Commit Graph
64 Commits
Author SHA1 Message Date
Finn Evers 5ad5075ccd component_preview: Clean up Component trait (#57731)
This primarily
- requires components to have a description as well as a preview
(especially having no preview makes no sense)
- implements some basic previews where missing
- adds a scrollbar to the preview navigation 

with a sadly large diff due to reformatting (less indentation 🎉 ), but
very little changes at its core.

Release Notes:

- N/A
2026-05-29 07:06:57 +00:00
Piotr OsiewiczandLukas Wirth 1c18a6c497 ui: Follow-up to ui crate teardown (#52747)
- **Remove some of the settings types from ui**
- **drag settings-less ui across the line**

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2026-03-30 18:04:21 +02:00
Lukas Wirth c823c086be Cut fs dependency from theme (#52482)
Trying to clean up the deps here for potential use of the ui crate in
web

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-27 08:17:30 +00:00
e28511ca44 Open keymap editor from command palette entry (#40825)
Release Notes:

- Adds footer to the command palette with buttons to add or change the
selected actions keybinding. Both open the keymap editor though the add
button takes you directly to the modal for recording a new keybind.


https://github.com/user-attachments/assets/0ee6b91e-b1dd-4d7f-ad64-cc79689ceeb2

---------

Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-10-28 15:14:58 +00:00
Finn Evers 6bbec653aa Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Bartosz Kaszubowski 815bc0c51b ui: Fix Vim mode detection in keybinding to text helpers (#38971)
# Why

Refs:
* #38969

When working on the PR above I have spotted that keybinding to text
helpers incorrectly detects if Vim mode is enabled.

# How

Replace inline check with an existing `KeyBinding::is_vim_mode` method
in keybinding text helpers.

Release Notes:

- Fixed incorrect Vim mode detection in UI keybinding to text helpers.

# Test plan

Made sure that when Vim mode is not specified in settings file it
resolves to `false`, and correct keybindings are displayed, than I have
added the `"vim_mode": true,` line to my settings file and made sure
that keybindings text have changed accordingly.

### Before

<img width="712" height="264" alt="Screenshot 2025-09-26 at 16 57 08"
src="https://github.com/user-attachments/assets/62bc24bd-c335-420f-9c2e-3690031518c1"
/>

### After

<img width="712" height="264" alt="Screenshot 2025-09-26 at 17 13 50"
src="https://github.com/user-attachments/assets/e0088897-eb6b-4d7b-855a-931adcc15fe8"
/>
2025-09-26 10:18:49 -06:00
Bartosz Kaszubowski 8981724c63 ui: Display option in lowercase in Vim mode keybindings (#38969)
# Why

Spotted that some tooltips include `alt` keystroke combination on macOS.

# How

Add missing `vim_mode` version definition of `Option` key to the
`keystroke_text` helper.

Release Notes:

- Fixed keystroke to text helper output for macOS `Option` key in Vim
mode

# Preview

### Before

<img width="712" height="264" alt="Screenshot 2025-09-26 at 16 57 08"
src="https://github.com/user-attachments/assets/d5daa37f-0da7-4430-91ea-4a750c025472"
/>

### After

<img width="712" height="264" alt="Screenshot 2025-09-26 at 16 56 21"
src="https://github.com/user-attachments/assets/5804ed39-9b1b-4028-a9c9-32c066042f4a"
/>
2025-09-26 10:18:31 -06:00
张小白 8b2447b74e Refactor KeybindingKeystroke (#37065)
This pull request refactors the `KeybindingKeystroke` struct and related
code to improve platform abstraction. The changes centralize
platform-specific logic within `KeybindingKeystroke` and update its
usage throughout the codebase, making the API more consistent and less
error-prone.



Release Notes:

- N/A
2025-08-28 08:40:43 +00:00
张小白andKate 5801ee733d windows: Fix keystroke & keymap (#36572)
Closes #36300

This PR follows Windows conventions by introducing
`KeybindingKeystroke`, so shortcuts now show up as `ctrl-shift-4`
instead of `ctrl-$`.

It also fixes issues with keyboard layouts: when `use_key_equivalents`
is set to true, keys are remapped based on their virtual key codes. For
example, `ctrl-\` on a standard English layout will be mapped to
`ctrl-ё` on a Russian layout.


Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
2025-08-27 03:24:50 +08:00
tidely c4105d055e Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz 094f09f193 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Danilo Leal 3daf6f5338 Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Finn Evers dab89a0e6a onboarding: Continue work on new flow (#35233)
This PR continues the work on the new and revamped onboarding flow.


Release Notes:

- N/A
2025-07-28 23:10:28 +02:00
a5ebdd55d3 Add refinements to the keymap UI (#33816)
This includes mostly polishing up the keystroke editing modal, and some
other bits like making the keystroke rendering function more composable.

Release Notes:

- Added refinements to the keymap UI design.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
2025-07-02 19:48:49 -03:00
59adef2a6e Sketch in a table for the keybindings UI (#32436)
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-30 19:25:11 -04:00
Michael Sloan 0705481e89 Fix bindings_for_action handling of shadowed key bindings (#32220)
Fixes two things:

* ~3 months ago [in PR
#26420](https://github.com/zed-industries/zed/pull/26420/files#diff-33b58aa2da03d791c2c4761af6012851b7400e348922d64babe5fd48ac2a8e60)
`bindings_for_action` was changed to return bindings even when they are
shadowed (when the keystrokes would actually do something else).

* For edit prediction keybindings there was some odd behavior where
bindings for `edit_prediction_conflict` were taking precedence over
bindings for `edit_prediction` even when the `edit_prediction_conflict`
predicate didn't match. The workaround for this was #24812. The way it
worked was:

    - List all bindings for the action

- For each binding, get the highest precedence binding with the same
input sequence

- If the highest precedence binding has the same action, include this
binding. This was the bug - this meant that if a binding in the keymap
has the same keystrokes and action it can incorrectly take display
precedence even if its context predicate does not pass.

- Fix is to check that the highest precedence binding is a full match.
To do this efficiently, it's based on an index within the keymap
bindings.

Also adds `highest_precedence_binding_*` variants which avoid the
inefficiency of building lists of bindings just to use the last.

Release Notes:

- Fixed display of keybindings to skip bindings that are shadowed by a
binding that uses the same keystrokes.
- Fixed display of `editor::AcceptEditPrediction` bindings to use the
normal precedence that prioritizes user bindings.
2025-06-06 06:24:59 +00:00
João Marcos 4f615177db Don't display MacOS key symbols in Linux (#29016)
Release Notes:

- Fix MacOS key symbols being displayed in other platforms.
2025-04-17 21:48:00 -03:00
Nate ButlerandMax Brunsfeld 9bd010fec6 Refine component preview & add serialization (#28545)
https://github.com/user-attachments/assets/0be12a9a-f6ce-4eca-90de-6ef01eb41ff9

- Allows the active ComponentPreview page to be restored via
serialization
- Allows filtering components using a filter input
- Updates component example rendering
- Updates some components

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-11 11:43:57 -04:00
Nate Butler b64ab55cb8 Merge Component and ComponentPreview trait (#28365)
- Merge `Component` and `ComponentPreview` trait
- Adds a number of component previews
- Removes a number of stories

Release Notes:

- N/A
2025-04-08 16:09:06 -06:00
Piotr Osiewicz d6520954b6 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Finn Evers d78b38f9c1 ui: Render keybinds for disabled actions with disabled color (#27693)
This PR ensures that keybinds for disabled actions in context menus are
also colored according th their disabled state.

### Default

| Current `main` | This PR | 
| --- | --- | 
| <img width="212" alt="main_default"
src="https://github.com/user-attachments/assets/c9f24f4b-dff1-4930-9a3c-07ce1fad516a"
/> | <img width="212" alt="pr_default"
src="https://github.com/user-attachments/assets/fd3db1b8-3a46-4b17-81e7-de66b35b4a79"
/> |

### Vim-Mode

| Current `main` | This PR | 
| --- | --- | 
| <img width="255" alt="main_vim"
src="https://github.com/user-attachments/assets/2845efd3-0109-4e00-af92-203a328d6282"
/> | <img width="255" alt="pr_vim"
src="https://github.com/user-attachments/assets/af073173-30c0-4a60-942f-0f124089c723"
/>|


Release Notes:

- Keybinds in contexts menus will now also be dimmed if the
corresponding action is currently disabled.
2025-03-31 10:51:17 -04:00
Michael Sloan 42a093f23a Make getting keybinding for display more efficient (#27046)
No longer iterates all the matching bindings, and no longer clones the
result.

Release Notes:

- N/A
2025-03-19 20:15:33 +00:00
Conrad Irwin c8377ea4e4 Git commit modal command (#26405)
Fix KeyBinding::for_action() to use the active focus handle instead of
what was
rendered last.

This makes the UI consistently chose the cmd-escape binding for close
(because escape in the editor is editor::Cancel?),
so force it to be "escape"

Release Notes:

- git: Fixed escape tooltip in commit modal
2025-03-10 16:10:53 -06:00
Marshall Bowers 87c39e0158 gpui: Rename rounded_sm to rounded_xs (#26221)
This PR renames the `rounded_sm` style method to `rounded_xs`.

This will allow us to add an additional step in the scale.

Release Notes:

- N/A
2025-03-06 16:08:19 +00:00
Nate Butler c2a4b90d03 ui: More component previews, UI component cleanup (#25302)
- Don't require ui component docs (this isn't really working)
- Add more component previews
- Update component preview style & navigation

Release Notes:

- N/A
2025-02-21 09:20:53 -05:00
Ben Kunkle ab02f54ace Centralize logic around which keybind to display (#25215)
Closes #24931

We've flipped back and forth at least once on whether the last or first
added keybinding should be shown in different contexts (See
[this](https://github.com/zed-industries/zed/issues/23621#issuecomment-2614061385)
as well as #23621 and the subsequent #23660)

This PR attempts to pick a side to stick with so that we are at least
consistent until #23660 is resolved and we have a way to determine which
keybinds to display in a manner that is both consistent and not
confusing

Release Notes:

- N/A
2025-02-20 09:08:12 -05:00
Conrad Irwin 6d2c84ca90 Better key-rendering for linux/windows (#25139)
Release Notes:

- linux: Render keystrokes more consistently

Before (note the added extra vertical padding, the + instead of the -,
and the misalignment between the text and the icons)

<img width="354" alt="Screenshot 2025-02-18 at 23 17 57"
src="https://github.com/user-attachments/assets/924cf08f-8204-4503-8052-abaa7686e644"
/>

After (note the lack of those things):

<img width="322" alt="Screenshot 2025-02-18 at 23 15 48"
src="https://github.com/user-attachments/assets/5b20a6f2-757b-44d2-a888-f495523b688d"
/>


I still think we might want to go "vim-mode" always, because the capital
letters are pretty noisy, but that does mean the letters don't match
what's on the keyboard (though they *do* match the keyboard config
files)

<img width="312" alt="Screenshot 2025-02-18 at 23 16 59"
src="https://github.com/user-attachments/assets/cf6f150c-20bc-4492-adb9-fb5c5bdce351"
/>
2025-02-19 08:55:51 -07:00
Conrad Irwin 54f1fab649 Use lowercase for vim key bindings (#25024)
Vim itself shows keybindings cased according to the character, and so
it's confusing for people coming from vim that we show all key-bindings
uppercase with an icon denoting shift (c.f. #14287).

So, in #24322 we changed Zed to use lowercase for bindings in vim mode.
Unfortunately this (in practice) looks awful because our key icons are
designed to be paired with uppercase letters.

Instead, we now (for vim mode) show the same syntax as would be used in
the keymap file for Zed. This is different from vim (i.e. we show
shift-z instead of Z, and cmd-d instead of <D-z>) but hopefully avoids
the original confusion, and as a bonus makes it easy to figure out the
syntax you need for a workspace::SendKeystrokes.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-02-17 10:17:22 -07:00
DinoandConrad Irwin bd2a9bb470 Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
e9c2e8d61b Fix linux zeta modifiers display (#24764)
Improves rendering of Zeta keybind shortcuts on Linux

Before:

![image](https://github.com/user-attachments/assets/9b6a61f7-dade-480f-a864-acdcede05957)

After: (with muting modifier changes merged)

![image](https://github.com/user-attachments/assets/dd616d29-ac2e-4c8b-bf9b-5d74f8e4f1c4)


Release Notes:

- N/A

---------

Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
2025-02-12 14:46:42 -08:00
Finn Evers 23dfb910eb ui: Fix keybind sizing for non-default UI font sizes (#24708)
Closes #24597 

This fixes the regression from
https://github.com/zed-industries/zed/commit/408cb44695a9b0d8acd051d04ddd19e04252611f
which removed the `text_ui(cx)` - call from the keybinding render. The
removal caused improperly scaled font rendering as shown in the images
below.

This PR reintroduces this behaviour for all cases where `size` is not
set.

| | `main` | With this patch | Parent of
https://github.com/zed-industries/zed/commit/408cb44695a9b0d8acd051d04ddd19e04252611f
| --- | ---- | ---- | --- |
| Small font size (10px) | <img width="204" alt="cur_small"
src="https://github.com/user-attachments/assets/2bb1615a-c346-4da5-855c-01894744ee74"
/> | <img width="205" alt="pr_small"
src="https://github.com/user-attachments/assets/26ab70f0-d6ca-439b-aaea-4d6ded4f8f11"
/> | <img width="203" alt="prev_small"
src="https://github.com/user-attachments/assets/92a04008-8408-4a98-83a2-59fdd6e5708a"
/> |
| Large font size | <img width="369" alt="cur_big"
src="https://github.com/user-attachments/assets/8400c205-19b6-479c-a3d1-df12ed4e84da"
/> | <img width="398" alt="pr_big"
src="https://github.com/user-attachments/assets/01f495aa-0be1-4169-ae09-4292b0e638ff"
/> | <img width="389" alt="prev_big"
src="https://github.com/user-attachments/assets/e041a8ea-a958-4a3b-8fef-0f7fe5079c34"
/> |


Release Notes:

- Fixed keybind hints being improperly scaled for custom ui font sizes
2025-02-12 14:17:00 -05:00
Max Brunsfeldandagu-z c20bdcd575 Fix some visual bugs w/ edit predictions (#24591)
* correct the size of key binding icons
* avoid spurious modifier in 'jump to edit' popover when already
previewing
* fix height of the edit preview popover

Release Notes:

- N/A

Co-authored-by: agu-z <hi@aguz.me>
2025-02-10 23:49:08 +00:00
Nate Butler 408cb44695 Introduce KeybindingHint (#24397)
- Implements scaling for `ui::Keybinding` and it's component parts
- Adds the `ui::KeybindingHint` component for creating keybinding hints
easily:

![CleanShot 2025-02-04 at 16 59
38@2x](https://github.com/user-attachments/assets/d781e401-8875-4edc-a4b0-5f8750777d86)

Release Notes:

- N/A
2025-02-06 21:45:03 +00:00
Michael Sloan ac111df6fb Fix prediction preview binding: Alt + Preview -> Alt Preview (#24220)
Release Notes:

- N/A
2025-02-04 19:32:30 +00:00
Michael Sloan 7670d31f98 Fix display of + between modifiers on linux and windows (#24173)
Regressions in #24024:

* `+` was no longer included between modifiers and key
* Multi-character keys like "control" were displayed all lowercase,
whereas before they were all uppercase like "CONTROL". Now they are
capitalized, so "Control".
* Brings back icon for tab key.

Release Notes:

- N/A
2025-02-04 07:03:35 +00:00
9d0b84dbd3 zeta: Improve UX for simultaneous LSP and prediction completions (#24024)
Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2025-02-03 21:47:11 -03:00
57ebc7334d Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan 43234c3ae4 Prefer later bindings in keymap section for display in UI (#23378)
Closes #23015

Release Notes:

- Improved which keybindings are selected for display. Now later entries
within `bindings` will take precedence. The default keymaps have been
updated accordingly.
2025-01-20 23:20:15 +00:00
Michael Sloan 6aeae7eb54 Improve doc comments about keybinding order (#23014)
Release Notes:

- N/A
2025-01-11 22:47:42 +00:00
Kirill Bulatov 46d2def403 Fix file finder menu actions (#21087)
Closes https://github.com/zed-industries/zed/issues/21077

* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu

Release Notes:

- Fixed enter not working and menu toggle binding not shown in the file
finder menu
2024-11-23 02:21:19 +02:00
Nate Butler d980cd125e Refactor Spacing into DynamicSpacing using proc macro (#20504)
Density tracking issue: #18078 

This PR refactors our spacing system to use a more flexible and
maintainable approach. We've replaced the static `Spacing` enum with a
dynamically generated `DynamicSpacing` enum using a proc macro.

Enum variants now use a `BaseXX` format, where XX = the pixel value @
default rem size and the default UI density.

For example:

`CustomSpacing::Base16` would return 16px at the default UI scale &
density.

I'd love to find another name other than `Base` that is clear (to avoid
base_10, etc confusion), let me know if you have any ideas!

Changes:

- Introduced a new `derive_dynamic_spacing` proc macro to generate the
`DynamicSpacing` enum
- Updated all usages of `Spacing` to use the new `DynamicSpacing`
- Removed the `custom_spacing` function, mapping previous usages to
appropriate `DynamicSpacing` variants
- Improved documentation and type safety for spacing values

New usage example:

```rust
.child(
    div()
        .flex()
        .flex_none()
        .m(DynamicSpacing::Base04.px(cx))
        .size(DynamicSpacing::Base16.rems(cx))
        .children(icon),
)
```

vs old usage example:

```
.child(
    div()
        .flex()
        .flex_none()
        .m(Spacing::Small.px(cx))
        .size(custom_spacing(px(16.)))
        .children(icon),
)
```

Release Notes:

- N/A
2024-11-11 11:08:55 -05:00
02f3e36518 Sketch in assistant edit button (#19705)
Add an edit button to the assistant. This is totally hacked in for now,
just to see how this would feel rendered simply in the UI.

![CleanShot 2024-10-24 at 16 26
14@2x](https://github.com/user-attachments/assets/e630d078-78b7-42d7-93f1-cf61c00bd20e)

cc @as-cii @danilo-leal 

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-10-29 13:21:10 -04:00
Nathan SoboandRichard Feldman da8728ad9e Update placeholder text with key bindings to focus context panel and navigate history (#19447)
Hopefully, this will help people understand how easy it is to add
context to an inline transformation.

![CleanShot 2024-10-18 at 22 41
00@2x](https://github.com/user-attachments/assets/c09c1d89-3df2-4079-9849-9de7ac63c003)

@as-cii @maxdeviant @rtfeldman could somebody update this to display the
actual correct key bindings and ship it. I have them hard coded for now.

Release Notes:

- Updated placeholder text with key bindings to focus context panel and
navigate history.

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-10-25 14:09:21 -04:00
Nate Butler ad1c238be4 ui crate docs & spring cleaning (#18768)
Similar to https://github.com/zed-industries/zed/pull/18690 &
https://github.com/zed-industries/zed/pull/18695, this PR enables
required docs for `ui` and does some cleanup.

Changes:
- Enables the `deny(missing_docs)` crate-wide.
- Adds `allow(missing_docs)` on many modules until folks pick them up to
document them
- Documents some modules (all in `ui/src/styles`)
- Crate root-level organization: Traits move to `traits`, other misc
organization
- Cleaned out a bunch of unused code.

Note: I'd like to remove `utils/format_distance` but the assistant panel
uses it. To move it over to use the `time_format` crate we may need to
update it to use `time` instead of `chrono`. Needs more investigation.

Release Notes:

- N/A
2024-10-05 23:28:34 -04:00
Dov AlperinandConrad Irwin d3b0f1c2e0 keymap: Allow modifiers as keys (#12047)
It is sometimes desirable to allow modifers to serve as keys themselves
for the purposes of keybinds. For example, the popular keybind in
jetbrains IDEs `shift shift` which opens the file finder.

This change treats modifers in the keymaps as keys themselves if they
are not accompanied by a key they are modifying.

Further this change wires up they key dispatcher to treat modifer change
events as key presses which are considered for matching against
keybinds.


Release Notes:

- Fixes #6460

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-25 10:17:23 -06:00
Nathan SoboandAntonio Scandurra 479bc4401b Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.

So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.

Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.

/cc @iamnbutler @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-03 15:58:43 +02:00
Antonio ScandurraandNathan 97da747163 Make slash commands more discoverable (#12480)
<img width="648" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/a63df904-fbbe-4e0a-80b2-c98ebee90690">

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-05-30 16:45:05 +02:00
Conrad Irwin 891b1c4104 Tighten up KeyBinding (#11839)
After #11795, the context menu was looking a little ridiculous on Mac in
vim mode (and the command palette has for a while).

<img width="258" alt="Screenshot 2024-05-14 at 20 35 50"
src="https://github.com/zed-industries/zed/assets/94272/cb0ec8b9-4da6-4ab4-9eec-c60d62f79eff">
<img width="581" alt="Screenshot 2024-05-14 at 20 56 28"
src="https://github.com/zed-industries/zed/assets/94272/d8fec440-17cc-4c20-80d9-c1d7f2f18315">

A future change would be to have a platform style for vim keybindings so
we can render `g A`, but for now this just removes a bunch of (to my
eyes at least) unnecessary space:

 
<img width="576" alt="Screenshot 2024-05-14 at 21 01 55"
src="https://github.com/zed-industries/zed/assets/94272/a39f4123-dc3b-4bb5-bb8d-5de6b37552e7">

cc @iamnbutler 


Release Notes:

- N/A
2024-05-14 21:12:17 -06:00
Nate Butler 5430dc6fe5 Break typography styles out of StyledExt (#11013)
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`

Release Notes:

- N/A
2024-04-25 17:42:53 -04:00
Mikayla Maki 2c2e344756 Fix assorted linux issues (#10061)
- Fix a bug where modifiers would be dispatched before they changed
- Add a secondary modifier
- Improve keybindings

Release Notes:

- N/A
2024-04-01 17:22:59 -07:00