Commit Graph
25666 Commits
Author SHA1 Message Date
Cyandev 56039b8a3a gpui: Fix incorrect handling of Function key modifier on macOS (#38518)
On macOS, the Function key is reserved for system use and should not be
used in application code.

This commit updated keystroke matching and key event handling to ignore
the Function key modifier while users are typing or pressing
keybindings.

For some keyboards with compact layout (like my 65% keyboard), there is
no separated backtick key. Esc and it shares the same physical key. To
input backtick, users may press `Fn-Esc`. However, macOS will still
deliver events with Fn key modifier to applications. Cocoa framework can
handle this correctly, which typically ignore the Fn directly. GPUI
should also follow the same rule, otherwise, the backtick key on those
keyboards won't work.

Release Notes:

- Fixed a bug where typing fn-\` on macOS would not insert a `.
2025-11-05 23:19:32 +00:00
Richard Feldman d8c54bb02d Run ACP login from same cwd as agent server (#42038)
This makes it possible to do login via things like `cmd: "node", args:
["my-node-file.js", "login"]`

Also, that command will now use Zed's managed `node` instance.

Release Notes:

- ACP extensions can now run terminal login commands using relative
paths
2025-11-05 18:17:50 -05:00
Julia Ryan ada41abd5a Fix windows crash handler (#42039)
Closes #41471

We were killing the crash handler when it received a second copy of any
of the messages, but this GPU specs one is sent on each new window
rather than once at startup. We could gate the sending to only happen
once, but it's simpler to just allow multiple gpu specs messages.

Release Notes:

- N/A
2025-11-05 22:34:05 +00:00
Rémi KalbeandJulia Ryan 1ff1570611 Fix LSP spawning by resetting exception ports in child processes (#40716)
## Summary

Fixes #36754

This PR fixes an issue where LSPs fail to spawn after the crash handler
is initialized.

## Problem

After PR #35263 added minidump crash reporting, some users experienced
LSP spawn failures. The issue manifests as:
- LSPs fail to spawn with no clear error messages
- The problem only occurs after crash handler initialization
- LSPs work when a debugger is attached, revealing a timing issue

### Root Cause

The crash handler installs Mach exception ports for minidump generation.
Due to a timing issue, child processes inherit these exception ports
before they're fully stabilized, which can block child process spawning.

## Solution

Reset exception ports in child processes using the `pre_exec()` hook,
which runs after `fork()` but before `exec()`. This prevents children
from inheriting the parent's crash handler exception ports.

### Implementation

- Adds macOS-specific implementation of `new_smol_command()` that resets
exception ports before exec
- Calls `task_set_exception_ports` to reset all exception ports to
`MACH_PORT_NULL`
- Graceful error handling: logs warnings but doesn't fail process
spawning if port reset fails

Release Notes:

- Fixed LSPs failing to spawn on some macOS systems

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-11-05 22:05:34 +00:00
Kirill Bulatov 886487e2dc Update editor data only after real scroll reports (#42035)
Release Notes:

- N/A
2025-11-05 21:22:29 +00:00
Danilo Leal 0a3d0d3ad2 agent_ui: Fix how icons from external agents are displayed (#42034)
Release Notes:

- N/A
2025-11-05 21:14:16 +00:00
versecafe 45c535c255 node: Move managed runtime to v24 LTS (#41956)
Release Notes:

- Moved managed Node runtime to v24 LTS
2025-11-05 14:10:42 -07:00
John Tur ce2fb11dcd Fix corrupted characters being inserted when Alt is pressed (#42033)
The Alt+Numpad buffer that's maintained by the input stack is getting
corrupted, leading to garbage characters being inserted on keystrokes
like Alt+Up. Disable the automatic handling of Alt+Numpad for now until
the cause of this corruption is understood. The Alt+Numpad input did not
work anyway, so this does not regress anything.

Release Notes:

- windows: Fixed corrupted characters being inserted when Alt is pressed
(preview only)
2025-11-05 21:03:36 +00:00
Matt Miller 0a3ac6cf58 Refactor buffer headers to collapse on click (#42021)
Release Notes:
Updated how clicking on multi-buffer headers works to provide better
control and prevent unexpected navigation:

Clicking the header now collapses/expands the file section instead of
opening the file.
Opening files can be done by clicking the filename or the "Open file"
button on the right side of the header.
Existing shortcuts continue to work: use the left chevron to collapse or
your keyboard shortcut to jump to the file

**Demo:**

https://github.com/user-attachments/assets/dca9ccc5-bd98-416c-97af-43b4e4b2f903
2025-11-05 14:59:50 -06:00
Danilo LealandMikayla Maki f2e2be5623 gpui: Add support for rendering SVG from external files (#42024)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-11-05 16:12:30 -03:00
Joseph T. Lyons 3c3004e9ea Bump Zed to v0.213 (#42018)
Release Notes:

- N/A
2025-11-05 17:31:18 +00:00
Cameron McloughlinandDanilo Leal d81e6a6fd3 collab_ui: Show parents when searching channels (#42005)
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-05 16:51:10 +00:00
Danilo Lealandcameron e09ad453ec settings ui: Fix divider in items that doesn't have subfields (#42016)
Release Notes:

- N/A

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
2025-11-05 16:49:19 +00:00
Andrew Farkas 9e477d2636 Revert "Refactor completions" (#42014)
Reverts zed-industries/zed#41939
2025-11-05 16:48:28 +00:00
Anthony Eid 322ea0ad37 Revert "editor: Add action to move between snippet tabstop positions" (#42008)
Reverts zed-industries/zed#41466

This PR would add "in_snippet" context when there wasn't a completion
menu visible, causing some actions to not be hit.

Release Note:

- N/A
2025-11-05 11:16:39 -05:00
Danilo Leal 45757ee9bb agent_ui: Make "waiting confirmation" state more apparent (#41998)
This PR changes the loading/generating indicator when in the "waiting
for tool call confirmation" state so that's a bit more visible and
discernible as needing your attention, as opposed to a regular
generating state.

<img width="400" alt="Screenshot 2025-11-05 at 10  46@2x"
src="https://github.com/user-attachments/assets/88adbf97-20fb-49c4-9c77-b0a3a22aa14e"
/>

Release Notes:

- agent: Improved the "waiting for confirmation" state visibility so
that you more rapidly know the agent is waiting for you to act.
2025-11-05 11:45:44 -03:00
Danilo Leal 88cae0e0bf agent_ui: Reduce label repetitiveness on new thread menu (#42001)
Mostly just removing "thread" from all external agent menu items; I
think we can do without it and it already becomes much better/cleaner.

Release Notes:

- N/A
2025-11-05 11:45:31 -03:00
TechyandBennet Bo Fenner 665e4561de open_ai: Make the deltas optional (#39142)
I am using an Azure OpenAI instance since that is what is provided at
work and with how they have it setup not all responses contain a delta,
which lead to errors and truncated responses. This is related to how
they are filtering potentially offensive requests and responses. I don't
believe this filter was made in-house, instead I believe it is provided
by Microsoft/Azure, so I suspect this fix may help other users.

Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-11-05 13:47:14 +01:00
Smit Barmase c76133148c remote: Fix open terminal fails when $SHELL is not set (#41990)
Closes #41644

Release Notes:

- Fixed issue where it failed to spawn terminal on systems such as
Alpine.
2025-11-05 18:15:15 +05:30
Vitaly Slobodin 01adda4fd5 language: Fix language detection for injected syntax layers (#41111)
Closes #40632

**TL;DR:** The `wrap selections in tag` action was unavailable in ERB
files, even when the cursor was positioned in HTML content (outside of
Ruby code blocks). This happened because `syntax_layer_at()` incorrectly
returned the Ruby language for positions that were actually in HTML.
**NOTE:** I am not familiar with that part of Zed so it could be that
the fix here is completely incorrect.

Previously, `syntax_layer_at` incorrectly reported injected languages
(e.g., Ruby in ERB files) even when the cursor was in the base language
content (HTML). This broke actions like `wrap selections in tag` that
depend on language-specific configuration.

The issue had two parts:
1. Missing start boundary check: The filter only checked if a layer's
end was after the cursor (`end_byte() > offset`), not if it started
before, causing layers outside the cursor position to be included. See
the `BEFORE` video: when I click on the HTML part it reports `Ruby`
language instead of `HTML`.
2. Wrong boundary reference for injections: For injected layers with
`included_sub_ranges` (like Ruby code blocks in ERB), checking the root
node boundaries returned the entire file range instead of the actual
injection ranges.

This fix:
- Adds the containment check using half-open range semantics [start,
end) for root node boundaries. That ensures proper reporting of the
detected language when a cursor (`|`) is located right after the
injection:

   ```
   <body>
    <%= yield %>|
  </body>
   ```

- Checks `included_sub_ranges` for injected layers to determine if the
cursor is actually within an injection
- Falls back to root node boundaries for base layers without sub-ranges.
This is the original behavior.

Fixes ERB language support where actions should be available based on
the cursor's actual language context. I think that also applies to some
other template languages like HEEX (Phoenix) and `*.pug`. On short
videos below you can see how I navigate through the ERB template and the
terminal on the right outputs the detected language if you apply the
following patch:

```diff
diff --git i/crates/editor/src/editor.rs w/crates/editor/src/editor.rs
index 15af61f5d2..54a8e0ae37 100644
--- i/crates/editor/src/editor.rs
+++ w/crates/editor/src/editor.rs
@@ -10671,6 +10671,7 @@ impl Editor {
         for selection in self.selections.disjoint_anchors_arc().iter() {
             if snapshot
                 .language_at(selection.start)
+                .inspect(|language| println!("Detected language: {:?}", language))
                 .and_then(|lang| lang.config().wrap_characters.as_ref())
                 .is_some()
             {
```

**Before:**


https://github.com/user-attachments/assets/3f8358f4-d343-462e-b6b1-3f1f2e8c533d


**After:**



https://github.com/user-attachments/assets/c1b9f065-1b44-45a2-8a24-76b7d812130d



Here is the ERB template:

```
<!DOCTYPE html>
<html>
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <style>
      /* Email styles need to be inline */
    </style>
  </head>
  <body>
    <%= yield %>
  </body>
</html>
```

Release Notes:

- N/A
2025-11-05 12:16:28 +01:00
Lukas Wirth 1e1c1a5a8b project: Fetch latest lsp data in deduplicate_range_based_lsp_requests (#41971)
Fixes ZED-2MK

Release Notes:

- Fixed a panic in inlay hints
2025-11-05 08:30:22 +00:00
John Tur 5b3fd2f2fe Work around codegen bug with GetKeyboardState (#41970)
Works around an issue, which can be reproduced in the following program:
```rs
use windows::Win32::UI::Input::KeyboardAndMouse::{GetKeyboardState, VK_CONTROL};

fn main() {
    let mut keyboard_state = [0u8; 256];
    unsafe {
        GetKeyboardState(&mut keyboard_state).unwrap();
    }

    let ctrl_down = (keyboard_state[VK_CONTROL.0 as usize] & 0x80) != 0;
    println!("Is Ctrl down: {ctrl_down}");
}
```

In debug mode, this program prints the correct answer. In release mode,
it always prints false. The optimizer appears to think that
`keyboard_state` isn't mutated and remains zeroed, and folds the
`modifier_down` comparisons to `false`.

Release Notes:

- N/A
2025-11-05 08:06:14 +00:00
Smit Barmase cd685642c1 editor: Fix setting multi_cursor_modifier opens implementation in new pane instead of new tab (#41963)
Closes #41014

Release Notes:

- Fixed an issue where `multi_cursor_modifier` set to `cmd_or_ctrl`
opens implementation in new pane instead of new tab.
2025-11-05 11:31:56 +05:30
Richard Feldman 2471000104 Add ACP terminal-login via _meta field (#41954)
As discussed with @benbrandt and @mikayla-maki:

* We now tell ACP clients we support the nonstandard `terminal-auth`
`_meta` field for terminal-based authentication
* In the future, we anticipate ACP itself supporting *some* form of
terminal-based authentication, but that hasn't been designed yet or gone
through the RFD process
* For now, this unblocks terminal-based auth

Release Notes:

- Added experimental terminal-based authentication to ACP support
2025-11-04 21:40:35 -05:00
Richard FeldmanandMikayla Maki 0618d42da8 Use our node runtime for ACP extensions (#41955)
Release Notes:

- Now ACP extensions use Zed's managed Node.js runtime

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-11-04 21:40:23 -05:00
John Tur c6ef0a589f Improve Windows text input for international keyboard layouts and IMEs (#41259)
- Custom handling of dead keys has been removed. UX for dead keys is now
the same as other applications on Windows.
- We could bring back some kind of custom UI, but only if UX is fully
compatible with expected Windows behavior (e.g. ability to move the
cursor after typing a dead key).
  - Fixes https://github.com/zed-industries/zed/issues/38838
- Character input via AltGr shift state now always has priority over
keybindings. This applies regardless of whether the keystroke used the
AltGr key or Ctrl+Alt to enter the shift state.
- In particular, we use the following heuristic to determine whether a
keystroke should trigger character input first or trigger keybindings
first:
- If the keystroke does not have any of Ctrl/Alt/Win down, trigger
keybindings first.
- Otherwise, determine the character that would be entered by the
keystroke. If it is a control character, or no character at all, trigger
keybindings first.
- Otherwise, the keystroke has _any_ of Ctrl/Alt/Win down and generates
a printable character. Compare this character against the character that
would be generated if the keystroke had _none_ of Ctrl/Alt/Win down:
- If the character is the same, the modifiers are not significant;
trigger keybindings first.
- If there is no active input handler, or the active input handler
indicates that it isn't accepting text input (e.g. when an operator is
pending in Vim mode), character entry is not useful; trigger keybindings
first.
- Otherwise, assume the modifiers enable access to an otherwise
difficult-to-enter key; trigger character entry first.
  - Fixes https://github.com/zed-industries/zed/issues/35862
- Fixes
https://github.com/zed-industries/zed/issues/40054#issuecomment-3447833349
  - Fixes https://github.com/zed-industries/zed/issues/41486
- TranslateMessage calls are no longer skipped for unhandled keystrokes.
This fixes language input keys on Japanese and Korean keyboards (and
surely other cases as well).
- To avoid any other missing-TranslateMessage headaches in the future,
the message loop has been rewritten in a "traditional" Win32 style,
where accelerators are handled in the message loop and TranslateMessage
is called in the intended manner.
  - Fixes https://github.com/zed-industries/zed/issues/39971
  - Fixes https://github.com/zed-industries/zed/issues/40300
  - Fixes https://github.com/zed-industries/zed/issues/40321
  - Fixes https://github.com/zed-industries/zed/issues/40335
  - Fixes https://github.com/zed-industries/zed/issues/40592
  - Fixes https://github.com/zed-industries/zed/issues/40638
- As a bonus, Alt+Space now opens the system menu, since it is triggered
by the WM_SYSCHAR generated by TranslateMessage.
- VK_PROCESSKEYs are now ignored rather than being unwrapped and matched
against keybindings. This ensures that IMEs will reliably receieve
keystrokes that they express interest in. This matches the behavior of
native Windows applications.
  - Fixes https://github.com/zed-industries/zed/issues/36736
  - Fixes https://github.com/zed-industries/zed/issues/39608
  - Fixes https://github.com/zed-industries/zed/issues/39991
  - Fixes https://github.com/zed-industries/zed/issues/41223
  - Fixes https://github.com/zed-industries/zed/issues/41656
  - Fixes https://github.com/zed-industries/zed/issues/34180
  - Fixes https://github.com/zed-industries/zed/issues/41766


Release Notes:

- windows: Improved keyboard input handling for international keyboard
layouts and IMEs
2025-11-04 20:28:12 -05:00
Danilo Leal 3a8e758de5 inline assistant: Mention ability to add context with @ in the placeholder (#41950)
This has been possible in the inline assistant for ages now and maybe
you didn't know because we didn't say anything about it! This PR fixes
that by including that you can @-mention context on it the same you can
in the agent panel.

Release Notes:

- N/A
2025-11-04 21:18:49 -03:00
Kirill BulatovandLukas Wirth ba463f53ae Tidy up Edit in json footer entries (#41890)
Before:
<img width="350" height="109" alt="before"
src="https://github.com/user-attachments/assets/d5d3e6bd-3a65-4d7d-8585-1e4d8f72997f"
/>

After:
<img width="310" height="103" alt="after"
src="https://github.com/user-attachments/assets/40137084-7323-4a79-b95b-a020c418646b"
/>

* All items got a keybinding label
* All items were made of a non-small size, to match the text size in the
right button
* Keybindings are rendered as disabled for disabled buttons

Release Notes:

- N/A

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-11-05 00:49:47 +02:00
tidely 491c129943 node_runtime: Improve proxy mapping (#41807)
Closes #ISSUE

More accurately map localhost to `127.0.0.1`. Previously we would
lowercase and simply replace all instances of localhost inside of the
URL string, meaning query parameters, username, password etc. could not
contain the string `localhost` or contain uppercase letters without
getting modified. Added a test ensuring the mapping logic works. The
previous implementation would fail this new test.

Release Notes:

- Improved the behavior of mapping `localhost` to `127.0.0.1` when
passing configured proxy urls to `node`
2025-11-04 17:11:54 -05:00
Andrew FarkasandConrad Irwin 925c8532c8 Refactor completions (#41939)
This is progress toward multi-word snippets (including snippets with
prefixes containing symbols)

Release Notes:

- Removed `trigger` argument in `ShowCompletions` command

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-04 20:18:03 +00:00
Sergey CherepanoffandJohn Tur 5b92a79e32 windows: Automatically find Windows SDK when building gpui (#38711)
### Summary

This PR changes `gpui/build.rs` to look up the Windows SDK directory in
the registry instead of falling back to a hard-coded path.

---

### Problem

Currently, building `gpui` on Windows requires `fxc.exe` to be in `PATH`
or at a predefined location (unless `GPUI_FXC_PATH` is set). This
requires to maintain a certain build environment with proper paths/vars
or to install the specific SDK version.

It is possible to find the SDK automatically using the registry keys it
creates upon installation. Specifically in
`SOFTWARE\\WOW6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0`
branch there are:
* `InstallationFolder` telling the SDK installation location;
* `ProductVersion` telling the SDK version in use.

These keys provide enough information to locate the SDK binaries, with
added robustness:
* handles non-standard SDK installation path;
* deterministically selects the latest SDK when multiple versions are
present.

---

### Changes Made

* **Updated `crates/gpui/build.rs`**:

  * added dependency on `winreg`
  * introduced `find_latest_windows_sdk_binary()` helper
  * updated fallback logic to use registry lookup

This PR only changes the fallback location, and does not touch the
established environment-based workflow.

Release Notes:

- N/A

---

### Impact

Reduces manual configuration needed to build GPUI on Windows.

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2025-11-04 20:14:54 +00:00
Anthony Eid 9c735a324c AI: Fix Github Copilot edit predictions failing to start (#41934)
Closes #41457 #41806 #41801

Copilot started using `node:sqlite` module which is an experimental
feature between node v22-v23 (stable in v24). The fix was passing in the
experimental flag when Zed starts the copilot LSP.

I tested this with v20.19.5 and v24.11.0. The fix got v20.19 working and
didn't affect v24.11 which was already working.

Release Notes:

- AI: Fix Github Copilot edit predictions failing to start
2025-11-04 14:31:51 -05:00
Ignasius ef9698a926 Fix integer underflow in autosave mode after delay in the settings (#41898)
Closes #41774 

Release Notes:

- settings_ui: Fixed an integer underflow panic when attempting to hit
the `-` sign on settings item that take delays in milliseconds
2025-11-04 14:12:05 -05:00
scuzqy 52f0550fd8 windows: Skip AppendCategory call when there are no shell links (#37926)
`ICustomDestinationList::AppendCategory` rejects an empty `IObjectArray`
and returns an `E_INVALIDARG` error. Error propagated and caused an
early-return from `update_jump_list()`.
<img width="1628" height="540" alt="image"
src="https://github.com/user-attachments/assets/f8143297-c71e-42a1-a505-66cd77dfa599"
/>

Release Notes:

- N/A
2025-11-04 18:48:18 +00:00
Piotr Osiewicz c2c4b3b56e editor: Jumping to diagnostics unfolds target locations (#41932)
Release Notes:

- Jumping to diagnostics no longer skips over folded regions. The folded
region that contains a target diagnostic is now unfolded.
2025-11-04 18:43:24 +00:00
Piotr Osiewicz ce23058355 lsp: Fix dynamic registration of document diagnostics (#41929)
- lsp: Fix dynamic registration of diagnostic capabilities not taking
effect when an initial capability is not specified
Gist of the issue lies within use of .get_mut instead of .entry. If we
had not created any dynamic capability beforehand, we'd miss a
registration, essentially

- **Determine whether to update remote caps in a smarter manner**

Release Notes:

- Fixed document diagnostics with Ty language server.
2025-11-04 18:23:14 +00:00
localcc 7540d2132e Fix save_last_workspace (#41907)
Closes #37348

Release Notes:

- Fixed last workspace window restoration on linux/windows
2025-11-04 18:47:49 +01:00
Ben Kunkle 801f0504f3 settings_ui: Fix dropdowns after #41036 (#41920)
Closes #41533

Both of the issues in the release notes that are fixed in this PR, were
caused by incorrect usage of the `window.use_state` API.
The first issue was caused by calling `window.use_state` in a render
helper, resulting in the element ID used to share state being the same
across different pages, resulting in the state being re-used when it
should have been re-created. The fix for this was to move the
`window.state` (and rendering logic) into a `impl RenderOnce` component,
so that the IDs are resolved during the render, avoiding the state
conflicts.

The second issue is caused by using a `move` closure in the
`window.use_state` call, resulting in stale closure values when the
window state is re-used.

Release Notes:

- settings_ui: Fixed an issue where some dropdown menus would show
options from a different dropdown when clicked
- settings_ui: Fixed an issue where attempting to change a setting in a
dropdown back to it's original value after changing it would do nothing
2025-11-04 12:46:16 -05:00
514254cd6b Evaluate zeta2 context retrieval and edit predictions (#41921)
This PR implements the `zeta-cli eval` command. It will:

- Run the edit prediction model if there are no cached results
- Compute precision/recall/F1 for context retrieval at the line level:
every retrieved line of context is counted as a true positive (correct
retrieval), false positive (retrieved something that was not expected),
or false negative (didn't retrieve an expected line)
- Compute similar metrics for edit predictions
- Pretty-print results, highlighting the difference between actual and
expected when printing to tty

Other changes:
- `zeta-cli predict` accepts a `--format` argument with options `md`,
`json`, `diff`
- Code restructure

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-11-04 17:36:50 +00:00
Sathiyaraman M f3d14b4bb0 git: Add support for git pull with rebase (#41117)
- Adds a new action `git::PullRebase` which adds `--rebase` in the final
command invoked by existing Git-Pull implementation.
- Includes the new action in "Fetch/Push" button in the Git Panel
(screenshot below)
- Adds key-binding for `git::PullRebase` in all three platforms,
following the existing key-binding patterns (`ctrl-g shift-down`)
- Update git docs to include the new action.

Sidenote: This is my first ever OSS contribution

Screenshot:

<img width="234" height="215" alt="image"
src="https://github.com/user-attachments/assets/713d068f-5ea5-444f-8d66-444ca65affc8"
/>

---

Release Notes:

- Git: Added `git: pull rebase` for running `git pull --rebase`.
2025-11-04 16:41:06 +00:00
ᴀᴍᴛᴏᴀᴇʀ 46878449b4 remote: Fix incorrect default repository selection when using remote (#41698)
If I understand this correctly: The `active_repo_id` uses
`get_or_insert_with`, which makes it dependent on the `RepositoryAdded`
event sequence. To ensure correct initialization of the `active_repo_id`
on the remote side, the first local `RepositoryAdded` event must
synchronously send an `UpdateRepository` to `updates_tx`.

Closes #30694

Release Notes:

- Fixed incorrect default repository selection when using remote
2025-11-04 11:15:35 -05:00
Lukas Wirth 2b3e602662 agent_ui: Render error context when failing to spawn agent thread (#41908)
Release Notes:

- Fixed not telling the user what went wrong when spawning ACP agents
2025-11-04 15:35:33 +00:00
Pranav Joglekaranddino 4a4a48e69d editor: Clean up edit prediction preview when edit prediction is disabled (#40159)
Update the `editor::Editor.handle_modifiers_changed` method to ensure
that the `editor::Editor.update_edit_prediction_preview` method is
called even if edit prediction preview is disabled, if there's an active
edit prediction preview.

Without this change it was possible for users to get into a state where
holding the modifiers to show the prediction were part of the modifiers
used to disable edit prediction. When that keybinding was used, edit
prediction would be disabled, but the edit prediction preview would
remain as active, so the context menu for the editor would never be
shown again, as the editor would assume it was still showing the edit
prediction preview.

Closes #40056 

Release Notes:

- Fixed a bug that could cause the completions menu to stop being show
when edit predictions were disabled

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-11-04 15:30:37 +00:00
Thomas Heartman 0627a527bd Support relative line number on wrapped lines (rework) (#41805)
## Add relative line numbers on wrapped lines, take 2

This is a rework of https://github.com/zed-industries/zed/pull/39268
that excludes
https://github.com/zed-industries/zed/pull/39268/commits/e7096d27a6463f6eb7c2a821637c5773b2460c10.
This commit introduced some line number rendering issues as described in
https://github.com/zed-industries/zed/issues/41422.

While @ConradIrwin suggested we try to pass in the buffer rows from the
calling method instead of the snapshot, that
appears to have had unintended consequences and I don't think the two
calculations were intended to do the same thing. Hence, this PR has
removed those changes.

This PR also includes the migration fix originally done by @MrSubidubi
in https://github.com/zed-industries/zed/pull/41351.

## Original PR description and release notes.

**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence, where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained and discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
2025-11-04 08:24:17 -07:00
B. Collier JonesandSmit Barmase 387cdfecba project_panel: Add hidden files glob patterns and action toggle hidden files visibility (#41532)
This PR adds the ability to configure which files are considered
"hidden" in the project panel and toggle their visibility with a
keyboard shortcut. Previously, the editor hardcoded dotfiles as hidden -
now users can customize the pattern and quickly show/hide them.

### Release Notes

- Added `project_panel::ToggleHideHidden` action with keyboard shortcuts
to toggle visibility of hidden files
- Added configurable `hidden_files` setting to customize which files are
marked as hidden (defaults to `**/.*` for dotfiles)

### Motivation

This change allows users to:
1. Quickly toggle hidden file visibility with a keyboard shortcut
2. Customize which files are considered "hidden" beyond just dotfiles
3. Better organize their project panel by hiding build artifacts, logs,
or other generated files

### Usage

**Toggle hidden files:**
- **macOS:** `cmd-alt-.`
- **Linux:** `ctrl-alt-.`
- **Windows:** `ctrl-alt-.`

**Customize patterns in settings:**
```json
{
  "hidden_files": ["**/.*", "**/*.tmp", "**/build/**"]
}
```

### Changes

**Core Implementation:**
- Added `hidden_files` setting (defaults to `**/.*` to match current
dotfile behavior)
- Replaced hardcoded `name.starts_with('.')` logic with configurable
pattern matching using `PathMatcher`
- Hidden status propagates through directory hierarchies (if a directory
is hidden, all children inherit that status)

**User-Facing:**
- Added `ToggleHideHidden` action in the project panel
- Added keyboard shortcuts for all platforms
- Added settings UI entry for configuring `hidden_files` patterns

**Testing:**
- Added comprehensive test coverage validating default behavior, custom
patterns, propagation, and settings changes

### Implementation Notes

- Uses `PathMatcher` for efficient glob matching
- Settings changes automatically trigger worktree re-indexing
- No breaking changes - defaults maintain current behavior (hiding
dotfiles)

---

**Disclaimer:** This was implemented with a fair amount of copy/paste
(particularly the gitignore handling), trial and error, and a healthy
dose of Claude.

### Screenshots

**Project Panel with hidden files visible:**
<img width="1368" height="935" alt="Screenshot 2025-10-30 at 3 15 53 AM"
src="https://github.com/user-attachments/assets/1cbe90ce-504c-4f9b-bca8-bef02ab961be"
/>

**Project Panel with hidden files hidden:**
<img width="1363" height="917" alt="Screenshot 2025-10-30 at 3 16 07 AM"
src="https://github.com/user-attachments/assets/9297f43e-98c7-4b19-be8f-3934589d6451"
/>

**Toggle action in command palette:**
<img width="565" height="161" alt="Screenshot 2025-10-30 at 3 17 26 AM"
src="https://github.com/user-attachments/assets/4dc9e7b6-9c29-4972-b886-88d8018905da"
/>

Release Notes:

- Added the ability to configure glob patterns for files treated as
hidden in the project panel using the `hidden_files` setting.
- Added an action `project panel: toggle hidden files` to quickly show
or hide hidden files in the project panel.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-04 20:35:37 +05:30
Lukas Wirth 32c854c59c remote_server: Fix panic due to invalid settings access (#41904)
Closes https://github.com/zed-industries/zed/issues/41860

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-04 14:56:24 +00:00
Lukas Wirth 587d19bd3f util: Add missing quotes in shell env capturing on windows (#41902)
Release Notes:

- Fixed shell env capturing failing if zed is installed on a path with
whitespace in it
2025-11-04 14:31:20 +00:00
Jakub Konka 74f4aee3be util: Log JSON with envs if failed to deserialize (#41894)
Release Notes:

- N/A
2025-11-04 15:30:26 +01:00
localcc 034eca0c07 Fix autoupdate nuking the app on Windows (#41571)
Closes #41477

Release Notes:

- N/A
2025-11-04 15:06:30 +01:00
Smit Barmase 8a7a0147f5 remote: Fix terminal crash on Elvish shell (#41893) 2025-11-04 17:48:42 +05:30