Commit Graph
5054 Commits
Author SHA1 Message Date
saberoueslati 81687c98ae tab_switcher: Show full file names without truncation (#58483)
## Context

The tab switcher was truncating file names at the same 24-character
limit (`MAX_TAB_TITLE_LEN`) used by the narrow tab bar. This made files
that share a long common prefix, like `test_cpp_file_long_name.h` and
`test_cpp_file_long_name.cpp`, render identically, with both becoming
`test_cpp_file_long_name.…`.

The fix adds a `max_title_len: Option<usize>` field to
`TabContentParams`. When `None` (the default, used by the tab bar),
`Editor::tab_content` falls back to `MAX_TAB_TITLE_LEN` as before. The
tab switcher passes `Some(usize::MAX)`, which skips truncation entirely
and lets the UI container constrain the displayed text naturally.

Closes #58461

## How to Review

- **`crates/workspace/src/item.rs`** : Adds `max_title_len:
Option<usize>` to `TabContentParams`. Derives `Default` so `None` is the
zero-cost default; two existing struct literals in `pane.rs` that
couldn't use `..Default::default()` were updated to be explicit.
- **`crates/editor/src/items.rs`** : In `Editor::tab_content`, both the
title label and the description path now use
`params.max_title_len.unwrap_or(MAX_TAB_TITLE_LEN)` instead of the
hardcoded constant.
- **`crates/workspace/src/pane.rs`** : Two `TabContentParams` struct
literals updated to include `max_title_len: None`, preserving the
existing 24-char tab bar behaviour.
- **`crates/tab_switcher/src/tab_switcher.rs`** : Sets `max_title_len:
Some(usize::MAX)` in `render_match`, opting the tab switcher out of
truncation.

Video of the manual test below :
Used the same names of the files in the issue but also longer ones to
showcase the behavior in different file lengths :

[Screencast from 2026-06-04
00-08-02.webm](https://github.com/user-attachments/assets/5f388257-2f3d-494c-ab50-bf46496dbd38)

I'm obviously open to discussing this further specially the new
truncation behavior of the file with the longest name in the manual
test.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed tab switcher truncating long file names, making files with a
shared prefix indistinguishable
2026-06-04 05:21:56 +00:00
Anthony Eid ab913c96c6 helix: Fix paste crash (#58373)
Closes [#58343](<https://github.com/zed-industries/zed/issues/58343>)

This crash happened because Helix paste restored selection using the raw
clipboard text length, but buffer edits normalize CRLF line endings to
LF before inserting. When pasting CRLF text at or near EOF, the restored
selection could extend past the normalized snapshot length and panic in
`MutableSelectionsCollection::select_ranges`. The fix normalizes the
text before measuring it for selection restoration and adds regression
coverage for CRLF paste in Helix mode.

Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](<https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist>)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- Fixed a crash that could occur when pasting at the end of a file in
Helix mode
2026-06-03 03:45:31 +00:00
6d5ab261b9 editor: Stop re-requesting hover and definitions for the same position (#58244)
Holding the go-to-definition modifier (`cmd`/`ctrl`) and moving the
mouse re-issued a `textDocument/definition` request on every mouse-move
event for the same cursor position, because the request deduplication
guard had gone stale, namely:

* `HoveredLinkState::last_trigger_point` was only set when the state was
first created, so the guard for the checking the same position stopped
matching after the first request. It's now refreshed whenever a
definition request is issued, so keeping the mouse on a symbol queries
once instead of on every move. This matters for servers that return a
bare `Location` without an `originSelectionRange` (e.g. phpactor), where
the other guard (`symbol_range`) stays empty and deduplication relies
entirely on `last_trigger_point`.
* The `HoverState::triggered_from` field was dead code, as it was never
written to, so these changes also remove it. The hover-popover path is
already throttled by its show delay, so each mouse move cancels the
pending request before it is sent, with no extra guard needed.

Closes #56193

Release Notes:

- Fixed go to definition repeatedly querying the language server for the
same cursor position

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-06-02 22:00:27 +00:00
Mikhail Pertsev b369cc24b1 editor: Reduce redundant invalidations (#56234)
So, I am building the "GPUI re-render devtools" in [this
branch](https://github.com/zed-industries/zed/pull/55825)

And while running the new devtools I found a few low-risk
over-invalidation sources and included the easy fixes here:

- Avoid notifying for sticky headers when the computed sticky header
result has not changed.
- Avoid repeated `cx.notify()` calls while overscrolling at the top of
the editor when the scroll position is clamped.
- Give `Button::loading` a keyed animation id so repeat animation frame
requests can be attributed to the concrete loading button instance.

The attached video shows the workflow I used to find these with the new
devtools.


https://github.com/user-attachments/assets/852c64a9-ae91-4878-bbf8-21cc23763c42


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-02 18:26:18 +00:00
Lukas Wirth 3bb5b473d6 editor: Fix DisplayMap::highlight_text not always sorting its ranges (#58260)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-06-02 04:38:51 +00:00
Anthony Eid 51fd135b45 git: Further extract gitlib2 dependencies (#58280)
Extraction done from #53453

I removed the default Oid implementation we had and added support back
for SHA264 back as well. I also removed the hex dependency and just
added some of those functions we needed in house so we can avoid
building yet another dependency

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-01 23:49:20 +00:00
Sathwik ChirivelliandDanilo Leal 298222a756 git_ui: Add split controls to commit view (#58163)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Summary:

- Added split/unified diff controls to the commit history commit view
using `SplittableEditor`.
- Kept commit messages separate from file diffs with an 8-line
scrollable message panel.
- Fixed split setup edge cases and async/test type mismatches from the
commit view changes.

Verification:

- `cargo check -p git_ui`
- `cargo check -p git_ui --tests`
- `cargo check -p editor --tests`
- `./script/clippy -p git_ui`
- `git diff --check`

Release Notes:

- Improved the commit history diff view by adding the ability to toggle
the split diff mode.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-06-01 22:46:12 +00:00
Anthony Eid 01b6ebd0b4 gpui: Add bare bones benchmark framework (#58191)
### Summary

Adds the first pass at `#[gpui::bench]`, backed by Criterion, with a new
`BenchAppContext` for GPUI benchmarks.

This ports one editor benchmark to the new setup while keeping the
existing Criterion render benchmarks in place.

### Follow Ups

I eventually want to improve this framework to create custom tracy
profiles that includes additional information such as
- notify count
- entity.update count and time
- event emitted and time for that

I also want to use this to create custom measurements so benches can be
used for
- Frames dropped 
- foreground thread time
- Render time
- etc


This PR is a very small proof of initial concept and I'll continue to
build this infrastructure out so Zed and other gpui apps can become a
lot more resilient to dropping frames and hangs. Plus it will make
improving performance a lot easier as well in the future.


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-01 22:28:38 +00:00
Miguel Raz Guzmán Macedo 70a1715fc3 Change .join("") to .concat() (#58200)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Release Notes:

- N/A
2026-06-01 17:04:14 +00:00
Smit Barmase 8127f79d01 editor: Fix newline outdent when tab size is greater than current indent size (#58221)
This fixes no-op on the newline outdent path when the settings tab size
is greater than the current indent size.

Release Notes:

- Fixed pressing Enter on an empty nested Markdown list item when the
tab size is larger than the list indentation.
2026-06-01 11:53:54 +00:00
Alvaro Parker 6107f6a8e1 editor: Add toggle breadcrumb action (#57970)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #55576

This PR adds a new `editor: toggle breadcrumb` actions that toggles the
breadcrumbs for the active item without persisting on `settings.json`.
Similar to what `editor: toggle minimap` does.


https://github.com/user-attachments/assets/7179a0c8-6a5e-4716-86b8-abde8aa61f68

A simple test was added to check that using this action doesn't change
the settings, and that changing an unrelated setting keeps the toggled
action as the source of truth for the breadcrumb visibility.

Release Notes:

- Added `editor: toggle breadcrumb` action to toggle breadcrumb of
active item without persisting on `settings.json`
2026-06-01 06:55:52 +00:00
Xin Zhao 9b7a218c87 editor: Fix missing background highlights in multibuffer find-all-references (#55863)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

The root cause is in this part of code:

https://github.com/zed-industries/zed/blob/156a47d0d0d48a2a3895b7b3ebfe6489adc413b3/crates/editor/src/editor.rs#L19446-L19464
The ranges across multibuffer are stored in the order of the HashMap
iterator, which is not sorted at all. They are then consumed by
`background_highlights_in_range()`, which uses a binary search that
requires the ranges to be sorted:

https://github.com/zed-industries/zed/blob/156a47d0d0d48a2a3895b7b3ebfe6489adc413b3/crates/editor/src/editor.rs#L24127-L24135
The fix sorts the ranges by multibuffer anchor position before storing
them.

Release Notes:

- Fixed missing background highlights in "Find All References" when
results span multiple files.
2026-06-01 06:49:03 +00:00
Bowen Xu 3d5f7d4762 gpui: Allow chaining flex_grow() and flex_shrink() with custom factors (#58142)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Allow chaining of `flex_grow()` and `flex_shrink()` with custom
factors, following Tailwind CSS conventions.


_For example:_

<img width="509" height="308" alt="aaa"
src="https://github.com/user-attachments/assets/02094fb2-d762-4ac9-a1d9-ef06e2fb047f"
/>

Before:

``` rust
div()
        .flex()
        .flex_row()
        .size_full()
        .bg(gpui::white())
        .child(
            div()
                .map(|mut this| {
                    this.style().flex_grow = Some(1.);
                    this
                })
                .bg(gpui::blue()),
        )
        .child(
            div()
                .map(|mut this| {
                    this.style().flex_grow = Some(2.);
                    this
                })
                .bg(gpui::green()),
        )
        .child(
            div()
                .map(|mut this| {
                    this.style().flex_grow = Some(3.);
                    this
                })
                .bg(gpui::red()),
        )
```

After:

``` rust
div()
        .flex()
        .flex_row()
        .size_full()
        .bg(gpui::white())
        .child(div().flex_grow(1.).bg(gpui::blue()))
        .child(div().flex_grow(2.).bg(gpui::green()))
        .child(div().flex_grow(3.).bg(gpui::red()))
```
2026-06-01 04:40:13 +00:00
liamandCole Miller 9b0e66c817 git: Suppress blame errors outside Git repositories (#56348)
Resolves https://github.com/zed-industries/zed/issues/55552

Git blame can be initialized for buffers that are not backed by any Git
repository. Previously, that path still called into
`Project::blame_buffer`, which returned an error because there was no
repository for the buffer. When blame was user-triggered, that error was
surfaced as a toast even though this is an expected “not applicable”
state rather than a failed Git operation.

This diff checks whether the buffer belongs to a repository before
requesting blame data. Buffers outside Git repositories now produce no
blame entries without emitting an error, while real blame failures
inside repositories continue to use the existing error notification
path.

Release Notes:
- Improved Git blame to quietly ignore files that are not part of a Git
repository.

Co-authored-by: Cole Miller <cole@zed.dev>
2026-05-31 23:41:08 +00:00
Lukas Wirth 547e59d278 Improve performance of create_highlight_endpoints (#58119)
This change gets rid of the tree traversal overhead by batching the
anchor resolution

> Create highlight endpoints/text_highlights/100
>                         time:   [298.43 µs 298.55 µs 298.69 µs]

> Create highlight endpoints/text_highlights/100
>                         time:   [40.347 µs 40.386 µs 40.427 µs]
> change: [-86.492% -86.481% -86.471%] (p = 0.00 < 0.05)
>                         Performance has improved.

This is especially important given that `CustomHighlightsChunks::seek`
tends to get called a lot, which re-creates highlight endpoints a lot.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-31 15:19:20 +00:00
Lukas Wirth edd18f4c76 Limit editor rendering to visible clipped rows (#58132)
Editor prepaint previously used the full parent content mask height when
deciding which rows to lay out, while only accounting for top clipping.
Embedded, content-sized editors in agent tool cards could therefore ask
the display map to highlight rows below the editor's visible
intersection with the list viewport. Compute the vertical intersection
between the editor bounds and the content mask instead, so highlighted
chunks and custom highlight endpoints are built only for rows that can
actually be painted.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-31 15:18:31 +00:00
Anthony Eid 4a2afebc56 Fix task modal fallback when LSP tasks are empty (#58090)
References
[FR-28](https://linear.app/zed-industries/issue/FR-28/task-modal-does-not-show-runnable-rust-test).

The bug this PR aims to fix is

> I can click the play button beside a rust test function, but it does
not show up in the task modal.

I wasn't able to reproduce it, but I suspect this was caused by the task
system preferring LSP code actions by default. It checked that an LSP
was queried for a task instead of checking if the queried LSP actually
returned any tasks. So the fix was just adding the below if statement as
a check.

```rust
if !new_lsp_tasks.is_empty() {
    lsp_tasks
        .entry(source_kind)
        .or_insert_with(Vec::new)
        .append(&mut new_lsp_tasks);
}
```

I also added a regression test for this

Self-Review Checklist:

- [x] I have reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Release Notes:

- Fixed task modal failing to show language tasks in some cases
2026-05-29 17:49:11 +00:00
Mikhail Pertsev 8e522c8be0 editor: Extract header and mouse out of element.rs (#57472)
cc @SomeoneToIgnore

## Summary

Follow-up to [this
comment](https://github.com/zed-industries/zed/discussions/55352#discussioncomment-16961889).
This extracts the buffer header and breadcrumb rendering helpers out of
`element.rs` into a `header.rs` and mouse related things to `mouse.rs`

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-29 11:51:17 +00:00
nullstalgiaanddino b81ce2f276 diagnostics: Prefer activating diagnostic under cursor (#52957)
Update the behavior of both `editor: go to diagnostic` and `editor: go
to previous diagnostic` in order to ensure that, if there's a diagnostic
under the user's cursor that isn't active, it is first activated, with a
subsequent call jumping to the next or previous diagnostic,
respectively.

These changes also update how diagnostic activation handles the
situation when the global diagnostic renderer is not registered, as we
used to not update the active diagnostic group in that situation.
However, we now rely on it to determine whether the user's cursor is
already in the active diagnostic, with some tests now failing, so we now
default to an empty set of blocks for the active diagnostic group when
no global renderer is registered.

Release Notes:

- Update both `editor: go to diagnostic` and `editor: go to previous
diagnostic` to prefer activating the diagnostic under the cursor before
jumping to the next or previous diagnostic, respectively

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-05-28 17:30:36 +00:00
Ben Kunkleandzed-zippy[bot] bf9255e53a ep: Fix agent edits triggering edit predictions due to diagnostic refresh (#57832)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-05-28 13:27:55 +00:00
Daniel Martín e43bdbcae0 Auto-scroll hover popup while selecting text (#57518)
Selecting text inside the hover documentation or git popups did not
scroll the popup when the drag passed the visible area, so any text
below the area could not be selected with the mouse.

The popup's container already had a `ScrollHandle` wired to its
scrollbar and wheel scrolling, but the inner `MarkdownElement` was
constructed without one. That left it in the default
`AutoscrollBehavior::Propagate` mode, which routes drag-autoscroll
requests to the editor-wide autoscroll listener, which is a listener
that does not exist inside a floating popover, so the requests were
silently dropped.

Passing the popup's existing `ScrollHandle` into the `MarkdownElement`
switches it to `AutoscrollBehavior::Controlled`, which scrolls the
popup's own container directly during a drag. The markdown preview view
already uses this same pattern.

Release Notes:

- Fixed hover documentation and git popups not scrolling while selecting
text with the mouse

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
2026-05-28 09:55:14 +00:00
FanteriaandSmit Barmase d48afc8724 vim: Fix dot repeat after macro replay not capturing insertion text (#57684)
Closes #47251

Fix dot (`.`) repeat not correctly repeating the last change after
replaying a macro (`@register`)
([#47251](https://github.com/zed-industries/zed/issues/47251))

When replaying a macro that contains text insertions,
`replay_insert_event` calls `handle_input` directly and never emits
`InputHandled`, so the `observe_insertion` subscription never fires.
This left the dot register stale — `.` after `@register` would repeat an
earlier change instead of the last one made by the macro.

Fix by calling `observe_insertion` explicitly in the
`ReplayableAction::Insertion` branch of `Replayer::next`.

Release Notes:

- Fixed dot (`.`) repeat not repeating the last change made by a macro
(`@register`).

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-27 14:36:41 +00:00
Lukas Wirth 6f4aee7074 Bump ctor (#57728)
Otherwise miri might fail in some gpui projects on macos.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-27 10:31:53 +00:00
Kirill Bulatov 077373e8e8 Fall back to default text when no command is available for the resolved lens (#57790)
Follow-up to https://github.com/zed-industries/zed/pull/54100

LSP [code
lens](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeLens)
has the only textual data in
[`command`](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#command),
which we use for rendering (`command.title`).

Certain language servers do not send the command by default until
resolved, and this is the only field worth resolving in the code lens
which we have to fetch asynchronously as the user types.

Not including such lens at all caused flickering and
https://github.com/zed-industries/zed/pull/55075 had dealt with this by
reserving the block for all code lens and swapping them with the
resolved data later.

Yet, certain language servers return empty commands even after
resolving, to indicate "nothing referencing this", as it is shown in
VSCode:

<img width="951" height="424" alt="image"
src="https://github.com/user-attachments/assets/19c8db24-c312-4c33-9da3-003da11e27a3"
/>

Before, we have removed blocks for such lens with no command after the
resolve, but this caused flickering as reported in
https://github.com/zed-industries/zed/pull/55075#issuecomment-4549779927

Thus, this PR falls back to the placeholder for such lens, to avoid any
flickering and odd empty blocks.
Also, this PR reworks the tests to have the assertions more readable.

Before:


https://github.com/user-attachments/assets/6af50fc5-92fb-4ce0-b07b-b2867be75c02


After:


https://github.com/user-attachments/assets/4aa91c12-ae3c-4fb8-9bbd-a61d6edb79df



Release Notes:

- Fixed code lens flickering when resolved to no commands
2026-05-27 09:19:04 +00:00
Danilo LealandAgus Zubiaga d7b27f9ead gpui: Add support for inset shadow (#57685)
This PR adds support for inset shadows in the box shadow through the
`inset: true` field. It includes support for both the macOS as well WGSL
shaders. For now, there is no immediate application of it in Zed, so
nothing should change in the app.

<img width="600" alt="Screenshot 2026-05-25 at 8  46@2x"
src="https://github.com/user-attachments/assets/db564a6b-8af5-491a-a573-17c060a3647c"
/>

Run the example above with `cargo run --example shadow -p gpui`.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-05-26 14:32:45 +00:00
Lukas WirthandKieran Freitag e2d07eaa0c buffer_diff: Remove git2 dependency from buffer_diff (#56013)
Split out of https://github.com/zed-industries/zed/pull/53453

Release Notes:

- N/A or Added/Fixed/Improved ...

Co-authored-by: Kieran Freitag <kfreitag@kieran.ca>
2026-05-26 14:28:02 +00:00
Kirill Bulatov 8d4499341e Support LSP document links (#56011)
Closes https://github.com/zed-industries/zed/issues/33587


https://github.com/user-attachments/assets/bbaea8a9-402e-485b-800e-2f4486142956

Release Notes:

- Supported LSP document links (enabled by default, use
`"lsp_document_links": false` to turn it off)
2026-05-26 07:09:47 +00:00
Kirill Bulatov 4bc769a328 Make project panel to auto reveal multi buffer excerpts with latest selection (#57236)
Make non-singleton editors to return project paths by adding a `fn
active_project_path`: this had been added as `fn project_path` and
similar already, so the PR replaced those methods with the generic one
now.

Before:


https://github.com/user-attachments/assets/d0773e18-3910-4c5b-bcb3-a742f9bf9691


After:


https://github.com/user-attachments/assets/e7a3f13e-9649-4564-a7e6-dccf54f8c000


Release Notes:

- Made project panel to auto reveal multi buffer excerpts with latest
selection
2026-05-25 11:53:12 +00:00
Ben Kunkle 490c71af06 ep: Fix edit prediction diff popover being occluded by right docs and sidebar (#57519)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- Fixed an issue where edit prediction previews that appeared in the
diff popover could be occluded by open docks or the sidebar on the right
side of the editor
2026-05-22 18:21:54 +00:00
46e6aa7c77 Improve link pattern parsing to trim punctuation wrappers (#45457)
Closes # (none)

## Summary

Improved the jump-to-definition reliability for file paths in prose
strings (comments, markdown, etc.) by smarter stripping of surrounding
punctuation.

This allows `cmd/ctrl-click` to work on file paths in contexts like:
- **Markdown backticks**: `` `path/to/file` ``
- **Markdown links**: `[link](path/to/file)`
- **Parentheses**: `(see path/to/file)`
- **Sentence endings**: `Check path/to/file.`
- **Code spans**: `` `cat path/to/file` ``

## Technical Details

- Updated `link_pattern_file_candidates` in `hover_links.rs` to
iteratively trim common leading and trailing punctuation characters.
- Candidate generation now produces multiple variations (trimmed, regex
match, raw) ordered by specificity (most trimmed first).
- Refactored `test_hover_filenames` to be DRY: it now uses a single base
document string and targeted replacements, making it easier to add new
prose test cases without duplication.

Release Notes:

- Improved jump-to-definition reliability for file paths wrapped in
punctuation (backticks, parens, sentence endings).

---------

Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
2026-05-20 22:51:14 +00:00
Danilo Leal 33b5efe7d2 markdown: Add ability to wrap/unwrap codeblock content (#57312)
This PR adds an icon button to Markdown codeblocks allowing to control
whether or not the content should be wrapped. At the moment, this is not
hard-persisted, meaning that 1) wrapping text in one codeblock instance
does not affect others, and 2) the codeblock will be reset every time
its view is recreated (i.e., closing and opening a Markdown Preview tab,
an agent thread, etc.). I intentionally kept it simple just to see how
it feels, but we can certainly consider a setting later on.

| Unwrapping | Wrapping |
|--------|--------|
| <img width="782" height="658" alt="Screenshot 2026-05-20 at 5  09
2@2x"
src="https://github.com/user-attachments/assets/e9151e91-32ba-40d4-9c65-535dec309291"
/> | <img width="736" height="604" alt="Screenshot 2026-05-20 at 5 
09@2x"
src="https://github.com/user-attachments/assets/157db6fd-ec4c-4c96-b44a-119273cbd0f9"
/> |

Release Notes:

- Added the ability to control codeblock content wrapping through the
UI.
2026-05-20 20:51:56 +00:00
Oleksiy Syvokon 4e5298fa15 Respect max line limit for invisible character replacements (#57137)
This change makes sure that `LineWithInvisibles::from_chunks` applies
the max line length limit to invisible character replacements as it does
to normal text chunks.

Without this change, pathological lines containing many invisible
characters could produce unbounded number of line fragments.

Closes FR-6.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Release Notes:

- Fixed a rare panic that could occur when lines in the editor contained
many invisible characters.
2026-05-20 12:41:02 +00:00
Oleksiy Syvokon 88fc689cfe Fix crash in manipulate_text on multibuffers (#57165)
In `Editor::manipulate_text`, we computed selection boundaries for the
updated text assuming the requested edit would be applied exactly. This
is not always true. As a result, we could produce an invalid selection
range and panic.

This change replaces manual selection boundary computation with anchors.
It also skips edits when `new_text == old_text`.

Closes FR-10.

Release Notes:

- N/A
2026-05-19 17:04:29 +00:00
Neel 9fd6acd160 editor: Add action to toggle all diff hunks (#56421)
Release Notes:

- Added action to toggle all diff hunks
2026-05-18 18:02:51 +00:00
Xiaobo Liu 43bfecaafa editor: Remove redundant allocation when merging highlight ranges (#57034)
Reduce one Vec clone + collect allocation per frame

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2026-05-18 07:45:02 +00:00
Mikhail Pertsev 9131075ae8 editor: Extract edit_prediction and clipboard out of editor.rs (#56927)
cc @SomeoneToIgnore

## Summary

Follow-up to [this
discussion](https://github.com/zed-industries/zed/discussions/55352#discussioncomment-16919854).
This extracts the edit prediction and clipboard code from `editor.rs`
into `edit_prediction.rs` and `clipboard.rs`.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-16 19:19:36 +00:00
Tim Vermeulen 57493d2505 editor: Fix hit testing when the editor is clipped (#56861)
Fixes editor hit testing when the editor is clipped, most easily
noticeable in a partially off-screen markdown block in the agent panel.

`PositionMap::point_for_position` was indexing into `self.line_layouts`
relative to the editor's scroll position (which in this example doesn't
apply because these editors don't scroll), rather than relative to
`self.visible_row_range.start`. This caused the reported column to not
always be computed using the correct row, which especially impacted rows
closer to the bottom of the editor. Notice how closer to the bottom,
`point_for_position` reports the correct row, but reports the column as
0:


https://github.com/user-attachments/assets/2a5b2c8b-2994-4983-a33b-ede209ba00e6




Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixes selection not always matching the mouse position in a markdown
block in the agent panel
2026-05-15 11:43:39 +00:00
Danilo LealandMartinYe1234 71d610e3e2 agent_ui: Render skills as creases (#56689)
Closes AI-230

This PR makes skills, added as /-mentions, be rendered in the agent
panel as creases, like anything you'd @-mention. Naturally, clicking on
the crease button opens the corresponding skill file in a buffer.

It turned out to be quite a bit of plumbing to make this work,
particularly as I am also introducing an interface to display dividers
and headers in the completion menu. This was relevant to me to add
because it sets a good foundation to convert many agent panel-related
actions as slash commands.

Release Notes:

- N/A

---------

Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
2026-05-14 22:20:34 +00:00
Cameron Mcloughlin 1973302014 git: Add setting to hide stage/restore buttons (#56740)
With long lines or a small viewport, the stage/restore buttons often
cover code.

Adds a setting to hide the buttons altogether. Defaults to showing them.

Release Notes:

- Added: Setting to hide Git Stage/Restore buttons
2026-05-14 12:37:00 +00:00
Kirill Bulatov 486848af1e Remove code lens from the diff view (#56726)
RHS does not show code runnables already, and lens blocks break the
background highlights, hence remove them too.

Before:

<img width="1728" height="1084" alt="before"
src="https://github.com/user-attachments/assets/6e942568-dcbf-4624-86f6-7f3f31d01d31"
/>

After:

<img width="1728" height="1084" alt="Screenshot 2026-05-14 at 11 13 05"
src="https://github.com/user-attachments/assets/ec3bfcb9-daab-4a33-b799-db86ac352488"
/>

Release Notes:

- Removed code lens from the diff view
2026-05-14 09:39:44 +00:00
Mikhail Pertsev ae0ee2d1b9 editor: Extract navigation out of editor.rs (#56634)
cc @SomeoneToIgnore

## Summary

Follow-up to #56409. I addressed the formatting issues and other stuff
from the previous PR

This keeps `editor.rs` around 15k lines.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-14 07:20:51 +00:00
HuaGu-Dragon f6c3c7d783 Vim/Helix: Prevent undo grouping when any LSP completion (#53980)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Summary  
Prevent undo grouping when an LSP completion includes extra edits so
that the completion and its extra edits are applied and reverted
atomically.

## Problem
When applying an LSP completion that also applies extra edits, the
editor may merge that completion into the surrounding undo group or
split the transaction while waiting for edits, causing undo to leave the
buffer in an inconsistent state.

## Solution
* Always block undo merging for completions

Closes #ISSUE

Release Notes:

- Prevent undo grouping when any LSP completion
2026-05-14 06:39:33 +00:00
Nathan Sobo 1af4a3a2e1 Fix macOS find query seeding (#56681)
Closes #55619

### Summary

- Route `buffer_search::UseSelectionForFind` through
`BufferSearchBar::deploy` instead of updating the query editor directly.
- Add an explicit seed-query override to `deploy`, so the Cmd-E action
can force `SeedQuerySetting::Always` while regular deploy callers
continue to pass `None` and respect the user’s
`seed_search_query_from_cursor` setting.
- By going through `deploy`, Cmd-E now also runs the search path that
keeps buffer-search navigation state in sync:
  - shows/initializes the search bar for the active searchable item
  - applies the seeded query via `search_suggested`
- calls `search`, which updates the query editor, search options, active
search query, search history, and macOS find pasteboard
  - refreshes `searchable_items_with_matches` and `active_match_index`
  - activates the current match after the search completes
- This ensures the subsequent Cmd-G action has the expected active
query, match list, search token, and active match index to select the
next result.
- Add a macOS-only end-to-end regression test using the default macOS
keymap with `simulate_keystrokes("cmd-e")` and
`simulate_keystrokes("cmd-g")`.

### Validation

- `cargo test -p search test_cmd_e_then_cmd_g_uses_selection_for_find`
- `cargo fmt --check --package search --package zed_actions`
- `./script/check-keymaps`
- `cargo check -p search`
- `cargo check -p workspace`
- `cargo check -p vim`

Release Notes:

- Fixed macOS Cmd-E/Cmd-G find behavior so Cmd-E seeds find from the
cursor or selection and Cmd-G advances through the newly seeded matches.
2026-05-13 23:35:10 +00:00
Cameron Mcloughlin 74614a446a editor: Extend underlines into inlay hints (#56407)
bad:
<img width="577" height="118" alt="image"
src="https://github.com/user-attachments/assets/52fc13a3-d644-42c3-bd69-048caf85d7bd"
/>
good:
<img width="617" height="130" alt="image"
src="https://github.com/user-attachments/assets/040b26b7-8ee9-4202-bc26-2c995c735286"
/>

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 06:52:46 +00:00
liam 00ca8f0d33 Clip flex editor blocks to the text viewport (#56549)
Resolves https://github.com/zed-industries/zed/issues/56518

This diff fixes code lens decorations continuing to paint into the
gutter when the editor is horizontally
scrolled. Code lens entries were rendered as flex editor blocks with
explicit gutter padding, which allowed
them to bypass the text viewport clipping used by content-only blocks.

With this change, code lens entries render as spacer-style custom blocks
instead. Spacer blocks already
scroll with buffer content and paint through the text-side mask, so the
code lens padding can be relative to
the editor text area and decorations clip at the left edge of the
viewport.

| Before | After |
| --- | --- |
| <video
src="https://github.com/user-attachments/assets/dc567ce5-ad04-4ba2-9156-ec4ec087bd41"
controls width="320"></video> | <video
src="https://github.com/user-attachments/assets/abb5ba2c-981f-4399-903b-0f8fa9a560e4"
controls width="320"></video> |

Release Notes:
- Fixed code lens decorations painting outside the editor viewport when
horizontally scrolling.
2026-05-12 20:06:01 +00:00
Kirill Bulatov fd6885e600 Add text icons for completion items (#56396)
Part of https://github.com/zed-industries/zed/issues/4943
Based on the last discussion, Zed does not want to have icons there, so
technically closes the issue?

Helix:

<img width="735" height="266" alt="Screenshot 2026-05-11 at 12 47 36"
src="https://github.com/user-attachments/assets/760e844b-6aad-4a42-ad39-28ea91fe4a90"
/>


VSCode:

<img width="964" height="414" alt="Screenshot 2026-05-11 at 12 49 00"
src="https://github.com/user-attachments/assets/37e383cd-e5aa-49a7-9a07-8af00ad07f27"
/>

<img width="970" height="453" alt="Screenshot 2026-05-11 at 12 49 04"
src="https://github.com/user-attachments/assets/4787d12e-b897-4dfd-a325-30fb45bc6001"
/>

RustRover:

<img width="1182" height="429" alt="Screenshot 2026-05-11 at 12 49 34"
src="https://github.com/user-attachments/assets/5876ce8b-e33d-4f4b-b7a4-44a25048f9f2"
/>

<img width="1050" height="424" alt="Screenshot 2026-05-11 at 12 49 42"
src="https://github.com/user-attachments/assets/4fbcb44b-00b7-4283-9423-556cc335c9b2"
/>


Zed:

<img width="1191" height="457" alt="Screenshot 2026-05-11 at 12 54 17"
src="https://github.com/user-attachments/assets/ff953146-c621-4c17-97f6-2f8504fef4cc"
/>

<img width="1149" height="446" alt="Screenshot 2026-05-11 at 12 54 29"
src="https://github.com/user-attachments/assets/33112b67-2ed1-4bd2-92ea-762744336074"
/>

(tooltip on hover)

<img width="797" height="223" alt="image"
src="https://github.com/user-attachments/assets/9c06054c-51f0-4f9b-b740-a4076d2591c6"
/>

Disabled by default, use `"completion_menu_item_kind": "symbol"` to
enable.

Release Notes:

- Added text icons for completion items (disabled by default, use
`"completion_menu_item_kind": "symbol"` to enable)
2026-05-12 06:29:16 +00:00
Mikhail Pertsev 1b48c4faa3 editor: Extract more git related stuff out of editor.rs (#56198)
cc @SomeoneToIgnore

## Summary

Follow-up to #56155. I extracted the remaining git related things (again
not all of them, leftovers are more tricky as there are git + fold +
some others things combined) into `git.rs`

We nod reached a good milestone, the `editor.rs` would be below 20k
lines now

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-08 16:24:30 +00:00
Mikhail Pertsev ee568dbe87 editor: Extract git and input out of editor.rs (#56155)
cc @SomeoneToIgnore

## Summary

Follow-up to https://github.com/zed-industries/zed/discussions/55352,
where the conclusion was to split `editor.rs` incrementally by topic
instead of all at once.

This mechanically extracts two editor topics into focused sibling
modules:

- `crates/editor/src/input.rs`
- `crates/editor/src/git.rs`

The git extraction is intentionally partial for now. I left a lot of
related parts because otherwise the diff was super huge (over 9K lines)
in the Github, so we can move those parts later in the follow-up PRs
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-08 12:01:43 +00:00
Kirill Bulatov 6da5428ea9 Fix resolved lens causing flickers (#56047)
Based on
https://github.com/zed-industries/zed/pull/54100#issuecomment-4394534078

* Adjusts the code lens display closer to what VSCode does: have blank
placeholders for the code lens need resolving.
Zed will remove them if resolve returns nothing, so some small amount of
jitter is still there.

* Also reworks LspStore layer to provide a simple resolve method,
without any ranges involved, grouping that logic in the editor itself.
This allows to process each resolve request separately, updating editor
blocks as soon as possible.

Before:


https://github.com/user-attachments/assets/d6759a90-0087-4658-abf8-8e2767bc63a2

After:


https://github.com/user-attachments/assets/cb8f976c-b3fc-4f66-bb9f-812108255c90


Release Notes:

- Fixed resolved lens causing flickers
2026-05-08 10:23:56 +00:00
Cole Miller ec2c637aaf git: Fix diff hunks not being removed on restore in remote projects (#54823)
Closes #48032 

When restoring a diff hunk, we first unstage it unconditionally. That
unstaging operation is a no-op in terms of the index text if the hunk
was already not staged, but previously we would still always do
`spawn_set_index_text_job` and bump the
`hunk_staging_operation_count_as_of_write`. Bumping that count in turn
causes us to skip a diff recalculation in response to the change in the
buffer's text. That works out fine in the local case, because when the
worktree picks up the write to `.git/index` we kick off another diff
recalculation which is not skipped. But in the remote case, we don't get
an `UpdateDiffBases` proto message if the index text didn't actually
change, so there is no subsequent diff calculation to do the cleanup,
and we end up with a stale no-op hunk.

This PR fixes the issue by skipping the write to the index and the
`hunk_staging_operation_count_as_of_write` bump if the new and old index
texts are the same.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- Fixed a bug where restoring diff hunks in remote projects would leave
stale no-op hunks in the UI.
2026-05-07 17:40:28 +00:00