Commit Graph
2847 Commits
Author SHA1 Message Date
Kirill Bulatov 35c1a49c33 Add more parameter colors to the theme (#61134)
Follow-up to https://github.com/zed-industries/zed/pull/60949 based on
https://github.com/zed-industries/zed/pull/60949#issuecomment-4994719726


`basedpyright` sends the token we lack the theme element for

<img width="1141" height="599" alt="before"
src="https://github.com/user-attachments/assets/47fd6375-507d-4419-810b-04e69251fe90"
/>

supports that in theme definitions:

<img width="385" height="244" alt="after"
src="https://github.com/user-attachments/assets/edfe3866-4bdb-480d-9bbd-b76c1366d311"
/>


---

Release Notes:

- Added `variable.parameter` theme color
2026-07-17 07:41:28 +00:00
David 919ec316f3 search: Add LSP location pickers for references, definitions, and diagnostics (#59838)
# Objective

Closes #59829

Provide a filterable, preview-backed picker for LSP results as an
alternative to the multi-buffer view, for references, definitions,
implementations.

## Solution

Update the 3 existing LSP actions (definitions, implementations, find
all references) to add a `open_results_in` parameter which accepts
either `multi_buffer` (default) or `picker` to show the results in a
filterable picker with preview. This behavior can be configured globally
in the settings via `lsp_results_location`.

UX:

- The 3 existing LSP actions each accept a `open_results_in` parameter
so that each action can be configuring individually with a custom
keybind
- The `lsp_results_location` global setting can be used to set a default
behavior with `open_results_in == None`
- Go to definition falls back to find all references (if configured) on
empty results which is consistent with the non-picker path
- Results are grouped by file; each row shows the line number and the
syntax-highlighted source line with the match emphasized.
- Typing filters by line text or path; the preview updates with the
selection.
- Enter/click opens the selection, `cmd/ctrl-enter` opens it in a split,
and re-invoking the command toggles the picker closed.
- Empty results show a toast so the command never silently does nothing.
- Note: the new pickers do not open on cmd-click, only when invoked via
the command palette or keybind

## Testing

- No automated tests yet — holding for first-round feedback on the
approach and UX before adding tests.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

## Showcase


https://github.com/user-attachments/assets/41538f23-9b54-4dfc-bfa7-a61564a675a8

---

Release Notes:

- The find all references, go to definitions, and go to implementations
LSP actions can be configured to open results in a picker with preview
instead of a multibuffer.
2026-07-15 14:36:43 +00:00
Danilo Leal 1a6dbec40c ui: Add some icon clean up (#61010)
Remove some unused ones and update design for a few others.

Release Notes:

- N/A
2026-07-15 11:00:37 +00:00
Kirill Bulatov 2adb49ea16 Disable all spinners in Zed (#60614)
Closes https://github.com/zed-industries/zed/pull/48577
Part of https://github.com/zed-industries/zed/issues/8043
See
https://zed-industries.slack.com/archives/C07NUKHLVUZ/p1783335475957139
for context.

Release Notes:

- Allow to reduce animations with `"reduce_motion": "on"` settings
2026-07-14 14:49:06 +00:00
Xin Zhao 62a1a8890f Distinguish parameters from normal variables in semantic token highlighting (#60949)
# Objective

Closes #60928

Currently, only the declaration of parameters in a function header is
highlighted as `variable.parameter`. Inside the function body,
parameters are highlighted as normal variables, making them
indistinguishable from local variables.

This PR ensures consistent highlighting for parameters throughout their
entire scope, helping developers distinguish between function inputs and
locally defined variables.

## Solution

- Updated the `default_semantic_token_rules.json`: when the token type
is `parameter`, no matter what token modifiers are, it is now mapped to
`variable.parameter` highlight style.

## Testing

Tested locally with Rust. The improvement in visual hierarchy is
demonstrated in the comparison below.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

| Before | After |
| :---: | :---: |
| <img width="1178" height="400" alt="before"
src="https://github.com/user-attachments/assets/90a01543-2dcc-41e0-a2a3-f8020c6d77ee"
/> | <img width="1194" height="387" alt="after"
src="https://github.com/user-attachments/assets/c81ba273-2ea7-4d38-b7df-a6069c09c28a"
/>|

---

Release Notes:

- Improved semantic token highlighting to distinguish function
parameters from local variables.
2026-07-14 12:32:54 +00:00
Danilo Leal faa7c4f534 branch_picker: Add design improvements (#60925)
This PR adds a series of design improvements to the branch picker,
including:

- Consistent icon used for filter actions
- A keybinding/action to trigger the filter menu with the keyboard
- Filter menu positioning depending on the picker's editor position
- Error display that displays the full label without truncation/tooltip,
and is placed accordingly also depending on the picker's editor position
- List subheader in the search list depending on filtered option

Here's a quick video:


https://github.com/user-attachments/assets/70922daf-fc9f-4d94-bed8-c84d3ea73534

- - -

Release Notes:

- N/A
2026-07-14 11:11:55 +00:00
Danilo Leal 1a06fd4f2b Add a bunch of stray design refinement throughout (#60937)
This PR is a collection of grab bag UI design refinements across the
entire app. Most of them are minor icon fixes/standardizations, spacing,
and sizing tweaks.

The one change that ended up getting a bit bigger than I initially
anticipated is the debugger panel tabs improvements; added a bunch of
tweaks there to make it look slicker. A relevant change is a small
one-line change to the GPUI div element where it wouldn't add drag-over
styles to elements that aren't initially a hitbox target. Given I wanted
to pull off the drop indicator you see on the video below, this turned
out to be needed:


https://github.com/user-attachments/assets/964b456a-eef0-42bb-a433-7dac54ab8ec8

---

Release Notes:

- N/A
2026-07-14 10:07:58 +00:00
Danilo Leal ae6cb0aff1 picker: Improve multi-select discoverability and rendering (#60919)
This PR reworks how multi-select mode is rendered in pickers (only used
by the file finder and text finder).

The "Multi Select" entry previously lived inside the footer's Actions
menu, which was hard to discover and its toggle checkmark misaligned the
menu's keybinding column. This PR changes to an icon button at the
far-roght edge of the search editor, with a tooltip showing the
keybinding to toggle it.

Also made each list item use the actual Checkbox component instead of a
bespoke re-implementation of it. And in doing so, added a few design
improvements to the list item so that it received the checkbox while
preserving proper styles for each interaction state, as well as
displaying the keybinding to select the item or check the item.

Here's a quick video, showing these changes off:


https://github.com/user-attachments/assets/e142f7d1-87ba-4258-844b-953ed06237bd

Release Notes:

- Improved multi-select in the file finder and text finder: the toggle
now lives in the search bar with a `cmd-shift-s` keybinding, and
selection checkboxes render inside list items.
2026-07-13 18:21:15 +00:00
Cameron Mcloughlin ab43548338 a11y: Landmarks and menu improvements (#60397)
Fixes menu a11y, and adds landmarks with `F6`-navigation.

Also fixes a GPUI bug, and adds debug actions for dumping a11y tree
info.

Since `F6` was already in use by the pause debugger keybind, also
tightens up the debugger keybind context so they require an active
debugger session. When there is one active, `F6` stays as pause
debugger. `ctrl-F6` always works to go to the next landmark.

Also adds an "accessible mode" setting. Currently, this only controls
whether we show all menus all the time, but I suspect it will expand
significantly in the future.

Also adds `.aria_keyshortcuts()` API, but it's not wired up within
accesskit adapters, so is not yet reported to screen readers.

---

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-07-13 16:37:28 +00:00
304f264e76 pickers: Add multi-select support (#59931)
Users can now Cmd+click multiple files in the file picker and press
Enter to open them all at once. Tab can also be used to select items
without clicking, advancing the cursor automatically.

# Objective


Currently, when opening the file picker (Cmd+P), users can only open one
file at a time. This adds multi-select support so users can select
multiple files and open them all at once.

Fixes #59818

## Solution

Added a `selected_indices` set to `Picker` to track which items the user
has toggled into a multi-selection. Regular clicks still open a file
immediately (unchanged behavior).
Cmd+clicking adds a file to the selection without opening it, and
pressing Enter opens all selected files at once. A `confirm_multi`
method was added to the delegate trait so individual delegates (like the
file finder) can handle opening multiple files with a safe fallback for
delegates that don't support it. Multi-selection is cleared when the
picker
is dismissed or the search query changes. Selected items show a
background highlight and a focused left border so the user always knows
what's selected.



## How to use it

1. Open the file or test picker.
2. Search and either Cmd+click or tab it to add it to the selection (the
file will not open yet).
3. Repeat for any other files you want to open.
4. To deselect a file, Cmd+click it again.
5. Alternatively, hover over an item and press Tab to select it with the
keyboard, the cursor automatically moves to the next item so you can
keep selecting quickly.
6. Once you have all the files you want, press Enter to open them all at
once.


## Testing

Tested manually on macOS.

- **Single select:** Clicking on a file opens it directly, which is the
existing behavior and remains unchanged.
- **Multi-select via Cmd+Click:** Holding Cmd and clicking multiple
items adds them to the selection. Cmd+clicking an already-selected item
deselects it. Pressing Enter opens all selected files at once.
- **Multi-select via Tab:** Hovering over an item and pressing Tab
selects it without clicking or opening it, allowing keyboard-driven
multi-selection.

## Showcase

**Single select:** 
<img width="1512" height="982" alt="Screenshot 2026-06-25 at 6 45 33 PM"
src="https://github.com/user-attachments/assets/8f9d4408-0688-4619-807a-affd6dc66f21"
/>








Opened single file

<img width="1512" height="982" alt="Screenshot 2026-06-25 at 6 45 38 PM"
src="https://github.com/user-attachments/assets/34ffacfd-b8ed-4898-beaa-bd5e47ebf682"
/>












- **Multi-select:**
- Selecting multiple files
<img width="1512" height="982" alt="Screenshot 2026-06-25 at 6 49 22 PM"
src="https://github.com/user-attachments/assets/a7562fe8-9bd2-40ba-8bb4-12909ccefed7"
/>









Opened multiple files

<img width="1512" height="982" alt="Screenshot 2026-06-25 at 6 49 42 PM"
src="https://github.com/user-attachments/assets/c0c9e24c-86b7-45bf-898d-05068d5d7e3a"
/>





## Release Notes:
- Added multi-select to the file and text picker: Cmd+click or tab to
select multiple files, then open them all at once.

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
2026-07-13 12:19:09 +00:00
Nils Petersohn f233ed4687 feature: toggle markdown preview and source (#60867)
Toggle Markdown Preview with the Existing Preview Shortcut
 
## Context

Markdown files already expose actions for opening a rendered preview in
the current pane or to the side. The current-pane preview action focuses
the preview, but there was no matching keyboard path from the preview
back to the source editor.

Users expect the existing preview shortcut to behave like a mode toggle:
press it from the editor to preview, then press it again from the
preview to return to editing. The existing preview view keeps a handle
to its source editor, so the preview can return focus to that editor
without adding a broader workspace-level toggle.

## Feature

Add a markdown-preview-scoped action,
`markdown::CloseAndReturnToEditor`, and bind the existing preview
shortcut to complementary actions:

- In a markdown editor, `ctrl-shift-v` on Linux and Windows, or
`cmd-shift-v` on macOS, dispatches `markdown::OpenPreview`.
- In a markdown preview, the same platform shortcut dispatches
`markdown::CloseAndReturnToEditor`.

The close action first activates and focuses the source editor. If the
source editor entity is no longer open in any pane, the action adds it
back to the active pane before closing the preview. The preview is
closed with `SaveIntent::Skip` because the preview is not the owner of
source-buffer changes.

Existing markdown preview shortcuts remain available.

## Alternatives

- Bind `escape` to close the preview. This is easy to discover, but it
does not provide a symmetric editor/preview toggle and can overlap with
transient UI such as search.
- Add a new dedicated toggle chord, such as `ctrl-alt-v` / `cmd-alt-v`.
This avoids changing the preview shortcut's meaning in the preview
context, but it makes users learn a second shortcut for the same
preview/edit workflow.
- Teach `markdown::OpenPreview` to toggle based on the active item. That
would mix editor-scoped preview creation with preview-scoped close
behavior and make the action depend on more workspace state.

## Consequences

- The toggle behavior is implemented by context-specific keybindings
rather than one action that changes meaning globally.
- Returning to edit mode works even when the original editor tab has
been closed while the preview remains open.
- The preview close path has focused GPUI tests because it relies on
pane activation, focus restoration, and asynchronous item closing.

Release Notes:

- Add a markdown action to close the current preview and focus the
related source file
2026-07-12 22:11:56 +00:00
Sathwik Chirivelli 86a73f0035 git_ui: Add branch picker filter menu (#60857)
# Objective

Make branch filtering consistent and more flexible across the title bar
and Git panel branch pickers.

## Solution

- Replace the remote-only filter toggle with a dropdown for all, local,
and remote branches.
- Preserve the selected filter across branch picker instances.
- Add a ListFilter icon and active-filter indicator.
- Prevent nested filter-menu interactions from dismissing the parent
picker.
- Cycle through all, local, and remote filters with the existing
keyboard shortcut.

## Testing

- Ran `cargo check -p git_ui --tests --no-default-features`.
- Verified formatting with `cargo fmt -p git_ui`.
- Manually checked the filter dropdown from the title bar and Git panel.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

- Filters: All, Local, Remote
- "Cmd + Shift + I" to cycle over the filters

<details>
  <summary>New Branch Picker Filter Dropdown</summary>
  
<img width="1624" height="1030" alt="Screenshot 2026-07-12 at 3 53
30 PM"
src="https://github.com/user-attachments/assets/1323d9c9-f4b9-41ee-ba93-841299872c02"
/>

<img width="1624" height="1030" alt="Screenshot 2026-07-12 at 3 54
35 PM"
src="https://github.com/user-attachments/assets/839345ff-de3b-48f0-b4e7-0f8d27e94204"
/>

</details>


Release Notes:

- Improved branch filtering with local, remote, and all-branch options
in the branch picker.
2026-07-12 21:29:44 +00:00
Bennet Bo Fenner 11356984fb agent: Fix cmd-f not working when buffer is open (#60750)
Turns out I only tested it with all tabs closed, the keybinding would
only work when all tabs were closed and you focused the agent panel. If
a file was opened in the center pane, cmd-f would open a search in that
file instead of searching in the agent panel, even if the thread view as
focused.

Closes #60686

Release Notes:

- agent: Fixed an issue where cmd-f would not work if file is open in
center pane
2026-07-10 11:38:53 +00:00
saberoueslati 79b4ffe356 terminal_view: Forward ctrl-q to PTY when terminal is focused on Linux (#58879)
## Context

On Linux, `ctrl-q` is globally bound to `zed::Quit`. When a
`TerminalView` is focused, pressing `ctrl-q` quit the application
instead of forwarding the keycode to the shell, breaking programs like
`ftp`, `tig`, and any app that uses XON/XOFF flow control.

Windows already had the fix: its `Terminal` keymap context overrides
`ctrl-q` with `["terminal::SendKeystroke", "ctrl-q"]`. The Linux keymap
was simply missing that override.

Closes #58809

Manual test after fix below :

[Screencast from 2026-06-09
00-46-37.webm](https://github.com/user-attachments/assets/3d103b2a-bff1-4559-af1d-2a52d57a6b18)


## How to Review

- **`assets/keymaps/default-linux.json`** : One-line addition in the
`Terminal` context under the "Overrides for conflicting keybindings"
comment, mirroring the existing Windows entry.
- **`crates/terminal_view/src/terminal_view.rs`** : Regression test
`ctrl_q_is_forwarded_to_terminal_not_quit` (Linux-only, `#[cfg(target_os
= "linux")]`): loads the default keymap, focuses a display-only
terminal, simulates `ctrl-q`, and asserts the PTY receives byte `0x11`
instead of the quit action firing.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed `ctrl-q` quitting Zed instead of being forwarded to the shell
when a terminal is focused on Linux
2026-07-10 11:29:50 +00:00
G36maidandKirill Bulatov 2eeb3e9f47 Add support for format_on_save only changed lines (#49964)
## Summary

Introduces `format_on_save` variants that format only modified lines,
limiting formatting to lines changed since the last commit. This
prevents massive diffs when editing legacy codebases. Aligns with VS
Code's `editor.formatOnSaveMode` naming:

- `"modifications"` — formats only git-diffed lines. Requires source
control; skips formatting if no diff is available.
- `"modifications_if_available"` — formats only git-diffed lines,
falling back to full-file formatting for untracked files, when source
control is unavailable, or when the LSP does not support range
formatting.

Also supports importing equivalent VS Code settings
(`formatOnSaveMode`).

This PR uses the range-based whitespace/newline infrastructure from the
dependency PR above.

## Changes


<details>
<summary><b>New settings, modified ranges computation, VS Code
import</b></summary>

### New settings (`language.rs`, `default.json`, `all-settings.md`)

Two new `FormatOnSave` variants: `Modifications` and
`ModificationsIfAvailable`.

### Modified ranges computation (`items.rs`)

- `compute_format_decision()` — reads `format_on_save` setting across
all buffers, determines whether to use ranged formatting (`Ranges`),
full formatting (`Full`), or skip (`Skip`).
- `compute_modified_ranges()` — extracts modified line ranges from git
diff hunks via `BufferDiffSnapshot`.
- `is_empty_range()` — helper to detect deletion-only hunks that produce
no formatable content.

The `save()` method calls `compute_format_decision()` and dispatches
accordingly.

### Modifications mode in `lsp_store.rs`

- Adds `FormatOnSave::Modifications |
FormatOnSave::ModificationsIfAvailable` to the formatter selection match
arm.
- `ModificationsIfAvailable` falls back to full-file formatting when
ranged formatting produces no results.

### VS Code settings import (`vscode_import.rs`, `settings_store.rs`)

Imports `editor.formatOnSaveMode` mapping:
- `"modifications"` → `FormatOnSave::Modifications`
- `"modificationsIfAvailable"` →
`FormatOnSave::ModificationsIfAvailable`
- `"file"` → `FormatOnSave::On`

</details>

## Tests

- `test_modifications_format_on_save` — basic modifications mode
formatting with dirty buffer
- `test_modifications_format_no_changes` — clean buffer triggers no
formatting
- `test_modifications_format_lsp_no_range_support` — LSP without range
formatting skips entirely for `Modifications`
- `test_modifications_format_lsp_returns_empty_edits` — empty edits
handled gracefully
- `test_modifications_format_multiple_hunks` — two non-adjacent edits
produce two separate range formatting requests

---

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Closes #16509
Depends on #53942

Release Notes:

- Added `modifications` and `modifications_if_available` options to
`format_on_save`, which format only git-changed lines instead of the
entire file
- When using modifications mode, `remove_trailing_whitespace_on_save`
and `ensure_final_newline_on_save` are also scoped to changed lines,
preventing unwanted diff jitter in legacy codebases
- Added support for importing VS Code's `editor.formatOnSaveMode`
setting

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2026-07-08 16:53:11 +00:00
Tianze ZhaoandSmit Barmase b98c695f55 terminal: Open links with Cmd/Ctrl-click when mouse mode is enabled (#60067)
This fixes #56956.

The terminal link-open gesture was split between `mouse_down` and
`mouse_up`, but both halves only ran in the non-mouse-reporting path.
When a foreground app enabled terminal mouse reporting, a secondary
click on a URL or file path was forwarded to the PTY instead of opening
the link.

This changes secondary-click link handling so it checks for a hyperlink
before mouse reporting on press, and completes the matching hyperlink
open before mouse reporting on release. The event is only consumed when
the click actually lands on the same link, so normal clicks in
mouse-reporting TUIs continue to be forwarded as before.

Validation:

- `CARGO_BUILD_JOBS=1 cargo test -j1 -p terminal
test_hyperlink_ctrl_click_same_position_in_mouse_mode`
- `CARGO_BUILD_JOBS=1 cargo check -j1 -p terminal`

Release Notes:

- Improved terminal links: Cmd/Ctrl-click now opens links even when the
application has mouse reporting enabled (e.g. vim, opencode, claude).
Disable `terminal.open_links_in_mouse_mode` to forward these clicks to
the application instead.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-08 12:41:48 +00:00
Danilo Leal e41a55c3c0 Improve diff tabs toolbar design (#60464)
This PR adds a bunch of design improvements to the toolbar of (tab)
views that display diffs: the uncommitted changes, branch diff, and
agent diff tabs. This involves adjusting spacing, sizing, and other
small tweaks across all of these views, including touching up the
divider component API a little bit, adjusting Git icons design, adding
diff stat numbers to the uncommitted changes tab so its consistent with
the others, and more (e.g., moving the split buttons into its own
component to ensure they look the same across all uses). Ended up also
going on a slight de-tour to make all uses of the split button in the
Git panel consistent design-wise.

All in all, this is just tidying up the design of all of these surfaces
that are all relatively similar.

| Branch Diff | Uncommitted Diff | Single-file Diff | Git Panel |
|--------|--------|--------|--------|
| <img width="800" alt="Screenshot 2026-07-06 at 11  25@2x"
src="https://github.com/user-attachments/assets/4ebf87e7-c52d-41d9-9de3-7944125114a1"
/> | <img width="800" alt="Screenshot 2026-07-06 at 11  25 2@2x"
src="https://github.com/user-attachments/assets/51ccd2eb-904b-455a-a708-b4cb50b3a7cb"
/> | <img width="800" alt="Screenshot 2026-07-06 at 11  26@2x"
src="https://github.com/user-attachments/assets/6ae7df68-d1bd-4d36-a250-ba16e43c4e8e"
/> | <img width="800" alt="Screenshot 2026-07-06 at 11  26 2@2x"
src="https://github.com/user-attachments/assets/e032bc60-4551-41f0-b578-90ed305167c2"
/> |

Release Notes:

- Added diff stat numbers to the uncommitted changes view.
2026-07-06 15:46:44 +00:00
Tautik Agrahari 917863a6bd keymap: Avoid format-vs-rules collision in JetBrains overlay (#55364)
the jetbrains overlay binds `ctrl-alt-l` (linux) / `cmd-alt-l` (macos)
to `editor::Format` (jetbrains "reformat code"), which collides with the
default `agent::OpenRulesLibrary` binding. the agent panel shows the
conflicting key as the rules tooltip but pressing it formats the buffer
instead of opening rules. mirrors the windows keymap by switching the
linux/macos overlays to `shift-alt-l` in the AgentPanel context (with
the colliding key explicitly null-ed), so the hint and the action stay
in sync.

closes #49764.

Release Notes:

- Fixed the JetBrains keymap so the agent panel "Rules" entry uses
`shift-alt-l` and no longer flickers a non-functional `ctrl-alt-l` /
`cmd-alt-l` shortcut.
2026-07-03 18:54:42 +00:00
Finn Evers 88f271edf2 Remove more storybook leftovers (#60337)
Release Notes:

- N/A
2026-07-03 08:27:48 +00:00
Bennet Bo Fenner 3a415f16e8 agent: Make terminal threads searchable (#60292)
Makes cmd-f work for terminal threads.

Since the agent panel is not part of the normal pane system we have to
manually hook up the search bar.

Closes #57309

Release Notes:

- agent: Added support for searching (cmd-f) inside of terminal threads
2026-07-02 18:38:37 +00:00
a378682f2f text_finder: Add collapsible file groups (#60193)
## Summary

Add a chevron (`Disclosure`) to each file group header in Text Finder,
letting you fold/unfold that file's matches. Fold state is cleared
whenever a new search starts.

## Test plan

- [x] Open Text Finder, run a search with matches in multiple files
- [x] Click a header's chevron, confirm its matches hide/show and
selection lands on a visible row
- [x] Start a new search, confirm folded state doesn't carry over

Release Notes:

- Added the ability to collapse per-file match groups in Text Finder

---------

Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-07-02 13:49:41 +00:00
Bennet Bo Fenner 6957c32e53 settings: Remove unused message_editor setting (#60260)
Used this at one point when we still had chat in Collab, but now it's
unused.

Release Notes:

- N/A
2026-07-02 11:45:37 +00:00
Danilo Leal 8955d227a4 markdown_preview: Use UI font for base font size (#60212)
This PR makes the `markdown_preview_font_size` setting be based on the
UI font size instead of the buffer UI font size. I typically use a much
smaller code font than UI font, and that made reading the markdown
preview super small. I don't think this will be uncommon because the
dimensions between mono and non-mono typefaces are different...

Release Notes:

- Changed the markdown preview to fall back to the UI font size instead
of the buffer font size when `markdown_preview_font_size` is unset.
2026-07-02 05:04:24 +00:00
Danilo Lealandzed-zippy[bot] 9d31d1cde8 agent_ui: Replace thread controls with slash commands (#59974)
Closes AI-432

The turn-end action buttons in the agent panel (scroll to top, scroll to
most recent prompt, open as markdown, thumbs up/down, share/sync) are
now exposed as local slash commands in the message editor instead of
buttons rendered at the end of each turn. The actions themselves are
unchanged — this is just a different way to access them.

Release Notes:

- Changed some of the agent panel's turn-end action buttons into slash
commands in the message editor.

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-07-01 16:55:07 +00:00
1d49ff0d33 settings_ui: Remove feature flag for AI settings and adjust design (#59860)
Closes AI-159
Closes AI-434
Closes AI-435

Release Notes:

- Key agent-related settings now live in the settings editor, close to
all other settings available in Zed. This specifically includes the move
of LLM providers, external agents, and MCP servers to the settings
editor.

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-07-01 04:25:40 +00:00
Bennet Bo Fenner 03903ea28f cli: Always open new window when cli_default_open_behavior=new_window (#59415)
This makes sure that the behaviour of the CLI matches that of the UI.
In Zed itself we always open a new window (e.g. when clicking on Open
Project in new window in the recent projects picker), but in the CLI we
where re-using existing windows even when specifying
"cli_default_open_behavior": "new_window".
This caused confusion, so this PR ensures that we always open a new
window, even if that folder is already open. We still focus the active
window in the case where the path is a subpath of a project that is
already open.

Can be tested with

```
cd crates/cli
cargo run -- --zed ../../target/debug/zed somefolder
```

Release Notes:

- cli: Ensure `zed somefolder` always opens a new window, even when
`cli_default_open_behavior` is set to `new_window` and the project is
already open
2026-06-30 20:10:06 +00:00
Jérôme MEVEL 831bb12915 helix: Add z c keymap to ScrollCursorCenter (#58660)
Helix's keymap to `Vertically center the line` (`align_view_center`
command) is `zc`
([documentation](https://docs.helix-editor.com/keymap.html#view-mode)).

Release Notes:

- Added Helix's `z c` keymap to editor, project panel and outline panel
to scroll cursor to center
2026-06-30 15:11:36 +00:00
Lavi SharmaandBennet Bo Fenner 36a291b0e9 agent: Add commit message project rules toggle (#56867)
This follows up on discussion #56551.

Right now, when Zed generates a commit message, it includes project
rules files like `AGENTS.md`, `CLAUDE.md`, and `.rules` in the prompt
alongside the git diff. That can add a lot of extra context for a task
that is really just summarizing the changes in a commit.

This PR adds an `include_project_rules` option to
`agent.commit_message_model`. When it is set to `false`, Zed skips
loading project rules when generating commit messages. If the option is
omitted, the current behavior stays the same.

Example:

```json
   {
     "agent": {
       "commit_message_model": {
         "provider": "anthropic",
         "model": "claude-3-5-haiku",
         "include_project_rules": false
       }
     }
   }
 ```

I also updated the settings plumbing so this option is only used for commit message generation and defaults to true when not specified.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

 Release Notes:

 - agent: Added setting to exclude project rules files from commit message generation prompts (`agent.commit_message_include_project_rules`)

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-30 10:21:40 +00:00
Yara 🏳️‍⚧️andRichard Feldman 2e6d83d0aa Restore last picker (#59912)
Adds ability to re-open any closed picker.

Release Notes:

- Added: workspace::ReopenLastPicker

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-06-30 10:09:26 +00:00
Jason Williamsanddino 5029a17544 Improve helix keymap (#59638)
# Objective

The objective is to improve Helix's default keymap within Zed as a few
are still missing.
These are all [default
keymaps](https://docs.helix-editor.com/keymap.html) i was using within
Helix but dissapointed they weren't working in Zed
There's more info in [Are we Helix
yet?](https://github.com/zed-industries/zed/discussions/33580#top)

## Solution

- Add `] g` and `[ g` for hunk navigation in helix mode, in helix this
is go to next/previous change which maps nicely to Zed's go to
next/previous hunk. (it was set to `c` here but this is incorrect and
doesn't match Helix's keymap.
- Add `alt-b` and `alt-e` for larger syntax node navigation in helix
mode, i use this a few times to go to the top of a function within the
body and Zed doesn't have it mapped.
- Add `] space` and `[ space` for inserting empty lines in helix mode.
This one was incorrectly implemented previously, after the `space` Zed
is waiting for input. It needs to be a direct chord added rather than on
`helix_next` mode.
- This means the space binding from the helix_next operator context is
redundant, so ive removed it
- Add `*` to use selection for find in helix mode. Helix mode is
slightly different and doesn't "go to next" on `*`, instead that becomes
the `/` register. This is pretty fundamental to helix navigation so
should be ported to Zed also.
- Move `] d` and `[ d` diagnostics navigation into helix_normal context.
Vim was already using this one but it wasn't shared with Helix. I've
moved it to the shared Vim and Helix block.


## Testing

I've tested these changes with a local build and each one works as
expected


## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Added `alt-b`/`alt-e` in Helix mode to move to the start/end of the
larger syntax node.
- Added `*` in Helix mode to set the current selection for search.
- Fixed Helix `[`/`]` navigation so `c` goes to the previous/next
comment and `g` to the previous/next hunk, and single-key follow-ups
like `g` no longer hang.

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-06-30 09:51:07 +00:00
Ben Brandt 5cbea119c5 language_models: Rename llama.cpp provider ID (#60112)
Release Notes:

- N/A
2026-06-29 18:38:11 +00:00
célinaandBen Brandt c93d478488 Add llama.cpp as a language model provider (#59964)
Hi there, I'm Celina from Hugging Face! Opening this PR to add
[llama.cpp](https://llama.app) as a model provider

# Objective

Today Zed users running llama.cpp have to fall back to the generic
OpenAI-compatible provider, which means no auto-discovery (the router
mode (`llama serve`) discovers models from the cache and loads them on
demand) and manual configuration of every model and its capabilities.
This PR makes `llama.cpp` a first-class provider with the same
auto-discovery experience.

## Solution

- Add a `llama_cpp` client crate with the OpenAI-compatible chat types
(`/v1/chat/completions`, including `reasoning_content`) and the
discovery types (`/v1/models`, `/props`), mirroring the existing
`ollama` crate.
- Add the provider in
`crates/language_models/src/provider/llama_cpp.rs`, modeled on the
Ollama provider (settings, configuration view, event mapping).
- Auto discover served models and their context length and tool/vision
support from `/props`. Set `auto_discover: false` to list models
manually instead.
- An unloaded model can't be inspected without loading it, so it is
listed with optimistic defaults (large context, tools enabled) and is
usable from the first message; its real context length and tool support
are filled in once it loads. These live behind a shared map, so a model
already selected in an open conversation picks them up without being
re-selected.
- Show load progress. The provider subscribes to `/models/sse` and
surfaces each model's load progress (e.g. "Loading weights 42%") in its
display name, reconciling stale labels against `/v1/models`. Builds
without `/models/sse` degrade gracefully - no progress, and no
capability refresh after the initial discovery.
- Add settings (`api_url`, `auto_discover`, `available_models` with
per-model `max_tokens` / `supports_tools` / `supports_images`,
`context_window`, `custom_headers`), the provider icon, a `default.json`
entry, and documentation under "Use a Local Model".

No new dependencies: the crate reuses existing workspace dependencies,
and shared state uses `std::sync::RwLock`.

## Testing

- Unit tests in both new crates cover wire/response parsing, model
discovery for single-model and router shapes, the cold-start optimistic
defaults, the in-place capability refresh once a model loads, and the
`/models/sse` event handling (state changes, load failure, load
progress).
- Built Zed locally and ran it against a local `llama serve` router:
confirmed models are discovered without manual configuration, that the
first message works before a model has finished loading, that load
progress is shown in the model's display name while it loads, and that
the reported context length and tool support refine to the model's real
values once it finishes loading.
- Platforms: tested on macOS (Apple Silicon).

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

The generation speed (tokens/sec) depends on the machine you're running
the model, here it's a Apple M3 Max 64GB running a 4-bit quant of
https://huggingface.co/Qwen/Qwen3.5-35B-A3B. For the load progress
status, make sure to upgrade your llama.cpp version to the latest build.


https://github.com/user-attachments/assets/0254f6ef-abe9-42ed-810b-ef1a5b8fa3bd


---

Release Notes:

- Added llama.cpp as a language model provider

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-06-29 13:24:33 +00:00
Danilo Leal f0e8b4c555 agent_ui: Refine UI design displaying sandbox information (#59980)
Adding a series of UI tweaks to refine how we display whether a thread
is covered by sandbox. Most notably, separating all the tooltip UI stuff
into a dedicated component so we can get a preview and iterate more
easily on all of its states.

Release Notes:

- N/A
2026-06-29 10:12:28 +00:00
Chris Biscardi b48281a362 Disable format-on-save by default (#59710)
# Objective

Prevent the unexpected modification of files which do not have
established formatting conventions.

Enabling format-on-save by default can cause changes in ecosystems that
don't have established official formatting conventions, or when the
formatting conventions came later through new tools (like JavaScript).

fixes #59427

## Solution

This PR inverts the default, choosing to disable format-on-save by
default, and allowing it to be enabled by users at a global or language
level for any language which has an official formatter. However, any
ecosystem which has an official formatter has been left enabled.

This means languages like Rust, Go, and Zig have `format_on_save`
enabled because they come with official formatting tools, while
JavaScript, C/C++, and Markdown have it disabled by default.

For existing users, this means their custom configurations will stay,
but any values that were previously "default" will be updated.

## Testing

- open a file for the language being tested (ex: `python`)
- formatting should only be enabled if the default for the *language* is
enabled
- formatting can be enabled or disabled at the language level or the
global level in the settings

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- Disable format-on-save by default, except for languages with official
formatters
2026-06-29 07:57:58 +00:00
Davit Koshkeli 0acb09e5a3 git: Allow showing inline blame in the status bar (#59696)
# Add status bar location for inline git blame

## Objective
- Closes #12133 by implementing the VS Code-like behavior for status bar
git blame


## Solution

Adds a VS Code–style option to render the current-line git blame in the
status bar instead of inline at the cursor.

Whats new 
- A new location setting: Under the inline_blame configuration, you can
now choose between two options:
- `inline` (Default) — Keeps things exactly as they are, showing the
blame details at the end of your current line.
  - `status_bar` — Moves the blame info down to the bottom status bar.
- The Status Bar Item: When you choose the status bar option, a clean
new button appears at the bottom left of your window. It features a Git
icon, the author's name, how long ago the change was made, and the
commit summary
  - Behaves as it does before, but displayed at a different location
- Clicking the status bar item will instantly open up the full Git
commit details like at vscode
- Settings UI:
- The "Location" control is now a `DynamicItem` nested under "Enabled",
so it only appears when inline blame is enabled.
  - Registers a dropdown renderer for `InlineBlameLocation`.
- Updates `all-settings.md` and `visual-customization.md` for the new
option.

## Testing

- Manually tested both modes by toggling `git.inline_blame.location`
between `inline` and `status_bar`:
  - `inline` keeps the existing behavior unchanged.
- `status_bar` shows the blame for the focused line in the status bar,
hides the inline blame, updates on cursor movement, clears when no
editor is focused, and opens the blame commit on click.
- Verified the settings UI shows the "Location" dropdown only when
inline blame is enabled.
- Tested with `show_commit_summary` toggled when location is
`status_bar` (for inline location, nothing is changed)

Areas that could use more testing:
- Remote (collab) editors ? 

Reviewers can test by setting the following in `settings.json` and
moving the cursor across blamed lines:

```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "location": "status_bar"
    }
  }
}
```

## Showcase

<details>
  <summary>Click to view showcase</summary>

### Video

https://github.com/user-attachments/assets/6d9f490d-7bf3-473c-9562-8351546dfaf9

### Screenshots
<img width="894" height="749" alt="image"
src="https://github.com/user-attachments/assets/c6a49008-899d-4a0c-9098-1ffb9e28252b"
/>


</details>

Release Notes:

- Added a `git.inline_blame.location` setting to render current-line git
blame in the status bar instead of inline.
2026-06-29 05:50:31 +00:00
9fd3e0ca3b project_panel: Add expand/collapse all to context menu (#59567)
Add `ExpandAllEntries` action, keybinding, and right-click context menu
entries for expand/collapse all in the project panel.

- Add `ExpandAllEntries` action + handler + `expand_all_entries()`
method
- Add `cmd-right` / `ctrl-right` keybinding for `ExpandAllEntries`,
mirroring
  the existing `cmd-left` for `CollapseAllEntries`
- Add "Expand All" to root-entry and folder right-click context menus
- Add keybinding hint to root-entry "Collapse All" context menu entry
- Per-worktree behavior: context menu actions affect only the selected
worktree,
  subfolder "Expand All" expands from that folder down

# Objective

The project panel had no discoverable way to expand or collapse all
entries. The only ways were keyboard shortcuts (`cmd-left` for collapse
all)
or the right-click context menu. The global `ExpandAllEntries` shortcut
(`cmd-right`) was also missing. This PR adds that shortcut and exposes
both actions in the context menu so users learn the keybindings while
keeping the UI minimal.

## Solution

- Add `ExpandAllEntries` action + handler + `expand_all_entries()`
method
- Add `cmd-right` / `ctrl-right` keybinding for `ExpandAllEntries`
(global),
  mirroring the existing `cmd-left` for `CollapseAllEntries`
- Add "Expand All" to the right-click context menu for both root entries
and
  subfolder entries
- Update root-entry "Collapse All" to show its keybinding hint via
  `.action(Box::new(CollapseAllEntries))`
- **Per-worktree behavior**: each root entry's context menu actions
affect
only that worktree, subfolder "Expand All" expands from that folder down

## Testing

- Added 6 GPUI tests in `project_panel_tests.rs`:
  - `test_expand_all_entries`: single worktree
- `test_expand_all_entries_multiple_worktrees`: global expand across
worktrees
  - `test_expand_all_entries_via_window_dispatch`: action dispatch path
  - `test_per_worktree_expand`: expand only the clicked worktree
- `test_per_worktree_collapse`: collapse only the clicked worktree, keep
root visible
  - `test_expand_all_entries_with_auto_fold`: expand with auto_fold_dirs
- Ran `cargo test -p project_panel`: 106 pass

**Manual testing for reviewers:**

1. Open a project with nested directories and open the Project Panel
2. Right-click a root entry, confirm "Expand All" and "Collapse All"
appear
   with their keybinding hints (`⌘→` / `⌘←`)
3. Right-click a subfolder, confirm "Expand All" and "Collapse All"
appear
4. Click "Expand All" on a subfolder, confirm only that folder's subtree
expands
5. Click "Collapse All", confirm children collapse but the root stays
visible
6. Open a multi-folder workspace. Right-click the second root and click
   "Expand All", confirm only that folder expands
7. Press `cmd-right` (or `ctrl-right`), confirm all worktrees expand
globally

Tested on macOS only. Linux and Windows should behave the same since
there
is no platform-specific code.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase



https://github.com/user-attachments/assets/adc501d7-8e3a-4687-aef0-dc00426d232d

---

Release Notes:

- Added `Expand All` and `Collapse All` to the project panel right-click
  context menu with keybinding hints.
- Added `cmd-right` / `ctrl-right` keybinding to expand all entries.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-06-26 17:44:41 +00:00
Danilo Leal 9da8631c14 agent_ui: Refactor the queue feature and add steering ability (#59310)
Closes AI-367

This PR significantly refactors the queue feature so that we don't rely
on indexes being counted and synced across various state points of the
thread view. Instead, I'm introducing a dedicated message queue module
where we control through a stable queue entry ID all the states of a
given queued message.

Additionally, it's relevant to note that I changed the default behavior
of queued messages on this PR so that they get sent only at the end of
the generation. This makes the out-of-the-box, default behavior of the
feature consistent across the native and external agents, given we never
could pull off the feature with the latter. I personally never liked
that behavior anyway, but I do appreciate how some people do. Because of
that, though, for the Zed agent, a "Steer" toggle button is available
for whenever you'd like to signal that a queued message should be sent
at the turn boundary. This is not a setting, though; decided to go
simpler at this moment. It's something you can choose on a per-message
basis.

Ultimately, I think this implementation makes the overall shape of the
feature much more stable and easier to maintain overtime.

Release Notes:

- Agent: Changed the default behavior of queued messages for the Zed
agent so that they get send at the end of the generation. The ability to
steer them (i.e., send the message at the end of a turn boundary) is
still possible to be toggled.
2026-06-26 11:45:58 +00:00
David AlecrimandSmit Barmase 4306847359 markdown_preview: Add font size settings and actions (#55489)
Add support for scaling the Markdown preview's body text and headings
with `cmd-=` / `cmd--` / `cmd-0`. Previously these shortcuts only
resized code blocks because the preview's body used `ui_font_size` and
headings used a rem-based scale anchored to it, while the keybindings
only mutated `BufferFontSize`.

The preview's scroll subtree is now wrapped in
`WithRemSize(buffer_font_size)`, so `1rem` resolves to the buffer font
size inside the preview. Body text, headings
(`text_3xl`/`text_2xl`/...), and rem-based spacing all scale together.
The outer focus root and scrollbar remain at the UI font size.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #55374

Release Notes:

- Added `markdown_preview_font_size` setting and actions to scale
Markdown preview font size separately from the editor.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-06-26 05:12:59 +00:00
5727cea5be sandbox: Linux domain filtering and some more cleanup (#59790)
---

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: MartinYe1234 <martin@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-06-24 01:42:52 +00:00
Danilo Leal c9a39298a5 agent_ui: Fix opening the profile configuration modal from picker (#59768)
Release Notes:

- Agent: Fixed a bug where trying to open the profile configuration
modal through the picker in the agent panel's message editor wouldn't
work through the keybinding.
2026-06-23 15:18:56 +00:00
Danilo Leal 53d707b7c3 icons: Add some periodic clean up (#59757)
Remove some unused icons and refine design (stroke width, sizing,
curves, etc.) for existing ones.

Release Notes:

- N/A
2026-06-23 14:40:13 +00:00
Jorge Gomez 10008bd513 helix: Add debugger keybindings (#57756)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Added initial coverage set of Helix debugger keybindings.
2026-06-23 13:50:36 +00:00
Danilo Leal be50aaccbe picker: Simplify presentation and sizing APIs, add preview-aware defaults (#59719)
The recent "pickers with previews" overhaul left the picker
sizing/presentation API spread across several overlapping knobs that
every call site had to set correctly — and many didn't, causing pickers
across the app to render at the wrong width, lose their container, or
stop dismissing. This PR consolidates that surface into a small,
hard-to-misuse API and makes correct sizing the default.

Net effect: a plain `Picker::uniform_list(delegate, …)` now renders
correctly out of the box (standard width, standard max-height, shrinks
to fit, dismisses properly), and the ~35 call sites only specify what
genuinely differs.

## API changes

**Presentation** — three overlapping booleans (`is_modal`, `is_popover`,
`is_resizable`) collapsed into one enum, with resizability living inside
the only variant where it's meaningful:

```rust
enum Presentation {
    Modal { resizable: bool }, // own chrome, dismisses on blur, optionally resizable
    Popover,                   // own chrome, dismisses on blur, never resizable
    Embedded,                  // host container owns chrome + dismissal
}
```

- `modal(bool)` is **removed** in favor of explicit, self-documenting
builders:
  - *(default)* → `Modal` (resizable iff it has a preview)
  - `.popover()` → `Popover` (menu-attached surfaces)
  - `.embedded()` → `Embedded` (pickers nested in a larger modal/view)
- Dynamic callers use `.when(cond, Picker::embedded)` (added `impl
FluentBuilder for Picker`).

**Sizing** — preview-vs-not now drives everything; the manual padding
knob is gone:

| Before | After |
|---|---|
| `vertical_padding` field + `no_vertical_padding()` | removed — derived
from whether a preview is visible |
| `height(...)` (ambiguous: fixed vs max) | `max_height(...)` (plain
pickers shrink-to-fit, capped here) |
| `minimum_results_width(...)` | removed — a plain picker's min width
tracks its opening width; preview pickers use standard internal pane
mins |
| default size = 60% viewport | default = `DEFAULT_MODAL_WIDTH` (34rem)
× `DEFAULT_MODAL_MAX_HEIGHT` (24rem, max) |
| resize handles gated on `is_modal` | gated on `is_resizable` (new
`resizable(bool)` builder; auto-`true` for preview pickers) |

Call sites now only override the exceptions: narrow popover selectors
(`initial_width`), the taller outline view (`max_height`), and preview
pickers (constructed via `*_with_preview`).

## Behavior fixes

- **Wrong widths everywhere**: pickers were falling back to
60%-of-viewport because the original migration set
`minimum_results_width` but never `initial_width`. Fixed at the source
via the new defaults.
- **Popovers had no container and wouldn't dismiss**: `is_modal=false`
was suppressing both the elevated background *and* blur-dismiss. Split
out so popovers keep their chrome and dismiss on click-away/escape. This
fixed the agent-panel model/profile selectors, sidebar recent projects,
and the settings theme/font/icon/ollama pickers (which were incorrectly
using `modal(false)`).
- **Sidebar recent projects stretched to full height**: was missing the
shrink-to-fit behavior; now capped and content-sized like other
popovers.
- **Preview crash**: removed an over-strict `debug_assert!` that
panicked when previewing an empty file (`message == None && editor
empty` is valid).
- **Preview-aware default size**: pickers open at standard width with
the preview hidden, and expand to the larger "telescope" size when a
preview is shown. Fixes the text finder rendering super-wide by default,
and makes the file finder expand (rather than cram its results) when you
toggle the preview.

---

Release Notes:

- N/A
2026-06-23 09:33:47 +00:00
Nathan FiscalettiandChristopher Biscardi 5d777e9eab git_ui: Add setting to control default click behavior for git panel (#59649)
# Objective

The current behavior of the git panel is that when you click a file it
will open the multi-buffer view that shows all files with changes. If
you use CMD+Click or CTRL+Click, it will open the solo-file experience
where you only see the diff of the file you have selected. But, there is
no way to customize this behavior.

Related to:
https://github.com/zed-industries/zed/pull/56152#issuecomment-4641971669

## Solution

This MR adds a setting that allows you to customize the default click
behavior. The alternate behavior will always be accessible via CMD+Click
or CTRL+Click.

## Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

---

Release Notes:

- Added a setting to control default click behavior for git panel files

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-06-22 02:00:15 +00:00
Sathwik ChirivelliandChristopher Biscardi fdfc80ca83 git_panel: Add better view options (#59043)
Self-Review Checklist:

- [x] I have reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Summary

This updates the Git Panel view controls so the panel can independently
model:

- whether entries are shown as a list or tree
- whether flat entries are sorted by path or name
- whether entries are grouped by status or shown as one combined set

It also keeps the Project Diff order consistent with the Git Panel,
including tree ordering, status grouping, and flat name/path sorting.

## Why This Is Useful

The previous sort_by_path boolean overloaded two separate ideas: sorting
and grouping. That made it hard to represent the view users actually
wanted, especially a single tree where tracked and untracked files are
not split into separate sections.

This change replaces that boolean with explicit enum settings:

- git_panel.sort_by: path or name
- git_panel.group_by: none or status

That keeps the settings mutually exclusive, easier to extend, and closer
to the UI model.

## Implementation Notes

- Adds a dedicated Git Panel View Options menu using the sliders icon.
- Moves view, sort, and group controls out of the overflow actions menu.
- Disables sort options in tree view because tree order is folder-first
rather than pure path/name sorting.
- Removes the Tracked heading when grouping is disabled.
- Keeps Git Panel tree expansion state when switching view options.
- Recomputes Project Diff sort prefixes from tree_view, sort_by, and
group_by so diff cards follow the same top-to-bottom order as the Git
Panel.
- Preserves Project Diff open/closed file state across view option
changes by carrying fold state by repo path instead of by synthetic sort
key.
- Updates settings UI renderers and docs for the new enum settings.

## Testing

- [x] cargo fmt --package git_ui --package settings_ui
- [x] cargo check -p git_ui
- [x] Verified settings UI enum dropdown rendering for Git Panel
sort/group settings

Closes https://github.com/zed-industries/zed/issues/53555
Closes https://github.com/zed-industries/zed/issues/56039
Closes https://github.com/zed-industries/zed/issues/45438

Release Notes:

- Improved Git Panel view options and Project Diff ordering.

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-06-21 22:36:42 +00:00
6a6fcbebc4 Add preview to pickers and make them resizable (#59604)
Overhauls Zed's pickers to make them resizable and give them a preview.

Closes #8279 

### Background
The most requested Zed feature has the last year has been a [Telescope
like search box](https://github.com/zed-industries/zed/issues/8279)
[discussion](https://github.com/zed-industries/zed/discussions/22581).
To understand why this is so popular we need to understand search can
serve thee goals:
- Navigation: fuzzy search is faster & easier then clicking in a file
tree
- Exploration: example, find a function by a word in its doc comment
- Collecting: example, getting a list of functions to change

The project search which shows results in a multibuffer is the perfect
way to operate on a list of items. Navigation and Exploration need a lot
of context around each result and offer fast navigation between them.
For both of these live searching is also critical.

The `telescope UI` is a picker with a preview to the right or below.
It's offered in various editors and IDE's most famously Neovim (through
the Telescope plugin), IntelliJ (natively), Helix (natively) and of
course VScode (plugins) and it's _many_ forks.

While having a UI like that for text search (our project search) is most
requested the UX pattern is applied widely, from `find_all_references`
to `bookmarks`. It enhances most pickers. Note that we have over 50
different picker modals!

The community has tried to build something like this for Zed:
- https://github.com/zed-industries/zed/pull/44530
- https://github.com/zed-industries/zed/pull/45307
- https://github.com/zed-industries/zed/pull/46478
- https://github.com/zed-industries/zed/pull/43790

These all became huge PR's that we could not merge for various reasons.
This is a really hard feature to integrate in Zed!
This PR got started as https://github.com/zed-industries/zed/pull/46478
and supercedes that.

### Design
- Extend pickers to support an optional preview with minimal changes to
the pickers themselves.
- Make pickers resizable.
- Complement the existing search do not replace it by having both UI's
share the underlying search and allow freely switching between them.
- Allow extending the preview to things other then files.
- Maintain a clean design on all the pickers.

### Heigh level Implementation overview
- Adds an `Option<Preview>` to `Picker`
- Gives `PickerDelegate` a method to communicate a preview to the Picker
- Overhaul the way pickers are drawn to allow for resizing them.
Implemented on the `Shape` and `SizeBouds` structs.
- Adds a high level way to draw the `footer` and `editor` so we do not
need to change much to the pickers.
- Adds a new text finder Picker
- Adds a way to take a running search from project search and hand it to
the text finder Picker and the other way round
- Give the file finder a preview

### Next steps
A more detailed list and how to help out will be added to the tracking
issue for [Pickes with
previews](https://github.com/zed-industries/zed/issues/56037)
- Add more previews to more pickers!
- Enable selectioning multiple items in pickers and performing actions
on those
- Open selected items in a multibuffer
- Add a way to restore the last picker
- Make popovers (picker attached to some menu) resizable as well

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase
TODO (will be done post merge)

---

Release Notes:
- Added resizing via dragging to all picker modals. 
- Added a preview to the File finder, the preview can be to the right or
below.
- Added a Text finder picker with a preview as alternative project
search UI. The search is shared and allowes switch between UIs while
running.

---------

Co-authored-by: ozacod <47009516+ozacod@users.noreply.github.com>
Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-06-19 17:43:07 +00:00
Marshall Bowers 57f456c68e cloud_api_types: Add ZedVip variant to Plan (#59443)
This PR adds a new `ZedVip` variant to the `Plan` enum.

Closes CLO-881.

Release Notes:

- N/A
2026-06-18 20:51:36 +00:00
Dan DascalescuandBennet Bo Fenner b5f16f69e8 agent_ui: Add in-thread search bar (#57231)
This is a narrower alternative to #54816, scoped to search only the
currently-loaded thread, excluding tool output or thinking blocks (happy
to follow up on those, see next). It uses a custom bar confined to
`agent_ui` rather than `BufferSearchBar` + `SearchableItem`, avoiding
the cross-crate plumbing that #54816 reached. Open as draft pending
direction from @benbrandt on what scope/approach would be acceptable for
in-thread search.

<img width="959" height="609" alt="image"
src="https://github.com/user-attachments/assets/8971e432-61d3-46db-a6a4-2bbd355089e7"
/>


## What this PR does

Adds a search bar to the agent panel, triggered by Ctrl+F (Cmd+F on
macOS), that lets users grep the currently-loaded thread without leaving
the agent panel; not cross-thread or cross-agent.

- Searches visible content only: user messages, assistant message
chunks, and tool-call labels. Thought blocks and rendered tool-call
content (collapsed by default) are intentionally skipped so that:
  1. The visible match count matches what the user sees.
2. The search experience is consistent between tool output blocks in the
current Zed session, ans tool output blocks from past sessions, which
are not rendered - see issue #57230
- Highlights matches inline via `Markdown::set_search_highlights` for
markdown-rendered content and
`Editor::highlight_background(HighlightKey::BufferSearchHighlights, …)`
for past user messages (rendered through `MessageEditor`'s inner
`Editor`, not through markdown).
- Next/prev navigation, case/whole-word/regex toggles (same UI as
`BufferSearchBar`).
- Returns focus to the message editor on dismiss so the user can keep
typing immediately.

<details><summary>Commits (authored by Claude 4.7 Opus, max)</summary>

### Seven logical commits

1. **`agent_ui: Add in-thread search bar`** — initial implementation:
bar UI, keymap bindings under `AcpThreadSearchBar` context, markdown
highlight plumbing, focus-restore on dismiss.
2. **`agent_ui: Add unit tests for in-thread search`** — coverage of the
matcher across entry kinds and the dismiss-clears-highlights path.
3. **`agent_ui: Limit search to visible tool-call text`** — UX fixes
from manual testing: `track_focus` so `AcpThreadSearchBar` context lands
in the editor's dispatch chain; red border on zero-match query; skip
tool-call content (only search labels).
4. **`agent_ui: Fix Esc dispatch, smart toggle, error message, skip
Thought blocks`** — round 2 of UX fixes: contribute `AcpThreadSearchBar`
context from `ThreadView` when bar is visible, smart Ctrl/Cmd+F
outside-the-bar focuses instead of closing, regex error message row,
skip `AssistantMessageChunk::Thought`.
5. **`agent_ui: Polish thread search bar — Esc routing, user-message
highlights, action forwarding`** — `search::*` action forwarders on
`ThreadView`; `cx.defer` around the activate callback (fixes a
double-borrow panic); `editor::actions::Cancel` interception so Esc
dismisses our bar instead of escaping to the workspace's
`BufferSearchBar`; user-message highlights via the inner `Editor`; muted
zero-match counter; three new gpui regression tests.
6. **agent_ui: Fix Shift+Enter shadowing in thread search bar`** —
capture-phase intercept of `editor::Newline*` on the bar's `bar_row`
element so a base keymap binding `shift-enter` at the `Editor` context
(e.g. JetBrains → `editor::NewlineBelow`) can't shadow the bar's
`agent::SelectPreviousThreadMatch`. Adds a regression test that loads
`default-linux.json` + `linux/jetbrains.json` and asserts `shift-enter`
navigates instead of inserting a newline.
7. `agent_ui: Debounce thread search, refresh on thread changes,
highlight user messages`** — last round before maintainer review: 150 ms
debounce on the match rescan; subscribe to `AcpThread` updates so
results/highlights/counter follow a streaming conversation live;
navigate the list to the entry owning the active match; `.ok()` instead
of `let _ =`; assorted cleanups; two new regression tests
(`test_thread_search_refreshes_on_new_thread_entry`,
`test_thread_search_scrolls_to_later_user_message_match`).
</details>

8 gpui tests cover the load-bearing logic (`cargo test -p agent_ui --lib
-- thread_search`). All pass.

## Manual testing

Verified on Linux against `upstream/main` `bde5c0bdc9` (full `release`
profile, with LTO and `codegen-units=1` built and tested at that
commit). Branch since merged with `upstream/main` `2106e8c`. Of the 100
intervening upstream commits, several touch files in this diff; one
produced a real conflict in `crates/agent_ui/src/conversation_view.rs`
(`gpui::{...}` import block — both sides added new, non-overlapping
symbols; resolved by union).

- Bar opens / dismisses via Ctrl+F and Esc
- Next/prev navigation via Enter / Shift+Enter / F3 / Shift+F3 / chevron
buttons
- Case / whole-word / regex toggles via buttons and via Alt+C / Alt+W /
Alt+R (Linux)
- Highlights inside past user messages render correctly on the
`MessageEditor`'s inner `Editor`
- query text turns red on no-match; bad regex shows error message;
zero-match counter stays muted (not red)
- `search::*` actions fire from outside the bar (focus in message
editor) via the `ThreadView`-level forwarders
- Workspace pane `BufferSearchBar` is unaffected; the two bars hold
independent state
- Feature looks great in light mode and dark mode, and with various
themes
- Navigating to a match in a past user message scrolls that message into
view (its top to the viewport top)
- Results update live as the agent streams new messages while the bar is
open (debounced ~150 ms, same for typing)

[Zed agent thread search subscribe to thread
updates.webm](https://github.com/user-attachments/assets/75585fee-ba25-42ac-9dde-16c8e152fb06)

<details><summary>Full manual test plan</summary>

### Setup (preconditions for every test below unless otherwise noted)

1. Launch the dev binary: `./target/release-fast/zed --user-data-dir
~/.local/share/zed-dev-feat`
2. Open the agent panel, start a thread, send 2–3 prompts so the thread
contains:
- At least one user prompt with a distinctive substring (e.g.
`watermelon`)
   - At least one assistant message with a distinctive substring
   - At least one tool call with a known label substring
   - At least one collapsed Thinking block
3. In parallel: have at least one code editor open in a workspace pane
(some tests cross-check that path).

### Core matching

#### T-001 — Ctrl+F opens the bar with focus in query

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** With focus in the agent panel's message editor, press Ctrl+F
(Linux) / Cmd+F (macOS). The search bar appears at the top of the thread
view and the query input is focused.

#### T-002a — Active match visually distinct from inactive matches

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Type a query that produces ≥3 matches. The current ("active")
match must be visually different from the others — different highlight
color, not just position. If they look identical, this may be a theme
issue (`search_active_match_background` vs `search_match_background` too
close on the entry's background); note the theme.

#### T-002b — User-prompt text gets inline highlight, not just match
count

**Status:** ✅ PASS 2026-05-15 17:15 (fix shipped 2026-05-15 16:15;
regression-guarded by
`test_thread_search_highlights_user_message_editor`)

**Repro:** Send a user prompt containing a distinctive substring. Then
search that substring. The user prompt text **must** show yellow
highlight, not just be counted. The bar's matcher reads from
`message.content.markdown()` but the on-screen render goes through a
`MessageEditor`; the current code only highlights via
`Markdown::set_search_highlights`, which misses the editor.

**Notes:** Fix routes user-message matches through
`Editor::highlight_background(HighlightKey::BufferSearchHighlights, …)`
— the same path `Editor`'s own `SearchableItem` impl uses.
`collect_markdowns` no longer pulls the user message's markdown
(avoiding double-counting). The bar now maintains separate
`highlighted_markdowns` and `highlighted_editors` lists for clean-up.
Match-target enum (`MatchTarget::Markdown` vs `MatchTarget::Editor`)
tags each match so active-vs-inactive re-paint can dispatch correctly.
Pending runtime verification on next `release-fast` build.

#### T-003 — Enter / Shift+Enter in bar navigates matches

**Status:** ✅ PASS 2026-05-25 14:00 (verified on `release` build)

**Repro:** With focus in the query, type a query with ≥3 matches. Press
Enter → counter `1/N → 2/N → 3/N`. Press Shift+Enter → reverses (and no
`\n`s are output in the search box). F3 / Shift+F3 same.

### Option toggles

#### T-004 — Alt+C toggles case sensitivity from inside bar

**Status:** ✅ PASS 2026-05-15 07:50

**Repro:** With focus in query, press Alt+C. `Aa` button toggles state;
results re-filter.

#### T-005 — Alt+W toggles whole-word from inside bar

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Same as T-004, with Alt+W toggling `wd` button.

#### T-006 — Alt+R toggles regex from inside bar (Linux)

**Status:** ✅ PASS 2026-05-15 15:30 (fix shipped 2026-05-15 06:35)

**Repro:** Press Alt+R. `.*` button toggles.

**Notes:** macOS keymap (`alt-cmd-x`) left unchanged in this session —
it matches the wider macOS Zed convention.

#### T-006a — Tooltips on toggle buttons show their hotkey

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Hover each toggle button (`Aa`, `wd`, `.*`). Tooltip shows
action name AND keybinding (e.g. "Toggle Case Sensitive · Alt+C").

### Error / empty states

#### T-007 — Empty matches: no red border on bar input

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Type `zzzzzzz`. Query text turns red. Counter shows `0/0`.
Bar input border stays **neutral**, no red box.

#### T-008 — Bad-regex error message

**Status:** ✅ PASS 2026-05-15 15:30 (error renders aligned with the
input)

**Repro:** Switch to regex mode, type `[`. Error message appears below
bar, aligned with the input.

#### T-019 — Zero-match counter not colored red

**Status:** ✅ PASS 2026-05-15 15:30 (fix shipped 2026-05-15 06:30)

**Repro:** Type a query with no matches. The counter (`0/0`) stays
muted, **not** red. MPS-parity.

### Dismissal & re-entry

#### T-009 — Esc doesn't interrupt agent generation

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Start a long prompt; while the agent is generating, open the
search bar and press Esc. Bar closes, generation continues.

#### T-010 — Close-X button position

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Look at the bar. Close (X) button is on the right side, after
the nav arrows (`<` `>` `1/N` `X`). NOT free-floating left of the input.

#### T-011 — Ctrl+F in bar selects all query text

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** With bar open and query containing text, press Ctrl+F. All
query text becomes selected (next keystroke replaces).

#### T-012 — Ctrl+F outside the bar (bar already open) does not crash

**Status:** ✅ PASS 2026-05-15 15:30 (fix shipped 2026-05-15 06:30;
regression-guarded by
`test_thread_search_select_next_from_thread_view_update_does_not_panic`)

**Repro:** Bar visible, focus in the message editor (not the bar). Press
Ctrl+F. Bar gets re-focused, query text is selected. **Must not crash.**

**Notes:** Original crash also reproducible from Enter / Shift+Enter
inside the bar after a search had matches. Fix wraps the
`on_activate_match` callback's `view.update` in `cx.defer`.

#### T-021 — Esc dismisses agent bar (not the unrelated workspace pane's
BufferSearchBar)

**Status:** ✅ PASS 2026-05-15 15:30 (fix shipped 2026-05-15 14:40;
regression-guarded by `test_thread_search_editor_cancel_dismisses_bar`)

**Repro:** Open a file in a workspace pane editor (e.g.
`settings.json`). Open BufferSearchBar there. Switch focus to the agent
panel, open agent search bar, type a query. Press Esc. **The agent bar
must dismiss; the workspace pane's BufferSearchBar must remain.**

**Notes:** Root cause: `Editor::cancel` in single-line mode calls
`cx.propagate()`. The propagated `editor::actions::Cancel` walked past
our bar all the way to `Workspace`, where `BufferSearchBar::register`
had registered a workspace-wide handler that dismissed the active pane's
bar. Fix: `ThreadView` now catches `editor::actions::Cancel` when the
bar is visible.

### Action routing while bar is open, focus is in the message editor

#### T-013 — F3 / Shift+F3 from outside the bar

**Status:** ✅ PASS 2026-05-15 15:30 (Enter from outside is *expected*
not to work — message editor's `enter` binding outranks. F3 is the
canonical out-of-bar nav key.)

**Repro:** Bar open with matches, focus in message editor. Press F3 →
next match. Shift+F3 → previous.

#### T-014 — Alt+C / Alt+W / Alt+R from outside the bar

**Status:** ✅ PASS 2026-05-15 15:30 (fix shipped 2026-05-15 02:30;
`ThreadView` forwarders for `search::ToggleCaseSensitive`,
`ToggleWholeWord`, `ToggleRegex`, `FocusSearch`)

**Repro:** Bar visible, focus in message editor. Alt+C/W/R toggles the
bar's options and re-runs search.

### Nav buttons

#### T-022 — `<` / `>` chevron buttons in the bar advance match

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** With ≥2 matches, click `<` → previous. Click `>` → next.
Wraps at ends.

### Coexistence with workspace-pane buffer search

#### T-015 — Ctrl+F in a workspace-pane editor still opens
`BufferSearchBar` (no agent-panel takeover)

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Focus a code editor in a workspace pane, press Ctrl+F. The
pane's `BufferSearchBar` opens as before; agent panel's bar does NOT
open.

#### T-016 — Independent bars: agent vs workspace pane

**Status:** ✅ PASS 2026-05-15 15:30

**Repro:** Have both bars open simultaneously. They hold independent
state (different queries, different toggles, independent dismissal).

### Tool-call content (auto-expand on match)

#### T-017 — Auto-expand collapsed tool calls on match

**Status:** ⏸️ BLOCKED (not implemented; out of scope for current
session)

**Repro:** Have a tool call whose collapsed content contains a unique
substring. Search that substring. The tool call auto-expands so the
match is visible. After dismissal, the tool call collapses again unless
the user manually expanded it before.

#### T-018 — Auto-expand collapsed Thinking blocks on match

**Status:** ⏸️ BLOCKED (not implemented; out of scope for current
session)

**Repro:** Same shape as T-017 for a collapsed Thinking block.

#### T-019 — Streaming results automatically highlighted / live thread
search

**Status:** ✅ PASS 2026-06-08

**Repro:** Send prompt "Write a 5-paragraph story about a researcher who
hated noise. The last paragraph should be a one-sentence: "So she moved
to <name of the quietest continent on Earth>" (replace that <name> with
the actual name)", then search for `Antarctica`.
</details>


## Known limitations

1. (pre-existing, not from this PR): search highlights inside markdown
table cells can be visually offset by a few characters in columns
starting with the second. The bug lives in `crates/markdown`'s render
layer - see issue #57229
2. (excluded vs. #54816 to keep the scope tight): raw tool-call
input/output JSON and terminal scrollback are not indexed.
3. Navigating to a search hit located **below the fold of a very long
user message** highlights the match but only scrolls the message's top
into view, so the hit can stay off-screen until you scroll manually.
Past user messages render through an `AutoHeight` `Editor` inside a
virtualized `List`, which can't reliably drive intra-entry autoscroll
the way markdown content does. User messages are usually shorter than a
viewport, so this is left unaddressed.
4. Plain-text search across triple-backtick fences does not match (the
fence characters live in the markdown source; regex search with explicit
fence handling does).
5. The literal text "Thinking" rendered as the thought-disclosure header
is not searchable (rendered chrome, not markdown source).



Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- No new `unsafe` introduced; no network, file-system, or process APIs
touched; only added dep is `search` (promoted from dev-dep to runtime),
already used by this crate's tests; `MessageEditor::editor()` accessor
widening is `pub(crate)` (in-crate only). Assessment: no new attack
surface.
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
— partially; see "What I did NOT verify" above
- [ ] I did not verify **macOS and Windows**. Keymap entries exist for
all three platforms (`AcpThreadSearchBar` context bindings) but I only
verified Linux at runtime.
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable:
regexp-searching for "t.e" in a thread almost at the context limit (919k
tokens) felt instant, and navigation among the 2100+ results occurred at
the keyboard autorepeat rate.
   - [ ] Haven't measured against the 8ms / 120fps frame budget.

Partially closes #39338

Release Notes:

- Added in-thread search to the agent panel (Ctrl/Cmd+F)

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-18 13:00:24 +00:00
Danilo Leal fb2e66f61b markdown_preview: Add max-width setting (#59512)
This PR introduces a markdown preview max-width setting in which we
allow to limit by a given pixel number how wide the content within the
preview tab should go. Before this, content would render edge-to-edge
and if you're reading long markdown docs with no split panes, having it
be full width like that was a horrible reading experience.

So, right now, you can control that through the
`zed://settings/markdown_preview.max_width` setting.

<img width="600" alt="Screenshot 2026-06-18 at 1  24@2x"
src="https://github.com/user-attachments/assets/7f0216e1-e4ac-47f7-975b-5de7a0dd4c6d"
/>

Release Notes:

- Added setting to control max-width of content within the markdown
preview.
2026-06-18 10:54:13 +00:00
MartinYe1234andAnant Goel 3c1a24b269 Add terminal thread init command (#59374)
## Summary

- Adds an `agent.terminal_init_command` setting for Terminal Threads.
- Runs the configured command automatically when creating a new Terminal
Thread, while skipping restored terminal threads.
- Documents the setting and exposes it in the AI settings page.

Closes https://github.com/zed-industries/zed/issues/58697

Closes AI-337

Release Notes:

- Added a setting to automatically run a command when opening a new
terminal thread in the agent panel.

---------

Co-authored-by: Anant Goel <anant@zed.dev>
2026-06-16 22:50:58 +00:00