Overrides `ctrl-tab` when the sidebar/agent panel is focused to switch
between recently viewed threads
Release Notes:
- N/A or Added/Fixed/Improved ...
## Context
This adds a setting for controlling the sidebar side
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Eric <eric@zed.dev>
Closes CLO-339
This PR moves the organization menu items inside the user menu, instead
of a standalone button within the title bar. We did it so because 1)
we're not fully sure how useful _always_ seeing in which org you are in
will be, and 2) seeing in which org you're in and seeing in which _plan_
you are in are very similar in terms of use case, and we don't currently
display the plan in the title bar... thus, that served as argument for
the same level of visibility.
---
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
## Context
This PR adds a function to sync up the title bar state if a workspace is
moved to a new window through the threads sidebar. This is needed
because otherwise the padding for the traffic control buttons on macOS
wasn't being taken into consideration.
## How to Review
- Move a project to a new window from the sidebar
- See that the title bar for that new window looks normal, as it should
---
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Currently, Zed always places three fixed window buttons (Minimize,
Maximize and Close) on the right side of the window in a fixed order
ignoring any user configuration or desktop environment preference (like
elementary).
This PR adds support for GNOME-style layout strings (`minimize:close`).
By default, we pull it from the gsettings portal, but we also allow
manual configuration via `title_bar.button_layout` config key.
<img width="1538" height="797" alt="image"
src="https://github.com/user-attachments/assets/5db6bfa2-3052-4640-9228-95c37f318929"
/>
Closes#46512
I know it's a relatively large PR for my first one and I'm new to Rust.
So, sorry if I've made any huge mistakes. I had just made it for
personal use and then decided to try to clean it up and submit it.
I've tested with different configs on Linux. Untested on other
platforms, but should have no impact.
If it's not up to par, it's okay, feel free to close :)
Release Notes:
- Added support for GNOME's window buttons configuration on Linux.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
- Change the branch button's tooltip to be more accurate given it
displays more stuff than only branches
- Hide the worktree dropdown menu when in a non-Git repo project
- Improve provisioned title truncation
- Remove the plus icon from the "view more" item to improve sidebar's
overall feel
- Remove the always visible "new thread" button but make it visible only
when you're in an empty thread state
- Add worktree icon in the thread item and tooltip with full path
- Space out the worktree name from the branch name in the git picker in
the title bar
- Swap order of views in the git picker to "worktree | branches | stash"
- Improve the "creating worktree" loading indicator
---
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Continue #39876 to add `disabled` state to `MenuItem`.
Make this change for #44047 ready to have disabled state.
1. Add `disabled` state to `MenuItem`.
2. Add some builder methods to `Menu` and `MenuItem`.
3. Improve `set_menus` method to receive a `impl IntoIterator<Item =
Menu>`.
Release Notes:
- N/A
--
<img width="294" height="204" alt="image"
src="https://github.com/user-attachments/assets/688e0db8-6c4e-4f9b-a832-8228db0e95d8"
/>
```bash
cargo run -p gpui --example set_menus
```
## Context
- Improve how we detect when the sidebar should render the empty state.
It was previously wrong using `content.entries.is_empty`, which would
also happen if there are no search matches.
- Improved archive view keyboard nav and design. Not using the ListItem
here anymore so as to avoid confusing hover and active states.
- Move archive and open folder buttons to the bottom of the sidebar.
- Add a new flavor of the recent projects for the sidebar that only
serves as a way to _add_ projects.
- Add the ability to add (and remove) folders to a given project group
in the sidebar through a dropdown menu
---
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Context
I have a project with a nested git repo inside a parent repo (separate
`.git` directory, not a submodule). The title bar shows the parent's
branch instead of the nested repo's own branch.
The issue is in `get_repository_for_worktree()` — it iterates
`git_store.repositories()` (an `FxHashMap`) and returns the first
`starts_with` match. Both the parent and nested repo match, and
whichever one FxHashMap iterates first wins. There's no reason it should
be one or the other.
The fix already exists elsewhere in the codebase —
`GitStore::repository_and_path_for_project_path()` at
`git_store.rs:1826` uses `.max_by_key()` to pick the most specific
(longest path) match. This PR applies the same approach to three
functions that have the same problem:
- `TitleBar::get_repository_for_worktree()` — branch display in title
bar
- `resolve_active_repository()` in `git_ui` — repository selection for
the git panel
- `get_branch_for_worktree()` in `recent_projects` — branch display in
the project switcher
Two other locations use a similar `starts_with` pattern
(`effective_active_worktree()` in `title_bar.rs` and worktree selection
in `recent_projects.rs`) but those iterate worktrees against a single
known repo, not repos against a worktree — so first-match and
longest-match give the same result. Left those unchanged.
Closes#7566
## How to Review
All three changes are the same transformation: first-match loop (or
`.find()`) → `.filter().max_by_key()` on path length. The reference is
at `crates/project/src/git_store.rs:1826`.
The primary fix is `get_repository_for_worktree()` in `title_bar.rs`.
The other two are the same pattern.
One difference from the reference: I used `.as_os_str().len()` instead
of `.clone()` for the `max_by_key` key — avoids cloning an `Arc<Path>`
per comparison. Among prefix-related paths (which is all that passes the
filter), the longer path is always the more specific match, so length
comparison is equivalent.
`title_bar` has no existing test infrastructure. Happy to add a test if
you'd like — the setup would follow the pattern in
`test_git_traversal_with_nested_repos`
(`crates/project/tests/integration/git_store.rs`).
```
cargo test -p title_bar -p git_ui -p recent_projects
./script/clippy
```
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed branch picker showing parent repository's branch instead of the
nested repository's branch when working in submodules or nested git
repos.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This is a follow-up to https://github.com/zed-industries/zed/pull/51775,
making worktree names in the sidebar appear consistent with the
titlebar.
## Context
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
* [x] Display original project name as root folder in project panel,
titlebar
* [x] When manually creating worktrees, ensure final path component is
original project name
* [x] Display original project name, worktree name, and branch name in
titlebar
* [x] Only show main checkout in project switcher
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
All of the important changes are in
[`db.rs`](https://github.com/zed-industries/zed/pull/51809/changes#diff-2f644eab943bfa58feec29256281a3d9e8d4d7784cd34783e845af8beb15b16d).
Consider reading the commit log in order to review this work.
The DB crate's macro and API was changed to fix flakiness observed in
the MultiWorkspace tests when run locally. This flakiness was caused by
a shared `static LazyLock`, that caused concurrent test runs to interact
with the same underlying in-memory database. This flakiness wasn't
possible on CI due to it's usage of `cargo nextest`, whose
process-per-test approach masked this problem.
Essentially, I've changed the `static_connection` macro to remove the
static database variable and redone the internal model. Now, all
database types are thin wrappers around a generic `AppDatabase`. The
`AppDatabase` collects all of the individual table's migrations via the
`inventory` crate, and so only runs the migrations once on startup,
rather than a dozen times on startup.
The new API requires a `cx` so that we can replace the database returned
at runtime, rather than relying exclusively on a process-global
thread-local. However, we are still using a `static LazyLock` so that we
only need to take an `&App`, instead of an `&mut App`. These databases
types are `Clone + Send + Sync`, so you can easily capture-and-move the
database into background tasks and other places that don't have a `cx`.
For tests that require database isolation, it is now possible to set
their own database in init. See
[`workspace::init_test`](https://github.com/zed-industries/zed/pull/51809/changes#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28R13610),
for the flakiness fix.
Best part, this change should be entirely compiler driven, so the Zed
agent was able to make the app-wide refactor easily.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
- Selection/focus improvements (reduces flickers, move selection more
correctly throughout the list)
- Adds open folder button in the sidebar header
- Fixes sidebar header design, including the thread view one, too
- Fixes behavior of cmd-n when focused in the sidebar
- Changes the design for the "new thread" button in the sidebar and adds
a preview of the prompt on it
- Rename items in the "start thread in" dropdown
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Previously, if you wanted to have a button that contains icons on both
edges, you'd need to use a `ButtonLike` component, which takes any
children. Meanwhile, the `Button` would only take one icon, where you
could control its position through the `IconPosition` enum. This has
always felt unnecessarily limiting. So, this PR removes this limitation
by adding two new methods to the button: `start_icon` and `end_icon`.
In the meantime, I have also been bothered by the unnecessary
indirection in the `IconButton` due to the existence of the `ButtonIcon`
component. So I figured I could also completely eliminate that by adding
some of its methods directly to the `IconButton` and in the Button, just
using a regular `Icon` component.
---
## Before
```rust
Button::new("id", "Label")
.icon(IconName::Plus)
.icon_position(IconPosition::Start)
.icon_size(IconSize::Small)
.icon_color(Color::Muted)
```
## After
```rust
Button::new("id", "Label")
.start_icon(Icon::new(IconName::Check))
.end_icon(Icon::new(IconName::ChevronDown).size(IconSize::XSmall))
```
This should have no visual impact to the UI.
Release Notes:
- N/A
* [x] Put back persistence of sidebar open state
* [x] when agent panel is docked right, put sidebar on the right side
* [x] remove stale entries from `SidebarsByWindow`
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR makes the "Open Project" button in the sidebar also open the
"Recent Projects" popover, while also anchoring that popover to the the
button on the sidebar instead.
Release Notes:
- N/A
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Emit client-side organization changed events through
`RefreshLlmTokenListener` so it produces the same `RefreshLlmTokenEvent`
used for server-pushed `UserUpdated` messages.
This keeps token refresh fan-out in one place.
Closes CLO-383.
Release Notes:
- N/A
---------
Co-authored-by: Tom Houlé <tom@tomhoule.com>
- Make clicking on the project header collapse/expand the group as
opposed to activating the workspace
- Added the "threads" label close to the sidebar toggle button
- Made the open folder icon button open the file finder directly as
opposed to the recent projects popover
Release Notes:
- N/A
We don't want to show the sidebar to users if they have `disable_ai`
enabled because it's an AI focused feature. In the future if we add non
AI functionality to the sidebar we'll reenable it.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
https://github.com/zed-industries/zed/pull/48330 caused the title bar to
start eating input events below these controls. We should find a way to
make the title bar handling less busted, but this will do for now.
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
Release Notes:
- N/A
This PR updates the organization selector to also show the plan that is
available through each organization.
Also makes the `plan` method on the `UserStore` return the plan for the
current organization, if it exists.
We aren't yet populating the `plans_by_organization` collection.
Release Notes:
- N/A
Follow-up to https://github.com/zed-industries/zed/pull/46641.
In the PR linked above, I had introduced a dropdown that'd show up in
the title bar when the workspace contained more than one project.
Although that helped improve the multi-project use case, it created some
quirky designs:
- The project dropdown and the recent project pickers looked too
different from one another
- The transition between the 2 project case to the 1 project scenario,
from the dropdown, was not great, because you'd be then seeing the
bigger recent projects picker
- The `workspace: switch project` action was still reachable in the
command palette even if you had one project in the workspace
So, what this PR does is essentially fixing all of this by consolidating
it all in the Recent Projects picker. If you are in a multi-project
scenario, the picker will display a section with all of the projects on
the workspace allowing you to activate each one of them. The picker also
looks simpler when you reach it by clicking on the project name in the
title bar, as opposed to through the keybinding. I've then removed the
project dropdown code as well as the action, given we don't need them
anymore due to the consolidation. Lastly, I tackled the inconsistent
wording used between "Folders", "Projects", and "Workspaces".
Here's the result:
https://github.com/user-attachments/assets/9d8ef3e3-e57b-4558-9bc0-dcc401dec469
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- Workspace: Improved the recent projects picker by making it also
display active projects in case of a multi-project workspace.
Currently, whenever Zed has a new version available for download, the
update button shows up in the status bar. Problem is: that status bar
slot can also display other buttons/information, such as problems with
your language server or general errors. In case the two things exist (a
problem and a new version), just one of them would be displayed, which
is not great; you should be able to see both. Additionally, given we
ship new versions pretty often, I've frequently saw feedback about
wanting to hide away the new version button... at least temporarily
while there's no immediate interest in upgrading.
So, this PR tackles all of that. The button to update a new version is
moved up to the title bar, nearby your avatar, and you have the ability
to dismiss, which effectively just moves the button from the title bar
to inside your user menu.
https://github.com/user-attachments/assets/e3f1d76d-9b85-4bee-a70f-e22dd5e7fdb3
Release Notes:
- Moved the update Zed button to the title bar and allowed it to be
dismissed.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
This PR adds a page in the settings UI, under the AI section, that
allows to interact and customize permissions for tool calling for each
tool available to Zed's native agent.
Release Notes:
- AI: Added a settings page in the settings editor that allows to
customize tool call permissions for each tool.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR reworks the `Plan` type, now that we don't need to be concerned
about the legacy plan versions.
We've also made the deserialization layer more robust, which should make
it easier to add new plan variants in the future without needing to go
through this same song and dance.
Release Notes:
- N/A
- **title_bar: Extract platform_title_bar from title_bar**
- **file_finder no longer depends on search and agent_servers no longer
depend on language_models**
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
The recently-introduced unified Git picker was previously only available
if you reached for the branch, worktree or stash pickers through the
keybinding. Now, if you click on the title bar's branch button, you'll
also be able to quickly view the worktree and stash pickers.
Release Notes:
- N/A