Commit Graph
60 Commits
Author SHA1 Message Date
Mikayla Maki 6a06220471 Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki b94571fc96 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
57ebc7334d Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz 59b441d002 chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Aaron FeickertandMarshall Bowers 21d2fc2354 Only count existing branches in picker search (#22908)
When displaying the number of matches in the branch picker during a
search, don't count the "create new branch" option as a match, since it
only appears when _no_ existing branches are found.

<img width="530" alt="Screenshot 2025-01-09 at 12 17 30"
src="https://github.com/user-attachments/assets/c4e6ac6f-d842-4b2f-a3af-ec28c9d90f0a"
/>

Closes #22905.

Release Notes:

- Fixed result count in branch picker searches.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-09 18:55:19 +00:00
Michael Sloan 051bdf5bb1 Improve StringMatchCandidate::new interface (#22011)
Release Notes:

- N/A
2024-12-14 13:35:36 -07:00
Nate Butler 6b33c9fb86 Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Marshall Bowers cd9b9c1285 title_bar: Remove dependency on vcs_menu (#21011)
This PR removes the `title_bar` crate's dependency on the `vcs_menu`.

The `vcs_menu::OpenRecent` action now resides at
`zed_actions::branches::OpenRecent`.

Release Notes:

- N/A
2024-11-21 14:56:02 -05:00
Jason Lee 05b16d2545 chore: Update BranchListDelegate to use WeakView<Workspace> (#20157) 2024-11-04 12:17:11 +02:00
Bennet Bo FennerandThorsten 2d79b8a31e vsc menu: Fix issue when switching branch while non-visible worktree is open (#19888)
Fixes a regression introduced in #19755

<img width="935" alt="Screenshot 2024-10-29 at 12 13 04"
src="https://github.com/user-attachments/assets/7699b8da-631d-4932-89a8-bc5d7f2546f1">

Co-Authored-by: Thorsten <thorsten@zed.dev>

Release Notes:

- Fixed an issue where the branch switcher would show an error, when
opening a file outside of the project

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-10-29 12:27:30 +01:00
Mikayla Maki a423fb82b3 Add support for git branches on remote projects (#19755)
Release Notes:

- Fixed a bug where the branch switcher could not be used remotely.
2024-10-27 15:50:54 -07:00
Marshall Bowers 6adc698ebb vcs_menu: Streamline branch creation from branch selector (#18712)
This PR streamlines the branch creation from the branch selector when
searching for a branch that does not exist.

The branch selector will show the available branches, as it does today:

<img width="576" alt="Screenshot 2024-10-03 at 4 01 25 PM"
src="https://github.com/user-attachments/assets/e1904f5b-4aad-4f88-901d-ab9422ec18bb">

When entering the name of a branch that does not exist, the picker will
be populated with an entry to create a new branch:

<img width="570" alt="Screenshot 2024-10-03 at 4 01 37 PM"
src="https://github.com/user-attachments/assets/07f8d12c-9422-4fd8-a6dc-ae450e297a13">

Selecting that entry will create the branch and switch to it.

Release Notes:

- Streamlined creating a new branch from the branch selector.
2024-10-03 16:18:28 -04:00
Piotr Osiewicz 9b464f483b chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Danilo Leal 3eaabc3238 Tweak footer design in the branch picker (#17408)
This PR adds a small design touch-up to the footer that appears once you
type out a branch name that doesn't exist and is thus available to be
added as a new branch.

| Before | After |
|--------|--------|
| <img width="564" alt="Screenshot 2024-09-04 at 8 07 20 PM"
src="https://github.com/user-attachments/assets/2ebe411a-770b-4fad-a9b3-185ac3cbde9b">
| <img width="564" alt="Screenshot 2024-09-04 at 8 07 29 PM"
src="https://github.com/user-attachments/assets/fb0ee951-c674-4ab4-bca3-4b009efd5064">
|

---

Release Notes:

- N/A
2024-09-05 09:23:26 -03:00
Danilo Leal 6291f26048 Adjust list item & pickers spacing (#14250) 2024-07-15 10:23:18 -03:00
Marshall Bowers a5a2a46140 ui: Add margin style methods to Label and LabelLike (#14032)
This PR adds margin style methods to the `Label` and `LabelLike`
components.

This allows for callers to provide a margin to these components without
needing to introduce a wrapping `div` to do so.

Release Notes:

- N/A
2024-07-09 17:41:54 -04:00
Piotr OsiewiczandBennet a63d3e03e8 vcs_menu: Fix header taking up too much space (#12646)
We've spotted a regression following
https://github.com/zed-industries/zed/pull/12468


![image](https://github.com/zed-industries/zed/assets/24362066/8e2659c7-50fe-4a09-af9d-d04416a66276)
This PR addresses that.
Release Notes:

- N/A

Co-authored-by: Bennet <bennet@zed.dev>
2024-06-04 19:13:21 +02:00
Piotr Osiewicz f9f43a9378 collab_ui: remove branch menu popover in favor of opening a modal (#12562)
This commit also removes a bunch of dead code.

Fixes #12544

Release Notes:

- Removed branch popover menu - clicking on the branch name in left-hand
corner now always opens a branch modal
2024-06-01 18:40:25 +02:00
Max Brunsfeld c94790178a Use repository mutex more sparingly. Don't hold it while running git status. (#12489)
Previously, each git `Repository` object was held inside of a mutex.
This was needed because libgit2's Repository object is (as one would
expect) not thread safe. But now, the two longest-running git operations
that Zed performs, (`status` and `blame`) do not use libgit2 - they
invoke the `git` executable. For these operations, it's not necessary to
hold a lock on the repository.

In this PR, I've moved our mutex usage so that it only wraps the libgit2
calls, not our `git` subprocess spawns. The main user-facing impact of
this is that the UI is much more responsive when initially opening a
project with a very large git repository (e.g. `chromium`, `webkit`,
`linux`).

Release Notes:

- Improved Zed's responsiveness when initially opening a project
containing a very large git repository.
2024-05-30 09:37:11 -07:00
Thorsten Ball 8736aeb504 vcs menu: Use project's repositories, do not open directly (#11652)
I ran into this when trying to get #11550 working: the VCS menu would
open repositories on its owned, based on paths, instead of going through
the worktree on which we already store the git repositories.



Release Notes:

- N/A
2024-05-10 11:06:32 +02:00
Thorsten Ball b7c7e1eb23 branch picker: Always show HEAD first (#11552)
I think this is a lot less confusing than another branch being selected
by default when there's no query.



Release Notes:

- Changed the branch picker to always show the current branch as the
default selected entry.



https://github.com/zed-industries/zed/assets/1185253/18b50656-f6ac-4138-b4e0-9024072e1555
2024-05-08 15:01:36 +02:00
Piotr Osiewicz 49ce9750b4 fs: Move Repository trait into git crate (#10768)
/cc @mrnugget 
Release Notes:

- N/A
2024-04-19 11:57:17 +02:00
Marshall BowersandMax 14ae72338e Refactor workspace notifications to use explicit NotificationId type (#10342)
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.

A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.

A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.

This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).

This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once

Fixes https://github.com/zed-industries/zed/issues/10320.

Release Notes:

- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 17:21:23 -04:00
Marshall Bowers ca6e1659eb Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Jason Lee f0ee022a96 Fix all Picker Item cursor to use Pointer. (#8877)
Before:

https://github.com/zed-industries/zed/assets/5518/84874858-7847-4fa4-b7a3-41ecc65a2f7d

After: 

https://github.com/zed-industries/zed/assets/5518/d395ea96-aa26-4de1-8bfc-73cc43ee75cf


Release Notes:

- Made picker items to use `Pointer` cursor style
2024-03-05 11:32:57 +02:00
Jason Lee 4f1b67d17e Improve VCS Menu header top margin. (#8879)
## Before

![SCR-20240305-nga](https://github.com/zed-industries/zed/assets/5518/e814d770-a5b1-4289-acc4-808bf7d96690)

![SCR-20240305-nge](https://github.com/zed-industries/zed/assets/5518/abba4f7c-7e6c-447f-8e4f-fbecdf802f62)

## After

![SCR-20240305-nfp](https://github.com/zed-industries/zed/assets/5518/5539b15c-c67d-466b-9c46-44e488788b04)

![SCR-20240305-nfu](https://github.com/zed-industries/zed/assets/5518/5cfdf861-b55c-4f1e-a41f-dcd42a449488)

Release Notes:

- Improve VCS Menu header top margin, and use `TextMuted` color for
matched count label.
2024-03-05 10:19:52 +01:00
Jason Lee b951c7bf63 Use Pointer cursor style on Recent Projects, VCS Menu. (#8595)
Release Notes:

- Improved to use `Pointer` style cursor on VCS and Recent Projects
menu.



https://github.com/zed-industries/zed/assets/5518/4f638c6a-00b8-4fa8-b469-4d3109827bc2
2024-02-29 12:27:56 +01:00
Kirill Bulatov 2c2e13c58d Allow using context in the placeholder_text method 2024-02-25 00:08:57 +02:00
Bennet Bo Fenner e1607a8ae2 recent projects: cleanup ui (#7528)
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
2024-02-19 14:37:52 +02:00
Piotr Osiewicz 50829b7b48 chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Marshall Bowers f0c0bf5039 Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers dbd0a760e6 Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz 4ef5a925ad Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535)
Release Notes:
- N/A
2024-01-27 13:51:16 +01:00
Piotr Osiewicz 5cb6fc5776 chore: Change AGPL-licensed crates to GPL (except for collab) (#4231)
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?

Release Notes:
- N/A
2024-01-24 00:26:58 +01:00
Piotr Osiewicz 1e1b434acc Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Piotr OsiewiczandDavid 3fe512e1aa chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla 0b43bd7c14 Fix typos detected by crate-ci/typos 2024-01-17 14:31:21 -08:00
Marshall Bowers dc67b7bcaa Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Mikayla 85b2c5841f And a few more todos 2024-01-09 16:41:17 -08:00
Max BrunsfeldandMikayla 75f0670dd6 Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Max BrunsfeldandMikayla e2be87c688 Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:33:51 -08:00
Max BrunsfeldandMikayla 7173f4a82b Remove 2 suffix for fs, db, semantic_index, prettier
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:09:42 -08:00
Max BrunsfeldandMikayla 8e704c8a47 Remove 2 suffix for lsp, language, fuzzy
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:58:02 -08:00
Max BrunsfeldandMikayla a13a885d6b Remove 2 suffix for workspace
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:08:51 -08:00
Max BrunsfeldandMikayla c6cceb8efe Remove 2 suffix for picker, feedback
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:55:34 -08:00
Max BrunsfeldandMikayla 6bdf98edcf Remove 2 suffix for welcome, vcs_menu, quick_action_bar, collab_ui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:30:52 -08:00
Piotr OsiewiczandJulia Risley c7df21d56a vcs_menu: Fix a circular view handle in modal picker.
Co-authored-by: Julia Risley <julia@zed.dev>
2023-10-25 18:34:14 +02:00
Piotr Osiewicz 7a90ec12cd vcs_menu: Query branches on open instead of per keystroke (#3144)
Release Notes:

- Improved performance of branch picker by querying branches on menu
open instead of querying once per each keystroke. (fixes
zed-industries/community#2161)
2023-10-21 14:01:01 +02:00
Max Brunsfeld 0596c2f103 Format let-else statements 2023-08-25 10:11:32 -07:00
Mikayla feb8444c32 Merge branch 'main' into collab-panel 2023-08-15 03:25:45 -07:00