Commit Graph
23 Commits
Author SHA1 Message Date
David 919ec316f3 search: Add LSP location pickers for references, definitions, and diagnostics (#59838)
# Objective

Closes #59829

Provide a filterable, preview-backed picker for LSP results as an
alternative to the multi-buffer view, for references, definitions,
implementations.

## Solution

Update the 3 existing LSP actions (definitions, implementations, find
all references) to add a `open_results_in` parameter which accepts
either `multi_buffer` (default) or `picker` to show the results in a
filterable picker with preview. This behavior can be configured globally
in the settings via `lsp_results_location`.

UX:

- The 3 existing LSP actions each accept a `open_results_in` parameter
so that each action can be configuring individually with a custom
keybind
- The `lsp_results_location` global setting can be used to set a default
behavior with `open_results_in == None`
- Go to definition falls back to find all references (if configured) on
empty results which is consistent with the non-picker path
- Results are grouped by file; each row shows the line number and the
syntax-highlighted source line with the match emphasized.
- Typing filters by line text or path; the preview updates with the
selection.
- Enter/click opens the selection, `cmd/ctrl-enter` opens it in a split,
and re-invoking the command toggles the picker closed.
- Empty results show a toast so the command never silently does nothing.
- Note: the new pickers do not open on cmd-click, only when invoked via
the command palette or keybind

## Testing

- No automated tests yet — holding for first-round feedback on the
approach and UX before adding tests.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

## Showcase


https://github.com/user-attachments/assets/41538f23-9b54-4dfc-bfa7-a61564a675a8

---

Release Notes:

- The find all references, go to definitions, and go to implementations
LSP actions can be configured to open results in a picker with preview
instead of a multibuffer.
2026-07-15 14:36:43 +00:00
Kirill Bulatov 8d4499341e Support LSP document links (#56011)
Closes https://github.com/zed-industries/zed/issues/33587


https://github.com/user-attachments/assets/bbaea8a9-402e-485b-800e-2f4486142956

Release Notes:

- Supported LSP document links (enabled by default, use
`"lsp_document_links": false` to turn it off)
2026-05-26 07:09:47 +00:00
Kirill Bulatov fd6885e600 Add text icons for completion items (#56396)
Part of https://github.com/zed-industries/zed/issues/4943
Based on the last discussion, Zed does not want to have icons there, so
technically closes the issue?

Helix:

<img width="735" height="266" alt="Screenshot 2026-05-11 at 12 47 36"
src="https://github.com/user-attachments/assets/760e844b-6aad-4a42-ad39-28ea91fe4a90"
/>


VSCode:

<img width="964" height="414" alt="Screenshot 2026-05-11 at 12 49 00"
src="https://github.com/user-attachments/assets/37e383cd-e5aa-49a7-9a07-8af00ad07f27"
/>

<img width="970" height="453" alt="Screenshot 2026-05-11 at 12 49 04"
src="https://github.com/user-attachments/assets/4787d12e-b897-4dfd-a325-30fb45bc6001"
/>

RustRover:

<img width="1182" height="429" alt="Screenshot 2026-05-11 at 12 49 34"
src="https://github.com/user-attachments/assets/5876ce8b-e33d-4f4b-b7a4-44a25048f9f2"
/>

<img width="1050" height="424" alt="Screenshot 2026-05-11 at 12 49 42"
src="https://github.com/user-attachments/assets/4fbcb44b-00b7-4283-9423-556cc335c9b2"
/>


Zed:

<img width="1191" height="457" alt="Screenshot 2026-05-11 at 12 54 17"
src="https://github.com/user-attachments/assets/ff953146-c621-4c17-97f6-2f8504fef4cc"
/>

<img width="1149" height="446" alt="Screenshot 2026-05-11 at 12 54 29"
src="https://github.com/user-attachments/assets/33112b67-2ed1-4bd2-92ea-762744336074"
/>

(tooltip on hover)

<img width="797" height="223" alt="image"
src="https://github.com/user-attachments/assets/9c06054c-51f0-4f9b-b740-a4076d2591c6"
/>

Disabled by default, use `"completion_menu_item_kind": "symbol"` to
enable.

Release Notes:

- Added text icons for completion items (disabled by default, use
`"completion_menu_item_kind": "symbol"` to enable)
2026-05-12 06:29:16 +00:00
Agus Zubiaga ba6d258b0f Handle hiding cursor on keyboard input at GPUI level (#55664)
Instead of manually handing hiding the cursor on keyboard input at the
editor level, GPUI will now take care of it.

This makes it significantly easier to handle the edge cases, and allows
delegating the cursor restoration to the platform itself in the macOS
case. On Linux and Windows, we still have to restore the cursor on
movement ourselves, but this now happens at the platform-specific level.

Bugs fixed by this change:
- No cursor when "Unsaved edits" prompt appears
- Cursor disappears when clicking a panel button if it contains a search
bar (e.g. collab panel)

### Setting rename

The `hide_mouse` setting value `"on_typing_and_movement"` has been
renamed to `"on_typing_and_action"` to better reflect what it actually
does — it hides the cursor when a keystroke resolves to an action (e.g.
cursor movement, deletion). Existing settings are migrated
automatically.

### Tested platforms
- [x] macOS
- [x] Wayland
- [x] X11
- [x] Windows
- [x] Web

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Renamed the `hide_mouse` setting value `on_typing_and_movement` to
`on_typing_and_action` to better describe its behavior (existing
settings are auto-migrated)
- Fixed a few situations where the mouse cursor would be incorrectly
hidden
2026-05-04 22:51:56 +00:00
Dino c1f366763d editor: Add preserve scroll strategy for go to definition (#55036)
These changes attempt to expand on the work introduced by
https://github.com/zed-industries/zed/pull/54778 by introducing a new
`GoToDefinitionScrollStrategy::Preserve` variant that attempts to keep
the cursor at the same vertical offset within the viewport when
navigating to a definition.

Most of the machinery for this was already in place. To support cases
where the user's scroll position isn't snapped to an exact display row,
for example, after scrolling with the mmouse, `Autoscroll::TopRelative`
and `Autoscroll::BottomRelative` were updated from `usize` to
`ScrollOffset`, allowing fractional offsets.

When the cursor is offscreen at the moment the `editor: go to
definition` action is invoked, `Preserve` falls back to
`Autoscroll::center`, matching the existing default for
`go_to_definition_scroll_strategy`. This avoids attempting to preserve
an offset where the cursor isn't visible which would lead to the cursor
being offscreen when jumping to the definition.

Documentation has also been updated to reflect this new strategy value.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Relates to #52173

Release Notes:

- Added a new `preserve` option to `go_to_definition_scroll_strategy`
that keeps the cursor at the same vertical position within the viewport
when navigating to a definition
2026-04-29 07:29:15 +00:00
Kirill Bulatov a21366ea30 Reveal all go to definitions in the center by default (#54778)
Allows to reconfigure behavior, including the previous one, `top`

Closes https://github.com/zed-industries/zed/issues/52173

Release Notes:

- Reworked go to definition to open its target in the center of the
editor. Can be reconfigured with `go_to_definition_scroll_strategy`.
2026-04-24 12:43:30 +00:00
Kirill Bulatov 40cad612c9 Support code lens in the editor (#54100) 2026-04-22 20:02:45 +03:00
Yara 🏳️‍⚧️andAustin Cummings f8fb50a546 editor: Introduce Bookmarks (#54174)
Adds basic bookmark functionality to the editor, allowing users to mark
lines and later navigate between them. This is an MVP and will later be
expanded with a picker, vim marks integration and syntax tree based
bookmark positions. In this MVP bookmarks shift under external edits.

# UI
## Adding/Removing bookmarks
To add a bookmark:
- run the toggle bookmark action 
- hold secondary and click in the gutter
- open the context menu by right clicking in the gutter and select add
bookmark To remove a bookmark:
- run the toggle bookmark action 
- click on the bookmarks icon in the gutter
- open the context menu by right clicking in the gutter and select
remove bookmark

remove all bookmarks with `workspace: clear bookmarks`


# Implementation
This mirrors the implementation of breakpoints. The rendering of the
gutter was refactored to make place for bookmark icons and buttons:
- Code was extracted to a `Gutter` struct
- Runnables, breakpoints and bookmarks are now collected ahead of
layouting. Just before layouting we remove the items that collide and do
not have priority.
- The `phantom_breakpoint` is replaced by a `gutter_hover_button`

## In depth phantom breakpoint discussion:
This was phantom_breakpoint. It worked as follows:
 - A fake breakpoint was added to the list of breakpoints.
- While rendering the breakpoints it a breakpoint turned out to be fake
it would get a different description and look.
- The breakpoint list was edited run_indicators ("play buttons")
rendering to removes the fake breakpoint if it collided.

This would not scale to more functionality. Now we only render
breakpoints, bookmarks and run indicators. Then we render a button if
there is not breakpoint, bookmark or run indicator already present. We
can do so since the rendering of such "gutter indicators" has been
refactored into two phases:
 - collect the items.
 - render them if no higher priority item collides.

This is far easier and more readable which enabled me to easily take the
phantom_breakpoint system and use it for placing bookmarks as well :)

Note: this was previously merged but it needed a better squashed commit
message. For the actual PR see: 51404. This reverts commit
1c3846e76f.

Release Notes:

- Added Bookmarks

Co-authored-by: Austin Cummings <me@austincummings.com>
2026-04-17 13:54:43 +02:00
Yara 🏳️‍⚧️ 1c3846e76f Revert "editor: Bookmarks MVP" to update its description (#54163)
Reverts zed-industries/zed#51404 because I forgot to updated the
squashed commits description ....
2026-04-17 10:55:05 +00:00
Austin CummingsandYara d320ea7698 editor: Bookmarks MVP (#51404)
Closes #4526

Adds basic bookmark functionality to the editor, allowing users to mark
lines and later navigate between them.

### What's new

**Toggling bookmarks**
Users can toggle a bookmark on the current line(s) via the `editor:
toggle bookmark` action. A bookmark icon appears in the gutter for each
bookmarked line.

**Navigation**
Two new actions, `editor: go to next bookmark` and `editor: go to
previous bookmark`, navigate between bookmarks in the current buffer,
wrapping around at the ends of the buffer.

**Viewing all bookmarks**
`editor: view bookmarks` opens all bookmarks across the project in a
multibuffer, similar to how references and diagnostics are surfaced.

**Clearing bookmarks**
`workspace: clear bookmarks` removes all bookmarks in the current
project.

**Persistence**
Bookmarks are persisted to the workspace database and restored when the
workspace is reopened. They are stored as `(path, row)` pairs and
resolved back to text anchors. Out of range or unresolvable bookmarks
are skipped with a logged warning.

**Gutter rendering**
Bookmark icons are rendered in the gutter using the existing gutter
button layout system, consistent with breakpoints. They are suppressed
on lines that already show a breakpoint or phantom breakpoint indicator.
A new `gutter.bookmarks` setting (defaulting to `true`) controls their
visibility.

### What's left

- [x] Lazily load buffers that have bookmarks
- [x] Clean up test boilerplate
- [ ] Assign default keybindings
- [ ] Compare line of saved bookmarks with current buffer (gray out the
"stale" bookmarks)

### What's next (and nice to haves)
- [ ] Resilience against external edits
- [ ] Save column position with the bookmark
- [ ] Bookmarks attached to syntactic structures?
- [ ] Labeled bookmarks?

---

Release Notes:

- Added bookmarks: toggle bookmarks on lines with `editor: toggle
bookmark`, navigate with `editor: go to next bookmark` / `editor: go to
previous bookmark`, view all bookmarks with `editor: view bookmarks`,
and clear with `workspace: clear bookmarks`. Bookmarks are shown in the
gutter and persisted across sessions.

---------

Co-authored-by: Yara <git@yara.blue>
2026-04-17 12:39:07 +02:00
daydalekandCopilot 3439f3ba47 editor: Add configurable hover delay (#53504)
follow up #47471 

As described in #47471, we introduced a direction-aware strategy to
improve user experience when interacting with hover popovers. In this
follow-up, we are adding `hover_popover_sticky` and
`hover_popover_hiding_delay` to control whether the feature introduced
in 47471 enabled, and to let users configure the delay to balance
responsiveness . Also `hover_popover_sticky` can now be imported from
`editor.hover.sticky`, as well as `hover_popover_hiding_delay` from
`editor.hover.hidingDelay` in VSCode.


Also this PR adds several tests:
- `test_hover_popover_cancel_hide_on_rehover`: when the cursor returns
to the hover after leaving once within the hiding delay, the hover
should persist while canceling the existing hiding timer.
- `test_hover_popover_enabled_false_ignores_sticky` : when
`hover_popover_enabled` is false, the `hover_popover_sticky` and
`hover_popover_hiding_delay` have no effect(since no hover is shown).
- `test_hover_popover_sticky_delay_restarts_when_mouse_gets_closer`:
when mouse gets closer to hover popover, we expect the timer to reset
and the hover remains visible.
- `test_hover_popover_hiding_delay`: check if the delay(in test, that's
500ms) works.
- `test_hover_popover_sticky_disabled`: when hover_popover_sticky is
false, the hover popover disappears immediately after the cursor leaving
the codes.
- VSCode import test in `settings_store.rs`

Release Notes:

- Added `hover_popover_sticky` and `hover_popover_hiding_delay` settings
to balance responsiveness of hover popovers.

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-13 09:46:19 +03:00
Kirill Bulatov 7aa14f5d31 Add settings and disable mouse wheel zoom by default (#53622)
Follow-up of https://github.com/zed-industries/zed/pull/53452

Release Notes:

- N/A
2026-04-10 12:34:50 +00:00
Max Brunsfeld 64ee6f919d Automatically switch to unified diffs when diff view is narrower than a configurable "minimum split diff width" (#52781)
Release Notes:

- The git diff diff view now automatically switches from split mode to
unified mode when the pane is narrower than a configurable minimum
column count. You can configure this via the new
`minimum_split_diff_width` setting.
2026-03-30 18:47:50 -07:00
Kirill Bulatov 761671b2ae Revert "Enable type on search by default for the project search (#49374)" (#49619)
This reverts commit e477b545b7.

Needs 2 more fixes:

* enter does not move to the first excerpt anymore
* there could be situations when a narrowed search does not decrease the
excerpt enough to see the result onscreen

Release Notes:

- N/A
2026-02-19 16:24:54 +00:00
Kirill BulatovandCole Miller e477b545b7 Enable type on search by default for the project search (#49374)
Deals with https://github.com/zed-industries/zed/issues/9318
Re-lands https://github.com/zed-industries/zed/pull/42889 with more
fixes to reduce overall flickering

Release Notes:

- Enabled type on search by default for the project search

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2026-02-18 21:39:45 +00:00
Kirill Bulatov 13e97b6663 Revert proejct search on type (#49163)
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.

Release Notes:

- N/A
2026-02-14 08:31:30 +00:00
Kirill Bulatov 82a34f780c Fix search on input behavior (#49150)
Follow-up of https://github.com/zed-industries/zed/pull/42889

* disable by default
* add a configurable debounce, 200ms default

Release Notes:

- N/A
2026-02-13 23:20:13 +00:00
holoflash 96c5f82b46 Add search_on_input setting to Project Search (#42889)
I was really missing the ability to instantly see search results while
typing in the Project Search and decided to try and implement it.
As this may not be a feature that _everyone_ wants, I made it
toggle-able via the settings (or the settings.json)
### Settings
Set to false by default
<img width="911" height="618" alt="Screenshot 2025-11-17 at 16 17 09"
src="https://github.com/user-attachments/assets/8eaaab65-684e-4c5f-9a3c-9cb62cff0925"
/>
### settings.json
Set to false by default
<img width="396" height="193" alt="Screenshot 2025-11-17 at 16 18 21"
src="https://github.com/user-attachments/assets/90ebda95-c454-4bc5-8423-5da593832fd2"
/>

### Video demo:

https://github.com/user-attachments/assets/715d6b77-3a61-45f8-8e1a-9bd880c697c3

- Search input is debounced with 250ms in this mode (cool?)


The desire for this feature has been expressed here too:
https://github.com/zed-industries/zed/discussions/30843

Release Notes:

- Enabled project search on input. Can be turned off with
`search.search_on_input` settings toggle.
2026-02-13 17:54:17 +02:00
Cole Miller 2361d858dd git: Enable the split diff for everyone (#48912)
Release Notes:

- Added support for viewing diffs in split ("side by side") mode
2026-02-11 06:28:55 +00:00
Cole Miller 44af01c670 git: Standardize nomenclature for side-by-side diff (#48910)
"Unified" for the old view, and "split" for the new one.

Release Notes:

- N/A
2026-02-11 05:33:03 +00:00
Cole Miller f6935edf92 git: Add a setting for the default view mode of SplittableEditor (#48440)
Release Notes:

- N/A
2026-02-07 17:26:02 +00:00
Kirill Bulatov 515aadbfb7 Tidy up signature help delays (#47762)
Follow-up of https://github.com/zed-industries/zed/pull/46745

Release Notes:

- N/A
2026-01-27 15:53:15 +02:00
Ben KunkleandPiotr Osiewicz 56203639ef Split settings content into its own crate (#46845)
Closes #ISSUE

Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-01-15 18:10:21 +00:00