Part of https://github.com/zed-industries/zed/issues/57349
`MarkdownElement` re-highlights every code block with tree-sitter on
every frame.
Each visible code block pays a full parse per frame, which makes agent
panel streaming and hover popovers janky once the content grows.
This PR computes code block highlights once, in the background parse
task, instead of at render time:
- Highlights are resolved into `(Range<usize>, HighlightId)` runs at
parse time; each entry stores the grammar and `HighlightMap` it was
resolved against and is served only while the grammar still holds the
pointer-identical map (`ResolvedHighlights::is_current`), so theme
changes need no invalidation hooks, and a block whose entry went stale
falls back to direct fragment highlighting at render until the next
parse.
- `Language::highlight_text_resolved` memoizes results in a
content-keyed LRU (4MB budget, 512KB per-entry cap), so the re-parses
triggered by streaming appends reuse the highlights of unchanged blocks
instead of re-running tree-sitter on them.
- Blocks larger than the per-entry cap bypass the cache and are
highlighted directly, as before.
`CostBudgetedLru` is generic rather than specialized because a follow-up
PR reuses it for per-buffer highlight caching in
`BufferSnapshot::chunks`; the capture flattening keyed by grammar index
(`HighlightCaptureRef`) is shared with that follow-up as well.
## Benchmarks
`cargo bench -p benchmarks --bench markdown_renderer` renders generated
documents that mix paragraphs, headings, tables, and Rust code blocks.
**Run 1 — baseline, `main` (`ee2366a395`):**
```
Markdown render/min_bytes/5000 time: [1.2956 ms 1.2974 ms 1.3016 ms]
Markdown render/min_bytes/10000 time: [1.7919 ms 1.7955 ms 1.8026 ms]
Markdown render/min_bytes/50000 time: [6.5510 ms 6.6241 ms 6.6671 ms]
Markdown render/min_bytes/250000 time: [37.644 µs 2.4819 ms 4.3791 ms] <- bimodal already on main
```
**Run 2 — this branch:**
```
Markdown render/min_bytes/5000 time: [940.11 µs 945.28 µs 948.79 µs]
change: [-29.317% -28.385% -27.607%] (p = 0.00 < 0.05)
Markdown render/min_bytes/10000 time: [1.1162 ms 1.1331 ms 1.1407 ms]
change: [-40.859% -39.151% -37.719%] (p = 0.00 < 0.05)
Markdown render/min_bytes/50000 time: [2.4943 ms 2.9225 ms 3.1051 ms]
change: [-80.088% -67.885% -58.058%] (p = 0.00 < 0.05)
Markdown render/min_bytes/250000 time: [43.442 µs 44.661 µs 45.514 µs]
change: [-98.210% -95.806% +5.5167%] (p = 0.17 > 0.05)
```
Over the same runs, GPUI reports window draw mean 2.22 ms → 1.26 ms, p99
31.2 ms → 16.0 ms, and the share of frames that blow the frame budget
drops from 3.9% to 2.0%.
Note: at the 250,000-byte case root blocks render lazily, which makes
the measurement bimodal and inconclusive in both configurations.
Release Notes:
- Improved rendering performance of markdown code blocks (agent panel,
hover popovers, markdown preview)
Release Notes:
- Fixed injected language highlighting for strings containing
interpolations
current | updated
:-------------------------:|:-------------------------:

|

<details>
<summary> test snippet </summary>
```python
my_regex = r"[0-9]"
spark.sql( # sql
f"""
SELECT
col1,
CASE WHEN col2 RLIKE '{my_regex}' THEN '1' ELSE '2' END col4,
ROW_NUMBER() OVER(PARTITION BY col1, col2 ORDER BY col3) as rn
FROM tbl
"""
)
```
</details>
## Summary
Strings with interpolations like `f"SELECT col1 FROM tbl WHERE col2 =
'{my_var}'"` in Python produce multiple `string_content` nodes. Without
grouping, each fragment gets its own injection layer which breaks syntax
highlighting.
This PR adds an `@injection.host` capture to group `@injection.content`
ranges by their host node. This was implemented by extending the
existing `combined_injection_ranges` hash map with a node key per host.
Added tests for this behavior covering simple strings, f-strings with
single/multiple interpolations, and multi-string isolation.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Bumps the treesitter version to include
https://github.com/tree-sitter/tree-sitter/pull/5851
Also makes some changes to `cx.spawn_dedicated` to make it work on web:
- remove the blocking `recv` on the main thread
- adds a new variant `TaskState::Rendezvous` to allow this code to
synchronously return a task
`TaskState::Rendezvous` is needed because of how
`spawn_dedicated_thread` works:
- the caller provides a callback that produces a non-`Send` `Future` on
the dedicated thread
- the callback is sent to the dedicated thread, executed, and the
resulting `Task` is sent back to the main thread
- this all happens synchronously, so that `spawn_dedicated_thread`
returns a synchronous `Task`
However, the blocking `recv` on the main thread traps on the main worker
in the browser.
This PR replaces that with a call to `recv_async`, but this requires a
new `Rendezvous` variant on `TaskState` which represents "a task that it
still waiting to receive the underlying handle from the dedicated
thread".
It also enables the `flume/spin` feature on the web, which is needed to
avoid a synchronous lock acquisition in `send` (it's replaced with a
spinlock). Note that `send_async` wouldn't work here because it acquires
the same lock, and it's unnecessary because `send` only blocks when the
channel is full, but it's an unbounded channel.
---
Release Notes:
- N/A or Added/Fixed/Improved ...
This adds a dedicated `AvailableLanguages` struct in preparation for a
more cabable language matching based on a given language config. No
functional changes, just shuffling some code around for this round.
Also made the LanguageMatcher non-cloneable in favor of wrapping it in
an Arc, since cloning is rather expensive for this and having a
reference is sufficient in all cases right now.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
## Context
This fixes incorrect syntax highlighting inside Rust `json!` macros when
a JSON value is an empty string. In the current Rust tree-sitter
injection setup, most macro bodies are reparsed as nested Rust, which
works for macros like `vec!` but breaks down for JSON-shaped `json!({
... })` content. When the nested Rust parse loses sync at `""`, later
values can inherit incorrect highlighting.
Closes#54838
The fix treats `json!` as an exception to the generic nested-Rust macro
injection rule. That keeps the outer Rust layer responsible for
token-level highlighting inside the macro body, which is enough to
correctly color JSON keys, string values, and booleans without
introducing a brittle JSON-specific injection for Rust token trees.
Manual test after the fix below :
[Screencast from 2026-04-29
00-53-01.webm](https://github.com/user-attachments/assets/26453acf-1d72-4a97-9969-3f8e236dc0cd)
## How to Review
- `crates/grammars/src/rust/injections.scm`: Start here. This is the
functional fix. The generic Rust macro injection rule now excludes
`json`, so `json!` and `serde_json::json!` bodies are no longer reparsed
as nested Rust. Existing special cases like `view!`, `html!`, `sql!`,
and regex-related behavior are left unchanged.
- `crates/language/src/syntax_map/syntax_map_tests.rs`: This adds a
regression test covering the reported case. It verifies that an empty
string inside `serde_json::json!({ ... })` does not break subsequent
highlighting, and that the expected string and boolean captures still
appear for the later JSON entries.
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed incorrect Rust syntax highlighting after empty string values
inside `json!` macros.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
This extracts a `language_core` crate from the existing `language`
crate, and creates a `grammars` data crate. The goal is to separate
tree-sitter grammar infrastructure, language configuration, and LSP
adapter types from the heavier buffer/editor integration layer in
`language`.
## Motivation
The `language` crate pulls in `text`, `theme`, `settings`, `rpc`,
`task`, `fs`, `clock`, `sum_tree`, and `fuzzy` — all of which are needed
for buffer integration (`Buffer`, `SyntaxMap`, `Outline`,
`DiagnosticSet`) but not for grammar parsing or language configuration.
Extracting the core types lets downstream consumers depend on
`language_core` without pulling in the full integration stack.
## Dependency graph after extraction
```
language_core ← gpui, lsp, tree-sitter, util, collections
grammars ← language_core, rust_embed, tree-sitter-{rust,python,...}
language ← language_core, text, theme, settings, rpc, task, fs, ...
languages ← language, grammars
```
## What moved to `language_core`
- `Grammar`, `GrammarId`, and all query config/builder types
- `LanguageConfig`, `LanguageMatcher`, bracket/comment/indent config
types
- `HighlightMap`, `HighlightId` (theme-dependent free functions
`highlight_style` and `highlight_name` stay in `language`)
- `LanguageName`, `LanguageId`
- `LanguageQueries`, `QUERY_FILENAME_PREFIXES`
- `CodeLabel`, `CodeLabelBuilder`, `Symbol`
- `Diagnostic`, `DiagnosticSourceKind`
- `Toolchain`, `ToolchainScope`, `ToolchainList`, `ToolchainMetadata`
- `ManifestName`
- `SoftWrap`
- LSP data types: `BinaryStatus`, `ServerHealth`,
`LanguageServerStatusUpdate`, `PromptResponseContext`, `ToLspPosition`
## What stays in `language`
- `Buffer`, `BufferSnapshot`, `SyntaxMap`, `Outline`, `DiagnosticSet`,
`LanguageScope`
- `LspAdapter`, `CachedLspAdapter`, `LspAdapterDelegate` (reference
`Arc<Language>` and `WorktreeId`)
- `ToolchainLister`, `LanguageToolchainStore` (reference `task` and
`settings` types)
- `ManifestQuery`, `ManifestProvider`, `ManifestDelegate` (reference
`WorktreeId`)
- Parser/query cursor pools, `PLAIN_TEXT`, point conversion functions
## What the `grammars` crate provides
- Embedded `.scm` query files and `config.toml` files for all built-in
languages (via `rust_embed`)
- `load_queries(name)`, `load_config(name)`,
`load_config_for_feature(name, grammars_loaded)`, and `get_file(path)`
functions
- `native_grammars()` for tree-sitter grammar registration (behind
`load-grammars` feature)
## Pre-cleanup (also in this PR)
- Removed unused `Option<&Buffer>` from
`LspAdapter::process_diagnostics`
- Removed unused `&App` from `LspAdapter::retain_old_diagnostic`
- Removed `fs: &dyn Fs` from `ToolchainLister` trait methods
(`PythonToolchainProvider` captures `fs` at construction time instead)
- Moved `Diagnostic`/`DiagnosticSourceKind` out of `buffer.rs` into
their own module
## Backward compatibility
The `language` crate re-exports everything from `language_core`, so
existing `use language::Grammar` (etc.) continues to work unchanged. The
only downstream change required is importing `CodeLabelExt` where
`.fallback_for_completion()` is called on the now-foreign `CodeLabel`
type.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Tom Houlé <tom@tomhoule.com>
Helps #48601
<img width="1649" height="1071" alt="image"
src="https://github.com/user-attachments/assets/ff3dfee0-cc65-430f-a5fa-b4b4c36e8183"
/>
`syntax_layers` does some offset conversion that might require getting
some chunks from the rope, which is quite expensive. For detecting
autoclose, we only use the language from those syntax layers, so having
a short path that skips all the conversion should skip some sum_tree
traversals.
I'm pretty sure other places would benefit from this as well, but I
haven't searched them yet.
Release Notes:
- N/A
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#46104
Release Notes:
- Fixed language injections sticking after language comment removed
---
This is working well for the Python SQL comments

```python
from pyspark.sql import SparkSession
spark = SparkSession.builder.getOrCreate()
# sql
cmd = "SELECT col1, col2 FROM tbl"
df = spark.sql( # sql
"""
WITH cte AS (
SELECT col1, col2, COUNT(*) AS n
FROM tbl
GROUP BY ALL
)
SELECT * FROM cte
"""
)
```
And go comments

```go
package main
func test() {
var _ = /* sql */ `SELECT id, name FROM products`
var _ = /* sql */ "SELECT id, name FROM products"
var _ = /* sql */ `SELECT id, name FROM products`
var _ = /* sql*/ "SELECT id, name FROM products"
}
```
Note: `f04b252dd9` was a simpler implementation that worked for
non-inline comments in Python, but produced the following Go behavior

---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Closes#9656. Continuation of #9654, but with the addition of backwards
compatibility for the existing captures.
Release Notes:
- Improved Tree-sitter support with added compatibility for standard
injections captures
---------
Co-authored-by: Finn Evers <finn.evers@outlook.de>
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.
Release Notes:
- N/A
Co-authored-by: Nathan <nathan@zed.dev>
/cc @mrnugget
Release Notes:
- Fixed an issue where toggling inline completions in a markdown file
did not work correctly
---------
Co-authored-by: Marshall <marshall@zed.dev>
This allows us to detect the language from the extension if we use paths
in fenced code blocks.
Release Notes:
- You can now use file paths ending in a language-specific file
extension at the start of markdown code blocks.
Closes https://github.com/zed-industries/zed/issues/4565
To fix issues with code blocks' parsing in Markdown, a
tree-sitter-markdown library update is needed.
But `tree_sitter::language` is used in many places within core Zed,
which forced more library updates.
Release Notes:
- Updated tree-sitter parsers for core languages
---------
Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Closes#5178
Release Notes:
- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:
```json
{
"file_types": {
"C++": ["c"],
"TOML": ["MyLockFile"]
}
}
```
As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR adds the initial support for loading extensions in Zed.
### Extensions Directory
Extensions are loaded from the extensions directory.
The extensions directory has the following structure:
```
extensions/
installed/
extension-a/
grammars/
languages/
extension-b/
themes/
manifest.json
```
The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.
Extensions can provide Tree-sitter grammars, languages, and themes.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>