` helper method.

Closes #46736

Release Notes:

- terminal: Fixed vi mode cursor not visually updating when navigating
with vi motion keys

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-01-15 10:56:49 +00:00
Finn Evers c4a1335202 terminal_view: Fix formatting in TerminalElement::paint (#46775)
Release Notes:

- N/A
2026-01-14 09:32:08 +00:00
cce9cdaadc Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
ᴀᴍᴛᴏᴀᴇʀ f50cb30f0c terminal: Fix last character of IME marked text not being deleted (#46224) 2026-01-14 02:00:30 -05:00
David Baldwin a5046a0f61 remote: Support local terminals in remote projects (#46532)
This PR adds the ability to open local terminals when working in remote
projects. When working in a remote (often actually remoting into a local
container) I always need to run separate terminals outside Zed so I can
run local build tools, scripts, agents, etc. for the related project.
I'd like to be able to run all of these in the same Zed window and this
adds that ability via one-off local terminals.

## Changes

Adds an optional `local` parameter to terminal commands. When set to
`true`, creates a local shell on your machine instead of connecting to
the remote.

### Implementation
- Added `force_local` parameter to terminal creation logic
- Created `create_local_terminal()` method that bypasses remote client
- Updated terminal actions (`NewTerminal`, `NewCenterTerminal`) to
accept optional `local: bool` field (defaults to `false`)

### Usage

**Via keybinding:**
```json
{
  "bindings": {
    "cmd-t": "workspace::NewCenterTerminal",
    "cmd-T": ["workspace::NewCenterTerminal", { "local": true }]
  }
},
{
  "context": "Terminal",
  "bindings": {
    "cmd-n": "workspace::NewTerminal",
    "cmd-N": ["workspace::NewTerminal", { "local": true }],
  },
},
```

**Behavior:**
- Default terminal commands continue to work as before (remote in remote
projects, local in local projects)
- The `local` parameter is optional and defaults to `false`

Release Notes:

- Added support for opening local terminals in remote projects via
`local` parameter on terminal commands.
2026-01-13 16:39:41 +00:00
Max Malkin add7c0f346 terminal_view: Fix terminal opening in / when no project is open (#46582)
Closes #46574

The `default_working_directory()` function in
`crates/terminal_view/src/terminal_view.rs:1585` returned `None` when no
project directory was available. The code comment (now removed)
incorrectly claimed "None implies `~` on whichever machine we end up
on". However, when `None` is passed to `alacritty_terminal`, it uses the
process CWD, not the home directory. On macOS when Zed is launched from
a .`app` bundle, the CWD is `/`.
    
Added a fallback at the end of` default_working_directory()` that
explicitly returns the home directory when no project directory is
found: `directory.or_else(dirs::home_dir)`

  This ensures:
  1. `CurrentProjectDirectory` with no project open → home directory
  2. `FirstProjectDirectory `with no project open → home directory
3. `AlwaysHome `→ home directory (explicitly, not relying on shell
behavior)
  4. Always `{ directory }` with invalid directory → home directory



Release Notes:
- Fixed terminal opening in `/` instead of home directory when no
project is open.
2026-01-13 07:07:04 +00:00
koh-sh 8f166afe79 terminal: Fix IME position when cursor is hidden (#46592)
Closes https://github.com/zed-industries/zed/issues/45553

## Summary

When using applications that hide the terminal cursor (e.g., via ANSI
escape sequence `\e[?25l`), the IME candidate window appeared at the
bottom-left of the screen, and the composition text was not displayed at
all. This affects tools like Claude Code that hide the cursor during
operation.

The root cause was that cursor position calculation was skipped when the
cursor shape was `Hidden`. This fix separates cursor visibility from IME
position calculation by always computing cursor bounds for IME
positioning.

## Movies

### Zed 0.218.6


https://github.com/user-attachments/assets/a66d569a-178d-4bca-a577-fcc65e9fd2c4

### With this fix


https://github.com/user-attachments/assets/456323d1-6c18-45ea-88e8-fb5375c00f98

Release Notes:

- Fixed IME candidate window and composition text position in terminal
when cursor is hidden
2026-01-12 09:59:51 +00:00
Finn Evers fdc76ffb18 terminal_view: Remove intermediate vec allocation (#46600)
`grid_view` takes an iterator of `IndexedCell`s, so we don't have to
collect this into a vec prior to passing this.

Release Notes:

- N/A
2026-01-12 09:40:49 +00:00
ᴀᴍᴛᴏᴀᴇʀ f9bbea4deb terminal: Avoid overlapping IME marked text with terminal content (#46227)
Closes #33157

|Before|After|
|--|--|
|<img width="922" height="158" alt="CleanShot 2026-01-07 at 12 18 21@2x"
src="https://github.com/user-attachments/assets/2ba6020f-5159-4ed8-aa2e-374ea3ea4cf5"
/>|<img width="908" height="200" alt="CleanShot 2026-01-07 at 12 19
02@2x"
src="https://github.com/user-attachments/assets/ec946c4e-3220-4944-b34a-1d8d5dcc7ae2"
/>|

Many other terminals seem to do it this way as well.

|Ghostty|Windows Terminal| Visual Studio Code|
|--|--|--|
|<img width="930" height="186" alt="CleanShot 2026-01-07 at 12 23 30@2x"
src="https://github.com/user-attachments/assets/837189aa-2f4c-4a48-b060-f3576b8777e0"
/>|<img width="1414" height="128" alt="c89e03d2d92869d5ec1b8a05ade84df0"
src="https://github.com/user-attachments/assets/8b6d69fb-b34d-4ccd-8a3a-9332487cd427"
/>|<img width="978" height="180" alt="CleanShot 2026-01-07 at 12 27
01@2x"
src="https://github.com/user-attachments/assets/dbc0acc7-3c16-499f-ac32-35e3c0cd0d97"
/>|

Release Notes:

- Fixed UI overlap between IME marked text and terminal content.
2026-01-11 23:35:32 -05:00
Mikayla MakiandClaude Opus 4.5 8d8107cff7 gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
Nathan Sobo ee21a6c962 Optimize terminal rendering when clipped by parent containers (#45537)
This brings the terminal element's viewport culling in line with the
editor optimization in PR #44995 and the fix in PR #45077.

## Problem

When a terminal is inside a scrollable container (e.g., the Agent Panel
thread view), it would render ALL cells during prepaint, even when the
terminal was entirely outside the viewport. This caused unnecessary CPU
usage when multiple terminal tool outputs existed in the Agent Panel.

## Solution

Calculate the intersection of the terminal's bounds with the current
content_mask (the visible viewport after all parent clipping). If the
intersection has zero area, skip all cell processing entirely.

### Three code paths

1. **Offscreen** (`intersection.size <= 0`): Early exit, process 0 cells
2. **Fully visible** (`intersection == bounds`): Fast path, stream cells
directly (no allocation)
3. **Partially clipped**: Group cells by line, skip/take visible rows
only

### Key insight: filter by screen position, not buffer coordinates

The previous approach tried to filter cells by `cell.point.line`
(terminal buffer coordinates), which breaks in Scrollable mode where
cells can have negative line numbers for scrollback history.

The new approach filters by **screen position** using
`chunk_by(line).skip(N).take(M)`, which works regardless of the actual
line numbers because we're filtering on enumerated line group index.

## Testing

Added comprehensive unit tests for:
- Screen-position filtering with positive lines (Inline mode)
- Screen-position filtering with negative lines (Scrollable mode with
scrollback)
- Edge cases (skip all, positioning math)
- Unified filtering works for both modes

Manually verified:
- Terminal fully visible (no clipping) ✓
- Terminal clipped from top/bottom ✓
- Terminal completely outside viewport ✓
- Scrollable terminals with scrollback history ✓
- Selection/interaction still works ✓

Release Notes:

- Improved Agent Panel performance when terminals are scrolled
offscreen.

/cc @as-cii
2025-12-26 11:20:40 -07:00
1c90e8d047 Allow empty splits on panes (#40245)
Draft as a base for continuing the discussion in #8008 : adds a
`SplitOperation` enum to support bindings like `["pane::SplitLeft",
{"operation": "Clear"}]`

To be discussed @MrSubidubi and others:

- Naming: Generally not happy with names yet and specifically `Empty` is
unclear, e.g., what does this mean for terminal panes? Added placeholder
code to split without cloning, but unsure what users would expect in
this case.
- ~~I removed `SplitAndMoveXyz` actions but I guess we should keep them
for backwards compatibility?~~
- May have missed details in the move implementation. Will check the
code again for opportunities to refactor more code after we agree on the
approach.
- ~~Tests should go to `crates/collab/src/tests/integration_tests.rs`?~~

Closes #8008

Release Notes:

- Add `pane::Split` mode (`{ClonePane,EmptyPane,MovePane}`) to allow
creating an empty buffer.

---------

Co-authored-by: Finn Evers <finn.evers@outlook.de>
Co-authored-by: MrSubidubi <finn@zed.dev>
2025-12-21 23:50:02 +00:00
Danilo Leal 204bfb86f2 editor: Make TextAlign::Center and TextAlign::Right work (#45417)
Closes https://github.com/zed-industries/zed/issues/43208

This PR essentially unblocks the editable number field. The function
that shapes editor lines was hard-coding text alignment to the left,
meaning that whatever different alignment we'd pass through
`EditorStyles`would be ignored. To solve this, I just added a text align
and align width fields to the line paint function and updated all call
sites keeping the default configuration. Had to also add an
`alignment_offset()` helper to make sure the cursor positioning, the
selection background element, and the click-to-focus functionality were
kept in-sync with the non-left aligned editor.

Then... the big star of the show here is being able to add the `mode`
method to the number field, which uses `TextAlign::Center`, thus making
it work as we designed it to work.


https://github.com/user-attachments/assets/3539c976-d7bf-4d94-8188-a14328f94fbf

Next up, is turning the number filed to edit mode where applicable.

Release Notes:

- Fixed a bug where different text alignment configurations (i.e.,
center and right-aligned) wouldn't take effect in editors.
2025-12-19 17:37:15 -08:00
Cole Miller 51fe6ba869 Fix extra terminal being created when a task replaces a terminal in the center pane (#45317)
Closes https://github.com/zed-industries/zed/issues/21144

Release Notes:

- Fixed spawned tasks creating an extra terminal in the dock in some
cases.
2025-12-19 09:39:58 -05:00
rabsef-bicrym 5d41d20088 terminal: Prevent scrollbar arithmetic underflow panic (#45282)
## Summary

Fixes arithmetic underflow panics in `terminal_scrollbar.rs` by
converting unsafe subtractions to `saturating_sub`.

Closes #45281

## Problem

Two locations perform raw subtraction on `usize` values that panic when
underflow occurs:

- `offset()`: `state.total_lines - state.viewport_lines -
state.display_offset`
- `set_offset()`: `state.total_lines - state.viewport_lines`

This happens when `total_lines < viewport_lines + display_offset`, which
can occur during terminal creation, with small window sizes, or when
display state becomes stale.

## Solution

Replace the two unsafe subtractions with `saturating_sub`, which returns
0 on underflow instead of panicking.

Also standardizes the existing `checked_sub().unwrap_or(0)` in
`max_offset()` to `saturating_sub` for consistency across the file.

## Changes

- N/A
2025-12-19 06:33:59 +00:00
Ahmed M. Ammar 80802bd635 terminal: Fix pane re-entrancy panic when splitting terminal tabs (#45231)
## Summary
Fix panic "cannot update workspace::pane::Pane while it is already being
updated" when dragging terminal tabs to split the pane.

## Problem
When dragging a terminal tab to create a split, the app panics due to
re-entrancy: the drop handler calls `terminal_panel.center.split()`
synchronously, which invokes `mark_positions()` that tries to update all
panes in the group. When the pane being updated is part of the terminal
panel's center group, this causes a re-entrancy panic.

## Solution
Defer the split operation using `cx.spawn_in()`, similar to how
`move_item` was already deferred in the same handler. This ensures the
split (and subsequent `mark_positions()` call) runs after the current
pane update completes.

## Test plan
- Open terminal panel
- Create a terminal tab
- Drag the terminal tab to split the pane
- Verify no panic occurs and split works correctly
2025-12-18 14:34:33 +00:00
rabsef-bicrym 08c8e26ff9 terminal: Respect RevealStrategy::NoFocus and Never focus settings (#45180)
Closes #45179

## Summary

Fixes the focus behavior when creating terminals with
`RevealStrategy::NoFocus` or `RevealStrategy::Never`. Previously,
terminals would still receive focus if the terminal pane already had
focus, contradicting the documented behavior.

## Changes

- **`add_terminal_task()`**: Changed focus logic to only focus when
`RevealStrategy::Always`
- **`add_terminal_shell()`**: Same fix

The fix changes:
```rust
// Before
let focus = pane.has_focus(window, cx)
    || matches!(reveal_strategy, RevealStrategy::Always);

// After  
let focus = matches!(reveal_strategy, RevealStrategy::Always);
```

## Impact

This affects:
- Vim users running `:!command` (uses `NoFocus`)
- Debugger terminal spawning (uses `NoFocus`)
- Any programmatic terminal creation requesting background behavior

Release Notes:

- Fixed terminal focus behavior to respect `RevealStrategy::NoFocus` and
`RevealStrategy::Never` settings when the terminal pane already has
focus.
2025-12-18 12:11:14 +00:00
Kingsword 2760524f55 terminal: Forward Ctrl+V when clipboard contains images (#42258)
When running Codex CLI, Claude Code, or other TUI agents in Zed’s
terminal, pasting images wasn’t supported — Zed
treated all clipboard content as plain text and simply pushed it into
the PTY, so the agent never saw the image data.
This change makes terminal pastes behave like they do in a native
terminal: if the clipboard contains an image, Zed now emits a raw Ctrl+V
to the PTY so the agent can read the system clipboard itself.

Release Notes:

- Fixed terminal-launched Codex/Claude sessions by forwarding Ctrl+V for
clipboard images so agents can attach them
2025-12-17 20:42:47 -03:00
1ca705dcfb Fix stale pending keybinding indicators on focus change (#44678)
Closes #ISSUE

Problem:

- The status bar’s pending keystroke indicator (shown next to --NORMAL--
in Vim mode) didn’t clear when focus moved to another context, e.g.
hitting g in the editor then clicking the Git panel. The keymap state
correctly canceled the prefix, but observers that render the indicator
never received a “pending input changed” notification, so the UI kept
showing stale prefixes until a new keystroke occurred.

Fix:

- The change introduces a `pending_input_changed_queued` flag and a new
helper `notify_pending_input_if_needed` which will flushes the queued
notification as soon as we have an App context. The
`pending_input_changed` now resets the flag after notifying subscribers.

Before:


https://github.com/user-attachments/assets/7bec4c34-acbf-42bd-b0d1-88df5ff099aa

After:



https://github.com/user-attachments/assets/2264dc93-3405-4d63-ad8f-50ada6733ae7



Release Notes:

- Fixed: pending keybinding prefixes on the status bar now clear
immediately when focus moves to another panel or UI context.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-12-17 16:51:16 +00:00
e40f493d8b Kick off agent v2 (#44190)
🔜

TODO:
- [x] Add a utility pane to the left and right edges of the workspace
  - [x] Add a maximize button to the left and right side of the pane
- [x] Add a new agents pane
- [x] Add a feature flag turning these off

POV: You're working agentically

<img width="354" height="606" alt="Screenshot 2025-12-13 at 11 50 14 PM"
src="https://github.com/user-attachments/assets/ce5469f9-adc2-47f5-a978-a48bf992f5f7"
/>



Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Zed <zed@zed.dev>
2025-12-15 10:14:15 +00:00
Lukas Wirth a1bcce63f9 util: Fix shell builder quoting regressions (#44685)
Follow up to https://github.com/zed-industries/zed/pull/42382

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-12 11:06:49 +00:00
Finn EversandPiotr Osiewicz bdbf6f5661 terminal_view: Fix casing of popover menu entry (#44377)
This ensures that the casing of this entry aligns with other entries in
the app popover Menus.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-12-08 13:19:54 +00:00
Danilo Leal fa793edd1c terminal view: Use tooltip element for the tab tooltip (#44169)
Just recently realized we don't need this custom component for it given
we now have `Tooltip::element`. UI result is exactly the same; nothing
changes.

Release Notes:

- N/A
2025-12-04 16:48:03 -03:00
Smit BarmaseandDarkMatter-999 1b1577c2cb editor: Add active match highlight for buffer and project search (#44098)
Closes #28617

<img width="400" alt="image"
src="https://github.com/user-attachments/assets/b1c2880c-5744-4bed-a687-5c5e7aa7fef5"
/>

Release Notes:

- Improved visibility of the currently active match when browsing
results in buffer or project search.

---------

Co-authored-by: DarkMatter-999 <darkmatter999official@gmail.com>
2025-12-04 03:55:04 +05:30
Lukas Wirth 55b2133291 terminal_view: Fix selection columns not being clamped correctly for rendering (#43876)
Before:


https://github.com/user-attachments/assets/3be4d451-81a6-430b-bc36-d91f4cd44c9b

After:


https://github.com/user-attachments/assets/6d64bf0c-5bd1-45be-b9d8-20118e5a25e6



Release Notes:

- Fixed rendered selections in the terminal view not being clamped to
the line start/ends correctly
2025-12-01 08:59:33 +00:00
0534e42f1e Basic side-by-side diff implementation (#43586)
Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Cameron <cameron@zed.dev>
2025-11-30 22:45:01 -05:00
Jason Lee 2474fceea7 gpui: Unify track_scroll method to receive a reference type (#43518)
Release Notes:

- N/A

This PR to change the `track_scroll` method to receive a reference type
like the
[Div#track_scroll](https://docs.rs/gpui/latest/gpui/trait.StatefulInteractiveElement.html#method.track_scroll),
[Div#track_focus](https://docs.rs/gpui/latest/gpui/trait.InteractiveElement.html#method.track_focus).


```diff
- .track_scroll(self.scroll_handle.clone())
+ .track_scroll(&self.scroll_handle)

- .vertical_scrollbar_for(self.scroll_handle.clone(), window, cx)
+ .vertical_scrollbar_for(&self.scroll_handle, window, cx)
```


https://github.com/zed-industries/zed/blob/16a9ea8b45e680a7900eccfd5fa3d2759b12f77f/crates/gpui/src/elements/div.rs#L1088-L1093


https://github.com/zed-industries/zed/blob/16a9ea8b45e680a7900eccfd5fa3d2759b12f77f/crates/gpui/src/elements/div.rs#L613-L620
2025-11-26 18:03:42 +01:00
Agus Zubiaga 050abe7989 Always display terminal cursor when blinking is disabled (#43487)
Fixes an issue where the terminal cursor wouldn't always be displayed in
the default `blink: "terminal_controlled"` mode unless the terminal
requested cursor blinking.

Release Notes:

- N/A
2025-11-25 19:49:16 +00:00
Lukas Wirth 00a28c9f8b terminal_view: Reuse editor's blink manager (#43351)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-23 12:24:01 +00:00
Engin Açıkgöz cdc8a2ae2c terminal_view: Fix terminal opening in root directory when editing single file corktree (#42953)
Fixes #42945

## Problem
When opening a single file via command line (e.g., `zed
~/Downloads/file.txt`), the terminal panel was opening in the root
directory (/) instead of the file's directory.

## Root Cause
The code only checked for active project directory, which returns None
when a single file is opened. Additionally, file worktrees weren't
handling parent directory lookup.

## Solution
Added fallback logic to use the first project directory when there's no
active entry, and made file worktrees return their parent directory
instead of None.

## Testing
- All existing tests pass
- Added test coverage for file worktree scenarios
- Manually tested with `zed ~/Downloads/file.txt` - terminal now opens
in correct directory

This improves the user experience for users who frequently open single
files from the command line.

## Release Notes

- Fixed terminal opening in root directory when editing single files
from the command line
2025-11-18 13:37:48 +01:00
Conrad Irwin 3a8a7dedf5 Revert "Keep selection in SwitchToHelixNormalMode (#41583)" (#42892)
Closes #ISSUE

Release Notes:

- Fixes vim "go to definition" making a selection
2025-11-17 11:01:34 -07:00
Marco Mihai CondracheandMrSubidubi 0a7c0401e3 terminal: Add setting for scroll multiplier (#39463)
Closes #5130

Release Notes:

- Added setting option for scroll multiplier of the terminal

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
2025-11-12 16:38:06 +01:00
Mikayla MakiandNia dc16897144 Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00