b5f0951720990d191d29c4984a74c5af561d1437
2933
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
3e046788b5 | gwen: Rebrand to Gwen 1.0.0 with independent identity and environment | ||
|
|
617a8d3814 |
Merge remote-tracking branch 'kk376/feat/pdf-viewer' into pdf-viewer
# Conflicts: # README.md |
||
|
|
f1ba3ea49f |
Merge remote-tracking branch 'origin/main'
# Conflicts: # Cargo.lock # crates/settings_content/src/settings_content.rs # crates/zed/Cargo.toml # script/bundle-linux |
||
|
|
b015cdf8be |
Add support for the "..." entry in terminal.path_hyperlink_regexes (#64552)
## Objective Allow custom terminal path regexes to extend inherited entries without copying them. This PR also corrects the existing mismatch between the documented and shipped default regexes. This is the last submission in the #64399 series, following #62769, #64222, #64440, #64484, and #64540. ## Solution The `"..."` entry is intentionally supported at the top level only. A `"..."` line inside a multiline entry remains regex text. Existing configurations that use bare `...` as a three-character regex can preserve that behavior by writing `["..."]` as an entry instead. The shipped regexes and hyperlink matching behavior are unchanged. ## Testing All focused tests and all hyperlink tests pass on macOS. The documented default expressions were checked against the shipped values. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Added support for `"..."` in `terminal.path_hyperlink_regexes` to extend inherited regexes without repeating them. |
||
|
|
a18b1a1026 |
sidebar: Group threads sidebar settings (#64395)
## Objective Group the threads sidebar settings together in JSON and the Settings Editor, using consistent “Threads Sidebar” terminology. This follows up on #63452 now that #62883 has added configurable default width, and includes the auto-open setting added since then. ## Solution - Group `position`, `default_width`, and `auto_open` under `agent.threads_sidebar`, and display their controls together in Settings. - Automatically migrate `agent.sidebar_side`, `agent.threads_sidebar_default_width`, and `agent.threads_sidebar_auto_open` across supported settings scopes, preserving existing nested values. - Apply changes to the default width immediately, including when the sidebar was manually resized, and clear the saved width override. Unrelated settings changes preserve manual sizing. - Document all three settings, including the previously missing position entry. ## Testing The following targeted checks passed on the local changes: - `cargo test -p migrator nest_agent_threads_sidebar_settings` — 7 tests passed. - `cargo test -p sidebar -p workspace -p agent_settings -p gpui_platform --features gpui_platform/runtime_shaders --lib -- width threads_sidebar_settings test_open_directory_in_existing_window` — 9 tests passed. - `cargo fmt --all` completed successfully. - `git diff --check` passed. - From `docs`: `npx prettier --check src/reference/all-settings.md src/ai/parallel-agents.md` passed. Coverage includes migration precedence and supported scopes, settings defaults and width limits, manual sizing and resets, persisted widths, and auto-open behavior. Full application tests and manual UI testing were not run. Clippy was not rerun after the final terminology changes. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Improved threads sidebar settings by grouping position, default width, and auto-open together, and applying default-width changes even after manual resizing. |
||
|
|
fbd6cc5dcf |
Add support for "..." in edit_predictions_disabled_in (#64546)
## Objective Let projects and language-specific settings add scopes where edit predictions are disabled without repeating inherited scopes. Part of #64399. ## Solution Extend the `"..."` convention from #62769, #64222, #64440, #64484, and #64540 to `edit_predictions_disabled_in`. For example, a global `["comment"]` and a language override of `["string", "..."]` disable predictions in both scopes. Inherited scopes are inserted at `"..."`, and duplicates keep their first occurrence. Omitting the marker replaces the list, `[]` clears it, and omitting the setting preserves inheritance. The default remains `[]`. ## Testing Tested on macOS through settings loading, covering project and language-specific overrides, inheritance, replacement, and clearing. The language settings tests passed. Live editor behavior has not been checked manually. To check manually, configure global `["comment"]` and a language override of `["string", "..."]`. Confirm predictions are disabled in both scopes, then remove `"..."` and repeat with `[]` to check replacement and clearing. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Added support for `"..."` in `edit_predictions_disabled_in` so project and language-specific settings can extend inherited scopes. --------- Co-authored-by: Kirill Bulatov <mail4score@gmail.com> |
||
|
|
d1f71d8cd0 |
Fix ctrl/cmd-w closing the project panel instead of the active pane (#64515)
Closes https://github.com/zed-industries/zed/issues/34865 Closes https://github.com/zed-industries/zed/discussions/41122 Follows an Intellij Idea approach, where these bindings are separate. Release Notes: - Fixed `ctrl/cmd-w` closing the project panel instead of the active pane. BREAKING: closing the active dock moved from `cmd/ctrl-w` to `ctrl-alt-w` |
||
|
|
3a7b16da5d |
Add support for "..." in edit_predictions.disabled_globs (#64540)
## Objective Let users and projects add edit prediction exclusion patterns without repeating defaults or inherited patterns. Part of #64399. ## Solution Extend the `"..."` convention from #62769, #64222, #64440, and #64484 to `edit_predictions.disabled_globs` using `SplicingVec`. Inherited patterns are inserted at `"..."`, and duplicates retain their first occurrence. Omitting the marker replaces the list, `[]` clears it, and omitting the setting preserves inheritance. Opening an absent setting now initializes it with `["..."]` instead of clearing inherited patterns, and the selection is located by parsing the JSON instead of a regex, so a commented-out or nested `"disabled_globs"` can no longer capture it. Cursor imports append `"..."` like the `files.exclude` import does, so Zed's sensitive-file defaults survive an import; empty lists and empty or literal `"..."` entries are dropped, matching `enabled_patterns`. ## Testing Tested on macOS with settings merge and loading tests, Cursor import tests, the UI settings update and selection path (including commented-out and nested decoy keys), the new `settings_json` key-path lookup, and Copilot integration coverage. To check manually, configure custom disabled patterns alongside `"..."` and confirm that both custom patterns and inherited sensitive-file patterns remain disabled. Repeat without `"..."` and with `[]` to verify replacement and clearing. Opening the setting when it is absent should preserve inherited patterns. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Added support for `"..."` in `edit_predictions.disabled_globs` so custom patterns can extend inherited exclusions, and fixed "Configure Excluded Files" selecting the wrong list when a commented-out `disabled_globs` precedes it. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
1cea5261a1 |
agent_ui: Fix keyboard navigation in ACP elicitation forms (#64193)
Closes #61358 Address the keyboard-navigation portions. Image answers are intentionally not included. ACP form responses support primitive values rather than image attachments, and Claude Code's adapter treats the "Other" answer as text. This PR therefore only partially addresses the issue. Release Notes: - acp: Fixed submitting and navigating ACP elicitation forms with the keyboard. |
||
|
|
890edba9ce |
which_key: Improve pending keystrokes indicator to include untimed chords (#64362)
Closes #64338 The pending keystrokes indicator now shows chords without a timeout, with no countdown circle. For example, pressing `cmd-k` shows that Zed is waiting for another key. Few cases which needed special handling for untimed chords case: - Hovering already pauses a timed chord, and GPUI preserves that pause when the chord advances. An untimed chord has no paused timeout to carry forward. We pause its newly created timeout if the pointer is still over the indicator or popover. - For timed chords, the timeout already stays paused during the popover's 300 ms dismissal delay. If an untimed chord gains a timeout during that delay, it now follows the same rule. The popover still closes at the original deadline, then the timeout resumes with a full second remaining. <img width="308" height="182" alt="CleanShot 2026-09-17 at 11 45 33 AM@2x" src="https://github.com/user-attachments/assets/9baa5fde-de9b-447d-9b02-b712a3065685" /> Release Notes: - Improved the pending keystrokes indicator to show chords without a timeout, such as shortcuts starting with `cmd-k`. |
||
|
|
d9abcde22a |
Add a setting for Threads Sidebar auto-open (#64259)
Closes https://github.com/zed-industries/zed/discussions/64266 Opening a folder in an existing window force-opens the Threads Sidebar, and there is no way to prevent it. `open_paths` called `MultiWorkspace::open_sidebar` unconditionally on the reused window, so the sidebar reopened on every such open regardless of whether the user had closed it. This adds `agent.threads_sidebar_auto_open`, defaulting to `true` so current behavior is unchanged. With `false`, the folder still opens in the existing window, but the sidebar stays closed. This path is reached when `default_open_behavior` or `cli_default_open_behavior` is set to `existing_window`. `open_sidebar` was doing double duty: besides showing the sidebar, it pinned the workspace being navigated away from so it survives the switch. When the setting is disabled, `retain_active_workspace` is called instead, so only sidebar visibility changes. https://github.com/user-attachments/assets/fc299df0-27e2-4ac6-98cb-d817d5f71d0e ## Tests Two tests in `multi_workspace_tests.rs` cover both branches: the sidebar opens by default, and stays closed when the setting is disabled while the folder still opens in the same window. Release Notes: - Added `agent.threads_sidebar_auto_open` to control whether opening a folder in an existing window also opens the Threads Sidebar |
||
|
|
130bd49edf |
Fix accidental /// comments and a docs typo (#64287)
## Objective Fix small comment/docs typos left out of #64282. ## Solution - Replace accidental Rust-style `///` comments with `//` in `assets/settings/default.json` (`git_panel.tree_view` and `git.gutter_debounce`) - Fix typo in `docs/src/visual-customization.md`: `"enable_language_server" if false` ? `is false` ## Testing Comment/docs-only changes; no runtime behavior change. --- Release Notes: - N/A Co-authored-by: Cursor <cursoragent@cursor.com> |
||
|
|
3c779a6df0 |
Add a setting for the Threads Sidebar width (#62883)
## Objective
The Threads Sidebar opens at a hard-coded 300px and can be resized only
by dragging. `agent.default_width` controls the Agent Panel rather than
the sidebar, leaving no way to configure the sidebar’s preferred width.
## Solution
Add `agent.threads_sidebar_default_width` for the width used when no
user-chosen sidebar width is stored. The value is clamped to the
existing 200–800px drag range. Existing, unresized sidebars follow
settings changes immediately. Double-clicking the divider resets the
sidebar to the configured width and resumes following subsequent
settings changes.
The sidebar previously saved its width whenever any sidebar state
changed, not only when the divider was dragged. `SerializedSidebar` now
records `width_set_by_user`, so settings-driven widths are no longer
persisted. Manually resized widths take precedence until the divider is
reset.
## Testing
- `test_threads_sidebar_default_width` in
`crates/agent_settings/src/agent_settings.rs` covers the default, a user
override, fallback for `null` and an unset field, and preservation of
the Agent Panel width and sidebar position.
- Five width-focused tests in `crates/sidebar/src/sidebar_tests.rs`
cover reset behavior, live settings updates, clamping, legacy-width
restoration, and persistence. They also check that manually resized
widths resist settings changes and that resetting resumes following the
setting.
- To check by hand: set `"agent": { "threads_sidebar_default_width": 360
}`, reset the divider, and confirm the sidebar is 360px wide. Change the
setting and confirm the width updates immediately. Drag it wider,
restart, and confirm the dragged width is kept. Double-click the divider
and confirm it returns to the configured width. Set the value to `5000`
and confirm the untouched sidebar clamps to 800px.
## Self-Review Checklist:
- [x] I’ve reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed’s UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Added `agent.threads_sidebar_default_width` for setting the width of
the Threads Sidebar.
|
||
|
|
94d29d40f1 |
Clarify how agent.flexible affects agent.default_width (#63020)
## Objective `agent.default_width` is described as the Agent Panel’s default width, but panels docked to the left or right use proportional sizing while `agent.flexible` is enabled. Because flexible sizing is enabled by default, double-clicking the outer resize handle restores the default proportion rather than the configured pixel width. This can make `agent.default_width` appear to be ignored. ## Solution Clarify that `agent.default_width` controls the fixed width used when `agent.flexible` is disabled, while resetting a flexibly sized Agent Panel restores its default proportion. Update the default settings comments, settings documentation, Settings UI description, and visual customization guide. Add `agent.flexible` to the Agent Panel configuration example and explain how it affects reset behavior. No sizing behavior changes. ## Testing - `cargo fmt --all -- --check` - No runtime testing—the change only updates settings descriptions and documentation. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A |
||
|
|
0446ad2294 |
Refine recent commands' UX (#64181)
Follow-up to https://github.com/zed-industries/zed/pull/63388 https://github.com/user-attachments/assets/2a855451-141b-4030-8475-92f23c661d51 Release Notes: - Improved recent commands' UX |
||
|
|
d643da9c3b |
project_panel: Add Menu key support to project panel context menu (#46744)
Closes #45783 `Menu` key or `Shift + F10` shortcut wasn't supported in project panel for opening the context menu, this PR fixes it. Release Notes: - Added an action and default keyboard shortcuts to open the context menu in the project panel. You can now bind `project_panel::OpenContextMenu` to deploy the context menu at the currently selected entry in the panel. --------- Co-authored-by: MrSubidubi <finn@zed.dev> |
||
|
|
aac4829c4d |
Add action parameter comment_empty_lines for editor::ToggleComments (#63961)
# Objective - Fixes: https://github.com/zed-industries/zed/issues/60738 - Re-iteration of https://github.com/zed-industries/zed/pull/63918 with suggested changes ## Solution - Added the parameter `comment_empty_lines` to `editor::ToggleComments` set to `false` by default. ## Testing - Tested manually. See showcase below. - Added two automated tests for the added feature. - Tested on MacOS. ## Self-Review Checklist: - [X] I've reviewed my own diff for quality, security, and reliability - [X] Unsafe blocks (if any) have justifying comments - [X] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [X] Tests cover the new/changed behavior - [X] Performance impact has been considered and is acceptable ## References The action's behavior was observed across Emacs, VSCode, and Intellij, and the corresponding keymaps were set accordingly. https://github.com/user-attachments/assets/36c1a27a-357c-468a-b56b-59ef31265329 https://github.com/user-attachments/assets/de755753-9de1-4771-980f-177810fb85ef https://github.com/user-attachments/assets/c8ecd261-2bba-4345-89f4-c1d708d8b6d2 ## Showcase Below is the screen recording of these three tests: 1. Behavior of toggling comments when `comment_empty_lines` is `true`. 2. Switching the parameter value to true after commenting a block and un-commenting the same block does not re-comment the block due to an empty line in between. 3. Menu bar item is still present, albeit it's behavior is mapped to the default value of the parameters of the bound action, instead of what is inside the keybindings file. This (bug?) was present even before. See the attached clip below. 1. https://github.com/user-attachments/assets/a9cd2a2c-437b-41a3-bd8e-c4c3a1f350cd 2. https://github.com/user-attachments/assets/4bbfb77c-9019-410e-9d0a-952d4438d2a7 3. https://github.com/user-attachments/assets/ca300e2d-2106-4bb7-865b-5d2ab89cd0f2 https://github.com/user-attachments/assets/ec1e47b6-ff99-461e-93af-af925be4d914 --- Release Notes: - Added `comment_empty_lines` parameter to `editor::ToggleComments` for multiline selections. Use `["editor::ToggleComments", {"comment_empty_lines": true}]` to comment blank lines too (default for Zed keymap now), or `["editor::ToggleComments", {"comment_empty_lines": false}]` to skip them (default for VSCode keymap). --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
3d0649186f |
gpui: Prevent idle sleep during AI response streaming (#53130)
Release Notes: - Added button tu prevent idle sleep during AI response streaming **Context / Motivation:** When an AI agent takes a long time to generate a response, the operating system might enter an idle sleep (or display sleep) state if there is no user interaction (mouse or keyboard). This can interrupt the workflow. This PR aims to prevent the system from sleeping during an active AI turn by invoking native OS APIs, and provides a UI toggle for users to control this behavior. **Key Changes:** 1. **Cross-Platform Idle Sleep Prevention in GPUI (`gpui`, `gpui_*`)** - Added a new `prevent_idle_sleep` method to the `Platform` trait. It returns a RAII-based `PreventIdleSleepToken`, which automatically restores the original sleep policy when dropped. - **macOS**: Utilizes `NSProcessInfo`'s `beginActivityWithOptions` with `NSActivityIdleDisplaySleepDisabled`. - **Windows**: Uses `SetThreadExecutionState` to prevent display and system sleep, incorporating a reference counter to handle concurrent requests safely. - **Linux**: Uses `ashpd` to request `org.freedesktop.portal.Inhibit` (inhibiting `Idle` and `Suspend` states) via D-Bus. 2. **AI Agent State Integration (`crates/acp_thread`)** - Introduced idle sleep prevention logic in `AcpThread`: Acquires the token at the beginning of `run_turn`, and automatically releases it when the turn completes normally, errors out, or is explicitly canceled by the user. - Added comprehensive unit tests to ensure the token is correctly acquired and released under various cancellation and concurrency scenarios. 3. **Settings and UI (`crates/agent_settings`, `crates/agent_ui`)** - Added `AgentOutputIdleSleepControl` to global state. - Added a new toggle button (screen icon) to the toolbar at the bottom of the `ThreadView` (AI conversation panel). Users can hover to view the tooltip and click to toggle the feature on or off. <img width="419" height="132" alt="截屏2026-04-04 16 09 08" src="https://github.com/user-attachments/assets/619da9ff-10f7-46e0-b959-d7c74b16b918" /> --------- Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
66a1d8d7cb |
Support LSP command executions and showDocument requests (#63607)
Closes https://github.com/zed-industries/zed/issues/13756 Closes https://github.com/zed-industries/zed/issues/61572 Last window client capability we were missing! <img width="1557" height="159" alt="image" src="https://github.com/user-attachments/assets/2cca5d92-a28e-4262-8f55-89f582782bbc" /> Two features are connected to each other, as most of the commands result in opening a document: https://github.com/user-attachments/assets/661aae88-7af9-4173-9f6a-2fd11dbec675 Release Notes: - Added support for LSP command executions and showDocument requests |
||
|
|
2e9b4fe596 |
Unify copy actions for agent panel and markdown (#63884)
Before, it was not possible at all to copy the text from the agent panel, only its markdown. The PR breaks the existing ctrl/cmd-c binding there by using the same approach markdown preview does: copy as text by default, allow to copy as markdown via the context menu. Before: https://github.com/user-attachments/assets/2014f363-5167-4700-be86-9c0774d7e4fd After: https://github.com/user-attachments/assets/1dad253c-7a3b-4ca7-99c8-e8df8b3c3fd6 Release Notes: - Changed agent panel to copy text with cmd/ctrl-c, as markdown preview does. `markdown::CopyAsMarkdown` action is available still and can be bound if needed. |
||
|
|
d977c888b2 |
project_panel: Honor preview setting for keyboard opens (#63758)
Closes #63725 Honor `preview_tabs.enable_preview_from_project_panel` when opening files with `project_panel::Open` (Space), matching the setting-aware single-click behavior. Add a regression test covering previews disabled. Testing: - `cargo test -p project_panel --lib` - `cargo build -p zed` - Manually verified with the setting disabled that Space opens two permanent tabs - Manually verified with the setting enabled that Space replaces the previous preview tab - `./script/clippy -p project_panel --tests` is blocked by an unrelated existing `clippy::drain_collect` diagnostic in `crates/rpc/src/proto_client.rs` Manual verification: Preview disabled — Space opens both files as permanent tabs: <img width="1920" height="1032" alt="Preview disabled: Space opens both files as permanent tabs" src="https://github.com/user-attachments/assets/4b772aad-031e-401d-ac85-5a7f82a74bc1" /> Preview enabled — Space replaces the previous preview tab: <img width="1920" height="1032" alt="Preview enabled: Space replaces the previous preview tab" src="https://github.com/user-attachments/assets/cfef36af-0cd5-4522-99b5-99d3bb2c3f9d" /> Release Notes: - Fixed the project panel preview-tab setting being ignored when opening files with the keyboard. --------- Co-authored-by: Chara <249489759+cmdr-chara@users.noreply.github.com> Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com> |
||
|
|
1aab982b0a |
workspace: Add configurable window title formatting (#54379)
## Summary
- Add `window_title_format` and `window_title_separator` settings for
customizing the window title
- Expose `${projectName}`, `${fileName}`, `${filePath}`,
`${relativePath}`, `${fileStem}`, `${remoteName}`, `${remoteHost}`,
`${appName}`, and `${separator}` as the native Zed window-title
variables
- Keep the collab `↗/↙` indicator hard-appended
- Translate VS Code `window.title` / `window.titleSeparator` aliases
into Zed's canonical variables during settings import, including
`${appName}` passthrough support and mapping VS Code's
`${activeEditorMedium}` onto Zed's `${relativePath}`
- Gate path-, remote-, and release-channel-derived lookups on whether
the active template references the corresponding variable, so the
default template avoids the extra work and still uses the existing
`last_window_title` cache to skip redundant platform updates
An alternative approach is at #49638. I went with `${variable}` names
over `$ZED_*`, canonical Zed variable names with VS Code aliases handled
at import time, kept `${separator}` as the only structural token, and
left `${dirty}` out of scope.
## Implementation reasoning and notes
### Variables considered but not included
- **collab/shared indicator variable**: kept hard-appended instead.
Folding it into the template would need whitespace/separator logic the
other variables don't need, and I'd rather not bake those semantics in
without a concrete need for it.
- **dirty variable**: The glyph choice and interaction with OS-level
edited indicators (like macOS's titlebar dot via `set_window_edited`)
felt like a separate design call I wasn't confident making here.
A separator-style config for each of collab/shared/dirty would solve the
above, but I didn't want to add too many additional settings initially.
### Performance
`update_window_title` is on a hot path, so two short-circuits apply:
- Path-, remote-, and release-channel-derived lookups (`absolute_path`,
relative-path string, `file_stem`, `remote_connection_options`,
`ReleaseChannel::try_global`) are gated on `template.contains(...)` via
`WindowTitleNeeds::from_template`, so the default template avoids the
extra work.
- The existing `last_window_title` cache still skips the platform call
when the rendered title is unchanged.
## Screenshots
Settings Editor entries for `window_title_format` and
`window_title_separator`:
<img width="774" height="324" alt="Settings Editor screenshot"
src="https://github.com/user-attachments/assets/b3378ec7-5649-4de3-9de6-164a42bce3fd"
/>
Customized Zed window titles in AltTab app switcher (remote, local,
empty):
<img width="774" height="324" alt="AltTab app switcher screenshot"
src="https://github.com/user-attachments/assets/a189945e-fc68-41b9-aab9-6dc04d5ef4ab"
/>
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #14534
Release Notes:
- Added configurable window title formatting with `window_title_format`
/ `window_title_separator`, including `${appName}` / `${remoteName}` /
`${remoteHost}` variables and VS Code `window.title` import support
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
|
||
|
|
3ffeb868ae |
project_panel: Show path tooltip on hover (#63299)
# Objective
The project panel doesn't show a file or folder's actual location on
disk anywhere in the UI — you have to rely on the tab title or context
menu ("Copy Path") to find out where a file actually lives, which is
especially unclear for files with the same name in different folders, or
when a project has multiple worktrees.
## Solution
- Adds a tooltip to each file/folder row in the project panel that shows
the entry's path on hover, with the home directory abbreviated to `~`
(via the existing `PathExt::compact()` utility, consistent with how
paths are already displayed elsewhere, e.g. the Recent Projects list).
## Testing
- Manually tested by hovering over files and folders at various nesting
depths in the project panel and confirming the tooltip shows the correct
path.
- Tested with a project both inside and outside the home directory to
confirm the `~` substitution only applies when appropriate.
- Confirmed existing row behavior (selection, click-to-open,
drag-and-drop, right-click context menu) is unaffected by the added
tooltip.
- Reviewers: hover over any row in the project panel and confirm the
tooltip appears after the normal hover delay and shows the expected
path.
- Tested on macOS only — haven't verified on Linux/Windows.
## Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
## Showcase
<img width="1512" height="871" alt="image"
src="https://github.com/user-attachments/assets/ec86f9ab-0a8e-40f7-b783-8a115203f11d"
/>
- Help others understand the result of this PR by showcasing your
awesome work!
- If this PR includes a visual change, consider adding a screenshot,
GIF, or video
- A before/after comparison is very useful for changes to existing
features!
While a showcase should aim to be brief and digestible, you can use a
toggleable section to save space on longer showcases:
<details>
<summary>Click to view showcase</summary>
My super cool demos here
</details>
---
Release Notes:
- Added a tooltip showing the file path when hovering over files and
folders in the project panel.
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
|
||
|
|
cac6725147 |
markdown_preview: Group settings and add automatic preview opening (#63462)
## Objective Markdown preview appearance settings are split between root theme settings and `markdown_preview`, and Markdown files always open as source editors even when a user primarily wants the rendered preview. ## Solution - Group the Markdown preview font settings under `markdown_preview`, migrate their legacy keys across supported settings scopes, and update defaults, Settings UI, and documentation. - Add `markdown_preview.open_markdown_files_in_preview`, defaulting to false. When enabled, clean Markdown opens are replaced by a rendered preview while preserving dirty editors, temporary-tab behavior, pane activation and focus, targeted navigation, workspace restoration, and the escape back to source. ## Testing - Manually verified on macOS that enabling the setting opens Markdown files as preview-only. - `cargo test -p markdown_preview` (three consecutive runs) - `cargo test -p migrator nest_markdown_preview` - `cargo test -p settings_content` - `cargo check -p markdown -p markdown_preview -p migrator -p settings -p settings_content -p settings_ui -p theme_settings -p workspace` - `./script/clippy -p gpui_apple -p markdown -p markdown_preview -p migrator -p settings -p settings_content -p settings_ui -p theme_settings -p workspace --features gpui_apple/runtime_shaders` - `cargo fmt --all -- --check` - `git diff --check` ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Recordings https://github.com/user-attachments/assets/032ab36d-f934-4ef7-aa18-53f3955a7df8 https://github.com/user-attachments/assets/dc872265-2fe0-45ac-95eb-ff820d3a8164 Release Notes: - Added a setting to open Markdown files directly in preview mode and grouped Markdown preview settings together. |
||
|
|
326a5f026a |
editor: Add optional cursor movement animation (#63195)
# Objective Add an optional smooth cursor movement animation to make cursor position changes easier to follow, especially during larger jumps and multi-cursor editing. Related to #4991. ## Solution - Add a new `cursor_animation.enabled` editor setting, disabled by default. - Animate local bar and block cursors using a damped spring while preserving momentum during rapid cursor movement. - Support multiple local cursors independently. - Continue using the cursor color provided by the active theme. - Snap immediately when scrolling, resizing, or other viewport changes would make interpolation misleading. - Respect the `reduce_motion` setting. - Request animation frames only while an enabled cursor animation is active. Enabling the feature causes additional editor redraws while the cursor is moving, so it is opt-in and the performance cost is mentioned in the setting documentation. ### Attribution The cursor spring physics and four-corner deformation algorithm are adapted from [vscode-neovide-cursor](https://github.com/LengineerC/vscode-neovide-cursor), which is available under the MIT License and inspired by Neovide. The implementation adapts the algorithm to Zed's editor and GPUI architecture, including viewport handling, selection state reconciliation, multi-cursor support, theme integration, and reduced-motion behavior. The attribution and license information are also retained in the source file. ## Testing Automated checks run on Windows: - `cargo fmt --all --check` - `cargo test -p editor cursor_animation --lib` - 15 cursor animation tests passed. The tests cover: - Spring convergence. - Short and long cursor movements. - Mid-animation retargeting and momentum preservation. - Multiple independent cursors. - Selection replacement and state cleanup. - Viewport and scroll changes. - Invalid or unusually large timing values. - Supported cursor shapes. To test manually: 1. Add the following to the settings file: ```json "cursor_animation": { "enabled": true } ``` 2. Move the cursor using typing, arrow keys, mouse clicks, and multi-cursor actions. 3. Toggle the setting off and confirm that cursor rendering immediately returns to its normal behavior. Manual testing was performed on Windows and Linux using a release build from this exact PR branch. Verified that: - Cursor animation is disabled by default. - Enabling `cursor_animation.enabled` is hot-reloaded without restarting Zed. - Disabling the setting immediately restores the original cursor behavior. - Cursor movement remains responsive during typing, keyboard navigation, and mouse navigation. This exact PR branch has not yet been manually tested on macOS. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/17450529-491e-4982-b539-c46e3d5df467 --- Release Notes: - Added an optional cursor movement animation setting. --------- Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
||
|
|
c2f6ece4e2 |
Add a history list key context to the Git panel (#63689)
# Objective The Git Panel exposes the `ChangesList` key context while its list is focused, including when the History tab is active. This causes Changes-only keybindings to match in History and provides no context for History-specific bindings. This is a fresh submission of the revised change from #63669, as requested in that PR's discussion. Fixes #61012 ## Solution Select the list key context from the active Git Panel tab. Changes exposes `ChangesList`, while History exposes `HistoryList`. The shared `GitPanel` and `menu` contexts remain unchanged. Preserve compatible keyboard behavior by sharing navigation, confirmation, and cancellation bindings between `ChangesList` and `HistoryList` on macOS, Linux, Windows, and Vim. File, staging, restore, and commit-editor bindings remain exclusive to `ChangesList`. Extend the dispatch-context test to verify that the list contexts are mutually exclusive and absent while the commit editor is focused. ## Testing - `cargo fmt --package git_ui -- --check` - `./script/check-keymaps` - `git diff --check` - `cargo test -p git_ui test_dispatch_context_with_focus_states -- --nocapture` - `cargo test -p git_ui` (153 passed) - `cargo build -p zed` - Manually verified on macOS that History reports `HistoryList` without `ChangesList`, arrow navigation selects commits, and Enter opens the selected commit - Linux and Windows keymaps were updated and checked, but not manually exercised on those platforms ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase The Keyboard Context view shows `GitPanel`, `menu`, and `HistoryList` while the History tab is focused. `ChangesList` is absent.  --- Release Notes: - Fixed Git Panel keybindings matching the Changes tab while the History tab is active. |
||
|
|
d4424eec68 |
which_key: Add a pending key binding indicator (#63343)
This PR makes Zed's one-second key binding delay visible. Say both ctrl-w and ctrl-w left have bindings. After you press ctrl-w, Zed waits to see whether left follows. The PR shows that wait in the status bar with a countdown. Hovering the indicator shows which bindings can still match. It also adds a setting to hide the indicator. It does not change how Zed resolves key bindings. <img height="100" alt="dyn-db84a840272e2f6250a3f527a59b1efd" src="https://github.com/user-attachments/assets/e42c6a6c-4677-499f-a1d3-835960ebb21a" /> <br/> <img height="100" alt="dyn-8012278d030b41bc8ebfae1540504eff" src="https://github.com/user-attachments/assets/250928d5-f913-40f0-9068-00ccb5cdf59f" /> <br/> <img height="100" alt="file-5e6ffa90944faa294e7870f471b4e65b" src="https://github.com/user-attachments/assets/c250e6eb-a269-4e2c-a5a0-0be9b5006f99" /> Release Notes: - Added a status bar countdown for pending multi-stroke key bindings. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
9441364cf1 |
Fix Keymap Editor "Search by Keystrokes" shortcut shadowed by the text finder (#63376)
# Objective Fixes #62361. In the Keymap Editor, focus lands on the "Filter action names" input, which is wrapped in a `BufferSearchBar` key context (`crates/keymap_editor/src/keymap_editor.rs`). Its `cmd-alt-f → text_finder::Toggle` binding (added in #60677) shadows the `KeymapEditor` context's `cmd-alt-f → keymap_editor::ToggleKeystrokeSearch`, because `BufferSearchBar` sits deeper in the focus stack — so `cmd-alt-f` in the filter opens the file finder instead of toggling "Search by Keystrokes". Same collision on Linux (`ctrl-alt-f`); Windows is unaffected (it uses `alt-f`). ## Solution Add a `KeymapEditor > BufferSearchBar` binding mapping the chord back to `keymap_editor::ToggleKeystrokeSearch`, in `default-macos.json` and `default-linux.json`. It's more specific than the plain `BufferSearchBar` binding and placed after the `KeymapEditor` block, so it wins the same-depth tie-break (gpui precedence: depth, then definition order) — restoring the shortcut inside the Keymap Editor without affecting the global text finder. I gave the `KeymapEditor` binding precedence rather than rebinding "Search by Keystrokes" to a non-conflicting default (e.g. `cmd-alt-k`), since it's less invasive and doesn't change a documented default. Happy to switch to the rebind if the team prefers. ## Testing Built and ran locally on macOS: opened the Keymap Editor (`cmd-k cmd-s`), pressed `cmd-alt-f` with focus in the filter → "Search by Keystrokes" toggles instead of opening the file finder; confirmed the file finder still works normally in a regular editor. `cargo test -p zed keymap` passes (validates the bundled keymaps parse and all actions resolve). ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Tests cover the new/changed behavior (bundled-keymap validation exercises the new binding; runtime behavior manually verified — no logic to unit-test in a default-keymap change) _Unsafe blocks / UI standards / performance: N/A for a keymap default change._ Release Notes: - Fixed the Keymap Editor's "Search by Keystrokes" shortcut (`cmd-alt-f` / `ctrl-alt-f`) being shadowed by the file finder. |
||
|
|
d9f6214406 |
workspace: Add background image position and none-fit support
Allows anchoring background images via `background.position`: `center` (default), `top_left`, `top_right`, `bottom_left`, `bottom_right`, matching CSS `background-position` semantics. Also adds `none` to `background.fit` to keep the original image size, making watermark-style bottom-right or corner positioning possible without stretching or cover cropping. |
||
|
|
ef0ddca6ce |
workspace: Rework background image to VS Code-style surface tint
Replaces the whole-UI opacity hack with a theme-level surface tint: - background.opacity now scales the alpha of editor/terminal/panel surface colors only, so the image shows through the code area while text, borders, tabs and chrome stay fully opaque and readable - the image element renders at full opacity behind the workspace - theme reloads automatically when background settings change |
||
|
|
ada1148914 |
workspace: Fix foreground hang and let background show through UI
- Move the background image load and decode off the foreground thread (they were being polled there and tripped hang detection) - Add background.ui_opacity: scales the opacity of everything drawn on top of the image so it shows through panels |
||
|
|
74f3fa1454 |
Support Emmet's wrap with abbreviation (#63383)
Closes https://github.com/zed-industries/zed/issues/15588 https://github.com/user-attachments/assets/2813d235-6dac-4fe6-9ae0-2783e16270ac Release Notes: - Added Emmet's wrap with abbreviation support |
||
|
|
7e7087a589 |
Add on_new_window setting (#63522)
> [!NOTE] > This is a remake of #63335 as it's unlikely to be reopened just from my [mention](https://github.com/zed-industries/zed/pull/63335#issuecomment-5452544138). Apologies for the noise! # Objective Closes #59368, where users (including me) are asking for a way to show the Launchpad instead of an empty tab when opening a new window. As per advice from https://github.com/zed-industries/zed/issues/60720#issuecomment-4936162420, adding a separate setting from `restore_on_startup` is more ideal. `on_new_window` allows for two values: - `empty_tab` - `launchpad` (default) ## Testing Added a regression test which opens a new window with `on_new_window` set to `launchpad` and asserts that no item gets opened in the window's pane. I've verified it fails without the setting gate, and confirmed configuring this setting works manually (see Showcase). ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/bf339bd1-8c62-4243-ac9d-1045d1a14865 --- Release Notes: - Added `on_new_window` setting to configure the opening of new windows. |
||
|
|
4c94072003 |
workspace: Add background image setting with offline-resilient loading
Adds a workspace background image that renders behind all UI, configured via a new `background` settings section (path, fit, opacity). The image is loaded asynchronously with a 2-second timeout and is never read on the render path, so an unreachable source (e.g. a dead network mount) cannot block or freeze the workspace. The first successful read is cached under the data directory (written once, never rewritten), and when the source is unavailable the cached image is served from that cache, so the background keeps working offline. |
||
|
|
5f81d1a45e | feat(pdf): continuous vertical scroll stack, 100% default zoom, and text copy | ||
|
|
b8b3ea32d1 |
feat(image_viewer): add multi-page PDF navigation and fix GPU driver crash
- Render PDF pages on-demand per active page instead of stitching entire document into one giant texture (fixing 22k px Vulkan texture atlas overflow and driver crash). - Add toolbar navigation buttons (previous, next, page indicator). - Add keyboard shortcuts (PageUp/PageDown, Left/Right arrows, j/k, Home/End) for page navigation. - Add status bar metadata for active PDF page index and total page count. |
||
|
|
04fc4edf86 |
Improve visibility and wording around close panel on toggle setting (#63548)
# Objective - Improve documentation for `close_panel_on_toggle` setting. ## Solution - Previous docs were a bit ambiguous and since refactoring the setting name is not possible at the time, I improved the documentation. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Release Notes: - Added the`close_panel_on_toggle` setting to the settings UI and improved its documentation. |
||
|
|
6d0f8c93d8 |
git_ui: Add multi-select to git panel for bulk stage, unstage, and discard (#60340)
Closes #26430 Complements: #52935 by Jacob Binnie Enables multi-select in the Git Panel, following the Project Panel rules. https://github.com/user-attachments/assets/2892c1e2-3071-47f9-af1a-48e1c69dbb8a **Core selection gestures:** 1. Click one file, shift+click a file deeper in the list: all files between highlight. 2. Click one file, then ctrl/cmd+click another file: it joins the selection; or removes it when selected. 3. Shift+down extends the selection from the current row; shift+up shrinks it back and re-extends past the anchor. 4. Escape with a selection clears it and keeps focus; Escape again toggles focus as before. 5. Plain click collapses selection to file and opens its diff; double-click triggers the alternate open action. 6. Shift+click on a checkbox still performs the pre-existing range staging. **Bulk operation gestures:** 1. Select multiple files, press space: if any member is unstaged, all become staged; press space again: all unstaged. 2. Right-click a file inside the selection: menu reads Stage/Discard/Trash N files, depending on context. 3. Select multiple files, press delete: confirmation prompt. Mixed selections: untracked = trashed, staged = unstaged. **Folders, in tree view:** 1. Ctrl/cmd+click a folder row behaves like its checkbox does: selects it as a unit, expands operations to descendants. 2. Folder rows inside a shift range join the selection. A collapsed folder is selected including its hidden files. 3. The same directory under Tracked and Untracked is two independent selections (so marks are section-qualified). 5. Plain click on a folder still expands/collapses it and clears the selection. **Implementation notes:** 1. Selection is stored as repo paths plus section-qualified tree keys to survive status refreshes.* 2. Stale entries are pruned on rebuild, selection is cleared on active repository change. 3. Range selection follows visual order in both flat and tree view. 4. Bulk operations batch into a single git operation. \* Not sure if this is the best option for storing it. **Why this is necessary** - Multi-select has been an ongoing feature wish since 2025 with various upvotes - Current state of the art IDEs offer this (VSCode, IntelliJ, VS) - It greatly increases efficiency using the diff panel **Why is the PR from #52935 not enough?** This PR builds on its approach. Thanks to @jacobbinnie. But I noticed a few things: - never clears the selection when the active repository changes - a failed checkout or trash disappears silently - hardcodes single-click = project diff and double-click = file diff, ignoring the entry_primary_click_action setting - its context menu still reads "Stage File" / "Discard Changes" (singular) - discard prompt always says "Discard" even for an all-untracked selection that will actually trash files - no shift+arrow range extension, no Escape to clear - it skips directory rows entirely, in tree view you can't act on a folder's subtree at all - its range_select only ever accumulates, consecutive shift+clicks grow the set and nothing shrinks it - Uses Vec<RepoPath> on marks, linear contains scans -> This PR uses HashSets, relevant for huge repos. - doesn't ship any tests -> This PR covers the whole range with tests too* \* Tests dominate this PR (~850 lines). The actual feature sits around 400. Release Notes: - Added multi-select to the git panel --------- Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> Co-authored-by: Jacob Binnie <jacob.b@linktr.ee> Co-authored-by: Andrea Leone <andrealeone@hey.com> |
||
|
|
bb501d9221 |
outline_panel: Add setting to hide symbols in multi-buffer views (#63404)
Closes https://github.com/zed-industries/zed/issues/60242 # Objective When reviewing a branch diff — or project search results — the outline panel lists every affected excerpt and symbol beneath each file. On a diff touching more than a handful of files, this consumes so much vertical space that you cannot see the list of changed files at all, which is usually the thing you want the panel for. Existing settings don't cover this: - `expand_outlines_with_depth: 0` still renders excerpt rows and top-level symbol rows. - Collapsing a file row in the panel is coupled to folding that buffer in the editor, so it can't be used purely to tidy the panel. ## Solution A display-only mode that reduces multi-buffer views to just the directory/file tree. - New `outline_panel.multi_buffer_hide_symbols` setting (default `false`). When enabled, multi-buffer views render only directory, file and folded-directory rows — excerpt, symbol and search-match rows are hidden. - New `outline panel: toggle symbols` action, plus a button in the panel footer, which toggles an in-memory per-panel override of the setting (the same pattern as `editor: toggle inlay hints`). Changing the setting clears the override, so the setting wins. - Single-file views are exempt, and the footer button is not shown there — the panel contains only symbols in that case, so hiding them would leave it empty. - The filter is display-only: `collapsed_entries` and editor buffer folding are never touched. - Outline fetching is skipped while the mode is active, so large diffs don't pay for outlines that will not be rendered. Turning the mode off re-triggers fetching. This adds one new icon, `file_code_off`, used by the footer button when symbols are hidden. cc @zed-industries/design for review per the icon guidelines — it is `file_code` with the slash and outline gaps from `file_ignored`, keeping the parts of the chevrons that fall on the near side of the slash. ## Testing Three new tests in `crates/outline_panel/src/outline_panel.rs`: - `test_hide_symbols_in_multibuffer` — outline rows are present by default; only `Fs`/`FoldedDirs` entries remain once the mode is enabled via the setting (which also exercises the settings observer) and via the action; outline rows return when it is toggled off, confirming outlines are re-fetched; asserts `collapsed_entries` is unchanged at every step, covering the display-only guarantee. - `test_hide_symbols_exempts_singleton` — a single-file view still renders its outline with the setting enabled. - `test_hide_symbols_hides_search_matches` — project search match rows are hidden while files and directories still render, and return when toggled off. `cargo test -p outline_panel` (15 passing), `cargo test -p icons`, `cargo test -p settings_ui -p settings_content`, and `./script/clippy` on the touched crates are all green. Tested manually on macOS against a branch diff, project search results, and single-file buffers, checking both the setting and the action (from the panel footer button and from the command palette with focus outside the panel), and that expanding/collapsing directories and editor folding still behave as before. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase <!-- Screenshots go here: branch-diff before/after, footer button icon states, search before/after, single-file exemption --> | | Symbols shown (default) | Symbols hidden | | --- | --- | --- | | **Footer toggle** | <img src="https://github.com/user-attachments/assets/393f128d-1a7c-43a8-97b8-8176a07b45c7" width="260"> | <img src="https://github.com/user-attachments/assets/87c60dd4-d5b7-48f8-9255-226c4a94a586" width="260"> | | **Branch diff** | <img src="https://github.com/user-attachments/assets/79357325-7d7d-40f7-8067-4ae59a824f87" width="420"> | <img src="https://github.com/user-attachments/assets/8a3bbc7e-90d4-4638-9f1d-1ba3091eccfd" width="420"> | | **Project search** | <img src="https://github.com/user-attachments/assets/76e3cf18-d624-42f8-8801-f496bf54a552" width="420"> | <img src="https://github.com/user-attachments/assets/2a34e899-b9f4-465e-b571-75d3d54d00eb" width="420"> | Single-file views are unaffected — symbols still render, and the toggle is not offered: <img src="https://github.com/user-attachments/assets/76c47884-96db-4071-bcc1-931c4283e36f" width="640"> --- Release Notes: - Fixed too many outlines shown per excerpt in the outline panel. Added an `outline_panel.multi_buffer_hide_symbols` setting and an `outline panel: toggle symbols` action to show only files and directories in the outline panel for multi-buffer views. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
75917d2f73 |
tabular_data_preview: Add shortcut to open tabular data preview (#63369)
## TL;DR Adds `cmd-shift-v` / `cmd-k v` (ctrl on linux/windows) to open the tabular data preview for `csv`/`tsv`/`ssv`/`psv` files, mirroring the existing `markdown::OpenPreview(ToTheSide)` and `svg::OpenPreview(ToTheSide)` bindings/context pattern already in the default keymaps. Extension check kept explicit (not just `"Editor"`) so it doesn't compete with the `md`/`svg` blocks bound to the same keys on their own extensions. ## Testing - Manually verified `cmd-shift-v` / `cmd-k v` open tabular data preview on `.csv`/`.tsv`/`.ssv`/`.psv` files, no-op on other extensions. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] UI standards followed - [ ] Tests cover the new/changed behavior - [x] Performance impact considered, acceptable Release Notes: - Added shortcuts to open the tabular data preview for CSV/TSV/SSV/PSV files (similar to md/svg preview) --------- Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com> |
||
|
|
134e04444c |
tabular_data_preview: Revive filter funnel icon (#63266)
# Objective Originally, `IconName::Filter` was a funnel glyph and `IconName::Sliders` was used for settings/controls. In #60937 (commit `1a06fd4f2b`), `filter.svg` was replaced with the sliders glyph, and `sliders.svg` / `Sliders` enum variants were deleted. Consequently, `IconName::Filter` has become a sliders-shaped icon used across 8+ surfaces in Zed (git_ui, search, debugger_ui, keymap_editor, language_tools, quick_action_bar, editor view settings). When moving tabular data preview settings to follow the editor's convention (using `IconName::Filter` sliders for table view settings), column filter buttons in the table header were left using the same sliders icon instead of a traditional funnel. Repurposing `IconName::Filter` back to a funnel would break all other UI surfaces across Zed. ## Solution - Restored the funnel icon under a new dedicated `IconName::FilterFunnel` variant (`assets/icons/filter_funnel.svg` and `crates/icons/src/icons.rs`). - Updated `tabular_data_preview` column filter trigger buttons (`table_header.rs`) to use `IconName::FilterFunnel`. - Left all existing `IconName::Filter` (sliders) usages across the app untouched. Before: <img width="363" height="156" alt="image" src="https://github.com/user-attachments/assets/84ac5f87-c0f7-4de9-94ea-e4040e3b4a4a" /> After: <img width="361" height="151" alt="image" src="https://github.com/user-attachments/assets/38514f3a-0710-4273-b227-4623bf78410b" /> ## Testing - `cargo check -p icons -p tabular_data_preview` and `./script/clippy` build clean. - `cargo test -p tabular_data_preview --lib` passes. - Verified column filter button renders the funnel icon in tabular data preview and highlights correctly when filters are active. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Replace column filter icon in tabular data preview with filter funnel |
||
|
|
951357a916 |
editor: Add language detection for untitled buffers (#61412)
# Objective Closes #4868. Reintroduce automatic language detection for user-created untitled buffers without allowing it to override language choices made by users or owning surfaces. More details: + https://github.com/zed-industries/zed/pull/61201 + https://github.com/zed-industries/zed/pull/61351 ## Solution VS Code distinguishes between inferred and explicitly selected languages, and only continues automatic detection in the former state. This change introduces a buffer-local opt-in flag with the same purpose. It defaults to disabled and is enabled only for user-created untitled buffers and restored untitled buffers that did not persist a language. Choosing a language through the language picker disables detection, while automatically detected languages remain eligible for later redetection. Buffers whose language is assigned by their owning surface, such as Channel Notes, never opt in. Rather than adding persisted state or changing the database schema, restoration reuses the existing optional serialized language. An opted-in buffer that remains Plain Text is serialized without a language and resumes detection after restoration. Once automatic detection has selected a language, that language is serialized normally and restoration leaves detection disabled, effectively treating it as an explicit selection. This also matches VS Code's effective default after restoration. Candidate selection adopts VS Code's confidence-group filtering. Results below the minimum confidence are discarded, and candidate groups are accepted only after a clear confidence gap. The detector then selects the first available Zed language without eagerly loading every candidate. I then added a separate switching rule: Zed keeps the current language unless another candidate has a clear confidence advantage, reducing language changes as model scores fluctuate during editing. Model inference runs off-thread on a bounded sample, and stale results are discarded. I also evaluated penalizing YAML and using stricter global switching thresholds, but neither reliably resolves the ambiguity between Markdown and YAML. In the reproduction from #61351, Betlang assigns YAML more than 80% confidence during editing and peaks around 90%. This is reasonable from the content alone: `#` denotes a YAML comment, while `-` denotes a sequence item. Adding ordinary prose or a fenced code block shifts the model strongly toward Markdown. A fixed penalty would overfit this example and risk suppressing legitimate YAML detection. Since known-language buffers do not opt in and manual language selection takes precedence, I consider this level of ambiguity acceptable and prefer not to introduce language-specific score tuning. Model inference itself is fast. As noted in #61201: > In release builds on Linux with an Intel Core i5-13600KF, the `betlang::detect` call alone typically completes within 3 ms when processing the maximum sampled input. The main concern is the work surrounding inference. Without debouncing, rapid typing creates a snapshot and launches a background detection task on every keystroke, while the detected language may change before the user has finished typing. This change therefore adds a 200 ms debounce delay, allowing detection to run and update the language only after the user pauses. ## Testing Automated coverage verifies that short inputs remain Plain Text, sufficient Rust content is detected as Rust, replacing it with Go content triggers redetection, and manually selecting Plain Text prevents subsequent automatic changes. Restoration coverage verifies that a stored language keeps detection disabled, while an empty language-less untitled buffer resumes detection. Beyond the automated tests, I manually tested automatic language detection while editing untitled buffers. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/103fc731-e12e-48d6-ae89-03978f1c9d74 --- Release Notes: - Added automatic language detection for untitled buffers. --------- Co-authored-by: Max Stevens <maxstevens2708@gmail.com> Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
||
|
|
a0608b889d |
feat: Add reveal buffer if already open (#63306)
# Objective Fixes #12572 ## Solution - Adds an opt-in `reveal_if_open` setting which enables searching and revealing an already open buffer - Ensures this only happens if there is no pane target for the open intent ## Testing - Built for and tested on my Mac - Tests added covering the scope of the feature ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase https://github.com/user-attachments/assets/cdcc78cd-85fd-4b56-b562-feba375ecd03 --- Release Notes: - Added configuration to reveal buffers already open in a different pane instead of the active pane, via `reveal_if_open` --------- Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
||
|
|
05154a14af |
helix: Add m i m/m a m and preserve the selection after those actions (#59201)
# Objective - Preserve Helix mode selections after surround-related commands such as adding, deleting, and replacing surrounds. - Add Helix-compatible closest-pair behavior for `m i m` / `m a m` and surround commands that target `m`. - Avoid long stalls in Helix text-object boundary scans by removing repeated syntax-scope classification during textual scans. - Keep workflows like selecting text with `m i w`, applying `m s`, and continuing with `i`, `a`, or another surround command aligned with Helix behavior. ## Solution - Add selection anchors that preserve each pre-edit selection range and direction through surround edits. - Update Helix surround add so the resulting selection includes the added delimiters, allowing surround commands to compose and insert/append actions to land outside the pair. - Apply preserved selections to Helix surround delete and replace so non-empty selections are not collapsed to the cursor after the edit. - Add Helix-specific text-object bindings so `m` selects the closest surrounding pair, `t` selects types/classes, `c` selects comments, and `x` selects XML/HTML elements in Helix mode. - Match the current closest pair through language bracket queries, so delimiters inside strings or comments do not count as surrounding pairs. - Resolve the textual boundary scanner's `CharClassifier` once per scan and pass it by reference instead of recomputing the same classifier for every scanned character. Word and subword boundaries still clone it only to apply the `ignore_punctuation` flag. ## Performance The textual boundary scanner previously called `char_classifier_at(from.0)` inside the per-character comparison closures for the four `ImmediateBoundary` scan methods and `FuzzyBoundary::to_boundary`. That lookup resolves the language scope through the syntax layers, and the value was loop-invariant because every iteration used the scan's starting offset. Local debug benchmark, using `] m` in a roughly 540 KB buffer with no pair characters so the scan runs to EOF across all pair boundaries: | | `] m` | | ------ | -----: | | Before | 36.3 s | | After | 210 ms | This speeds up the remaining textual scanner paths, including `m i (` / `m i "`-style pair objects, word/sentence/paragraph objects, `]` / `[` text-object navigation, and `] m` / `[ m`. The current-pair `m i m`, `m a m`, `m d m`, and `m r m` paths use the tree-sitter closest-pair path instead. ## Testing - Ran `cargo test -p vim test_helix_surround -- --nocapture`. - The focused Helix surround test filter passed: 10 passed, 0 failed. - Added coverage for closest-pair selection, Helix-specific text-object keys, and surround selection preservation. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Added Helix mode support for closest-pair text objects with `m i m` and `m a m`. - Fixed Helix mode surround commands to preserve selections after edits and avoid slow textual boundary scans. |
||
|
|
7472da6de7 |
Add folder_indicator setting to show chevron and folder icon together (#62393)
# Objective - Enable panels to show chevron and icon at the same time. - Closes #8661 ## Solution - Replaces `folder_icon` with a new `folder_indicator` which converts from a boolean to enum (`both`, `chevron`, `icon`) for the three display cases ## Testing - gpui and migration tests had been applied ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase ### project panel both | chevron | icon --- | --- | --- <img width="400" alt="both_project_panel" src="https://github.com/user-attachments/assets/4c21e1a1-a7a4-4471-b7de-fe867373ddbd" /> | <img width="400" alt="chevron_project_panel" src="https://github.com/user-attachments/assets/a626a82e-e5b7-470d-9d93-ed5787dc83d6" /> | <img width="400" alt="icon_project_panel" src="https://github.com/user-attachments/assets/20f9c55e-87c4-477a-b4c9-b070d6e5a1db" /> ### git panel both | chevron | icon --- | --- | --- <img width="400" alt="both_git_panel" src="https://github.com/user-attachments/assets/3dc166dd-9e63-4943-b803-df3f167876b6" /> | <img width="400" alt="chevron_git_panel" src="https://github.com/user-attachments/assets/8dfd2c10-3a68-439a-8019-4951b72e17d1" /> | <img width="400" alt="icon_git_panel" src="https://github.com/user-attachments/assets/d78a9938-91e7-4d39-a3c8-04647da67768" /> ### outline panel both | chevron | icon --- | --- | --- <img width="400" alt="both_outline_panel" src="https://github.com/user-attachments/assets/1b58c679-0bea-4600-a8ac-e800b0e8d24c" /> | <img width="400" alt="chevron_outline_panel" src="https://github.com/user-attachments/assets/0a9358e4-ec89-40d8-8d5e-a53b784ed30a" /> | <img width="400" alt="icon_outline_panel" src="https://github.com/user-attachments/assets/d8bf5199-5a8c-4de0-b516-00247e6531a5" /> --- Release Notes: - Added a `folder_indicator` setting that can show the disclosure chevron and folder icon at the same time in the project, outline, and git panels. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
c684a6a537 |
Add LSP call hierarchy modal (#53239)
<img width="1128" height="953" alt="image" src="https://github.com/user-attachments/assets/b2017c0a-e25a-49d7-9342-d074014d085c" /> Closes #14203 Release Notes: - Initial Call Hierarchy support in Zed --------- Co-authored-by: Alexey Olshanskiy <gh@aohoy.dev> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
28c7f0cd8e |
Enable project search on type by default (#62506)
Closes https://github.com/zed-industries/zed/issues/9318 Most of the diff is tests. Notable behavior changes during this mode, compared to current mode: * unsaved changes in multi buffer won't spawn any "save or not" pop-ups during typing — submitting the query still does it, as before. Unsaved files will stay so after being sorted out on typing: we cannot save them by default as file-less buffers need a save modal; Zed should already be able to persist and restore such changes on restart. * gutter may jump during search, if new excerpts with large line numbers appear during query input — yet it would not shrink back to avoid excessive flickering and rewraps Release Notes: - Enabled project search on type by default (use `{ "search": { "search_on_type": false } }` to restore the previous behavior) |
||
|
|
26b8374358 |
debugger: Separate Continue Program and Continue Thread actions (#63135)
Fixes #63091 Continue Program was sending `singleThread: true` whenever the adapter supported it, which caused some adapters to resume only the selected thread. It now leaves `singleThread` unset and resumes all threads. Adapters that support single-thread execution now show separate Continue Program and Continue Thread buttons. Other adapters still show only Continue Program. <img width="247" height="108" alt="image" src="https://github.com/user-attachments/assets/5059d291-4809-488b-9169-e4817852fb07" /> This change also: - Updates thread states from the continue response instead of waiting for a [continued event, which adapters are not expected to send](https://github.com/microsoft/debug-adapter-protocol/blob/bf8a5d27e8040044b84b863f90916e08925ee811/debugAdapterProtocol.json#L243-L246). - Treats an omitted allThreadsContinued in a continued event as true, as required by the [DAP specification](https://github.com/microsoft/debug-adapter-protocol/blob/main/debugAdapterProtocol.json#L260-L263). Release Notes: - Added a Continue Thread action and fixed Continue Program to resume all threads. |
||
|
|
895404a1a0 |
Make slang-server the default lsp for verilog (#60999)
This PR changes the default LSP for [someone13574/zed-verilog-extension](https://github.com/someone13574/zed-verilog-extension) to [slang-server](https://github.com/hudson-trading/slang-server), which was added a while ago but disabled due to being relatively new and having a few issues. Since those issues have been resolved, it is now becoming the default, replacing `verible` and `veridian`, which were previously used together. Additionally this is being done to disable `svls` by default, as it was added in https://github.com/zed-industries/extensions/pull/6820. Release Notes: - N/A --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> |
||
|
|
580943a459 |
Disable ask_user by default (#63036)
## Objective There are [some formatting issues](https://github.com/zed-industries/zed/issues/62955) with the `ask_user` tool, but more importantly they seem to be confusing when sub-agents are used, which are not always visible immediately. (Some team members flat out also don't like being given options, which is the purpose of the tool). ## Solution disable the `ask_user` tool by default, allowing users who want it to enable it in settings by setting `"ask_user": true,` as such: ```json "agent": { "profiles": { "write": { "name": "Write", "enable_all_context_servers": true, "tools": { "copy_path": true, "create_directory": true, "create_thread": true, "delete_path": true, "diagnostics": true, "apply_code_action": true, "ask_user": true, "edit_file": true, "write_file": true, "fetch": true, "find_path": true, "find_references": true, "get_code_actions": true, "go_to_definition": true, "list_agents_and_models": true, "list_directory": true, "move_path": true, "rename_symbol": true, "read_file": true, "grep": true, "skill": true, "spawn_agent": true, "terminal": true, "search_web": true, }, }, }, }, ``` ## Testing Ask an agent to ask you a question. By default, options should not be shown, with the above configuration options should be shown. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase Without tool: <img width="1138" height="556" alt="CleanShot 2026-08-21 at 10 21 35@2x" src="https://github.com/user-attachments/assets/6fd2cdbb-af84-49e9-acc5-db5a4359acbe" /> With tool: <img width="1160" height="974" alt="CleanShot 2026-08-21 at 10 22 57@2x" src="https://github.com/user-attachments/assets/7a4488e4-96f0-40d4-a4c4-70f489b70f12" /> --- Release Notes: - Disable ask_user tool by default |