Commit Graph
91 Commits
Author SHA1 Message Date
Max Brunsfeld b0a1bc16a0 Allow agent and terminal panels to be either flexible or fixed (#52694)
This PR adds the ability to change both the terminal and agent panels
between fixed and flexible sizing using the status bar button right
click menu. The value persists in your settings, similar to the dock
position.

I've also slightly tweaked the styling of the "Dock Left" and "Dock
Right" items in the right-click menu, adding the current value as an
item with a check beside it, to make it clear that it's a selectable
option.

Release Notes:

- N/A
2026-03-30 07:56:00 -07:00
Danilo Leal 11cb2aba83 agent_ui: Refine the thinking block display design (#52608)
Follow up to https://github.com/zed-industries/zed/pull/51525
Closes https://github.com/zed-industries/zed/issues/52452

This PR further refines the behavior of thinking blocks in the agent
panel. In the PR linked above, I had previously made it auto-expand
while running but then auto-collapse when finished. Although that
reduced the sense of staleness when the model is thinking for too long,
it caused layout shift that many found jarring.

Therefore, this PR changes the behavior so that, by default, thinking
blocks render "almost" fully expanded. They will have a max-height and
will auto-scroll as content streams in. Therefore, this design fully
removes layout shift and still allows you to sort of follow along the
generated thinking content, even though sometimes it can be fast, in
which case you can always fully expand it. Lastly, I'm also adding a
"thinking display" setting that allows to choose between the "automatic"
behavior (what I just described, the default), always expanded, or
always collapsed.

Here's a preview:


https://github.com/user-attachments/assets/c96c89c7-40ed-4e9b-9ffc-f70b0659be47

Release Notes:

- Agent: Refined thinking block display, removing layout shift while
still allowing it to be readable while it streams in. It comes together
with a "Thinking Display" setting to control the behavior
2026-03-30 07:34:05 -03:00
Cameron Mcloughlin 161c622ad0 workspace: Show file path in bottom bar (#52381)
Context: if the toolbar and tab bar are both disabled, the current
filename is not visible. This adds it to the bottom bar, similar to vim.
Behind a setting, disabled by default

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-26 11:53:16 +00:00
Kunall Banerjee c39c8e6f00 settings_content: Fix hover descriptions for newtype wrapper settings (#51705)
Happened to notice it when debugging some stuff. I initially only caught
`git_hosting_providers`, but AI found another instance.

| `disable_ai` | `git_hosting_providers` |
|--------|--------|
| <img width="596" height="125" alt="image"
src="https://github.com/user-attachments/assets/1f829a9f-9e6e-45c0-8fb1-585d3bb3cfc3"
/> | <img width="634" height="207" alt="image"
src="https://github.com/user-attachments/assets/be2504f4-0b52-45a5-a859-b7609a366d0e"
/> |

Release Notes:

- Fixed an issue where some settings used the wrong documentation in LSP hover documentation
2026-03-26 07:44:05 -04:00
Mikayla MakiandEric 29ab42c3d9 Add a setting for moving the sidebar to the right (#52457)
## Context

This adds a setting for controlling the sidebar side

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
2026-03-26 01:35:10 +00:00
Finn Evers 97b33ecfed Remove some outdated comments (#52432)
These comments come from the scaffolding script for new crates, yet are
no longer relevant in the given files. Thus, just removing them here to
do some 🧹

Release Notes:

- N/A
2026-03-25 12:07:34 -06:00
Ben Kunkle 4d94c640f4 Remove Sweep Integration (#52348)
Closes #52115

## Context

Removes the third party edit prediction integration for Sweep AI ahead
of their servers shutting down.

This PR will not affect those who are already use or plan to use their
open weighted models. The code removed by this PR was required for
integrating with their proprietary API.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed support for using the Sweep AI edit prediction provider
through their proprietary API, as the servers are shutting down
https://discord.com/channels/1100625416022138902/1100625417272045639/1480644297903575142,
https://x.com/wwzeng1/status/2033302698360180949
2026-03-25 10:23:05 -04:00
Davide ScacciaandSmit Barmase a3f0f55887 project_panel: Add Git status indicators (#50216)
This PR adds Git status badges next to file names in the Project Panel,
following my older PR #49802
These are enabled by having "git_status" true.

Screenshot
<img width="343" height="320" alt="image"
src="https://github.com/user-attachments/assets/b2c208bf-5027-4947-a5ee-eeb74fadb02b"
/>

I'd love to hear feedback about any of this :)
Especially feedback on these:

- File name colour is determined only by Git status, the diagnostic
badges remain separate. Should diagnostics also affect the filename
colour?
- (Unstaged) Modified files and staged modifications share the same
colour, in vscode staged modifications use a brownish colour by default
which I could not find the colours. I think differentiating them is
definetely something to add.

Release Notes

- Added git status indicators in Project Panel. It can be enabled by
setting `git_status_indicator` to `true` in `project_panel` settings.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-25 16:02:26 +05:30
ef282cca24 Add vim/emacs modeline support (#49267)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-03-25 03:15:51 +00:00
3aa069bfd7 audio: Remove rodio audio backend (#51945)
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>

We've decided to remove rodio backend for audio as we didn't have time
to get it to a nice spot. I personally believe we should eventually
re-land it (the composable pipelines are quite nice!), but given that we
need audio to work, this seems like the best way forward. We won't have
to worry about all the ways in which the legacy pipeline interoped with
rodio's.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- audio: Experimental rodio audio backend has been removed.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Yara <git@yara.blue>
2026-03-24 00:58:09 +01:00
Mufeed AliandSmit Barmase 17b73b856a title_bar: Respect Linux titlebar config (#47506)
Currently, Zed always places three fixed window buttons (Minimize,
Maximize and Close) on the right side of the window in a fixed order
ignoring any user configuration or desktop environment preference (like
elementary).

This PR adds support for GNOME-style layout strings (`minimize:close`).
By default, we pull it from the gsettings portal, but we also allow
manual configuration via `title_bar.button_layout` config key.

<img width="1538" height="797" alt="image"
src="https://github.com/user-attachments/assets/5db6bfa2-3052-4640-9228-95c37f318929"
/>

Closes #46512

I know it's a relatively large PR for my first one and I'm new to Rust.
So, sorry if I've made any huge mistakes. I had just made it for
personal use and then decided to try to clean it up and submit it.

I've tested with different configs on Linux. Untested on other
platforms, but should have no impact.

If it's not up to par, it's okay, feel free to close :)

Release Notes:

- Added support for GNOME's window buttons configuration on Linux.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-23 22:01:12 +05:30
df11a245bb agent: Add Opencode Zen provider (#49589)
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Per Opencode's website:
> Zen gives you access to a curated set of AI models that OpenCode has
tested and benchmarked specifically for coding agents. No need to worry
about inconsistent performance and quality, use validated models that
work.
> - [x] Testing select models and consulting their teams
> - [x] Working with providers to ensure they're delivered properly
> - [x] Benchmarking all model-provider combinations we recommend

There are so many models available, but only a few work well with coding
agents. Most providers configure them differently with varying results.

The models under the Zen umbrella typically have a more reliable
token(s) per second speed with minimal outages. The opencode ecosystem
has improved my workflow if not many others' !

Release Notes:
- Added [Opencode Zen](https://opencode.ai/zen) to list of providers

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-23 12:48:49 +00:00
3496027eaf git_ui: Add starts_open setting to git panel (#51601)
Fixes #51542

Adds a `git_panel.starts_open` setting for parity with `project_panel`.
When set to `true`, the git panel opens automatically in new workspaces
that don't have saved panel state.

The default is `false`, matching current behavior (non-breaking).

### Usage

```json
{
  "git_panel": {
    "starts_open": true
  }
}
```

### Implementation

Follows the same pattern as `project_panel.starts_open`:

1. `GitPanelSettingsContent` - added `starts_open: Option<bool>` to the
settings schema
2. `GitPanelSettings` - added `starts_open: bool` field
3. `GitPanel` Panel impl - overrides `starts_open()` to read from
settings

Release Notes:

- Added `git_panel.starts_open` setting to control whether the git panel
opens automatically in new workspaces (default: false)

---------

Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 15:22:45 +00:00
Xin Zhao 881077b880 editor: Add an option to disable the formatter (#48991)
Related issue #48600, following #48904

Setting `"formatter": null` does not actually disable the formatter, as
it is functionally equivalent to leaving the setting undefined. In this
case, Zed falls back to the default behavior—either "auto" or a specific
language server, depending on the language.

This PR adds a "none" option to the formatter setting, allowing users to
explicitly disable formatting while keeping `code_actions_on_format`
enabled separately.
```json
"formatter": "none"
```

I still have some doubts about the necessity of this setting itself, but
if it is a desired addition, I will update the documentation
accordingly. If not, please feel free to close this PR.

- [x] Tests or screenshots needed?
- [x] Code Reviewed
- [x] Manual QA

Release Notes:

- Added `"formatter": "none"` in settings to explicitly disable the
formatter.
2026-03-17 09:14:00 +00:00
ISHIMWE VainqueurandDanilo Leal abaca7ad01 git_ui: Show uncommitted change count badge on git panel icon (#49624)
## Summary

- Implements `icon_label` on `GitPanel` to return the total count of
uncommitted changes (`new_count + changes_count`) when non-zero, capped
at `"99+"` for large repos.
- Updates `PanelButtons::render()` to render that label as a small green
badge overlaid on the panel's sidebar icon, using absolute positioning
within a `div().relative()` wrapper.
- The badge uses `version_control_added` theme color and
`LabelSize::XSmall` text with `LineHeightStyle::UiLabel` for accurate
vertical centering, positioned at the top-right corner of the icon
button.

The `icon_label` method already existed on the `Panel`/`PanelHandle`
traits with a default `None` impl, and was already implemented by
`NotificationPanel` (unread notification count) and `TerminalPanel`
(open terminal count) — but was never rendered. This wires it up for all
three panels at once.

## Notes

- Badge is positioned with non-negative offsets (`top(0)`, `right(0)`)
to stay within the parent container's bounds. The status bar's
`render_left_tools()` uses `.overflow_x_hidden()`, which in GPUI clips
both axes (the `overflow_mask` returns a full content mask whenever any
axis is non-`Visible`), so negative offsets would be clipped.
- `LineHeightStyle::UiLabel` collapses line height to `relative(1.)` so
flex centering aligns the visual glyph rather than a
taller-than-necessary line box.
- No new data tracking logic — `GitPanel` already maintains `new_count`
and `changes_count` reactively.
- No feature flag or settings added per YAGNI.

## Suggested .rules additions

The following pattern came up repeatedly and would prevent future
sessions from hitting the same issue:

```
## GPUI overflow clipping

`overflow_x_hidden()` (and any single-axis overflow setter) clips **both** axes in GPUI.
The `overflow_mask()` implementation in `style.rs` returns a full `ContentMask` (bounding box)
whenever any axis is non-`Visible`. Absolute-positioned children that extend outside the element
bounds will be clipped even if only the X axis is set to Hidden.
Avoid negative `top`/`right`/`bottom`/`left` offsets on absolute children of containers
that have any overflow hidden — keep badge/overlay elements within the parent's bounds instead.
```

Release Notes:

- Added a numeric badge to the git panel sidebar icon showing the count
of uncommitted changes.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-16 12:57:20 -03:00
JongchanandDanilo Leal 9248bd9f23 git_ui: Add file and folder icons to the Git panel (#51000)
Closes https://github.com/zed-industries/zed/discussions/49740

Adds optional file and folder icons to the Git panel so its file list is
easier to scan, especially in larger repositories.

- add folder icons for Git panel entries
- add Git panel settings for file and folder icon visibility

---

Release Notes:

  - Made the Git Panel aware of icon themes.
  - Added the ability to render file type icons in the Git panel.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-16 11:06:37 -03:00
Danilo Leal 8bc3d9521a agent_ui: Fix new thread in location setting renderer and flag (#51527)
Follow up to https://github.com/zed-industries/zed/pull/51384

This PR fixes the settings UI rendering of this setting by adding a
default value and also wraps it in the feature flag (only the settings
UI rendering), given it's not widely available just yet.

Release Notes:

- N/A
2026-03-13 17:00:48 -03:00
Lukas Wirth 87dc6c71a5 file_finder: Put collab channel inclusion behind a setting (#51505)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-13 16:52:50 +00:00
K4YT3X 78cd41d15e project_panel: Add horizontal scroll setting (#51143)
This PR introduces the `project_panel.scrollbar.horizontal_scroll`
setting to allow users to toggle the horizontal scroll bar in the
project panel. This was Zed's design before PR #18513, and the default
behavior of VSCode (`workbench.list.horizontalScrolling`).


https://github.com/user-attachments/assets/f633f4e4-a585-4494-8f48-df77c6aca418

## Rationale

Zed's design used to be the same as the default behavior of VSCode.
I.e., no horizontal scrolling, and the view is always snapped to the
left, with long file names clipped of. If you want to see the content
that is out-of-frame, you'll need to drag the handle and expand the
project panel. This could be problematic, especially for large repos
with multiple levels of nested directories, as pointed out by issues
#5550 and #7001.

<img width="1398" height="992" alt="image"
src="https://github.com/user-attachments/assets/d86563f2-0f06-4e9e-818c-155ac45f0f56"
/>\
*VSCode's default setup, for reference.*

Then came PR #18513, which added horizontal scroll and addressed this
pain point, but users didn't have a choice. They're stuck with
horizontal scrolling always turned on. I, for instance, personally
prefer the old, VSCode-default behavior, for most projects I open are
small and don't need horizontal scrolling in the project panel. With
horizontal scrolling always turned on, I find it annoying to have my
project panel view accidentally scrolled to the middle, and I'll have to
grab my mouse and scroll it back. It's also visually redundant.

Thus, why not add an option like VSCode's
`workbench.list.horizontalScrolling` and let users choose? I'd love to
be able to, say, set a per-project override for the projects that need
horizontal scrolling, while having it disabled by default.

## Extra Notes

- I was originally thinking about using `ScrollbarAxes` from
`src/editor_settings.rs` and make the option
`project_panel.scrollbar.axes.horizontal` similar to the global editor
scrollbar settings, but this option is specific to the project panel and
it doesn't quite make sense to allow disabling vertical scrolling on the
project panel, so I added a standalone option for it instead, similar to
VSCode's `workbench.list.horizontalScrolling`.

- I went the conservative route and set horizontal scrolling to enabled
(current behavior) by default. Imo it might make more sense to disable
it by default instead, similar to VSCode, but I'll leave this for the
Zed team to decide.

- I named it `horizontal_scroll` instead of `horizontal_scrolling` to be
consistent with the adjacent setting `sticky_scroll`.

- As for tests, I don't see tests for the scrollbar, so I didn't add
any.

I'd be glad to update the PR if anything is not inline with the
project's requirements or conventions.

---

Release Notes:

- Added `project_panel.scrollbar.horizontal_scroll` setting to allow
toggling horizontal scrolling in the project panel

Signed-off-by: k4yt3x <i@k4yt3x.com>
2026-03-13 15:25:54 +00:00
Danilo Leal 8faaa82ad1 agent_ui: Add keybinding to cycle through new thread location options & settings (#51384)
This PR adds the ability to save in the settings whether new threads
should start in the current project or in a new Git worktree.
Additionally, it also adds a keybinding that allows cycling through the
menu options easily, with the ability to use cmd-click/enter to choose
which one is set as the default.

No release notes because this feature/settings depends on a feature flag
that isn't out yet.

Release Notes:

- N/A
2026-03-12 10:14:10 -03:00
Joseph T. Lyons 2f718bac80 Enable diff stats in the git panel by default (#51215)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Enabled `diff_stats` in the git panel by default.
2026-03-10 18:21:16 +00:00
Finn Evers 0a648466b9 extension_cli: Add tests for semantic token rules and language tasks (#50750)
This adds checks to the extension CLI to ensure that tasks and semantic
token rules are actually valid for the compiled extensions.

Release Notes:

- N/A
2026-03-09 11:47:12 +01:00
Antoine MathieandBennet Bo Fenner cb150b47b5 ai: Add LMStudio API URL & API key support (#48309)
Hello,

This pull request aims to improve usage of lmstudio ai provider for
remote lmstudio nodes and support api key authentication.

This has been tested on my local network from a headless lms node. See
attached demo vid

Release Notes:

- lmstudio: Added support for specifying an API key via the UI


https://github.com/user-attachments/assets/7594cf49-3198-4171-b3e9-c3264cf35b6e

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-06 16:49:55 +00:00
Oliver Azevedo BarnesandMrSubidubi 58eac50e17 editor: Add support for no auto-indent on enter (#47751)
Closes #47550

Changes the `auto_indent` setting from a boolean to an enum with three
modes:

- **`full`** (default): Adjusts indentation based on syntax context when
typing (previous `true` behavior)
- **`preserve_indent`**: Preserves the current line's indentation on new
lines, but doesn't adjust based on syntax
- **`none`**: No automatic indentation - new lines start at column 0
(previous `false` behavior)

This gives users more control over indentation behavior. Previously,
setting `auto_indent: false` would still preserve indentation on new
lines, which was unexpected.

Includes:
- Settings migration from boolean to enum values
- Settings UI dropdown renderer

Release Notes:

- Changed `auto_indent` setting from boolean to enum with `full`,
`preserve_indent`, and `none` options

<img width="1373" height="802" alt="Screenshot 2026-01-27 at 16 32 10"
src="https://github.com/user-attachments/assets/b629e1d8-7359-4853-8222-abfa71d6ebe2"
/>

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-03-04 20:29:20 +00:00
Casper van ElterenandMrSubidubi 95a8fd8e6f repl: Fix image scaling (#48435)
Continues #47114

Release Notes:

- Fixed REPL output width clamping to apply to the content area so
images don’t get clipped by controls

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-03-04 07:33:40 +00:00
Max Brunsfeld 290b88ffeb Remove zeta2 feature flag (#50618)
Release Notes:

- N/A
2026-03-03 21:21:52 +00:00
Max Brunsfeld 72de880838 Remove Zeta1 logic, allow choosing zeta2 experiment (#50560)
Release Notes:

- N/A
2026-03-02 22:24:55 -08:00
Kirill Bulatov 218bd6a0bd Remove Supermaven-related code from Zed (#50537)
Follow-up of https://github.com/zed-industries/zed/pull/49317

See also https://supermaven.com/blog/sunsetting-supermaven

- N/A
2026-03-02 22:18:49 +00:00
dancer c1179ae817 Add Vercel AI gateway provider integration (#50207)
## Summary
- add a new `ai_gateway` language model provider in zed using the
openai-compatible chat completions path
- register ai gateway in provider wiring, settings schema, and default
settings
- add vercel ai gateway icon and provider list entry
- parse ai gateway model capabilities from tags (`tool-use`, `vision`)
and supported parameters
- clean up ai gateway oidc auth failures into a concise actionable error
message

Release Notes:

- Added Vercel AI Gateway as a new LLM provider in Zed.
2026-02-26 17:54:44 -05:00
Kunall Banerjee 9198e822d1 settings: Remove unused file_finder.git_status setting (#49889)
From the looks of it, this setting was never used by the File Finder. It
also doesn’t make much sense to show git info in the File Finder. The
Project Panel already exposes this information to the user.

Closes #49709.

| Before | After |
|--------|--------|
| <img width="1012" height="769" alt="image"
src="https://github.com/user-attachments/assets/9666ace7-38cb-4789-8681-80c15b8ac3fd"
/> | <img width="1012" height="769" alt="image"
src="https://github.com/user-attachments/assets/5e0505d7-3ede-46fa-bb33-a44865a9f64b"
/> |

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Removed unused `file_finder.git_status` setting
2026-02-26 18:53:17 +00:00
50f2a2c983 agent_servers: Migrate all built-in agents to go via registry (#50094)
This has lots of benefits, but mainly allows users to uninstall agents.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
2026-02-26 12:24:39 +00:00
Kasper Nyhusanddino 05069ebe40 vim: Add configurable yank highlight background color (#49517)
* Add a dedicated `vim.yank.background` theme color for the yank
  highlight, which was previously hardcoded to
  `editor.document_highlight.read_background`.
* When a theme doesn't define `vim.yank.background`, it falls back to
  `editor.document_highlight.read_background` for backwards
  compatibility.
* The VS Code theme importer maps `editor.rangeHighlightBackground` to
  this new color.

Release Notes:

- Added configurable `vim.yank.background` theme color for vim yank
  background highlight

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-02-26 12:01:57 +00:00
6a82b3b13a git: Add diff stats in git_panel (#49519)
This PR adds the small UI change of `git diff --numstat` to the git
panel so you can see the number of additions/deletions per file. There
is an option in the settings UI for this under `git_panel`.`diff_stats`.
This option is set to `false` by default.

<!-- initial version <img width="1648" height="977" alt="Screenshot
2026-02-18 at 18 42 47"
src="https://github.com/user-attachments/assets/b8b7f07c-9c73-4d06-9734-8f1cf30ce296"
/> -->

<img width="1648" height="977" alt="Screenshot 2026-02-18 at 21 25 02"
src="https://github.com/user-attachments/assets/73257854-6168-4d12-84f8-27c9e0abe89f"
/>


Release Notes:

- Added git diff stats to git panel entries

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-02-25 18:32:22 +01:00
Davide ScacciaandSmit Barmase f765a0efcb project_panel: Add diagnostic count badges (#49802)
Discussed in #6668 specifically this comment from @zackangelo:

> The biggest thing keeping me from using Zed as a daily driver is error
indication in the project panel. When I'm making big project-wide
changes I can't clearly see which files have errors (in editors like
VSCode the filenames turn red).

> VSCode seems to use a letter on the right gutter to indicate git
status and a number next to it to indicate diagnostic status. The color
indicates either.

This PR implements that, I added an opt-in `diagnostic_badges` setting
(default is false) that shows error and warning counts as colored labels
on the right side of each project panel entry. Counts bubble up to
parent directories.

When `diagnostic_badges` is enabled, diagnostic severity takes priority
over git status for entry text color.
Since warnings and git-modified share the same yellow, git status with
this option on is readable through the file icon decoration and the
absence of a number badge on the right.

Example:
<img width="522" height="785" alt="image"
src="https://github.com/user-attachments/assets/2da62580-86fe-480b-9b57-ff137ea42285"
/>


<img width="884" height="580" alt="image"
src="https://github.com/user-attachments/assets/198e9a45-dacd-4f1e-a66c-f2b84fd4db63"
/>

Release Notes:
- Added diagnostic count badges to the project panel, displaying error
and warning counts next to file names. You can modify this setting using
the `diagnostic_badges` option, which is enabled by default.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-02-25 20:39:30 +05:30
d249200765 Allow using Zeta through an arbitrary OpenAI-compatible self-hosted API (#49554)
Release Notes:

- Added the ability to use a self-hosted OpenAI-compatible server for
edit predictions.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-19 20:18:36 +00:00
Kirill Bulatov 761671b2ae Revert "Enable type on search by default for the project search (#49374)" (#49619)
This reverts commit e477b545b7.

Needs 2 more fixes:

* enter does not move to the first excerpt anymore
* there could be situations when a narrowed search does not decrease the
excerpt enough to see the result onscreen

Release Notes:

- N/A
2026-02-19 16:24:54 +00:00
Richard Feldman e8a72de57f Add agent worktree directory setting + worktree info persistence (#49139)
Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.

Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.

Closes AI-33

Release Notes:

- N/A
2026-02-18 22:20:31 +00:00
Kirill BulatovandCole Miller e477b545b7 Enable type on search by default for the project search (#49374)
Deals with https://github.com/zed-industries/zed/issues/9318
Re-lands https://github.com/zed-industries/zed/pull/42889 with more
fixes to reduce overall flickering

Release Notes:

- Enabled type on search by default for the project search

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2026-02-18 21:39:45 +00:00
8088b42349 workspace: Add Toggle actions to all the side panels (#49395)
Release Notes:

- Add `toggle` actions to all panels to toggle visibility

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-17 23:06:27 +00:00
Ben Brandt 7cea14362c acp: Claude Code -> Claude Agent (#49345)
Update based on
https://platform.claude.com/docs/en/agent-sdk/overview#branding-guidelines

ACP package will be updated shortly.

Release Notes:

- acp: Claude Code is now referred to as Claude Agent, per Anthropic
branding guidelines.
2026-02-17 10:41:10 +00:00
Kirill Bulatov 13e97b6663 Revert proejct search on type (#49163)
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.

Release Notes:

- N/A
2026-02-14 08:31:30 +00:00
Kirill Bulatov 82a34f780c Fix search on input behavior (#49150)
Follow-up of https://github.com/zed-industries/zed/pull/42889

* disable by default
* add a configurable debounce, 200ms default

Release Notes:

- N/A
2026-02-13 23:20:13 +00:00
Oliver Azevedo BarnesandBen Kunkle 297c3e731f agent: Add project-level disable_ai setting (#47902)
Closes #47854

Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.

- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level

Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.

Release Notes:

- added support for disabling AI in project settings 

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2026-02-13 11:57:43 -06:00
holoflash 96c5f82b46 Add search_on_input setting to Project Search (#42889)
I was really missing the ability to instantly see search results while
typing in the Project Search and decided to try and implement it.
As this may not be a feature that _everyone_ wants, I made it
toggle-able via the settings (or the settings.json)
### Settings
Set to false by default
<img width="911" height="618" alt="Screenshot 2025-11-17 at 16 17 09"
src="https://github.com/user-attachments/assets/8eaaab65-684e-4c5f-9a3c-9cb62cff0925"
/>
### settings.json
Set to false by default
<img width="396" height="193" alt="Screenshot 2025-11-17 at 16 18 21"
src="https://github.com/user-attachments/assets/90ebda95-c454-4bc5-8423-5da593832fd2"
/>

### Video demo:

https://github.com/user-attachments/assets/715d6b77-3a61-45f8-8e1a-9bd880c697c3

- Search input is debounced with 250ms in this mode (cool?)


The desire for this feature has been expressed here too:
https://github.com/zed-industries/zed/discussions/30843

Release Notes:

- Enabled project search on input. Can be turned off with
`search.search_on_input` settings toggle.
2026-02-13 17:54:17 +02:00
Richard Feldman d123bb4c8d Remove Agents Panel and utility panes (#49038)
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.

The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.

### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`

Closes AI-17

(No release notes because this was all feature-flagged.)

Release Notes:

- N/A
2026-02-12 15:46:10 -05:00
Santiago BernhardtandConrad Irwin e2e6e2a4f7 Allow changing the context window size for Ollama (#44506)
Release Notes:

- Changed the way context window is set for ollama at the provider level
instead of per model.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-02-12 16:58:24 +00:00
9691c2b43c bedrock: Enable 1M context window (#48542)
Release Notes:

- Added `allow_extended_context` to the Bedrock settings which enables
1M context windows on models that support it

---------

Co-authored-by: Ona <no-reply@ona.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-02-12 14:32:24 +00:00
Jakub KonkaandZed Zippy 0ccfaf9e67 settings: Add ability to select audio input/output devices for collab (#49015)
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.

There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.

Some screenshots:

<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>


Release Notes:

- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-12 14:27:55 +01:00
Kirill Bulatov 3b7b191374 Support LSP document symbols in breadcrumbs and outline UI (#48780) 2026-02-11 21:30:03 +02:00
Cole Miller 2361d858dd git: Enable the split diff for everyone (#48912)
Release Notes:

- Added support for viewing diffs in split ("side by side") mode
2026-02-11 06:28:55 +00:00