Commit Graph
69 Commits
Author SHA1 Message Date
6b8eb8fe07 git: Side-by-side diff UI (#47349)
This PR implements a UI for the side-by-side diff, using blocks to align
the two sides and adding a coherent `SplitEditorElement`.

Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-22 02:31:14 -05:00
cce9cdaadc Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
Conrad Irwin cb333a3938 Revert scheduler update (#46659)
Reverts the new scheduler; it's destroyed our CI

Release Notes:

- N/A
2026-01-12 16:46:15 -07:00
226741cf9d Integrate scheduler crate into GPUI (#44810)
## Motivation

This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.

## Summary

This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.

## Key Changes

### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`

### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)

## Intentional Removals

### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.

cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.

### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.

### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.

## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean

## Architecture

```
┌─────────────────────────────────────────────────────────────┐
│                          GPUI                                │
│  ┌──────────────────────┐    ┌────────────────────────────┐ │
│  │ gpui::Background-    │    │ gpui::ForegroundExecutor   │ │
│  │ Executor             │    │  - wraps scheduler::       │ │
│  │  - scheduler: Arc<   │    │    ForegroundExecutor      │ │
│  │    dyn Scheduler>    │    └────────────┬───────────────┘ │
│  └──────────┬───────────┘                 │                  │
│             │                             │                  │
│             └──────────┬──────────────────┘                  │
│                        ▼                                     │
│            ┌───────────────────────┐                         │
│            │  Arc<dyn Scheduler>   │                         │
│            └───────────┬───────────┘                         │
│         ┌──────────────┴──────────────┐                      │
│         ▼                             ▼                      │
│  ┌──────────────────┐      ┌────────────────────┐           │
│  │ PlatformScheduler│      │   TestScheduler    │           │
│  │   (production)   │      │ (deterministic)    │           │
│  └──────────────────┘      └────────────────────┘           │
└─────────────────────────────────────────────────────────────┘
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-10 15:41:49 +01:00
Cole Miller 8075f42af3 buffer_diff: Ensure that base text has finished parsing before completing update (#46054)
Follow-up to #46001 

That initial fix partly addressed the issue for diffs managed by the
`GitStore`, but not for other diffs (e.g. those managed by the
`ActionLog` or `CommitView`). The underlying issue is that we switched
to using a `Buffer` to represent the diff base text, and when updating
the diff we were calling `set_text` on this buffer and not waiting for
reparsing to finish. When the base text was represented by a series of
independent `BufferSnapshot`s, this wasn't an issue because we would
parse the base text in the background as part of computing the diff
update. This PR fixes the issue by waiting on reparsing to finish after
each call to `set_text`.

Release Notes:

- N/A
2026-01-05 00:56:58 +00:00
f8e05120fd git: Rework side-by-side diff to use distinct buffers for the left-hand side (#44838)
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.

Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:

- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.

In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.

The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.

Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
2025-12-31 20:02:45 -05:00
Anthony Eid 2e6cb29324 git: Show pure white space changes in word diffs (#45090)
Closes #44624

Before this change, white space would be trimmed from word diff ranges.
Users found this behavior confusing, so we're changing it to be more
inline with how GitHub treats whitespace in their word diffs.

Release Notes:

- git: Word diffs won't filter out pure whitespace diffs now
2025-12-17 10:52:27 +00:00
0a7dd70657 git: Add word diff highlighting (#43269)
This PR adds word/character diff for expanded diff hunks that have both
a deleted and added section, as well as a setting `word_diff_enabled` to
enable/disable word diffs per language.

- `word_diff_enabled`: Defaults to true. Whether or not expanded diff
hunks will show word diff highlights when they're able to.

### Preview
<img width="1502" height="430" alt="image"
src="https://github.com/user-attachments/assets/1a8d5b71-449e-44cd-bc87-d6b65bfca545"
/>

### Architecture

I had three architecture goals I wanted to have when adding word diff
support:

- Caching: We should only calculate word diffs once and save the result.
This is because calculating word diffs can be expensive, and Zed should
always be responsive.
- Don't block the main thread: Word diffs should be computed in the
background to prevent hanging Zed.
- Lazy calculation: We should calculate word diffs for buffers that are
not visible to a user.

To accomplish the three goals, word diffs are computed as a part of
`BufferDiff` diff hunk processing because it happens on a background
thread, is cached until the file is edited, and is only refreshed for
open buffers.

My original implementation calculated word diffs every frame in the
Editor element. This had the benefit of lazy evaluation because it only
calculated visible frames, but it didn't have caching for the
calculations, and the code wasn't organized. Because the hunk
calculations would happen in two separate places instead of just
`BufferDiff`. Finally, it always happened on the main thread because it
was during the `EditorElement` layout phase.

I used Zed's
[`diff_internal`](https://github.com/zed-industries/zed/blob/02b2aa6c50c03d3005bec2effbc9f87161fbb1e8/crates/language/src/text_diff.rs#L230-L267)
as a starting place for word diff calculations because it uses
`Imara_diff` behind the scenes and already has language-specific
support.

#### Future Improvements

In the future, we could add `AST` based word diff highlights, e.g.
https://github.com/zed-industries/zed/pull/43691.

Release Notes:

- git: Show word diff highlight in expanded diff hunks with less than 5
lines.
- git: Add `word_diff_enabled` as a language setting that defaults to
true.

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-12-01 22:36:30 -05:00
0534e42f1e Basic side-by-side diff implementation (#43586)
Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Cameron <cameron@zed.dev>
2025-11-30 22:45:01 -05:00
Lukas Wirth 5e6d4b497a multi_buffer: Remove redundant buffer id field (#43459)
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Antonio Scandurra <antonio@zed.dev>
2025-11-25 17:13:16 +01:00
Lukas Wirth 411b2e15a2 multi_buffer: Fix up some anchor checks (#43454)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-25 13:41:19 +00:00
Ole Jørgen BrønnerandLukas Wirth 7f1eba71cb multi_buffer: Fix editor::ExpandExcerpts failing when cursor is at excerpt start (#42324)
The bug is easily verified by:

1. open any multi-buffer
2. place the cursor at the beginning of an excerpt
3. run the editor::ExpandExcerpts / editor: expand excerpts action
4. The excerpt is not expanded

Since the `buffer_ids_for_range` function basically did the same and had
even been changed the same way earlier I DRYed these functions as well.

Note: I'm a rust novice, so keep an extra eye on rust technicalities
when reviewing :)

---

Release Notes:

- Fix editor: expand excerpts failing when cursor is at excerpt start

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-11-25 08:21:18 +01:00
Lukas Wirth 174b50e64a multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Thomas Heartman 0627a527bd Support relative line number on wrapped lines (rework) (#41805)
## Add relative line numbers on wrapped lines, take 2

This is a rework of https://github.com/zed-industries/zed/pull/39268
that excludes
https://github.com/zed-industries/zed/pull/39268/commits/e7096d27a6463f6eb7c2a821637c5773b2460c10.
This commit introduced some line number rendering issues as described in
https://github.com/zed-industries/zed/issues/41422.

While @ConradIrwin suggested we try to pass in the buffer rows from the
calling method instead of the snapshot, that
appears to have had unintended consequences and I don't think the two
calculations were intended to do the same thing. Hence, this PR has
removed those changes.

This PR also includes the migration fix originally done by @MrSubidubi
in https://github.com/zed-industries/zed/pull/41351.

## Original PR description and release notes.

**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence, where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained and discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
2025-11-04 08:24:17 -07:00
Lukas Wirth be5a67cbda Revert "sum_tree: Replace rayon with futures (#41586) (#41846)
This causes the background executor to hang

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 19:25:15 +00:00
Lukas Wirth c78d211bf5 sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Finn Evers 9ede6b6f8a Revert "Support relative line number on wrapped lines (#39268)" (#41450)
Closes #41422

This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.

Release Notes:

- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
2025-10-29 11:07:23 +00:00
Thomas HeartmanandConrad Irwin e2882a7dc1 Support relative line number on wrapped lines (#39268)
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained an discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-27 20:20:45 -06:00
Lukas Wirth 96fd5b5011 multi_buffer: Split multi_buffer into more modules (#41033)
There are a of separate APIs in this, partially interleaved making it
difficult to grasp.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-23 17:57:52 +00:00
Lukas Wirth ecac92e74e clock: Cleanup ReplicaId, Lamport and Global (#40600)
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 13:26:20 +02:00
Lukas Wirth 2b91e392e4 multi_buffer: Reduce RefCell::borrow_mut calls to the bare minimum (#40522)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-17 18:17:34 +00:00
Kirill Bulatov a925aca261 Rework editors to register and query buffers on scroll (#40388)
Preparation to https://github.com/zed-industries/zed/pull/40183
Moves https://github.com/zed-industries/zed/pull/22958 further: now,
instead of selection, scrolling the buffer into view is enough to get
registered and, later, be queried for its LSP data such as inlay hints,
diagnostics and document colors.

This effectively undoes https://github.com/zed-industries/zed/pull/28855
as now we try to register whatever's visible more aggressively, instead
of implicitly via inlay hints.

Release Notes:

- Reworked editors to register and query buffers on scroll
2025-10-16 15:13:23 +00:00
DinoandDavid Kleingeld dbddb6d734 git_ui: Fix open diff for untracked files when sorting by path enabled (#39862)
Fixes the `Open Diff` action for untracked files when the `sort_by_path`
setting is enabled. The `ProjectDiff` wasn't correctly moving the
multibuffer's cursor to the untracked file because, when that setting is
enabled, it's sort prefix is changed to the tracked files sort prefix, and that
wasn't accounted for in `move_to_entry`.

Before these changes, the `sort_prefix` field for `PathKey` was called `namespace`, it was renamed to be clearer what its purpose is.

Closes #39529 

Release Notes:

- Fixed 'Open Diff' action for untracked files when `sort_by_path` is
enabled

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-10-09 14:34:52 +00:00
Cole MillerandLukas Wirth 2165fa9fab Fix ordering of multibuffer excerpts (#39476)
The ordering of path-based excerpts in multibuffers regressed with
#38744, because we changed the `path` field of `PathKey` to be a string
(from `std::path::Path`) and used the derived `Ord` implementation,
which doesn't agree with the path-based order of worktree traversals.
This PR fixes that by using `RelPath` for `PathKey`. Instead of using
`File::full_path`, which can be absolute, we always use `File::path` and
distinguish different worktrees using their ID.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-03 22:17:31 +00:00
bae91cee47 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
e03b7b3e10 Improve Tab Map performance (#32243)
## Context

While looking into: #32051 and #16120 with instruments, I noticed that
`TabSnapshot::to_tab_point` and `TabSnapshot::to_fold_point` are a
common bottleneck between the two issues. This PR takes the first steps
into closing the stated issues by improving the performance of both
those functions.

### Method

`to_tab_point` and `to_fold_point` iterate through each character in
their rows to find tab characters and translate those characters into
their respective transformations. This PR changes this iteration to take
advantage of the tab character bitmap in the `Rope` data structure and
goes directly to each tab character when iterating.

The tab bitmap is now passed from each layer in-between the `Rope` to
the `TabMap`.

### Testing 

I added several randomized tests to ensure that the new `to_tab_point`
and `to_fold_point` functions have the same behavior as the old methods
they're replacing. I also added `test_random_chunk_bitmap` on each layer
the tab bitmap is passed up to the `TabMap` to make sure that the bitmap
being passed is transformed correctly between the layers of
`DisplayMap`.

`test_random_chunk_bitmap` was added to these layers:
- buffer
- multi buffer
- custom_highlights
- inlay_map
- fold_map

## Benchmarking 

I setup benchmarks with criterion that is runnable via `cargo bench -p
editor --profile=release-fast`. When benchmarking I had my laptop
plugged in and did so from the terminal with a minimal amount of
processes running. I'm also on a m4 max

### Results 

#### To Tab Point

Went from completing 6.8M iterations in 5s with an average time of
`736.13 ns` to `683.38 ns` which is a `-7.1875%` improvement

#### To Fold Point

Went from completing 6.8M iterations in 5s with an average time of
`736.55 ns` to `682.40 ns` which is a `-7.1659%` improvement

#### Editor render 

Went from having an average render time of `62.561 µs` to `57.216 µs`
which is a `-8.8248%` improvement

#### Build Buffer with one long line

Went from having an average buffer build time of `3.2549 ms` to `3.2635
ms` which is a `+0.2151%` regression within the margin of error

#### Editor with 1000 multi cursor input 

Went from having an average edit time of `133.05 ms` to `122.96 ms`
which is a `-7.5776%` improvement

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-10 16:13:41 -04:00
Nathan SoboandAntonio Scandurra 25c489830f Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Umesh Yadav 502b8203a2 Fix clippy::println_empty_string, clippy::while_let_on_iterator, clippy::while_let_on_iterator lint style violations (#36613)
Related: #36577

Release Notes:

- N/A
2025-08-20 20:14:30 +02:00
Piotr Osiewicz 9c3810f24f Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz 094f09f193 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Joseph T. Lyons bbf9502844 Coalesce consecutive spaces in new buffer tab titles (#32363)
VS Code has a behavior where it coalesces consecutive spaces in new
buffer tab titles, which I quite like. This presents the content better
and allows more meaningful content to be displayed, as consecutive
spaces don't count towards the 40 character limit.

VS Code

<img width="1013" alt="SCR-20250608-uelt"
src="https://github.com/user-attachments/assets/71a1fd4b-a506-4eab-b6a4-66096a12f1ad"
/>

Zed

<img width="1136" alt="SCR-20250608-ueif"
src="https://github.com/user-attachments/assets/f40fc3c9-0f0f-471d-93ed-be9568fbe778"
/>


Release Notes:

- N/A
2025-06-09 02:01:32 -04:00
Joseph T. Lyons d5acd4203b Introduce dynamic tab titles for unsaved files based on buffer content (#32353)
https://github.com/user-attachments/assets/0bb08784-251c-4221-890a-2d6b3fb94e0f

For new, unsaved files:

- If a buffer has no content, or contains only whitespace, use
`untitled`
- If a buffer has content, take the first 40 chars of the first line

| Sublime | VS Code | Zed |
|---------|---------|-----|
| <img width="227" alt="SCR-20250608-ouux"
src="https://github.com/user-attachments/assets/d02b1e50-5775-4252-86e6-6c9d3f6c72fb"
/> | <img width="230" alt="SCR-20250608-ousn"
src="https://github.com/user-attachments/assets/7c9c016b-642f-4a80-9bc1-8c9bdc7bbd32"
/> | <img width="242" alt="SCR-20250608-ovbg"
src="https://github.com/user-attachments/assets/c7f4be5c-5bba-4a2a-b477-1392ca938cd5"
/> |

Note that this implementation also trims all leading whitespace, so that
if the buffer has any non-whitespace content, we use it. VS Code and
Sublime do not do this.

| Sublime | VS Code | Zed |
|---------|---------|-----|
| <img width="233" alt="SCR-20250608-oviq"
src="https://github.com/user-attachments/assets/ccffecc6-0f46-4d1b-8739-740240bc067b"
/> | <img width="198" alt="SCR-20250608-ovkq"
src="https://github.com/user-attachments/assets/35c20149-f898-417b-aff3-dda22b8cc1f3"
/> | <img width="233" alt="SCR-20250608-ovns"
src="https://github.com/user-attachments/assets/2509e8f6-254b-4fcb-a0ea-e18e95bb685b"
/> |

Release Notes:

- Introduced dynamic tab titles for unsaved files based on buffer
content
2025-06-08 17:30:33 -04:00
Conrad Irwin b56ffb7c5a Fix innermost brackets panic (#32120)
Release Notes:

- Fixed a few rare panics that could happen when a multibuffer excerpt
started with expanded deleted content.
2025-06-05 20:24:56 +00:00
Kiran_PerakaandAntonio Scandurra c3a94fc656 multi_buffer: Merge adjacent matches into a single excerpt when separated by only one line (#31708)
Closes #31252

Release Notes:

- Improved displaying of project search matches or diagnostics when the
excerpts are adjacent.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-06-03 10:07:59 +00:00
Ben Kunkle 5f4d44d180 zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
Cole MillerandMax Brunsfeld 029d408d10 Highlight merge conflicts and provide for resolving them (#28065)
TODO:

- [x] Make it work in the project diff:
  - [x] Support non-singleton buffers
  - [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers

Bonus:

- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~

Release Notes:

- Implemented initial support for resolving merge conflicts.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-23 12:38:46 -04:00
Conrad IrwinandJoão Marcos 9b21fbdb6a Fix duplicated multi-buffer excerpts (#29193)
- **add test case**
- **Merge excerpts more aggressively**
- **Randomized test for set_excerpts_for_path**

Closes #ISSUE

Release Notes:

- Fixed duplicted excerpts (and resulting panics)

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-04-22 05:25:09 +00:00
a06c3298c2 Fix anchor comparison in multi buffer after expanding excerpts (#28828)
Release Notes:

- Fixed incorrect excerpt comparison when replacing them

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-04-15 21:30:11 -06:00
Cole MillerandConrad Irwin 257ea8215d Fix panic when a file in a path-based multibuffer excerpt is renamed (#28364)
Closes #ISSUE

Release Notes:

- Fixed a panic that could occur when paths changed in the project diff.

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-08 22:01:40 +00:00
Max Brunsfeld fd9e9101c7 Fix panic or bad hunks when expanding hunks w/ multiple ranges in 1 hunk (#28117)
Release Notes:

- Fixed a crash that could happen when expanding diff hunks with
multiple cursors in one hunk.
2025-04-04 12:22:02 -07:00
Kirill BulatovandConrad Irwin 87213cb009 Use new multibuffer excerpts in project search (#27893)
Follow-up of https://github.com/zed-industries/zed/pull/27876
Closes https://github.com/zed-industries/zed/issues/13513

Release Notes:

- Improved multi buffer excerpts to merge when expanded

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-02 22:57:40 +00:00
ec4babbf14 Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Conrad IrwinandKirill Bulatov f6fe061f22 Use new multibuffer excerpts in find-all-references and friends (#27876)
Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-04-01 15:42:32 -06:00
07ca6111e4 Preserve cursor position when resetting excerpts (#27850)
Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-01 16:55:10 +00:00
Piotr Osiewicz f33f32803e chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Conrad Irwin 371f01ce5b Fix sticky header in last buffer of a multibuffer (#26944)
This also simplifies our code to stop generating a last excerpt boundary
that we always ignore.

Closes #ISSUE

Release Notes:

- N/A
2025-03-17 18:39:57 +00:00
a569a93aa4 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
Cole MillerandMax 2678bc9825 Fix being unable to put a cursor after trailing deletion hunks (#26621)
Closes #26541

Release Notes:

- Fixed a bug that prevented putting the cursor after a deletion hunk at
the end of a file, in the absence of trailing newlines

---------

Co-authored-by: Max <max@zed.dev>
2025-03-13 16:56:54 +00:00
Cole Miller f05cf27f64 Address out-of-bounds panic in inline completion button (#26394)
Closes #26350

Release Notes:

- Git Beta: Fixed a panic that could occur when using the project diff
2025-03-11 03:04:56 -04:00
Conrad IrwinandCole 15aaa0de50 Fix diff_hunk_before in a multibuffer (#26059)
Also simplify it to avoid doing a bunch of unnecessary work.

Co-Authored-By: Cole <cole@zed.dev>

Closes #ISSUE

Release Notes:

- git: Fix jumping to the previous diff hunk

---------

Co-authored-by: Cole <cole@zed.dev>
2025-03-04 20:07:19 -07:00