Closes FR-61
To reproduce:
- you should be on a remote project
- terminal’s working directory is set to home
Release Notes:
- Fixed a crash that could occur when restoring an agent terminal in a
remote project.
Summary:
- Allow agent tool-call locations outside visible worktrees to resolve
as local buffers.
- Fall back to opening absolute paths from the tool-call click handler.
Tests:
- cargo test -p acp_thread
test_tool_call_location_resolves_external_file
- cargo check -p agent_ui
Closes AI-362
Release Notes:
- Fixed opening agent-created files outside the current project, such as
global skill files.
Closes AI-286
This PR adds a right-click menu to thread items in the sidebar. A big
motivation for this addition was surfacing the "regenerate thread title"
action. And because this action and the "open thread as markdown" action
previously only worked on the already-loaded agent panel, there was a
load of plumbing needed to make that work even for threads in workspaces
that haven't been loaded, mostly using the thread metadata store. At the
end of the day, the title regeneration feature is only possible for the
Zed agent, so this is gated from external agents. But I believe it's now
in a slightly nicer spot due to some refactors to better expose the
state in which the title regeneration can fall into.
Release Notes:
- Agent: Added a right-click menu to thread items in the sidebar,
allowing to regenerate a thread title, rename a thread title, open the
thread as markdown, and archive it.
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
channels_with_threads opened a fresh SQLite connection per
release-channel database on every call, and the sidebar called it twice
per frame from its render path, blocking the render loop on disk I/O.
Run the per-channel checks on a background thread and cache the
resulting channel names once at sidebar construction, since the
per-channel databases cannot change while this process runs.
Release Notes:
- Fixed a cause of stutters in the agent panel sidebar rendering
This crash occurred because metion crease were using raw text ranges
that were precomputed before calling editor.edit(), and didn't take into
account that editor normalizes text inserted
The fix is normalizing the text first, then using the normalize text
range for the crease
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fix a crash that could occur when adding a crease to the agent panel
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes https://github.com/zed-industries/zed/issues/58153
Release Notes:
- Agent: Fixed image previews not being displayed after submitting a
prompt and then hovering the mentioned image.
## **NOTE:**
I'm new both to Rust and Zed, so it's mostly vibecoded alleged fix for
#57295, just as a PoC of expected behavior that works on macOS. So
please be critical and skeptical of the code, as it may not account for
many nuances and behavior on other platforms.
## Summary
- Fixes#57295: the `Add to Agent Thread` action (or `cmd->`) was a
silent
no-op when a terminal thread was the active conversation in the agent
panel.
- The action's deferred handler only routed through
`active_conversation_view()`,
which returns `None` for `BaseView::Terminal`, so the selection was
dropped.
- Extends the handler with an `else if` branch that, when a terminal
thread is
active, formats the selection as `@<rel-path>:<start>-<end>` (matching
the
mention syntax CLI agents already understand) and pastes it into the
terminal, then focuses the terminal so the user can edit/submit.
## Test plan
- [x] Select a range of lines in a buffer, open a terminal thread in the
agent
panel, invoke `Add to Agent Thread` from the context menu → the
formatted
mention is pasted into the terminal.
- [x] Same flow via the `cmd->` keybinding on macOS.
- [x] Multiple selections in one buffer produce space-separated
mentions.
- [x] `cargo check -p agent_ui` and `./script/clippy -p agent_ui` pass.
## Demo
<img width="2928" height="1920" alt="ScreenShot 2026-05-20 at 21 03 27"
src="https://github.com/user-attachments/assets/dc29f380-a864-4c12-b454-bdb4201f5b8d"
/>
https://github.com/user-attachments/assets/9d3914d8-8ba2-4bcb-be43-78efb342d8a8
## Release Notes:
- Fixed `Add to Agent Thread` being a no-op when a terminal thread is
the active conversation in the agent panel
---------
Co-authored-by: Martin Ye <martin@zed.dev>
Updates the sandbox authorization prompt for terminal write-path
requests to show a compact, collapsible list of the requested paths. The
list now matches the edited-files disclosure style, sorts paths for
stable scanning, and uses existing file icons plus muted parent
directories so users can quickly see which locations the command wants
to write to.
This is a UI-only change; sandbox permission behavior remains unchanged.
Release Notes:
- Improved agent sandbox permission prompts by showing requested write
paths in a clearer file list
---------
Co-authored-by: Martin Ye <martin@zed.dev>
Follow-up hardening on top of #57972 (granular sandbox write
permissions), based on a review of that branch. The most important fix
is that model-requested `fs_write_paths` were joined but never
normalized, so a path containing `..` could pass the lexical
subtree-containment checks while seatbelt canonicalized it to somewhere
else entirely — causing skipped approval prompts and silent runtime
write denials. Write paths are now lexically normalized (via
`util::paths::normalize_lexically`) at the point they enter the system,
both for model requests and for hand-edited persistent grants, so the
containment check, the approval prompt, and the enforced sandbox policy
all operate on the same path.
The subtree insert/prune and containment logic had drifted into roughly
five near-identical copies across `agent`, `agent_settings`, and
`settings_content`; these now share `util::paths::insert_subtree` and
`path_within_subtree`. The dead `SandboxPermissions::covers` (only ever
exercised by its own tests, duplicating the production
`covers_with_persistent`) is removed, and its tests rewritten to cover
the real settings-compilation path including `..` normalization.
The remaining changes reduce brittleness: the sandbox permission option
ids (`allow`, `allow_thread`, `allow_always`, `deny`) are now shared
constants in `acp_thread` instead of bare string literals scattered
across the agent and UI, `persist_sandbox_always_permission` logs
instead of silently doing nothing when no filesystem is available, and a
comment documents why replay always resolves the terminal tool to the
non-sandboxed variant.
Release Notes:
- N/A
---------
Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Brings stable logout and additional directories support as well as
removing dep on rmcp + tokio
This also removed the unstable model selector (replaced awhile ago by
session config options) so it removes all of that code.
Native agent still uses it because we have a special model selector that
would need more work to rip out
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Add a `custom_headers` setting to each HTTP-based language model
provider
(Anthropic, Bedrock, DeepSeek, Google, LM Studio, Mistral, Ollama,
OpenAI,
OpenAI-compatible, OpenCode, OpenRouter, Vercel AI Gateway, and xAI) so
users
can attach extra headers to every outgoing request. Headers managed by
Zed
(authentication, content-type, etc.) cannot be overridden and are
skipped with
a warning.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Added support for configuring custom HTTP headers on language model
providers via `language_models.<provider>.custom_headers`.
Signed-off-by: Aurabindo Pillai <mail@aurabindo.in>
Closes ZED-8SQ
This PR uses the same pattern for `can_select` as other delegates and
also guards `can_select` call in `Picker::render_element` which was
regressed in #50705.
Release Notes:
- Fixed a crash that could occur when searching or configuring tools in
agent profile settings.
Adds granular, per-path write permissions to the agent's sandboxed
`terminal` tool.
Previously a command could only request unrestricted filesystem writes
(`allow_fs_write: true`) as an all-or-nothing escape hatch. Now the
model can request write access to specific paths via `fs_write_paths`,
and each granted directory covers its whole subtree. The broad escape
hatch is still available as `allow_fs_write_all: true` for cases where
the paths can't be enumerated up front.
Approval prompts now let the user grant a write request either just for
that command or for the rest of the conversation. Conversation grants
are tracked in memory (never persisted) using pure subtree containment,
so later commands writing under an already-granted path run without
prompting again.
Closes AI-335
Release Notes:
- Improved the agent's terminal sandbox so commands can request write
access to specific paths instead of all-or-nothing filesystem access,
with the option to grant access for a single command or the rest of the
conversation.
---------
Co-authored-by: Anant Goel <anantdgoel@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Adds two built-in agent tools, behind the staff-only
`create-thread-tool` feature flag, that let the agent spawn independent
sibling threads:
- **`create_thread`** creates a new thread with a title and initial
prompt. It runs on the user's behalf and shows up in the agent sidebar
like a thread the user started themselves, but it runs in the background
— the active thread is never interrupted — and it does **not** report
results back to the caller. (Use `spawn_agent` when you want the
results.)
- **`list_agents_and_models`** enumerates the configured agents and, for
the native agent, the available models, so the agent can pick a
cheaper/faster model for bulk work. The motivating stress test was
"spawn 100 threads that each write a haiku, using Haiku instead of
Opus."
By default the sibling shares the parent's project and worktree. If
`use_new_worktree` is set, `create_thread` instead opens a new
background workspace backed by fresh linked git worktrees of the
project's repos — the same flow you get from the worktree picker's
"Create worktree" — and starts the thread there. The new workspace opens
as a background tab so it doesn't pull you away from what you're doing.
A few notes on the design:
- The `agent` crate can't depend on the UI, so there's a
`SiblingThreadHost` trait that `agent_ui::AgentPanel` implements and
installs on the `NativeAgent`. Tool calls in a native-agent thread route
through it.
- Sibling threads go through the same `create_agent_thread` →
`ConversationView` path as the user-facing "new thread" action, so
eviction, persistence, and sidebar rendering match user-created threads.
- An explicit `agent`/`model` override doesn't clobber the panel's
selected agent or the last-used-agent preference — those are snapshotted
and restored around the call.
- The worktree path reuses the existing "Create worktree" machinery
rather than reimplementing it; the agent flow just opens the new
workspace in the background instead of activating it.
A couple of things I left out or want to call out:
- There's no tool to operate on an already-created sibling by session
id. The success payload deliberately omits it, since the session is
populated asynchronously and nothing consumes it yet.
- When a project has multiple worktrees that are linked worktrees of the
*same* underlying repo, they collapse into a single new worktree (they
resolve to the same target path). The tool returns a warning in that
case rather than failing — and this also fixes a latent collision the
manual "Create worktree" flow would hit in the same situation.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/57992
Closes AI-349
## Summary
- Run rules-to-skills migration during agent UI init instead of waiting
for feature flags in production.
- Add a command palette action to rerun the migration manually.
- Make AGENTS.md migration appends idempotent to avoid duplicated
default-rule prompts.
Release Notes:
- Added a manual way to trigger the Rules to Skills migration
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Makes sure that the reasoning effort levels picker can be controlled
with the same shortcuts that are used in the native agent.
Also adds the keyboard shortcuts to the tooltips for all pickers that
support them
Closes#56074
Release Notes:
- Fixed an issue where reasoning effort selector could not be controlled
via keyboard shortcuts for ACP agents
Refactor to isolate alacritty types into the terminal crate and offers
comparable apis where needed for similar functionality. However, these
are Zed-owned types instead of the dependency leaking across multiple
crates, making alacritty an implementation detail of the terminal crate.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Adds the flat context compaction marker data model and replays persisted
markers into native agent transcripts as static dividers. This lets
compacted thread boundaries deserialize, render, and export to Markdown
without enabling automatic compaction behavior yet.
Release Notes:
- Improved agent threads to show restored context compaction dividers in
conversations
Project-local skills now load through project buffers so remote
workspaces can resolve them consistently with other project files.
Validation:
- cargo check -p agent_skills -p agent
- cargo test -p agent_skills
- cargo test -p agent skills
Closes AI-329
Closes https://github.com/zed-industries/zed/issues/57877
Release Notes:
- Improved project skills support in remote workspaces.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
This releases fast mode to everyone. Will cherry pick to preview.
Release Notes:
- Added "Fast mode" support in the agent panel for Anthropic and OpenAI
models that support a toggle to get faster responses (fast mode for
Anthropic and priority service tier for OpenAI) at increased per-token
cost.
Closes AI-313
This PR makes sure an empty draft thread is reflected in the sidebar by
an empty thread item. The main goal of this change is to make the
existence of the drafts feature more intuitive and clear. We don't only
display the draft item now when moving away from it, but rather whenever
you're focused on it.
Release Notes:
- Agent: Improved the UX of the draft feature by always displaying a
corresponding thread item in the sidebar, even if the thread was still
empty.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
There's currently no way to customize AI-generated commit messages on a
per-commit basis. You can put instructions in AGENTS.md or a project
rules file, but those get fed into every agent interaction, not just
commit generation. The built-in "Commit message" prompt used to be
editable in the Rules Library, but that was replaced by Skills, which
aren't used when generating commit messages.
This PR adds an `agent.commit_message_instructions` setting. Its
contents are added to the commit message prompt in their own section,
alongside any project rules, so you can ask for a specific format
(Conventional Commits, a ticket prefix, etc.) without changing how the
agent behaves elsewhere:
```json
{
"agent": {
"commit_message_instructions": "Use the Conventional Commits format: <type>(<scope>): <description>."
}
}
```
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Addresses #26503
Release Notes:
- Added an `agent.commit_message_instructions` setting to customize
AI-generated git commit messages.
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Follow up to https://github.com/zed-industries/zed/pull/57632, uses
changes from https://github.com/zed-industries/zed/pull/58061
Previously the floating permission popover only appeared when the inline
permission prompt was scrolled below the viewport. It now also appears
when the prompt is scrolled above the viewport, with the scroll button
pointing in the right direction.
Release Notes:
- Fixed the agent permission popover not appearing when the inline
prompt was scrolled above the viewport.
This primarily
- requires components to have a description as well as a preview
(especially having no preview makes no sense)
- implements some basic previews where missing
- adds a scrollbar to the preview navigation
with a sadly large diff due to reformatting (less indentation 🎉 ), but
very little changes at its core.
Release Notes:
- N/A
Summary:
- Preserve spinner/logo prefixes from live terminal titles when terminal
threads have custom titles.
- Store raw terminal titles and custom user titles separately,
recomposing display titles on demand.
- Keep spinner prefixes out of the title editor while preserving
sidebar/search display behavior.
Tests:
- cargo test -p agent_ui
test_terminal_custom_title_recomposes_with_live_spinner -- --nocapture
- cargo test -p agent_ui
test_terminal_title_editor_excludes_spinner_prefix -- --nocapture
- cargo test -p sidebar
test_agent_panel_terminals_appear_in_sidebar_and_search -- --nocapture
Closes AI-304
Release Notes:
- Fixed terminal thread titles to preserve animated spinner and logo
prefixes after renaming.
Added because I'd like to get this skill Danilo made without having to
upload a gist
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Some best-effort tracking of an allowed-list of agents (to avoid
grabbing sensitive data) just to get basic data on general usage
patterns.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: morgankrey <morgan@zed.dev>
<img width="620" height="172" alt="Screenshot 2026-05-27 at 12 08 26 PM"
src="https://github.com/user-attachments/assets/226b3d0c-003b-44ac-a16f-10af4f2952b3"
/>
Add command palette actions for opening global and project-specific
AGENTS.md files
Closes AI-324
Release Notes:
- Added commands to open global and project-specific AGENTS.md rules
Release Notes:
- agent: Fixed an issue where commit message generation would not
respect instructions from global `AGENTS.md`
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Also adds a menu item called "Rules Library" that takes to the
documentation, which will explain the removal of the feature as a whole.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
It look like this:
<img width="1698" height="688" alt="grafik"
src="https://github.com/user-attachments/assets/02a37271-63d3-42da-887f-e17b31e8d9ca"
/>
The idea is to avoid people turning on fast mode without understanding
the financial implications. It also clarifiers (in the BYOK case) why
they might not see a difference between fast mode enabled and disabled.
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Summary
- Display the full path for global skill files in the agent edits
summary when they do not have a project-relative file name.
Closes AI-320
Validation
- cargo check -p agent_ui --lib
Release Notes:
- Fixed global skill edits appearing without a file path in the agent
changes summary.
The `agent_profile_switched` event fired from the profile picker was
using snake_case instead of the title case used by every other agent
telemetry event. This caused it to land in Amplitude as a separate event
from the `Agent Profile Switched` event fired by keyboard cycling,
making it impossible to track profile switches in a single chart.
Renames the event to `Agent Profile Switched` to match. The `source`
property (`"picker"` vs `"cycle"`) still distinguishes the two code
paths.
Release Notes:
- N/A
Summary:
- Added a rename action for agent threads in the sidebar.
- Persisted renamed thread titles and kept open thread views in sync.
Release Notes:
- Improved agent threads by allowing them to be renamed directly from
the sidebar.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Matches behavior from selectors between Zed + external agents.
Also means they will persist across worktree creation 🎉
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This PR adds support for inset shadows in the box shadow through the
`inset: true` field. It includes support for both the macOS as well WGSL
shaders. For now, there is no immediate application of it in Zed, so
nothing should change in the app.
<img width="600" alt="Screenshot 2026-05-25 at 8 46@2x"
src="https://github.com/user-attachments/assets/db564a6b-8af5-491a-a573-17c060a3647c"
/>
Run the example above with `cargo run --example shadow -p gpui`.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
When creating a git worktree, we now always fetch latest `origin/main`
and create the worktree based on that. If running `git fetch` fails, we
show an error toast with the option to base the worktree of off local
`origin/main`:
<img width="530" height="45" alt="image"
src="https://github.com/user-attachments/assets/f9ae4c05-8c2c-44f3-9c14-3c291a9d82f6"
/>
Release Notes:
- git: Always create worktrees based on latest `origin/main`