Closes#51312
- Remove platform-specific #[cfg] gates from PinchEvent, event
listeners, and dispatch logic in GPUI
- Windows: Intercept Ctrl+ScrollWheel (emitted by precision trackpads
for pinch gestures) and convert them to GPUI PinchEvents
- Image Viewer: remove redundant platform-specific blocks
- X11: Bump XInput version to 2.4 and implement handlers for
XinputGesturePinch events
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Pinching gestures now available on all devices.
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
The watcher had been broken for some time, but became even more broken
after the recent move of the queries.
This PR restores the reloading behavior for debug builds so that
languages are reloaded once a scheme file is changed.
Release Notes:
- N/A
This extracts a `language_core` crate from the existing `language`
crate, and creates a `grammars` data crate. The goal is to separate
tree-sitter grammar infrastructure, language configuration, and LSP
adapter types from the heavier buffer/editor integration layer in
`language`.
## Motivation
The `language` crate pulls in `text`, `theme`, `settings`, `rpc`,
`task`, `fs`, `clock`, `sum_tree`, and `fuzzy` — all of which are needed
for buffer integration (`Buffer`, `SyntaxMap`, `Outline`,
`DiagnosticSet`) but not for grammar parsing or language configuration.
Extracting the core types lets downstream consumers depend on
`language_core` without pulling in the full integration stack.
## Dependency graph after extraction
```
language_core ← gpui, lsp, tree-sitter, util, collections
grammars ← language_core, rust_embed, tree-sitter-{rust,python,...}
language ← language_core, text, theme, settings, rpc, task, fs, ...
languages ← language, grammars
```
## What moved to `language_core`
- `Grammar`, `GrammarId`, and all query config/builder types
- `LanguageConfig`, `LanguageMatcher`, bracket/comment/indent config
types
- `HighlightMap`, `HighlightId` (theme-dependent free functions
`highlight_style` and `highlight_name` stay in `language`)
- `LanguageName`, `LanguageId`
- `LanguageQueries`, `QUERY_FILENAME_PREFIXES`
- `CodeLabel`, `CodeLabelBuilder`, `Symbol`
- `Diagnostic`, `DiagnosticSourceKind`
- `Toolchain`, `ToolchainScope`, `ToolchainList`, `ToolchainMetadata`
- `ManifestName`
- `SoftWrap`
- LSP data types: `BinaryStatus`, `ServerHealth`,
`LanguageServerStatusUpdate`, `PromptResponseContext`, `ToLspPosition`
## What stays in `language`
- `Buffer`, `BufferSnapshot`, `SyntaxMap`, `Outline`, `DiagnosticSet`,
`LanguageScope`
- `LspAdapter`, `CachedLspAdapter`, `LspAdapterDelegate` (reference
`Arc<Language>` and `WorktreeId`)
- `ToolchainLister`, `LanguageToolchainStore` (reference `task` and
`settings` types)
- `ManifestQuery`, `ManifestProvider`, `ManifestDelegate` (reference
`WorktreeId`)
- Parser/query cursor pools, `PLAIN_TEXT`, point conversion functions
## What the `grammars` crate provides
- Embedded `.scm` query files and `config.toml` files for all built-in
languages (via `rust_embed`)
- `load_queries(name)`, `load_config(name)`,
`load_config_for_feature(name, grammars_loaded)`, and `get_file(path)`
functions
- `native_grammars()` for tree-sitter grammar registration (behind
`load-grammars` feature)
## Pre-cleanup (also in this PR)
- Removed unused `Option<&Buffer>` from
`LspAdapter::process_diagnostics`
- Removed unused `&App` from `LspAdapter::retain_old_diagnostic`
- Removed `fs: &dyn Fs` from `ToolchainLister` trait methods
(`PythonToolchainProvider` captures `fs` at construction time instead)
- Moved `Diagnostic`/`DiagnosticSourceKind` out of `buffer.rs` into
their own module
## Backward compatibility
The `language` crate re-exports everything from `language_core`, so
existing `use language::Grammar` (etc.) continues to work unchanged. The
only downstream change required is importing `CodeLabelExt` where
`.fallback_for_completion()` is called on the now-foreign `CodeLabel`
type.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Tom Houlé <tom@tomhoule.com>
## Summary
- Added `TarBz2` variant to `AssetKind` enum for `.tar.bz2` / `.tbz2`
archives
- Implemented `extract_tar_bz2` using the `bzip2` feature of
`async-compression` (already a workspace dependency, just enabled the
feature flag)
- Wired up both streaming and file-based extraction paths in
`github_download.rs`
- Added `.tar.bz2` / `.tbz2` URL detection in both
`LocalExtensionArchiveAgent` and `LocalRegistryArchiveAgent`
This unblocks ACP registry entries (like Goose) that only ship
`.tar.bz2` archives.
Reference: https://github.com/block/goose/issues/8047
## Test plan
- [ ] Verify `cargo check` and `clippy` pass (confirmed locally)
- [ ] Test downloading an ACP agent that ships a `.tar.bz2` archive
(e.g., Goose)
- [ ] Verify existing `.tar.gz` and `.zip` agent downloads still work
Release Notes:
- Added support for `.tar.bz2` archives in ACP agent server downloads,
unblocking registry entries like Goose that only ship bzip2-compressed
tarballs.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
## Context
Recently, we put bsn in the list of "macros to not reparse as rust"
(#51353).
We have since updated tree-sitter-rust to better handle the `@"string"`,
`:"string"`, etc cases, and can un-list bsn from the special casing.
on main, the highlighting currently looks like this for `bsn` and for
`not` (represents "other macros"). Note the `:"player.bsn"` string is
re-parsed as rust tokens.
<img width="1728" height="1084" alt="Screenshot 2026-03-23 at 9 33
35 AM"
src="https://github.com/user-attachments/assets/94ea5a6d-228b-44dd-857b-c41edcbd9af0"
/>
This pr, plus the tree-sitter-rust updates results in better handling by
default.
<img width="1728" height="1084" alt="Screenshot 2026-03-23 at 11 38
47 AM"
src="https://github.com/user-attachments/assets/fb6f71e3-7bcf-4c06-8e84-ce0823010b2e"
/>
Release Notes:
- N/A
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Per Opencode's website:
> Zen gives you access to a curated set of AI models that OpenCode has
tested and benchmarked specifically for coding agents. No need to worry
about inconsistent performance and quality, use validated models that
work.
> - [x] Testing select models and consulting their teams
> - [x] Working with providers to ensure they're delivered properly
> - [x] Benchmarking all model-provider combinations we recommend
There are so many models available, but only a few work well with coding
agents. Most providers configure them differently with varying results.
The models under the Zen umbrella typically have a more reliable
token(s) per second speed with minimal outages. The opencode ecosystem
has improved my workflow if not many others' !
Release Notes:
- Added [Opencode Zen](https://opencode.ai/zen) to list of providers
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Swaps the `arrayvec` dependency for `heapless`, as the `heapless`
library allows changing the type used for the `len` field, which
`arrayvec` hard-codes to `usize`. This means that, for all the
`ArrayVec`s in Zed, we can save 7 bytes on 64 bit platforms by just
storing the length as a `u8`.
I have not benchmarked this change locally, as I don't know what
benchmarking tools are in this project.
As a small bit of context, I wrote the PR to `heapless` to add this
`LenT` generic after seeing a PR on the `arrayvec` crate that seems to
be dead now. Once I saw some of Zed's blog posts about the `rope` crate
and noticed the usage of `arrayvec`, I thought this might be a welcome
change.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Release Notes:
- Fixed a weird niche interaction between niri and nixos that broke
screensharing
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
This PR updates the pet dependency to incorporate performance
improvements from upstream.
Related Upstream Changes:
- Issue: microsoft/python-environment-tools#369
- PR: microsoft/python-environment-tools#370
Updating pet reduces toolchain discovery time in WSL environments,
specifically when Conda is installed on the host Windows system. In my
testing, the time from clicking the toolchain button to the list
appearing was reduced by approximately 2 seconds.
While this is a notable improvement, discovery in WSL remains slightly
slower than in native development or remote Linux environments, where
toolchains are typically loaded near-instantaneously.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing (no need)
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Improved python toolchain discovery under WSL environment
Closes#51339
This should address issues with too new libstdc++.so on older/more
conservative distros such as RHEL9.
Release Notes:
- Relaxed requirement for libstdc++.so available on Linux distros.
Closes#46307
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Improved compatibility with mounted VHDs on Windows.
---------
Co-authored-by: John Tur <john-tur@outlook.com>
This will allow us to also use the workflows for this repository, which
will especially come in handy once we revisit provider extensions.
Not perfect, as we will trigger some failed workflows for extensions
that were just added
Release Notes:
- N/A
* [x] Put back persistence of sidebar open state
* [x] when agent panel is docked right, put sidebar on the right side
* [x] remove stale entries from `SidebarsByWindow`
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#50624
The empty bottom section of the project panel showed a horizontal
scrollbar on hover, but scrolling didn't work there. Added a scroll
wheel handler to the blank area that forwards scroll events to the
uniform list's scroll handle, making both horizontal and vertical
scrolling work from anywhere in the panel.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zedindustries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed project panel empty area showing a non-functional scrollbar;
scrolling now works from anywhere in the panel
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Release Notes:
- Windows: make auto-update more robust in the face of apps holding the
Zed.exe handle
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
## **Description:**
**Context:**
This PR introduces an initial CSV preview feature for Zed, building upon
two previously merged infrastructure PRs:
- [#46341](https://github.com/zed-industries/zed/pull/46341) - Data
table dynamic column support (removed const generics)
- [#46190](https://github.com/zed-industries/zed/pull/46190) - Variable
row height mode for data tables
This implementation is based on the [original draft PR
#44344](https://github.com/zed-industries/zed/pull/44344), which has
been carefully decomposed into smaller, reviewable pieces.
---
#### **Features Included:**
**Core Infrastructure:**
- Live CSV parsing with smart debouncing (200ms cooldown)
- Performance monitoring with built-in timing metrics (not displayed in
UI yet)
- Automatic file change detection and re-parsing
- Support for quoted fields, multiline cells, and escaped characters
**Table Display:**
- Variable row height rendering with fallback to uniform mode
(switchable via settings)
- Draggable column resizing (reusing existing data table infrastructure)
- Row identifiers supporting both source line numbers and sequential row
numbers
- Configurable font rendering (UI font vs monospace)
- Tooltips showing full cell content on hover
**Interactive Features:**
- Column sorting (ascending/descending) with visual indicators
**Settings Panel:**
- Toggle between variable/uniform row rendering
- Font type selection (UI/monospace)
- Row identifier type configuration
- Debug information display
- Multiline cell rendering options
---
#### **Features Intentionally Removed for This PR:**
To reduce complexity and review scope, the following features were
temporarily reverted and will be reintroduced in subsequent PRs:
- ❌ Settings pannel with performance metrics overlay
- ❌ Cell selection (single, multiple, and range selections)
- ❌ Keyboard navigation with arrow keys and selection extension
- ❌ Copy functionality supporting CSV, TSV, and Markdown table formats
- ❌ Inline cell editing with file persistence
- ❌ Viewport following for large datasets
- ❌ Column filtering and search capabilities
These removals were done via "time-machine" commits that cleanly nuked
vertical slices of functionality from the complete implementation.
---
**Technical Implementation:**
The feature is organized into a dedicated `csv_preview` crate with the
following structure:
```
crates/csv_preview/
├── src/
│ ├── csv_preview.rs # Main view and coordination logic
│ ├── parser.rs # CSV parsing and editor integration
│ ├── settings.rs # Configuration types and defaults
│ ├── table_data_engine.rs # Data transformation logic
│ ├── renderer/ # UI rendering modules
│ │ ├── preview_view.rs # Main render implementation
│ │ ├── render_table.rs # Table component assembly
│ │ ├── table_cell.rs # Individual cell rendering
│ │ ├── table_header.rs # Header with sorting controls
│ │ └── row_identifiers.rs # Line number column
│ └── types/ # Core data structures
│ ├── table_like_content.rs
│ ├── coordinates.rs # Display vs data coordinate systems
│ └── table_cell.rs
```
**Key architectural decisions:**
- **Dual coordinate system**: Separates data indices from display
indices to support sorting/filtering
- **Component reuse**: Leverages existing `data_table` infrastructure
from the keymap editor
---
**Integration:**
- Registers `csv::OpenPreview` action (currently without default
keybindings)
- Follows the same workspace integration pattern as `markdown_preview`
and `svg_preview`
- Automatically detects `.csv` file extensions
- Tab integration with appropriate icons and naming
---
**Code Structure Note:**
Some code structures, types, and documentation may appear redundant or
over-engineered in this initial implementation. This is intentional -
the feature was developed as a complete system and then decomposed by
functionality rather than being built incrementally. The "extra"
infrastructure supports features that were removed for this PR but will
be reintroduced in subsequent ones.
This approach was chosen over extensive refactoring because:
1. The complete feature took 200+ commits to develop with significant
rewrites
2. Clean extraction of vertical slices was more feasible than rebuilding
incrementally
3. The end state will utilize all these components, making current
"redundancy" temporary
I apologize for any inconvenience this may cause during review, but the
alternative would have required significant refactoring effort just to
make intermediate states "prettier," which seemed counterproductive.
---
**Future Work:**
This lays the groundwork for upcoming PRs that will reintroduce the
removed features:
- Cell selection and keyboard navigation
- Copy functionality with multiple output formats
- Inline editing capabilities with undo/redo
- Column filtering and search
- TSV and other delimiter support
- Improved horizontal scrolling behavior
- Settings persistence
**Testing:**
Includes test fixtures demonstrating multiline cell handling, various
column counts, and edge cases.
---
**Release Notes:**
- N/A This is feature flagged
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
#50176 added `recoverable_panic` to swallow mermaid panics, then #50280
fixed it in upstream. This PR removes the workaround so future panics
reach Sentry. Also bumps `mermaid-rs-renderer` to fix a hex parsing
panic.
Release Notes:
- N/A
Implements a basic web platform for the wasm32-unknown-unknown target
for gpui
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A *or* Added/Fixed/Improved ...