Commit Graph
976 Commits
Author SHA1 Message Date
Marshall Bowers 7c91706a11 Unship shared threads (#59981)
This PR unships shared threads.

The feature is not used much and is getting in the way, at this point.

These are only ever made available to staff.

The corresponding database schema migration has been created in the
Cloud repo and applied to the production database.

Release Notes:

- N/A
2026-06-26 20:50:37 +00:00
Danilo Leal 9da8631c14 agent_ui: Refactor the queue feature and add steering ability (#59310)
Closes AI-367

This PR significantly refactors the queue feature so that we don't rely
on indexes being counted and synced across various state points of the
thread view. Instead, I'm introducing a dedicated message queue module
where we control through a stable queue entry ID all the states of a
given queued message.

Additionally, it's relevant to note that I changed the default behavior
of queued messages on this PR so that they get sent only at the end of
the generation. This makes the out-of-the-box, default behavior of the
feature consistent across the native and external agents, given we never
could pull off the feature with the latter. I personally never liked
that behavior anyway, but I do appreciate how some people do. Because of
that, though, for the Zed agent, a "Steer" toggle button is available
for whenever you'd like to signal that a queued message should be sent
at the turn boundary. This is not a setting, though; decided to go
simpler at this moment. It's something you can choose on a per-message
basis.

Ultimately, I think this implementation makes the overall shape of the
feature much more stable and easier to maintain overtime.

Release Notes:

- Agent: Changed the default behavior of queued messages for the Zed
agent so that they get send at the end of the generation. The ability to
steer them (i.e., send the message at the end of a turn boundary) is
still possible to be toggled.
2026-06-26 11:45:58 +00:00
Richard Feldman 32f7dc7fa6 Remove SSH agent access from sandbox docs (#59797)
This removes sandbox prompt and documentation wording that claimed Git
metadata access exposes the inherited SSH agent socket. Git access
remains limited to protected metadata paths, and the Seatbelt wrapper no
longer carries SSH-agent-specific handling or examples.

Release Notes:

- Fixed AI sandboxing documentation to avoid implying Git metadata
access grants SSH agent access.
2026-06-24 15:19:59 +00:00
Richard FeldmanandMartin Ye 406a0c4ed7 Harden Git sandbox metadata grants (#59785)
Agent terminal commands that request Git metadata access now verify
linked-worktree and submodule metadata before moving Git paths from
protected to writable sandbox paths. This prevents a mutated `.git`
gitfile from redirecting a grant to unrelated repository metadata while
preserving standard submodule layouts.

Release Notes:

- Improved agent terminal sandboxing for Git metadata access.

---------

Co-authored-by: Martin Ye <martin@zed.dev>
2026-06-24 04:16:25 +00:00
5727cea5be sandbox: Linux domain filtering and some more cleanup (#59790)
---

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: MartinYe1234 <martin@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-06-24 01:42:52 +00:00
Richard Feldman e2b15e11e2 Allow sandboxed Git writes from worktrees (#57981)
Agent terminal sandboxing now protects `.git` metadata by default and
exposes an explicit `allow_git_access` approval. Without it, file
contents of the `.git` directories for opened worktrees and discovered
repositories (including a linked worktree's common `.git`) cannot be
read or written, though their metadata stays visible; when approved,
those Git directories become writable so commands like fetch/commit
work. SSH commit signing keeps working because the inherited
`SSH_AUTH_SOCK` is allowed as local Unix-socket IPC, which does not let
sandboxed commands send network packets to other machines. The Seatbelt
profile also allows PTY terminal-control ioctls so signing/passphrase
prompts can manage terminal state.

This intentionally restricts only `.git` itself (whose location we know
exactly, including the worktree case) rather than
`.gitignore`/`.gitattributes`/`.gitmodules`, since those can be nested
arbitrarily and the goal is to keep the policy expressible as a plain
deny-by-default allowlist that will port to Linux and Windows sandboxes
later.

Closes AI-334

Release Notes:

- Improved agent terminal sandboxing for Git metadata, Git worktrees,
and SSH commit signing.
2026-06-23 15:20:21 +00:00
8167681779 ollama: Don't abort entire model fetch if one model's details fail to load (#59606)
## Summary

Fixes #37815.

`State::fetch_models()` calls `/api/tags` to list models, then calls
`/api/show` for **every** model in that list to get its capabilities,
collecting the results with `collect::<Result<Vec<_>>>()?`. If
`/api/show` errors for even one model, the whole batch fails and
`fetched_models` is never populated. Since `is_authenticated()` is
defined as `!self.fetched_models.is_empty()`, this means a single bad
model permanently breaks both authentication state and the model picker
for the entire Ollama provider - with no error surfaced anywhere (not
the UI, not the logs), which matches the reports in #37815 of "Connect
does nothing" / "no logs, no nothing".

I hit this myself: I had a stale local reference to an Ollama Cloud
model that had been retired server-side. `/api/show` for that one model
returned `410 Gone`, which silently broke Connect and the model picker
for every other model too. Removing the retired model with `ollama rm`
fixed it immediately, which confirmed the root cause.

## Fix

Instead of aborting the whole fetch on the first error, skip individual
models that fail `/api/show` and log a warning, keeping the rest.
Extracted this into a small `skip_failed_models` helper so it's
unit-testable without mocking HTTP.

## Disclosure

I used Claude (Anthropic's Claude Code) to help track down this root
cause (tracing through `fetch_models`/`is_authenticated` in this file)
and draft the fix + tests below. I reviewed and understand the change -
it's a small, targeted fix to a single function plus two unit tests for
the new helper.

## Test plan

- [x] `cargo check -p language_models` passes
- [x] `cargo test -p language_models --lib ollama::` - all 3 tests pass
(the 2 new ones plus the existing
`test_merge_settings_preserves_display_names_for_similar_models`,
unaffected by this change)
- [x] `cargo fmt -p language_models -- --check` - no diff

## Release Notes

Release Notes:

- Fixed Ollama models silently failing to show up in the model picker
(and "Connect" appearing to do nothing) when a single model's details
couldn't be fetched, e.g. a retired Ollama Cloud model

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-06-23 09:21:31 +00:00
MartinYe1234 92e767df07 Refine agent terminal sandbox off-switch and expand WSL env blocklist (#59520)
Follow-ups to the recently-landed agent terminal sandboxing work.

- Make the persistent "Allow Unsandboxed Terminal Commands" setting
(`allow_unsandboxed`) the single off-switch for the agent terminal
sandbox: when enabled, the sandboxed terminal tool isn't exposed and the
system prompt omits the sandbox section, so the model uses the plain
`terminal` tool (and on Windows, WSL sandbox setup is skipped). This
removes the dead, unwired `disabled` setting that was meant to do the
same thing but had no UI, writer, or docs. Per-command and per-thread
`unsandboxed: true` grants are unchanged.
- Expand the blocklist of Windows-specific environment variables that
aren't forwarded into the WSL sandbox (system locations, `HOME`/profile
paths, host/session identity, CPU descriptors, etc.) so they can't
shadow or break Linux commands. It stays a blocklist, so portable
variables like `LANG` still reach the command.

Release Notes:

- N/A
2026-06-22 21:14:30 +00:00
Ben Brandt 37387b59ac acp: Update agent client protocol crate to 0.15.0 (#59593)
We finally have a cancellation mechanism to use! Made the non
side-effectful handlers stop their work if we get a cancel request
notification.

Release Notes:

- N/A
2026-06-22 09:04:29 +00:00
6a6fcbebc4 Add preview to pickers and make them resizable (#59604)
Overhauls Zed's pickers to make them resizable and give them a preview.

Closes #8279 

### Background
The most requested Zed feature has the last year has been a [Telescope
like search box](https://github.com/zed-industries/zed/issues/8279)
[discussion](https://github.com/zed-industries/zed/discussions/22581).
To understand why this is so popular we need to understand search can
serve thee goals:
- Navigation: fuzzy search is faster & easier then clicking in a file
tree
- Exploration: example, find a function by a word in its doc comment
- Collecting: example, getting a list of functions to change

The project search which shows results in a multibuffer is the perfect
way to operate on a list of items. Navigation and Exploration need a lot
of context around each result and offer fast navigation between them.
For both of these live searching is also critical.

The `telescope UI` is a picker with a preview to the right or below.
It's offered in various editors and IDE's most famously Neovim (through
the Telescope plugin), IntelliJ (natively), Helix (natively) and of
course VScode (plugins) and it's _many_ forks.

While having a UI like that for text search (our project search) is most
requested the UX pattern is applied widely, from `find_all_references`
to `bookmarks`. It enhances most pickers. Note that we have over 50
different picker modals!

The community has tried to build something like this for Zed:
- https://github.com/zed-industries/zed/pull/44530
- https://github.com/zed-industries/zed/pull/45307
- https://github.com/zed-industries/zed/pull/46478
- https://github.com/zed-industries/zed/pull/43790

These all became huge PR's that we could not merge for various reasons.
This is a really hard feature to integrate in Zed!
This PR got started as https://github.com/zed-industries/zed/pull/46478
and supercedes that.

### Design
- Extend pickers to support an optional preview with minimal changes to
the pickers themselves.
- Make pickers resizable.
- Complement the existing search do not replace it by having both UI's
share the underlying search and allow freely switching between them.
- Allow extending the preview to things other then files.
- Maintain a clean design on all the pickers.

### Heigh level Implementation overview
- Adds an `Option<Preview>` to `Picker`
- Gives `PickerDelegate` a method to communicate a preview to the Picker
- Overhaul the way pickers are drawn to allow for resizing them.
Implemented on the `Shape` and `SizeBouds` structs.
- Adds a high level way to draw the `footer` and `editor` so we do not
need to change much to the pickers.
- Adds a new text finder Picker
- Adds a way to take a running search from project search and hand it to
the text finder Picker and the other way round
- Give the file finder a preview

### Next steps
A more detailed list and how to help out will be added to the tracking
issue for [Pickes with
previews](https://github.com/zed-industries/zed/issues/56037)
- Add more previews to more pickers!
- Enable selectioning multiple items in pickers and performing actions
on those
- Open selected items in a multibuffer
- Add a way to restore the last picker
- Make popovers (picker attached to some menu) resizable as well

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase
TODO (will be done post merge)

---

Release Notes:
- Added resizing via dragging to all picker modals. 
- Added a preview to the File finder, the preview can be to the right or
below.
- Added a Text finder picker with a preview as alternative project
search UI. The search is shared and allowes switch between UIs while
running.

---------

Co-authored-by: ozacod <47009516+ozacod@users.noreply.github.com>
Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-06-19 17:43:07 +00:00
Neel 7e882399f9 agent: Preserve saved model selection until provider loads (#59417)
This PR fixes a bug where a thread could fall back to a BYOK model when
a remote provider hasn't yet returned its list of available models. On a
cold start, a thread previously using a Cloud model would fall over to a
BYOK model (if a key is defined) because Cloud models aren't loaded yet.

Note: there is a small behaviour change here, where previously the
priority was `default_model → profile_model → default_model`. The new
order is `profile_model → default_model`.

Release Notes:

- Improved saved thread model selection for cloud-based providers
2026-06-18 18:27:21 +00:00
MartinYe1234 7b8f639735 Make grep tool results clickable in agent panel (#59230)
The agent panel's `grep` tool output previously rendered file paths and
line numbers as plain markdown text, so search results weren't clickable
(unlike `find_path`, which emits `ResourceLink` content blocks).

This PR makes `grep` results clickable in the same way `find_path` does:

- `grep` now streams a `ResourceLink` content block per match
(`crates/foo/bar.rs#L12-15` → `file:///abs/path#L12-15`) followed by the
code snippet, via `event_stream.update_fields`, and sets `locations` on
the tool call.
- `render_resource_link` in `agent_ui` now splits an optional `#L...`
fragment off `file://` URIs before resolving the project-relative path,
so labels render as `path#L12-15` instead of falling back to the raw
absolute URI. Clicking opens the file at the matched line (handled by
the existing `MentionUri` selection parsing).
- The model-facing text output of the tool is unchanged.

Closes AI-401

Release Notes:

- Improved the agent panel so that file search results from the agent's
`grep` tool are clickable and open the file at the matched line.
2026-06-18 13:24:24 +00:00
Richard FeldmanandMartin Ye 2cb3ee0947 Enable sandboxing for staff by default (#59507)
Enable the existing agent sandboxing feature flag for staff by default,
so staff builds use sandboxed terminal commands without needing an
explicit flag override.

Release Notes:

- N/A

---------

Co-authored-by: Martin Ye <martin@zed.dev>
2026-06-17 22:42:46 +00:00
92d9a8b356 Add Windows terminal sandboxing via WSL (#58971)
Summary

- Adds Windows agent terminal sandboxing by routing commands through WSL
and Bubblewrap.
- Supports native Windows and WSL project paths, including elevated
write grants for WSL paths.
- Shows a confirmation prompt to turn off sandboxing when WSL sandbox
setup is unavailable.

This builds on the work in the sandbox-linux branch.

Closes AI-376

Release Notes:

- Added Windows terminal sandboxing for agent commands when sandboxing
is enabled.

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-17 21:07:29 +00:00
MartinYe1234 6d6641b194 Add agent sandbox permissions settings page (#59448)
Adds a dedicated Sandbox settings page under the AI settings, letting
users review and manage the elevated terminal sandbox permissions that
are always allowed without prompting.

The page exposes:
- Network: an "Allow All Domains" toggle and an editable list of allowed
domains (exact domains or leading-`*.` subdomain wildcards), with
validation.
- Filesystem: an "Allow All Filesystem Writes" toggle and an editable
list of writable paths.
- Sandbox: an "Allow Unsandboxed Terminal Commands" toggle.

This replaces the single "Allow Unsandboxed Terminal Commands" setting
item with the new page, and updates the agent panel's settings shortcut
to open it. "Allow always" sandbox grants now persist to settings only
and are no longer also cached as an in-memory thread grant.

Closes AI-413

Release Notes:

- Added a settings page for managing the agent terminal sandbox
permissions (allowed domains, writable paths, and unsandboxed command
execution).
2026-06-17 14:59:09 +00:00
Bennet Bo Fenner d489d6c987 agent: Account for max_output_tokens in compaction threshold (#59469)
Follow up to #58883

This makes sure that we subtract the max output tokens before checking
the threshold for auto compaction was reached, we had that logic before
#58883 but we lost it when introducing the settings. Without this GPT
models will run out of tokens before auto-compaction is run

Release Notes:

- (Preview only) Fixed an issue where auto compaction would not be
triggered
2026-06-17 11:56:44 +00:00
MartinYe1234andAnant Goel 3c1a24b269 Add terminal thread init command (#59374)
## Summary

- Adds an `agent.terminal_init_command` setting for Terminal Threads.
- Runs the configured command automatically when creating a new Terminal
Thread, while skipping restored terminal threads.
- Documents the setting and exposes it in the AI settings page.

Closes https://github.com/zed-industries/zed/issues/58697

Closes AI-337

Release Notes:

- Added a setting to automatically run a command when opening a new
terminal thread in the agent panel.

---------

Co-authored-by: Anant Goel <anant@zed.dev>
2026-06-16 22:50:58 +00:00
Cameron McloughlinandMartin Ye 5c5ff37936 agent: Better sandboxing UI (#59437)
Adds UI for the various scenarios where sandboxing can fail on linux:
- no `bwrap` on the path
- `bwrap` is setuid
- `bwrap` exists but cannot create unprivileged userns

---

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Martin Ye <martin@zed.dev>
2026-06-16 17:04:21 +00:00
Richard Feldman 759972e285 agent: Address review follow-ups for quit-time thread flush (#59079)
Follow-up to #58962 addressing review feedback on the quit-time thread
flush.

The flush now builds its save payloads through the same helper as
`save_thread`, so the two write paths can't drift — in particular, the
flush now captures the current draft prompt the same way ordinary saves
do, instead of writing whatever stale draft was last serialized. It also
logs database connection errors instead of silently discarding them, and
runs the per-thread saves concurrently, since all quit observers share
gpui's 200ms `SHUTDOWN_TIMEOUT` and serial saves risked a partial flush.

The regression test now quits through the real `App::shutdown` path, so
the `on_app_quit` registration itself is exercised rather than just the
flush method, and it additionally covers draft-prompt capture and the
empty-thread skip.

Release Notes:

- N/A
2026-06-16 14:30:18 +00:00
Agus Zubiaga 01b6149a36 Support provider-side compaction in the language model clients (#59145)
Adds provider-side context compaction support to the Anthropic and
OpenAI API clients. Client plumbing only; not wired into the UI.

Release Notes:

- N/A
2026-06-16 13:06:20 +00:00
9c950c7830 agent: Sanboxing on linux (#58355)
Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-16 12:18:29 +00:00
c6563d1b23 Make unrestricted sandbox network access explicit (#59385)
This makes unrestricted sandbox network access an explicit sandbox mode
instead of a fallback when the enforcing proxy is unavailable.
Host-specific network access still uses the proxy, while approved
arbitrary network access skips proxy setup and maps directly to
unrestricted egress.

Release Notes:

- Improved agent terminal sandbox network permission handling.

---------

Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
2026-06-15 22:40:16 +00:00
4482fa6498 acp_thread: Enforce the network allowlist via an in-process proxy (#59220)
Final PR of a four-PR stack adding hostname-allowlisted network access
to agent terminal sandboxing. Stacked on #59219 — review/merge #59217,
#59218, and #59219 first.

Spawns the `http_proxy` allowlisting proxy for sandboxed terminal
commands that request network, and pins the Seatbelt policy to its
loopback port (`NetworkAccess::LocalhostPort`) so all egress is forced
through it. The child's proxy environment variables are pointed at the
proxy and any inherited `NO_PROXY` is blanked so nothing connects
direct; a real upstream proxy from the environment is chained through
when present. The proxy and its Seatbelt config file share one RAII
handle so both live exactly as long as the command, and per-connection
events are drained to the log.

The proxy binds loopback, so it only applies to local projects on macOS;
elsewhere the wrap falls back to unrestricted egress as before (the
agent layer widens such requests accordingly).

Release Notes:

- Added the ability to grant agent terminal commands network access to
specific hosts (rather than all-or-nothing), enforced by an allowlisting
proxy.

---------

Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
2026-06-15 22:22:57 +00:00
d39cbcfc4c agent: Model sandbox network escalation as a host allowlist (#59219)
Third of a four-PR stack adding hostname-allowlisted network access to
agent terminal sandboxing. Stacked on #59218 — review/merge #59217 and
#59218 first.

Replaces the boolean `allow_network` terminal-sandbox escalation with a
hostname allowlist. The `terminal` tool now takes `allow_hosts` (exact
hostnames or leading-`*.` subdomain wildcards, validated up front) and
`allow_all_hosts` as a broad escape hatch. Approval prompts name the
requested hosts, thread grants and persistent "allow always" settings
cover requests via host-pattern subsumption the same way write paths use
subtree containment, and the authorization card in the agent panel lists
the requested hosts.

Host allowlists aren't enforced yet in this PR: `SandboxWrap` carries
the allowlist, but any network request still maps to unrestricted egress
at the Seatbelt layer, matching previous behavior. Enforcement via the
in-process proxy lands in the final PR of the stack. All of this is
behind the existing sandboxing feature flag. For non-local projects
(where the loopback proxy won't apply), host requests are widened to
"arbitrary network access" before prompting so approvals match
enforcement. Old persisted `network: bool` authorization details still
deserialize via a serde alias.

Release Notes:

- N/A

---------

Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martin@zed.dev>
2026-06-15 22:06:33 +00:00
MartinYe1234 54c46bb34f Show command in sandbox permission prompts (#59362)
Summary:

- Include terminal command text in sandbox authorization metadata.
- Render the command in sandbox permission prompts, including prompts to
run outside the sandbox.
- Keep write-path details visible alongside the command when both are
present.

Tests:

- cargo test -p agent sandbox
- cargo check -p agent_ui

Release Notes:

- Improved agent sandbox permission prompts to show the command being
requested.
2026-06-15 19:01:04 +00:00
Ben Brandt d0867e51e9 agent: Don't pass back the diff on successful edits (#59335)
Previous versions of the tool required passing the diff back because the
parent agent wouldn't have known the edits applied otherwise. Given that
we adapted this to use streaming tool calls now, this is redundant
information and wastes context windows, especially for local models.

We still pass the diff in the case that only some of the edits were
applied, but in the successful case, we just let the model know that the
edit was successful.

---

Release Notes:

- agent: Improve edit tool performance with more succinct success
response.
2026-06-15 15:21:59 +00:00
Ben Brandt 35526d8e60 acp_thread: Preserve waiting tool call status on updates (#58537)
Allows contents to update without dropping the permission (caused by
claude subagents)

Closes
https://github.com/agentclientprotocol/claude-agent-acp/issues/708

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- acp: Fix failed permissions requests for external agents
2026-06-11 10:17:58 +00:00
MartinYe1234 c089c237ef agent: Flush thread content to database on app quit (#58962)
After prompting an agent, no response was received and only a spinner
was shown. After updating and reopening Zed, the thread still appeared
in the sidebar but failed to restore with `Failed to Launch` / `no
thread found with ID: SessionId(...)`, and the original prompt was lost.

## Root cause

A native agent thread is tracked by two independent persistence layers:

- **Sidebar metadata** (`ThreadMetadataStore`) and the **serialized
agent panel** record the thread's `session_id` through fast, separate
write paths.
- **Thread content** (`ThreadsDatabase`) is written by a per-session
async task (`NativeAgent::save_thread`) that can still be in flight when
the process exits.

When a graceful quit or update restart raced that async content save,
the metadata/serialized session id was persisted but the content row was
not. On restore, the metadata gate passes, then `load_thread` finds no
content row and hard-fails with `no thread found with ID`.

## Fix

Register an `on_app_quit` handler on `NativeAgent` that synchronously
commits every newly created non-empty thread's content to
`ThreadsDatabase` during shutdown, keeping the two stores consistent
across a graceful quit/restart (the auto-updater's path).

Closes AI-374

Release Notes:

- Fixed agent threads failing to restore after quitting or updating Zed
while a response was still in progress
2026-06-10 23:22:09 +00:00
Eric Holk 1dd8ad3732 Add supports_disabling_thinking to Cloud model listings (#58980)
Claude Fable 5 always thinks and cannot honor a request with thinking
disabled, but the cloud models listing gives clients no way to tell it
apart from models where thinking is optional (e.g. Claude Opus 4.6):
both report `supports_thinking: true` plus the same adaptive effort
levels. As a result, the agent panel shows a thinking toggle for Fable
even though turning it off isn't actually supported.

zed-industries/cloud#2789 adds a `supports_disabling_thinking` field to
the models listing. This PR mirrors it through
`cloud_llm_client::LanguageModel` (serde-defaulted to `false`, so a
server without the field is treated as "don't claim thinking can be
turned off") and exposes it as
`LanguageModel::supports_disabling_thinking()`, forwarded from the
listing by `CloudLanguageModel`. The agent panel now hides the thinking
toggle for models that report `false`, showing only the effort selector.

The trait default is `true`: every non-cloud provider in the tree treats
thinking as toggleable today, and only the cloud listing knows about
always-thinking models.

Draft until zed-industries/cloud#2789 lands and deploys.

Release Notes:

- Fixed the agent panel offering a thinking toggle for models that
cannot run with thinking disabled.
2026-06-10 19:35:36 +00:00
bc4d68d11f Return typed completion errors from Cloud provider (#58997)
Stop the Zed cloud LLM provider from funneling completion failures
through anyhow::Error and collapsing them into
LanguageModelCompletionError::Other (which surfaced as a generic
"Request failed.").

- perform_llm_completion now returns a typed
LanguageModelCompletionError, mapping each failure to its real variant
(SerializeRequest, HttpSend, ApiReadResponseError, and ApiError-derived
status variants).
- response_lines yields a typed ResponseStreamError so mid-stream read/
deserialize failures become ApiReadResponseError/DeserializeResponse
without a runtime downcast.
- Add a first-class PaymentRequired variant for HTTP 402 and remove the
now-dead PaymentRequiredError struct and its anyhow downcast checks.

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-10 14:29:02 +00:00
Richard FeldmanandBennet Bo Fenner cb7838bb3a Remove handoff feature flag and un-gate compaction (#58931)
Removes the `handoff` feature flag entirely and un-gates context
compaction so auto-compaction and the `/compact` command are available
to everyone. The `HandoffFeatureFlag` definition is deleted, and every
flag check is removed: auto-compaction always runs in the agent turn
loop (still governed by the `agent.auto_compact` setting and the model's
context window size), the `/compact` slash command is always registered
and routed to manual compaction, the token-limit callout always defers
to auto-compaction when the window is large enough, and the Auto Compact
settings always appear in the settings UI.

Merging this is the switch that ships the feature; until then it stays
stacked behind the telemetry and retry-fix PRs.

Release Notes:

- Added auto-compaction and /compact to Zed Agent

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-10 10:02:53 +00:00
Anthony Eid 6d9ddb96b2 Bench app context phase 2 (#58202)
This PR builds out GPUI's benchmark harness so render benchmarks measure
realistic frame costs using GPUI-owned, runtime-gated instrumentation.
It adds measurements for frame draw time, dirty-to-draw latency,
invalidation coalescing, and frame-budget overruns, and runs benchmark
workloads with production-like concurrency.

## How it works

**Frame timings flow through the GPUI profiler.** `Window::draw` emits a
`FrameTiming { window_id, dirty_at, invalidations, draw_start, draw_end
}` event into a global ring buffer in `gpui::profiler`, mirroring the
existing task-timing channel. Collection is runtime-gated by
`profiler::set_frame_trace_enabled` (one relaxed atomic load when
disabled — no `Instant::now` calls in production). `BenchReport` is a
pure listener: it drains events through a cursor-based
`FrameTimingCollector` and builds histograms in the bench layer.
`Window` carries no bench-only cfg fields, and the same event channel
can later feed the miniprofiler UI or an in-app frame-time HUD.

**`BenchDispatcher`** is a multithreaded `PlatformDispatcher` for
benchmarks: background tasks run on a worker pool (same priority queue
as `LinuxDispatcher`, with task-profiler hooks), timers fire in real
time on a dedicated thread, and foreground tasks queue until the bench
thread drains them with a blocking `run_until_idle()`. Unlike
`TestDispatcher`, work executes in parallel in real time, so wall-clock
measurements reflect production concurrency. In-flight accounting is
panic-safe via drop guards.

**`gpui::bench_platform()`** returns a per-process `TestPlatform` backed
by the `BenchDispatcher`, cached in a thread-local so worker threads
persist across Criterion calibration passes. This replaces the earlier
approach of constructing a real platform per invocation, which had
process-global singleton issues, never ran foreground tasks (no run loop
pumped the main queue), and couldn't open windows on headless CI.

**Text shaping** uses `NoopTextSystem`: deterministic across
machines/font installations and CI-portable. Measured cost of this
trade: ~10% of editor draw time vs `MacTextSystem` (Noop still emits one
glyph per character at fixed advances, so downstream layout/paint
structure is preserved).

**GPU coverage (macOS only for now).** `PlatformHeadlessRenderer` gained
`render_scene`, which encodes and submits the scene to Metal against a
cached offscreen target without blocking on completion or reading pixels
back — matching production `present()` CPU cost (`render_scene_to_image`
would overstate it: it waits for the GPU and copies pixels back).
`TestWindow::draw` forwards scenes to the renderer, the real
`MetalAtlas` means glyph/SVG rasterization happens during paint, and
`bench_renderer` presents after each measured update. Platforms without
a headless renderer degrade to discarding the scene.

## Example

```rust
#[gpui::bench]
fn editor_render(cx: &mut BenchAppContext) {
    init_context(cx);

    let buffer = cx.update(|cx| { /* build a MultiBuffer */ });

    let mut window = cx.add_empty_window();
    let editor = window.update(|window, cx| {
        let editor = window.replace_root(cx, |window, cx| {
            let mut editor = Editor::new(EditorMode::full(), buffer, None, window, cx);
            editor.set_style(editor::EditorStyle::default(), window, cx);
            editor
        });
        window.focus(&editor.focus_handle(cx), cx);
        editor
    });

    let mut move_down = true;
    cx.bench_renderer(editor, move |editor, window, cx| {
        if move_down {
            editor.move_down(&MoveDown, window, cx);
        } else {
            editor.move_up(&MoveUp, window, cx);
        }
        move_down = !move_down;
    });
}
```

## Example output (release, M-series)

```
editor_render           time:   [329.75 µs 330.17 µs 330.69 µs]

GPUI bench report (all observed iterations): editor_render
  note: includes Criterion warmup/calibration
  window dirty-to-draw:
    samples: 31533
    mean: 0.321ms
    p50: 0.322ms
    p90: 0.336ms
    p95: 0.342ms
    p99: 0.360ms
    max: 0.504ms
    frame budget overruns total: 0
    frame budget overruns max: 0
  window draw:
    samples: 31533
    mean: 0.295ms
    p50: 0.295ms
    p90: 0.307ms
    p95: 0.313ms
    p99: 0.330ms
    max: 0.455ms
    frame budget overruns total: 0
    frame budget overruns max: 0
  invalidations per frame: mean 5.00, max 5
```

(`invalidations per frame: mean 5.00` is real signal: each `move_down`
notifies the window five times before the draw.)

## Known limitations

- **Draw-per-flush**: the harness draws synchronously when effects flush
rather than coalescing invalidations to a vsync tick, so `dirty-to-draw`
excludes queueing delay, and `frame budget overruns` is a draw-time
budget proxy rather than actual missed presents. A frame-paced mode is
natural follow-up work.
- **GPU submission is measured on macOS only**; other platforms have no
headless renderer yet.
- The GPUI report includes Criterion warmup/calibration samples (noted
in the output); Criterion's `time` is the regression-gating number.
- `run_until_idle` waits for queued, running, and already-due work, but
not for timers that haven't reached their due time — the dispatcher runs
in real time and can't skip ahead like `TestDispatcher`'s virtual clock.

## Future work

- A vsync-like frame-pacing mode (suppress draw-on-flush; tick-driven
draw + present) so dirty-to-draw captures queueing delay
- Record present duration in `FrameTiming` so the report can split draw
vs present
- Benches that scroll through novel content (cold layout caches) and an
agent-panel render bench
- Headless renderers for Windows/Linux
- Move benches into a dedicated crate

Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-10 09:26:50 +00:00
Richard FeldmanandBennet Bo Fenner 5c6fbb2674 Add telemetry for context compaction (#58928)
Adds an `"Agent Compaction Completed"` telemetry event that fires for
both threshold-triggered auto-compaction and the manual `/compact`
command (both already behind the `handoff` flag). The event records the
model, model provider, thinking effort, the model's context window size,
the token counts immediately before and after compaction, whether the
compaction succeeded/failed/canceled (with the error string on failure),
the user's configured auto-compaction threshold (both the raw form and
the resolved absolute token count), whether auto-compaction is enabled,
and the number of retries.

Both compaction paths funnel through `stream_compaction`, so a
`CompactionTelemetry` snapshot is captured when a compaction starts and
stashed on the thread. On success, emission is deferred until the next
completion request reports usage, so `tokens_after` reflects the real
post-compaction context size rather than an estimate (we have no
token-counting API, and it's safe to assume a compaction is always
followed by another request). On failure or cancellation the event fires
immediately with no `tokens_after`. Retries are accumulated across
attempts so a single logical compaction produces exactly one event.

While wiring up retry counting I noticed the existing auto-compaction
retry path in `run_turn_internal` never increments `attempt`, so a
repeatedly-failing retryable compaction could retry without bound. I
left that behavior untouched as out of scope, but the new `retries`
field will surface it if it happens.

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-10 09:20:25 +00:00
Richard FeldmanandMikayla Maki 3877fad40a Add Claude Fable 5 to Anthropic BYOK (#58945)
<img width="325" height="201" alt="Screenshot 2026-06-09 at 1 38 32 PM"
src="https://github.com/user-attachments/assets/a6518073-1e17-41ff-a8fc-cb279fcd4436"
/>

Adds support for Anthropic's Claude Fable 5 model when using your own
Anthropic API key. Because Fable 5 cannot be offered under Zero Data
Retention (Anthropic retains inference logs for 30 days), this gates the
model behind an explicit data-retention consent: a new
telemetry.anthropic_retention setting (default off, surfaced in the
Privacy section of the settings UI), and a hard, non-retryable check in
the cloud completion path that raises a typed error when consent is
missing.

When Fable 5 declines a request, it transparently falls back to Claude
Opus 4.8 (matching Anthropic's server-side behavior), and the agent
panel shows a callout for the consent error with "Switch to Opus 4.8" /
"Accept" actions that resume the failed turn so the user's message
continues without retyping.

Closes AI-382

Release Notes:

- Add Claude Fable 5 to Anthropic BYOK

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-06-09 17:53:59 +00:00
Bennet Bo FennerandRichard Feldman 8c8fe80a60 agent: Hide token usage after running /compact (#58937)
We can't compute the actual token usage until we send a new request, so
we hide the token count until you send another message. Matching the
behaviour that we have for new threads

Release Notes:

- N/A

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-06-09 15:10:24 +00:00
Danilo Leal f616f66e7a thread_view: Add refinements to compaction UI design (#58926)
Here are the things I tried to tackle on this PR:

- Make the compaction call stand out a bit more from other regular tool
calls
- Make text size of the compaction's markdown output be consistent with
the thread body text
- Don't show regular thread loading spinner while compaction is in
progress, given that has its own spinner
- Add a different icon than scissors for compaction and add it to the
autocomplete menu so its consistent w/ skills items

<img width="600" alt="Screenshot 2026-06-09 at 10  57@2x"
src="https://github.com/user-attachments/assets/5c3d25af-aa49-42e1-b6b6-c3f95c664456"
/>

Release Notes:

- N/A
2026-06-09 14:38:34 +00:00
Bennet Bo Fenner 2e5ade11ae agent: Fix handoff feature flag tests (#58916)
Accidentally broke CI in #58891

Since
https://github.com/zed-industries/zed/blob/c68bc98bacb80c34df0e1b6ef4de186d763b3820/crates/feature_flags/src/store.rs#L180
defaults to true in debug mode (effectively sets staff to `true`) the
tests would fail.

We can work around this by manually disabling the feature flag for tests
in settings.

Also, since we are planning to ship to preview tomorrow these tests will
be removed soon.


Release Notes:

- N/A
2026-06-09 12:16:01 +00:00
Bennet Bo Fenner 97fab606c9 agent: Improve compaction UX (#58913)
Makes it so that we show "Compaction cancelled" when the user interrupts
generation.
Also fixes another small issue where the chevron of the expanded state
would not reflect if it is expanded/collapsed while there is no summary
yet.

Release Notes:

- N/A
2026-06-09 11:34:38 +00:00
Richard FeldmanandBennet Bo Fenner df4528c941 Add auto_compact agent settings (#58883)
Adds two new agent settings nested under `auto_compact`, `enabled` and
`threshold`, which control automatic compaction of the agent's context
window as part of the handoff feature. Both surface in the settings UI
under Agent Configuration, gated behind the `handoff` feature flag so
they only appear for users on that flag.

The `threshold` accepts three forms: a percentage string ending in `%`
(e.g. `"80%"` or `"95.5%"`) measured against the model's context window,
a positive integer to compact after that many tokens have been used, or
a negative integer to compact once that many tokens remain in the
window. `0` and bare non-integer numbers are rejected. It deserializes
from either a JSON string or integer and resolves to a typed enum,
falling back to the `"80%"` default (with a logged warning) when the
configured value is invalid. In the settings UI the threshold is a
free-form text field so all three forms can be entered.

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-09 10:52:58 +00:00
Richard FeldmanandBennet Bo Fenner b5ad35a5fa Add built-in /compact slash command to the native agent (#58663)
<img width="851" height="315" alt="Screenshot 2026-06-09 at 2 15 51 AM"
src="https://github.com/user-attachments/assets/958f2d2f-db7d-4afb-b4b3-ed11f36b00e7"
/>

<img width="644" height="260" alt="Screenshot 2026-06-09 at 2 16 04 AM"
src="https://github.com/user-attachments/assets/e6a74c6b-aba5-4fbb-991c-25842ced5832"
/>

<img width="619" height="128" alt="Screenshot 2026-06-09 at 2 18 08 AM"
src="https://github.com/user-attachments/assets/ba7fa303-852b-4a17-b8df-ea5bd4df7c11"
/>


Adds an always-available `/compact` slash command to Zed's native agent
that forces a summary-based context compaction of the current
conversation, regardless of token usage. This reuses the agent's
existing compaction logic (always the summary strategy, never
provider-native), bypassing the automatic-compaction token threshold and
minimum-context-window guard since the user explicitly asked to compact.
The command lives entirely in `NativeAgent`/`NativeAgentConnection`, so
external (ACP) agents are untouched and keep their own `/compact`
implementations.

The command is gated behind the `handoff` feature flag, matching the
gate on automatic compaction, so it's only advertised and dispatched
when that flag is enabled. When the flag is off, typing `/compact` is
treated as an ordinary prompt.

Because the agent panel always renders the typed `/compact` as a user
message, the manual compaction records a matching zero-content user
message in the model thread (skipped when building model requests) so
that rewinding/truncating that message works instead of erroring, while
keeping the command itself out of the model's context.

The slash-command popup now groups commands into separate sections by
source — "Commands" (built-in, e.g. `/compact`), "MCP Server Commands",
and "ACP Agent Commands" — so same-named commands from different sources
show up as distinguishable duplicates. The source category travels on
each command's ACP `_meta`.

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-09 09:34:01 +00:00
Ben Brandt 8c88c06390 agent: Remove experimental plan and title agent tools (#58824)
Neither really panned out, removing for now.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-08 11:39:49 +00:00
Veesh GoldmanandClaude Opus 4.8 576a2a3e17 agent: Don't offer feature-flag-gated tools in agent profiles (#58581)
Closes #56778

## Problem

The agent-profile tool configuration lists every built-in tool from
`agent::ALL_TOOL_NAMES`, filtering only by provider support
(`crates/agent_ui/src/agent_configuration/manage_profiles_modal.rs`).
But `Thread::enabled_tools` additionally drops feature-flag-gated tools
before they reach the model — the LSP tools (`go_to_definition`,
`find_references`, `get_code_actions`, `apply_code_action`) behind
`LspToolFeatureFlag`, `rename_symbol` behind `RenameToolFeatureFlag`,
and `create_thread` / `list_agents_and_models` / `update_plan` /
`update_title` behind their own flags.

The result: when a flag is off, a user can enable the tool in a profile,
but the agent never receives it. The picker and the runtime gate
disagreed.

## Fix

Extract the feature-flag gating into a single shared predicate,
`agent::tool_feature_flag_enabled`, and route **both**
`Thread::enabled_tools` and the profile tool picker through it. The
configuration UI can no longer offer a tool the agent would silently
drop, and the two call sites can't drift apart. Also updated the "silent
drop gates" comment in `tools.rs` to document this third gate.

This matches the behavior requested in the issue (don't list tools that
can't be used). The alternative — showing them disabled with an
explanation — is also possible; happy to switch if preferred.

## Testing

- Added `lsp_tools_are_gated_by_their_feature_flag` in
`crates/agent/src/tools.rs`.
- `cargo test -p agent`, `cargo clippy -p agent`, and `cargo fmt` are
clean.
- (`agent_ui` doesn't build in my local environment due to an unrelated
`webrtc-sys` C++ toolchain issue; the `agent_ui` change is a one-line
filter addition mirroring the adjacent provider-support check — relying
on CI to confirm.)

Release Notes:

- Fixed feature-flag-gated tools (such as the LSP tools) being listed in
agent profile configuration when they could not actually be used by the
agent.

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 09:17:11 +00:00
69946b28da agent: Warn about long skill descriptions (#58356)
Closes #58046 
Closes AI-353

Skills with descriptions over the 1024-byte limit now load with a
warning instead of failing. The warning appears in the thread footer
with clickable skill file rows, and the skill picker keeps the skill
icon while showing a right-aligned warning badge whose hover text
explains the issue.

Warning for single out-of-spec skill
<img width="2790" height="870" alt="image"
src="https://github.com/user-attachments/assets/f454b55a-8e05-438e-b4ff-356259ff6843"
/>

Warning for multiple out-of-spec skills
<img width="2796" height="646" alt="image"
src="https://github.com/user-attachments/assets/a0808cdd-4857-4a6b-a26e-15156afbffe9"
/>

Skill selection popup
<img width="1234" height="1118" alt="image"
src="https://github.com/user-attachments/assets/5bb463f6-7adb-4e39-8522-e322bf078aff"
/>

Skill management in settings
<img width="1768" height="1390" alt="image"
src="https://github.com/user-attachments/assets/85c6b179-e268-4518-8ca7-c73b55f92355"
/>


Release Notes:

- Allow loading skills whose descriptions exceed the 1024-byte limit by
showing warnings instead of failing to load them.

---------

Co-authored-by: Martin Ye <martin@zed.dev>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-05 19:46:05 +00:00
Ben Brandt 6942dc2faa acp: Enable ACP session usage and deletion features (#58680)
Stabilizes context windows + persistent session/delete for acp agents
that support them

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- acp: Show context window usage and cost metrics for external agents
that support it.
- acp: Persist session deletion from history for external agents that
support it.
2026-06-05 17:52:45 +00:00
MartinYe1234 cfa58e5a8c Restore access to old threads that mention rules (#58560)
Removing the `Rule` variant from `MentionUri` in #58080 broke
deserialization of any thread saved before the rules-to-skills
migration. Loading one failed with `unknown variant `Rule``, making
those threads inaccessible.

This restores access without bringing back the rules feature:

- Reintroduce a backward-compatible `Rule` mention variant so legacy
threads deserialize again.
- Preserve the original rule `id` through save/load so a thread re-saved
by a newer build still loads on older Zed versions (and synthesize a
valid placeholder when the id is missing).
- Clicking a legacy rule mention now opens the skill the rule was
migrated into, and shows a notification linking the Skills docs. On
remote/collab projects the migrated file lives on the local machine, so
it opens as a read-only buffer. If no matching skill exists, it does
nothing.

Closes https://github.com/zed-industries/zed/issues/58498
Closes AI-371

Release Notes:

- Fixed old threads that mention Rules being inaccessible after Rules
were migrated to Skills
2026-06-04 16:53:09 +00:00
MartinYe1234 da7945aeae Hide Always Allow option for agent skills edits (#58463)
Edits targeting the agent skills directory (project `.agents/skills/`
and global `~/.agents/skills/`) always prompt regardless of permission
settings, because they route through `authorize_always_prompt` which
never consults the persisted `always_allow` rules.

The permission prompt still rendered an "Always allow" button, though.
Clicking it wrote an `always_allow` rule into settings that was then
silently ignored on the next skills edit, so users were re-prompted
every time despite having chosen "always allow" — exactly the confusion
reported in AI-346.

This keeps the always-prompt behavior intact and just hides the
misleading "Always allow" / "Always deny" options for skills, leaving
once-only Allow/Deny. Applies to all mutating skills tools: `edit_file`,
`write_file`, `copy_path`, `move_path`, `delete_path`, and
`create_directory`.

Implementation:
- New `ToolPermissionScope::AgentSkills`, set via
`ToolPermissionContext::for_agent_skills()`.
- `build_permission_options` returns flat once-only Allow/Deny for that
scope (mirrors the existing `SymlinkTarget` handling).
- Wired into both authorization entry points (`authorize_file_edit` and
`authorize_with_sensitive_settings`).
- Tests assert no `AllowAlways` option is offered for each affected
tool.

Settings-file prompts (`.zed/settings.json`, global config) are
intentionally left unchanged.

Closes AI-346

Release Notes:

- Removed the misleading "Always allow" button from agent permission
prompts for edits to the agent skills directory, since those edits
always require confirmation.
2026-06-04 15:39:02 +00:00
Anant GoelandBen Brandt 5f2eba257d agent: Accumulate and persist cumulative token usage for threads (#58378)
`Thread::cumulative_token_usage` has been dead code since the agent2
rewrite: the field was added as a persistence placeholder in #36483 with
`#[allow(unused)]`, and the accumulation logic was deleted along with
agent1 in #40495. Since then, every saved thread persists
`cumulative_token_usage` as `{}` in `threads.db`, breaking offline
token-usage analysis and silently degrading eval reporting (`eval_cli`
prefers this value and was always falling back to the last request's
snapshot, undercounting multi-step turns).

This PR restores the accumulation, mirroring the original agent1
implementation:

- Providers emit multiple cumulative-per-request `UsageUpdate` snapshots
during a single request, so naive `+=` would double-count. We track the
previous snapshot for the in-flight request
(`current_request_token_usage`) and accumulate only the delta, resetting
the tracker each time a new completion request is built in
`run_turn_internal`. This counts each request exactly once, including
tool-call rounds and retries within a turn.
- Unlike agent1, the delta uses per-field `saturating_sub` instead of
the panicking `Sub` impl, so a provider reporting a smaller snapshot
can't crash Zed.
- Removed the `#[allow(unused)]`; the value now round-trips through
`to_db`/`from_db`, surviving restarts and continuing to grow when a
thread is reopened.
- Added a `cumulative_token_usage()` accessor following the
`latest_request_token_usage` convention.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-06-04 15:24:02 +00:00
Anthony Eid 0e559e5519 agent: Fix a UTF-8 boundary panic in the agent streaming parser (#58432)
The parser stores emitted byte offsets between partial tool-call parses.
Because partial JSON can be repaired differently as more bytes arrive, a
byte offset that was valid in an earlier string can land inside a
multibyte character in a later string. We now normalize those offsets
with `find_char_boundary` before slicing.

Added property tests covering boundary-sensitive write/edit streaming
sequences to prevent regressions.

Fixes Sentry ZED-8Y1 / 7523469866.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed a crash that could occur while streaming agent edits containing
multibyte characters.
2026-06-03 15:49:01 +00:00
Bennet Bo FennerandRichard Feldman 7a1d4e670b agent: Fix compaction limit (#58431)
Release Notes:

- N/A

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-06-03 15:39:50 +00:00
d178767443 sidebar: Add right-click menu to thread items (#58232)
Closes AI-286

This PR adds a right-click menu to thread items in the sidebar. A big
motivation for this addition was surfacing the "regenerate thread title"
action. And because this action and the "open thread as markdown" action
previously only worked on the already-loaded agent panel, there was a
load of plumbing needed to make that work even for threads in workspaces
that haven't been loaded, mostly using the thread metadata store. At the
end of the day, the title regeneration feature is only possible for the
Zed agent, so this is gated from external agents. But I believe it's now
in a slightly nicer spot due to some refactors to better expose the
state in which the title regeneration can fall into.

Release Notes:

- Agent: Added a right-click menu to thread items in the sidebar,
allowing to regenerate a thread title, rename a thread title, open the
thread as markdown, and archive it.

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-06-03 13:44:48 +00:00