Previously, if you wanted to have a button that contains icons on both
edges, you'd need to use a `ButtonLike` component, which takes any
children. Meanwhile, the `Button` would only take one icon, where you
could control its position through the `IconPosition` enum. This has
always felt unnecessarily limiting. So, this PR removes this limitation
by adding two new methods to the button: `start_icon` and `end_icon`.
In the meantime, I have also been bothered by the unnecessary
indirection in the `IconButton` due to the existence of the `ButtonIcon`
component. So I figured I could also completely eliminate that by adding
some of its methods directly to the `IconButton` and in the Button, just
using a regular `Icon` component.
---
## Before
```rust
Button::new("id", "Label")
.icon(IconName::Plus)
.icon_position(IconPosition::Start)
.icon_size(IconSize::Small)
.icon_color(Color::Muted)
```
## After
```rust
Button::new("id", "Label")
.start_icon(Icon::new(IconName::Check))
.end_icon(Icon::new(IconName::ChevronDown).size(IconSize::XSmall))
```
This should have no visual impact to the UI.
Release Notes:
- N/A
For inverted diff APIs like `hunks_intersecting_base_text_range`, we
need a snapshot of the main buffer to use as context to compare hunk
anchors, convert anchors to points, etc. Previously, we were always
using a snapshot of the main buffer at the time when the diff was
calculated. This worked well for the hunks of the primary `BufferDiff`,
but it's not valid when the diff also has a secondary set of hunks,
because those hunks are recalculated on their own schedule--so it's
possible for the hunks of the secondary diff to contain anchors that are
newer than the original buffer snapshot that was taken at the time the
primary diff hunks were last calculated. This caused a panic when using
these anchors with the original buffer snapshot.
This PR fixes the issue by using the same approach for inverted diffs as
for non-inverted diffs at the multibuffer level: we take a snapshot of
the main buffer at the time when we snapshot the diff state (including
the diff itself), guaranteeing that that snapshot will be new enough to
resolve all the anchors included in both the primary diff and the
secondary diff.
Closes ZED-54J
Release Notes:
- Fixed a panic that could occur when using the branch diff in split
view mode.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR adds the diff stat numbers to the `git: branch diff` view
toolbar.
<img width="550" height="1964" alt="Screenshot 2026-02-20 at 10 58@2x"
src="https://github.com/user-attachments/assets/0fc63b64-ce6e-417a-92b5-8008f2561a8f"
/>
---
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Git: Added diff stat numbers to the Branch Diff (`git: branch diff`)
view.
This PR makes the "Review Diff" button show up only if the multibuffer
_isn't_ empty and if AI is enabled. It was previously just checking for
the AI setting.
Release Notes:
- N/A
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
This PR adds a button in the `git: branch diff` view that allows to
quickly and easily send the entire diff to your last used agent for a
review. What this does is automatically submits a (pre-written and
generic) prompt to the last agents you were using in the agent panel
with the whole content of your diff.
<img width="750" height="1964" alt="Screenshot 2026-02-18 at 3 35@2x"
src="https://github.com/user-attachments/assets/493d8cf4-4815-4b01-91a0-6a39ad6219fe"
/>
Release Notes:
- Added a "Review Branch" button in the `git: branch diff` view so that
the whole diff can be quickly sent for review to an agent.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This change improves performance of project diff in that:
* scrolling in split view for very large diffs (think chromium repo with
`git reset HEAD~1000`) is now very smooth on macOS and fairly smooth on
Linux
* switching from split to unified is very smooth on macOS, and fairly
smooth on Linux
There still remains the case of (severe) hangs when switching from
unified to split however, but it will be addressed in a follow-up PR.
Anyhow, here's the screenshot of the Instruments.app capture of opening
chromium repo in Zed in split view, scrolling a little, moving to
unified, scrolling some more, and moving back to split. Prior to this
change, split -> unified would cause a severe hang, whereas now it's a
hang and thus feels much smoother already (without Instruments profiling
is barely visible). Unified -> split severe hangs are still there but
don't last as long.
<img width="2301" height="374" alt="Screenshot 2026-02-16 at 5 46 23 PM"
src="https://github.com/user-attachments/assets/f687f8d4-cffd-47f1-ada1-f6c4d3ac3cd4"
/>
Release Notes:
- Improved project diff performance when opening very large
diffs/repositories.
- Fix panics caused by reusing cached matches for the wrong side
- Highlight matches on the side that was searched only
- Clear matches in non-searched editor when initiating a new search
Release Notes:
- N/A
---------
Co-authored-by: Eric <eric@zed.dev>
Co-authored-by: Jakub <jakub@zed.dev>
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Searching (and related vim stuff like `*`/`n`/`N`) now work in the LHS
of a
split diff.
Also fixes the bug with indent guides being visible through the spacer
checkerboard pattern.
Release Notes:
- N/A
We were using primary/secondary in some places which is just
unnecessarily confusing.
Release Notes:
- N/A
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
This PR implements a UI for the side-by-side diff, using blocks to align
the two sides and adding a coherent `SplitEditorElement`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
While at it, annotate more functions that are potentially related to
language parsing in buffers.
Also, on macOS, in order to actually have callstack frames properly
recorded by Tracy, you need to manually run `dsymutil` on the binary.
Release Notes:
- N/A
<img width="611" height="102" alt="Screenshot 2026-01-15 at 4 18 30 PM"
src="https://github.com/user-attachments/assets/ba422cbb-4607-47c7-94c7-77752d7b4479"
/>
When viewing a branch diff (e.g., 'Changes since origin/main'), the
toolbar was hidden because `ProjectDiffToolbar` filters for
`DiffBase::Head` only. This meant users couldn't send review comments to
the Agent panel from the branch diff view.
Now there's a new `BranchDiffToolbar` which:
- Only activates for branch diff views (`DiffBase::Merge`)
- Shows only the 'Send Review to Agent' button (not stage/unstage
controls)
- Only appears when there are review comments (same behavior as the
existing toolbar)
(No release notes because this is still feature-flagged.)
Release Notes:
- N/A
Happy New Years! This PR is a second take at
https://github.com/zed-industries/zed/pull/38127 (cc @ConradIrwin)
This PR is significantly less complicated than the last attempt: while
we still keep our data on the `NavigationHistory` object, we no longer
tightly integrate it with the existing back/forward "browser history."
Instead, we keep our own stack of `(origin, target)` pairs (in a struct
to make it easy to extend with e.g., tag names in the future).
The PR is split into two separable commits. Most of the implementation
is in the second commit, which:
- Defines the stack data structure
- Implements `pane::GoToOlderTag` and `pane::GoToNewerTag` in terms of
the stack
- Hooks into `navigate_to_hover_links` to push tag stack entries
This last bit is the most fiddly. The core challenge is that we need to
keep track of the `origin` location and calculate the `target` location
across three codepaths that might involve creating a new editor and/or
splitting the pane. One thing in particular I found difficult was that
an editor's `nav_history` (an `ItemNavHistory`) seems to be populated
asynchronously. Instead of relying on it, I decided in this code to make
my own `ItemNavHistory`. I briefly tried to refactor the code in
question, but it seemed like it would significantly increase the scope
of the change.
I prefer this all-in-one tracking centered around
`navigate_to_hover_links ` to the `start/finish` approach taken in
https://github.com/zed-industries/zed/commit/b69a2ea200561de9de0edf4d0c4428ee887fb918
because I find it easier to convince myself that the right data is being
populated at the right times. Of course, let me know if you think
there's a better solution.
Closes#14206
Release Notes:
- ??? I don't know what to write here! Suggestions welcome
Doesn't support editing or deleting comments yet, but inputs work:
<img width="797" height="881" alt="Screenshot 2026-01-14 at 11 51 36 AM"
src="https://github.com/user-attachments/assets/746e085b-a919-475a-b804-ee0377e40a0b"
/>
<img width="698" height="178" alt="Screenshot 2026-01-14 at 11 47 51 AM"
src="https://github.com/user-attachments/assets/3edac0e8-62e5-4af5-a324-df2bd293f3ca"
/>
<img width="695" height="695" alt="Screenshot 2026-01-14 at 11 47 58 AM"
src="https://github.com/user-attachments/assets/64795ffd-62b4-48ea-a46c-7724221095d7"
/>
### Features implemented:
- **Local comment storage**: Comments are stored per-hunk in the Editor,
with chronological ordering
- **Expandable comments section**: Shows "N Comments" header that can
expand/collapse
- **Inline editing**: Click edit to transform a comment row into an
editable text field with confirm/cancel buttons
- **Delete functionality**: Remove individual comments
- **Send Review to Agent**: Toolbar button with badge showing comment
count, batch-submits all comments across all files/hunks to the Agent
panel
- **User avatars**: Shows the current user's avatar (from their Zed
account) next to comments, falls back to Person icon when not logged in
- **Visual tests**: Added tests for one comment, multiple comments
expanded, and comments collapsed
Note that this is behind a feature flag, so no release notes yet.
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: David Baldwin <baldwindavid@gmail.com>
Adds a very simple diff review button behind a feature flag, which
appears in the gutter of people who have the flag (currently just me;
it's not even enabled for staff, since it doesn't do anything yet).
Mostly this PR just adds the feature flag, the button, and tests.
Release Notes:
- N/A
This happens when a user's default branch has different remote and local
versions on their system. Because we would get a diff using just a
branch name without including it's remote name as well
This is a better default because it's far less confusing from a user's
perspective to debug what's going on.
Release Notes:
- git: Fix BranchDiff showing incorrect diffs when default local branch
is out of sync with the remote default branch
The tree view effectively always sorts by status, not by path.
Release Notes:
- Fixed incorrect ordering of paths in the project diff when using the
git panel's tree view.
Breadcrumb visual reorchestration which makes a couple of key changes:
- Breadcrumbs are now displayed in file headers for multibuffer views.
Singleton buffers are unchanged.
- Multibuffer views now have collapse/expand all buttons available in
the toolbar
- Search in multibuffer views now takes up less space, by occupying the
primary toolbar location erstwhile taken up by breadcrumbs
<img width="1721" height="823" alt="Screenshot 2025-12-22 at 4 15 41 PM"
src="https://github.com/user-attachments/assets/38e924f7-fe9e-4c83-84fb-2eee98137f43"
/>
<img width="1722" height="762" alt="Screenshot 2025-12-22 at 4 15 51 PM"
src="https://github.com/user-attachments/assets/ccc98ca3-75ce-4aca-bceb-890817b0f04d"
/>
Release Notes:
- Moved breadcrumbs to file headers in multibuffer views
- Added collapse/expand all options for multibuffer views
- Improved use of space for multibuffer search by taking the place of
the former breadcrumb toolbar location
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.
Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:
- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.
In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.
The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
Closes #ISSUE
Problem:
- The status bar’s pending keystroke indicator (shown next to --NORMAL--
in Vim mode) didn’t clear when focus moved to another context, e.g.
hitting g in the editor then clicking the Git panel. The keymap state
correctly canceled the prefix, but observers that render the indicator
never received a “pending input changed” notification, so the UI kept
showing stale prefixes until a new keystroke occurred.
Fix:
- The change introduces a `pending_input_changed_queued` flag and a new
helper `notify_pending_input_if_needed` which will flushes the queued
notification as soon as we have an App context. The
`pending_input_changed` now resets the flag after notifying subscribers.
Before:
https://github.com/user-attachments/assets/7bec4c34-acbf-42bd-b0d1-88df5ff099aa
After:
https://github.com/user-attachments/assets/2264dc93-3405-4d63-ad8f-50ada6733ae7
Release Notes:
- Fixed: pending keybinding prefixes on the status bar now clear
immediately when focus moves to another panel or UI context.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Imitating the approach of #41829. Prevents e.g. reverting a hunk and
having that excerpt yanked out from under the cursor.
Release Notes:
- git: Improved stability of excerpts when editing in the project diff.
Closes#35803
This PR adds tree view support to the git panel UI as an additional
setting and moves git entry checkboxes to the right. Tree view only
supports sorting by paths behavior since sorting by status can become
noisy, due to having to duplicate directories that have entries with
different statuses.
### Tree vs Flat View
<img width="358" height="250" alt="image"
src="https://github.com/user-attachments/assets/c6b95d57-12fc-4c5e-8537-ee129963e50c"
/>
<img width="362" height="152" alt="image"
src="https://github.com/user-attachments/assets/0a69e00f-3878-4807-ae45-65e2d54174fc"
/>
#### Architecture changes
Before this PR, `GitPanel::entries` represented all entries and all
visible entries because both sets were equal to one another. However,
this equality isn't true for tree view, because entries can be
collapsed. To fix this, `TreeState` was added as a logical indices field
that is used to filter out non-visible entries. A benefit of this field
is that it could be used in the future to implement searching in the
GitPanel.
Another significant thing this PR changed was adding a HashMap field
`entries_by_indices` on `GitPanel`. We did this because `entry_by_path`
used binary search, which becomes overly complicated to implement for
tree view. The performance of this function matters because it's a hot
code path, so a linear search wasn't ideal either. The solution was
using a hash map to improve time complexity from O(log n) to O(1), where
n is the count of entries.
#### Follow-ups
In the future, we could use `ui::ListItem` to render entries in the tree
view to improve UI consistency.
Release Notes:
- Added tree view for Git panel. Users are able to switch between Flat
and Tree view in Git panel.
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
It's just distracting having excerpts for all the successfully merged
hunks.
Release Notes:
- git: The project diff now focuses on merge conflicts for files that
have them.
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm
# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs
tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs
tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs
Release Notes:
- N/A
---------
Co-authored-by: localcc <work@localcc.cc>
These are long running foreground tasks that tend to not have pending
await points, meaning once we start executing them they will never
reschedule themselves, starving the foreground thread.
Release Notes:
- Improved git project diff responsiveness
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored by: Antonio Scandurra <antonio@zed.dev>
Editor is a choke point in our compilation graph while also being a very
common crate that is being edited. So reducing things that depend on it
will generally improve compilation times for us.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...