Commit Graph
212 Commits
Author SHA1 Message Date
Kirill Bulatov f36284a155 Bump dependencies to dedupe the crate graph (#63231)
Deduplicates crates with different versions from the graph, drops unused
features.

`cargo tree -d duplicate` listing: 160 -> 112 lines.

<details>
<summary>Deduplicated list</summary>

```
base64 (v0.22.1, v0.21.7 -> v0.22.1)
convert_case (v0.11.0, v0.10.0, v0.8.0 -> v0.11.0, v0.10.0)
core-foundation (v0.10.0, v0.9.4 -> v0.10.0)
cssparser (v0.36.0, v0.35.0 -> v0.37.0, v0.36.0)
fancy-regex (v0.18.0, v0.16.2 -> v0.19.0)
fixedbitset (v0.5.7, v0.4.2 -> v0.5.7)
h2 (v0.4.12, v0.3.27 -> v0.4.12)
heck (v0.5.0, v0.4.1, v0.3.3 -> v0.5.0, v0.4.1)
html5ever (v0.39.0, v0.35.0 -> v0.39.0)
hyper (v1.7.0, v0.14.32 -> v1.7.0)
hyper-rustls (v0.27.9, v0.24.2 -> v0.27.9)
mach2 (v0.6.0, v0.5.0, v0.4.3 -> v0.6.0, v0.5.0)
markup5ever (v0.39.0, v0.35.0 -> v0.39.0)
phf (v0.13.1, v0.12.1, v0.11.3 -> v0.13.1, v0.11.3)
phf_codegen (v0.13.1, v0.11.3 -> v0.13.1)
phf_generator (v0.13.1, v0.12.1, v0.11.3 -> v0.13.1, v0.11.3)
phf_macros (v0.13.1, v0.12.1, v0.11.3 -> v0.13.1, v0.11.3)
phf_shared (v0.13.1, v0.12.1, v0.11.3 -> v0.13.1, v0.11.3)
prost (v0.12.6, v0.9.0 -> v0.14.4)
prost-build (v0.12.6, v0.9.0 -> v0.14.4)
prost-derive (v0.12.6, v0.9.0 -> v0.14.4)
prost-types (v0.12.6, v0.9.0 -> v0.14.4)
rustix (v1.1.4, v0.38.44 -> v1.1.4)
rustls (v0.23.40, v0.21.12 -> v0.23.40)
rustls-native-certs (v0.8.3, v0.6.3 -> v0.8.3)
rustls-pemfile (v2.2.0, v1.0.4 -> v2.2.0)
rustls-webpki (v0.103.13, v0.101.7 -> v0.103.13)
security-framework (v3.5.1, v2.11.1 -> v3.5.1)
socket2 (v0.6.3, v0.5.10 -> v0.6.3)
string_cache (v0.9.0, v0.8.9 -> v0.9.0)
string_cache_codegen (v0.6.1, v0.5.4 -> v0.6.1)
strum (v0.28.0, v0.27.2 -> v0.28.0)
strum_macros (v0.28.0, v0.27.2 -> v0.28.0)
tendril (v0.5.1, v0.4.3 -> v0.5.1)
tokio-rustls (v0.26.4, v0.24.1 -> v0.26.4)
tungstenite (v0.28.0, v0.27.0 -> v0.28.0)
web_atoms (v0.2.6, v0.1.3 -> v0.2.6)
which (v6.0.3, v4.4.2 -> v8.0.5)
```

</details>


Release Notes:

- N/A
2026-08-26 14:33:13 +00:00
Smit Barmase 26b8374358 debugger: Separate Continue Program and Continue Thread actions (#63135)
Fixes #63091

Continue Program was sending `singleThread: true` whenever the adapter
supported it, which caused some adapters to resume only the selected
thread. It now leaves `singleThread` unset and resumes all threads.

Adapters that support single-thread execution now show separate Continue
Program and Continue Thread buttons. Other adapters still show only
Continue Program.

<img width="247" height="108" alt="image"
src="https://github.com/user-attachments/assets/5059d291-4809-488b-9169-e4817852fb07"
/>

This change also:

- Updates thread states from the continue response instead of waiting
for a [continued event, which adapters are not expected to
send](https://github.com/microsoft/debug-adapter-protocol/blob/bf8a5d27e8040044b84b863f90916e08925ee811/debugAdapterProtocol.json#L243-L246).
- Treats an omitted allThreadsContinued in a continued event as true, as
required by the [DAP
specification](https://github.com/microsoft/debug-adapter-protocol/blob/main/debugAdapterProtocol.json#L260-L263).

Release Notes:

- Added a Continue Thread action and fixed Continue Program to resume
all threads.
2026-08-24 20:32:08 +00:00
Andrey Fedoseev cff8de9239 Fix PythonLocator to pass through env variables from the task template (#63154)
This matches `GoLocator` and `NodeLocator`

# Objective

The problem: `env` variables defined in `tasks.json` aren't used when
the task runs in debug mode.

Example:

```json
[
  {
    "label": "pytest (custom)",
    "env": {
      "DATABASE_URL": "...",
    },
    "command": "$ZED_CUSTOM_PYTHON_ACTIVE_ZED_TOOLCHAIN",
    "args": [
      "-m",
      "pytest",
      "$ZED_CUSTOM_PYTHON_TEST_TARGET",
    ],
    "tags": ["python-pytest-class", "python-pytest-method"],
    "cwd": "$ZED_WORKTREE_ROOT",
  },
]
```

When a test runs normally, the `DATABASE_URL` variable is set correctly.
When the test runs in debug mode, the variable is not set.

## Solution

`PythonLocator` copies the `env` value from the `TaskTemplate`. This
matches other locators, such as `GoLocator` and `NodeLocator`

## Testing

- Did you test these changes? If so, how?
  - The existing integration test is updated to verify the change
- Are there any parts that need more testing?
  - No
- How can other people (reviewers) test your changes? Is there anything
specific they need to know?
- Run `cargo test -p project --test integration
debugger::python_locator::test_python_locator`
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?
  - Linux (NixOS), the change is platform-agnostic.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

N/A

---

Release Notes:

- Fix `PythonLocator` to pass through `env` variables from the task
template
2026-08-24 16:43:13 +00:00
John YaniandKirill Bulatov 9fa09ccc24 Remove deprecated std::usize import from uniform_list.rs (#62841)
<img width="993" height="370" alt="image"
src="https://github.com/user-attachments/assets/15e3a185-3328-4069-ad86-21d29f647f83"
/>

# Objective

- using `std::usize` currently is a warning, but it's a hard fairule in
rust nightly
- gpui-web requires rust nightly
- https://doc.rust-lang.org/std/usize/index.html
 
## Solution

- remove std::usize import, it would be used a primitive type

## Testing

-
https://github.com/iamnbutler/gpui-unofficial/actions/runs/32189970651/job/95882109895#step:8:753

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2026-08-18 22:41:54 +00:00
Kirill Bulatov 3692029a80 Bump rustc to 1.97 (#62395)
Release Notes:

- N/A
2026-08-09 22:29:52 +00:00
Jason WilliamsandAnthony Eid 31813161f1 debugger: Don't eagerly fetch variables for expensive DAP scopes (#61144)
# Objective

Zed eagerly fetches variables for every scope returned by a DAP `scopes`
response, including scopes the adapter marked `expensive: true`.

Per the [DAP
spec](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Scope),
`expensive` means "the number of variables in this scope is large or
expensive to retrieve... recommended for UIs to not automatically expand
and evaluate the scope. Some debug adapters (e.g. `vscode-js-debug`,
used for JavaScript/Chrome debugging) mark scopes like "Global" as
expensive because resolving them can hang forever. VS Code honors this
and leaves the scope collapsed until the user opts in by expanding it;
Zed did not, so any session with a hanging expensive scope would freeze
the entire debug session (including Resume) with no user action at all.

Fixes #61105

## Solution

- `Session::scopes()` in `crates/project/src/debugger/session.rs`
[unconditionally called
`this.variables(...)`](https://github.com/zed-industries/zed/blob/b8a184ba26acdddf24e305e2ffad7f9c0d0dd920/crates/project/src/debugger/session.rs#L2538)
for every scope in the `scopes` response.
- `VariableList::build_entries()` in
`crates/debugger_ui/src/session/running/variable_list.rs` also called
`session.variables(...)` [on every
scope](https://github.com/zed-industries/zed/blob/b8a184ba26acdddf24e305e2ffad7f9c0d0dd920/crates/debugger_ui/src/session/running/variable_list.rs#L291-L304),
as a side effect of checking whether it was empty (used to decide
whether to hide it from the tree). Fixing only the first call site
wasn't enough, since this one would still trigger the fetch on the very
next render.
  
Both now skip the fetch for `expensive` scopes. Expensive scopes still
show up in the variable list, collapsed, so the user can expand them
manually (which fetches lazily via the existing on-toggle path). Also
hardened the auto-expand heuristic (e.g. "expand the only scope if it's
not Locals") to never auto-expand an expensive scope, even in adapters
where it happens to be the sole or "Locals"-named scope.

## Testing

- Added `test_expensive_scope_is_not_eagerly_fetched` in
`crates/debugger_ui/src/tests/variable_list.rs`, asserting the DAP
`variables` request is never sent for an
`expensive: true` scope until the user expands it, and that expanding it
does trigger the fetch. Verified this test fails on the old code and
passes with the fix.
  - Ran the full `debugger_ui` test suite, all pass, no regressions.
- Manually reproduced and verified the fix using the minimal repro at
https://github.com/jasonwilliams/zed-dap-repro

## Self-Review Checklist:

  - [x] I've reviewed my own diff for quality, security, and reliability
  - [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and

[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
  - [x] Tests cover the new/changed behavior
  - [x] Performance impact has been considered and is acceptable

## Showcase

Before:

https://github.com/user-attachments/assets/7a3ead7e-aece-4726-883d-d60d49c83b7c
Here you can see that once the break has happened Zed has crashed,
resuming doesn't help, i effectively need to kill the whole debug
session.

After:

https://github.com/user-attachments/assets/7a36cbb0-f22b-4782-9326-9ccab9297fc7
Here you can see the Global scope is closed and clicking resume carries
on without any crashes

Release Notes:

- Fixed debugger eagerly fetching expensive variable scopes

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-07-17 14:42:46 +00:00
Tom Houlé 57a3586854 debugger: Fix running ignored Rust tests in nested modules (#54787)
Debugging an ignored Rust test whose code lives in a nested module (e.g.
`variant_get::test::get_complex_variant`) sometimes exited immediately
with "0 tests matched", When the test name itself came from tree-sitter
runnable capture, which sees only the bare function identifier. So
`--exact get_complex_variant` filtered out the actual test.

The fix is to only append `--exact` when the name contains `::`.
rust-analyzer's `experimental/runnables` produces qualified paths and
keeps the disambiguation introduced in #43110, and the runnables from
tree-sitter no longer break for nested modules.

Closes #51810.

Release Notes:

- Fixed debugging Rust tests in nested modules sometimes immediately
exiting with "0 tests matched".
2026-06-10 13:06:15 +00:00
Lukas Wirth 9d76bd1265 remote: Do not swallow ssh errors (#58780)
Release Notes:

- Fixed non-descriptive error messages when remote agent processed
disconnected
2026-06-08 08:48:09 +00:00
Lukas Wirthandzed-zippy[bot] 6e471ec777 Use no-op hasher for TypeId hashing (#58629)
TypeId is effectively already a hash, so re-hashing it with fxhash is
unnecessary.

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-05 10:32:57 +00:00
Ben Brandt 358e71c054 node_runtime: Respect npm release-age filters for managed npm installs (#56957)
Zed-managed npm installers were resolving a concrete latest version with
`npm info` and then installing `package@version`. That is brittle when
users
configure npm release-age filtering via `before` or `min-release-age`:
npm's
installer applies those rules during resolution, but our pinned install
target
could disagree with it, and therefore fail to install.

This changes managed npm installs to install `package@latest` and let
npm apply
its own resolver and user config. The local latest-version lookup
remains as a
best-effort cache freshness check, not as the exact install target.

Exact extension API installs remain unchanged because extensions
explicitly
request a package and version. If we want to revisit that we can.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #53611

Release Notes:

- Fixed npm-backed tool installs to better respect npm release-age
filters.
2026-05-18 21:10:06 +00:00
Conrad Irwin cb7a717a67 Merge gpui::Task and scheduler::Task (#53674)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-05 22:41:13 +00:00
Lukas Wirth 1083152382 editor: Fix stale breakpoints when re-opening buffers for a saved file (#55610)
Fixes ZED-73M

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-04 10:39:52 +00:00
moktamdandmoktamd af50eada91 dap: Support IPv6 addresses in TCP transport (#52244)
The DAP TCP transport layer was hardcoded to `Ipv4Addr`, so IPv6
addresses like `fd00::a` in a debug config's `connect.host` always
failed with `hostname must be IPv4: invalid IPv4 address syntax`.

Replaced `Ipv4Addr` with `IpAddr` and `SocketAddrV4` with `SocketAddr`
across the `task`, `dap`, `dap_adapters`, and `project` crates. The WASM
extension API still uses `u32` for the host field to avoid a breaking
WIT interface change; IPv4 round-trips through extensions as before.

Fixes #52237

Release Notes:

- Fixed DAP TCP transport rejecting IPv6 addresses when connecting to
remote debug adapters.

---------

Co-authored-by: moktamd <moktamd@users.noreply.github.com>
2026-04-27 08:42:45 +00:00
Piotr Osiewicz a6525b2431 Bump Rust version to 1.94 (#51086)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-30 09:06:59 +00:00
aa43ffd964 debugger: Fix restart only working once per session (#51247)
`Session::restart_task` is set to `Some` when a restart is initiated but
never cleared back to `None`. The guard at the top of `restart()` checks
`self.restart_task.is_some()` and returns early, so only the first
restart attempt succeeds.

This primarily affects debug adapters that advertise
`supportsRestartRequest` dynamically via a `CapabilitiesEvent` after
launch, such as the Flutter debug adapter.

Related: https://github.com/zed-extensions/dart/issues/45

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(N/A — no UI changes)

Release Notes:

- debugger: Fixed debug session restart only working once when the
adapter supports DAP restart requests.

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-03-12 13:05:52 +00:00
Conrad IrwinandNikolas Gauder 9888f753c3 debugger: Reverse Python repr escaping (#50554)
Closes #37168

Authored-By: @ngauder

Release Notes:

- debugger: Unescape Python strings

Co-authored-by: Nikolas Gauder <nikolas.gauder@tum.de>
2026-03-04 12:55:20 -07:00
Anthony Eid 61548ce614 debugger: Open correct pane for breakpoints (#49390)
Closes #40602

### Summary

This PR ensures that active debug lines only open in a single pane and
new active debug lines are added to the most recent pane that contained
an active debug line. This fixes a bug where Zed could go to the active
debug line file and location in every pane a user had open, even if that
pane was focused on a different file.

I fixed this by storing the `entity_id` of the pane containing the most
recently active debug line on `BreakpointStore`, this is consistent with
where the selected stack frame is stored. I used an `entity_id` instead
of a strong type to avoid circular dependencies. Whenever an active
debug line is being set in the editor or by the debugger it now checks
if there's a specific pane it should be set in, and after setting the
line it updates `BreakpointStore` state.

I also added a new method on the `workspace::Item` trait called `fn
pane_changed(&mut self, new_pane_id: EntityId, cx: &mut Context<Self>)`
To enable `Editor` to update `BreakpointStore`'s active debug line pane
id whenever an `Editor` is moved to a new pane.


### PR review TODO list

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- debugger: Fix bug where active debug lines could be set in the wrong
pane
2026-02-24 12:49:52 +01:00
Cole Miller 94851aff19 editor: Prevent panic when attempting to resolve a breakpoint anchor against the wrong buffer (#49893)
Closes ZED-4HY

Release Notes:

- Fixed a crash when using breakpoints.
2026-02-23 16:28:40 -05:00
cui 327f594f9c debugger: Fix panic at non-UTF-8 character in paths on Linux (#49103)
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-02-14 10:38:04 +00:00
Jakub KonkaandCole Miller f4aa279898 util: Always use posix_spawn on macOS even with pre_exec hooks (#49090)
Here's some backstory:
* on macOS, @cole-miller and I noticed that since roughly Oct 2025, due
to some changes to latest macOS Tahoe, for any spawned child process we
needed to reset Mach exception ports
(https://github.com/zed-industries/zed/issues/36754 +
https://github.com/RemiKalbe/zed/commit/6e8f2d2ebe5a93753625a3026aeb996de8cb436b)
* the changes in that PR achieve that via `pre_exec` hook on
`std::process::Command` which then abandons `posix_spawn` syscall for
`fork` + `execve` dance on macOS (we tracked it down in Rust's std
implementation)
* as it turns out, `fork` + `execve` is pretty expensive on macOS
(apparently way more so than on other OSes like Linux) and `fork` takes
a process-wide lock on the allocator which is bad
* however, since we wanna reset exception ports on the child, the only
official way supported by Rust's std is to use `pre_exec` hook
* posix_spawn on macOS exposes this tho via a macOS specific extension
to that syscall `posix_spawnattr_setexceptionports_np` but there is no
way to use that via any standard interfaces in `std::process::Command`
* thus, it seemed like a good idea to instead create our own custom
Command wrapper that on non-macOS hosts is a zero-cost wrapper of
`smol::process::Command`, while on macOS we reimplement the minimum to
achieve `smol::process::Command`  with `posix_spawn` under-the-hood

Notably, this changeset improves git-blame in very large repos
significantly.

Release Notes:

- Fixed performance spawning child processes on macOS by always forcing
`posix_spawn` no matter what.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2026-02-13 20:16:11 +01:00
Zhongqiu ZhaoandConrad Irwin fa1e392a90 languages: Fix local path of JSON and YAML schemas (#44794)
Closes #30938

Release Notes:

- Fixed: Unable to load relative path JSON schema for YAML validation
(#30938)


This patch follows the vscode LSP client logic, see
[`jsonClient.ts`](https://github.com/microsoft/vscode/blob/cee904f80cc6d15f22c850482789e06b1f536e72/extensions/json-language-features/client/src/jsonClient.ts#L768-L770).
The `url` of the JSON schemas settings and the YAML schemas settings
should be resolved to an absolute path in the LSP client when it is
submitted to the server.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-02-12 04:50:54 +00:00
Xiaobo LiuandAnthony Eid 2d61683439 debugger: Wrap TaskContext in Arc to reduce cloning overhead (#47087)
Release Notes:

- N/A

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-02-05 10:37:39 +00:00
Fredrik Enestad e6bc8edfd8 project: Make individual DAP settings optional (#43647)
Currently, when overriding e.g a `binary` in dap settings, one have to
override all settings, including `args` as it otherwise set it to empty
string.

E.g this config will set `args` and `env` to their empty states, like
empty string and empty map:
```json
{
  "dap": {
    "Delve": {
      "binary": "/path/to/binary"
    }
  }
}
```

This PR changes so that it is instead possible to only override a single
field. This is useful e.g on nixos where you don't want (or cant let)
zed download binaries for you, but you want to use the default args,
such as in Delve, you want zed to configure it with a random listening
port.

Release Notes:

- Improved dap settings so that it is possible to override individual
fields, such as `binary`
2026-02-04 18:20:50 +01:00
Joseph T. Lyons d21b5f1dd6 Revert "Allow always_allow patterns for Nushell, Elvish, and Rc shells" (#48050)
Reverts zed-industries/zed#47908

This PR inadvertently caused a regression:

- https://github.com/zed-industries/zed/issues/48047
2026-01-30 21:26:13 +00:00
Richard FeldmanandZed Zippy a0374a5a80 Allow always_allow patterns for Nushell, Elvish, and Rc shells (#47908)
## Summary

This PR extends the `always_allow` tool permission patterns to work with
Nushell, Elvish, and Rc shells. Previously, these shells were
incorrectly excluded because they don't use `&&`/`||` operators for
command chaining. However, brush-parser can safely parse their command
syntax since they all use `;` for sequential execution.

## Changes

- Add `ShellKind::Nushell`, `ShellKind::Elvish`, and `ShellKind::Rc` to
`supports_posix_chaining()`
- Split `ShellKind::Unknown` into `ShellKind::UnknownWindows` and
`ShellKind::UnknownUnix` to preserve platform-specific fallback behavior
while still denying `always_allow` patterns for unrecognized shells
- Add comprehensive tests for the new shell support
- Clarify documentation about shell compatibility

## Shell Notes

- **Nushell**: Uses `;` for sequential execution. The `and`/`or`
keywords are boolean operators on values, not command chaining.
- **Elvish**: Uses `;` to separate pipelines. Does not have `&&` or `||`
operators. Its `and`/`or` are special commands operating on values.
- **Rc (Plan 9)**: Uses `;` for sequential execution and `|` for piping.
Does not have `&&`/`||` operators.

## Security

Unknown shells still return `false` from `supports_posix_chaining()`, so
`always_allow` patterns are denied for safety when we can't verify the
shell's syntax.

(No release notes because granular tool permissions are still
feature-flagged.)

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-29 06:08:05 +00:00
Piotr OsiewiczandZed Zippy 69532da41c project: Move tests to integration layer (#47596)
Building project tests takes 6.5s instead of 18s that way.

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-25 21:35:32 +01:00
Lukas Wirth f4b02a720a remote: Fix ACP agents not working in docker (#46778)
Closes https://github.com/zed-industries/zed/issues/45165

Release Notes:

- Fixed external agents not working in docker remotes
2026-01-14 09:41:03 +00:00
cce9cdaadc Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
Mikayla MakiandClaude Opus 4.5 8d8107cff7 gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
Piotr OsiewiczandZed AI 7945399877 debugger: Fix breakpoint store RPC handlers not being registered correctly on SSH remotes (#44908)
Closes #36789

Release Notes:

- Fixed setting breakpoints on remotes

---------

Co-authored-by: Zed AI <ai@zed.dev>
2025-12-31 19:40:11 +01:00
Bennet Bo Fenner 369420409e agent_servers: Fix process leaks after terminating ACP server (#45902)
Closes #45211

This ensures that all sub-processes that were launched by the ACP server
are terminated. One scenario where this is easily reproducible:
- Start a new Claude Code ACP session
- Submit a prompt
- While Claude-code is still responding, start a new session
- The `claude-code` subprocess is leaked from the previous session (The
Claude-code SDK runs the Claude-code binary in a sub process)

This PR fixes this by using process groups on Unix. 
It does not fix the process leaks on Windows yet (will follow up with
another PR)

Release Notes:

- Fixed an issue where subprocesses of ACP servers could be leaked after
starting a new session
2025-12-31 11:59:50 +00:00
3189c0a8f0 git: Fix bug where opening a git blob from historic commit view could fail (#44226)
The failure would happen if the current version of the file was open as
an editor. This happened because the git blob and current version of the
buffer would have the same `ProjectPath`.

The fix was adding a new `DiskState::Historic` variant to represent
buffers that are past versions of a file (usually a snapshot from
version control). Historic buffers don't return a `ProjectPath` because
the file isn't real, thus there isn't and shouldn't be a `ProjectPath`
to it. (At least with the current way we represent a project path)

I also change the display name to use the local OS's path style instead
of being hardcoded to Posix, and cleaned up some code too.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: xipengjin <jinxp18@gmail.com>
2025-12-19 18:55:17 -05:00
tidely 17486c88f8 node_runtime: Use semver::Version to represent package versions (#44342)
Closes #ISSUE

This PR is rather a nice to have change than anything critical, so
review priority should remain low.

Switch to using `semver::Version` for representing node binary and npm
package versions. This is in an effort to root out implicit behavior and
improve type safety when interacting with the `node_runtime` crate by
catching invalid versions where they appear. Currently Zed may
implicitly assume the current version is correct, or always install the
newest version when a invalid version is passed. `semver::Version` also
doesn't require the heap, which is probably more of a fun fact than
anything useful.

`npm_install_packages` still takes versions as a `&str`, because
`latest` can be used to fetch the latest version on npm. This could
likely be made into an enum as well, but would make the PR even larger.

I tested changes with some node based language servers and external
agents, which all worked fine. It would be nice to have some e2e tests
for node. To be safe I'd put it on nightly after a Wednesday release.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-17 12:27:06 +01:00
Lukas Wirth a1bcce63f9 util: Fix shell builder quoting regressions (#44685)
Follow up to https://github.com/zed-industries/zed/pull/42382

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-12 11:06:49 +00:00
Remco Smits 87edb45496 debugger: Fix UI would not update when you select the Current State option (#44340)
This PR fixes that the `Current State` option inside the history
dropdown does not updating the UI. This was because we didn't send the
`SessionEvent::HistoricSnapshotSelected` event in the reset case. This
was just a mistake.

**After**


https://github.com/user-attachments/assets/6df5f990-fd66-4c6b-9633-f85b422fb95a

cc @Anthony-Eid

Release Notes:

- N/A
2025-12-07 16:59:38 -05:00
Remco SmitsandAnthony Eid e6a5a2e401 debugger: Make historic snapshot button a dropdown menu (#44307)
This allows users to select any snapshot in the debugger history feature
and go back to the active session snapshot.

We also change variable names to use hsitoric snapshot instead of
history and move the snapshot icon to the back of the debugger top
control strip.


https://github.com/user-attachments/assets/805de8d0-30c1-4719-8af7-2d47e1df1da4

Release Notes:

- N/A

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-12-06 21:08:33 +00:00
Remco SmitsandAnthony Eid 58dbab3ae8 debugger: Get stack frame list working with historic snapshot feature (#44303)
This PR fixes an issue where the stack frame list would not update when
viewing a historic snapshot.
We now also show the right active debug line based on the currently
selected history.


https://github.com/user-attachments/assets/baccd078-23ed-4db3-9959-f83dc2be8309

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-12-06 15:34:19 -05:00
Remco SmitsandAnthony Eid 702441162d debugger: Start work on adding session snapshot feature (#44298)
This PR adds the basic logic for a feature that allows you to visit any
stopped information back in time. We will follow up with PRs to improve
this and actually add UI for it so the UX is better.


https://github.com/user-attachments/assets/42d8a5b3-8ab8-471a-bdd0-f579662eadd6


Edit Anthony:

We feature flagged this so external users won't be able to access this
until the feature is polished

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-12-06 19:31:08 +00:00
Piotr Osiewicz 25006c4ceb debugger: Fix evaluate selection running two evaluations & failing for Python and go (#44205)
Evaluate selection now acts as if the text was typed verbatim into the
console.

Closes ##33526

Release Notes:

- debugger: Fixed "evaluate selection" not behaving as if the
highlighted text was not typed verbatim into the console.
2025-12-05 11:08:04 +00:00
mikeHag 25c4fed702 Debug a test annotated with the ignore attribute if the test name partially matches another test (#43110)
Related: #42574
If an integration test is annotated with the ignore attribute, allow the
"debug: Test" option of the debug scenario or Code Action to run with
the "--include-ignored" and "--exact" arguments. Inclusion of "--exact"
covers the case where more that one test shares a base name. For
example, consider two tests named "test_no_ace_in_middle_of_straight"
and "test_no_ace_in_middle_of_straight_flush." Without the "--exact"
argument both tests would run if a user attempts to debug
"test_no_ace_in_middle_of_straight".

Release Notes:

- Improved "debug test" experience in Rust with ignored tests.
2025-12-01 23:28:37 +01:00
Lukas Wirth a4aaf2fe08 util: Use process spawn helpers in more places (#42976)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-18 14:31:39 +00:00
mikeHag e3b76e2d50 Update cargo.rs to allow debugging of integration test annotated with the ignore attribute (#42574)
Address #40429

If an integration test is annotated with the ignore attribute, allow the
"debug: Test" option of the debug scenario or Code Action to run with
"--include-ignored"

Closes #40429

Release Notes:

- N/A
2025-11-13 12:31:23 +01:00
Andrew Farkas b93641f0ea Absolutize LSP and DAP paths more conservatively (#42482)
Fixes a regression caused by #42135 where LSP and DAP binaries weren't
being used from `PATH` env var

Now we absolutize the path if (path is relative AND (path has multiple
components OR path exists in worktree)).

- Relative paths with multiple components might not exist in the
worktree because they are ignored. Paths with a single component will at
least have an entry saying that they exist and are ignored.
- Relative paths with multiple components will never use the `PATH` env
var, so they can be safely absolutized

Release Notes:

- N/A
2025-11-12 01:36:22 +00:00
ef44c1be3b Support relative paths in LSP & DAP binaries (#42135)
Closes #41214

Release Notes:

- Added support for relative paths in LSP and DAP binaries

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-11-10 19:33:00 +00:00
Lukas Wirth ca3baaa258 project: Use user configured shells for project env fetching (#41288)
Closes https://github.com/zed-industries/zed/issues/40464

Release Notes:

- Fix shell environment sourcing not respecting users remote shells
2025-11-03 16:29:07 +00:00
Jakub Konka 1b5e8e2b48 dap: Allow user to pass custom envs to adapter via project settings (#40490)
It is now possible to configure logging level of CodeLLDB adapter via
envs specified in project settings like so:

```
{
    "dap": {
        "CodeLLDB": {
            "envs": {
                "RUST_LOG": "debug"
            }
        }
    }
}
```

Release Notes:

- N/A
2025-10-17 16:48:00 +00:00
Lukas Wirth 3f66ae5ede worktree: Don't attempt to watch non-existing global gitignore (#40476)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-17 13:19:38 +00:00
Cole Miller 079bd0ab6d Fix a couple of bugs in remote browser debugging implementation (#40225)
Follow-up to #39248 

- Correctly forward ports over SSH, including the port from the debug
scenario's `url`
- Give the companion time to start up, instead of bailing if the first
connection attempt fails

Release Notes:

- Fixed not being able to launch a browser debugging session in an SSH
project.
2025-10-14 23:05:19 -04:00
Marco Mihai Condrache 67d482c8a1 util: Fix shell kind in windows based on program path (#39696)
Closes #39614

The `ShellKind` struct is built on Windows' side, meaning that when
connecting to remotes, we fall back to PowerShell construction, even if
the shell program we are spawning is a unix program.

This broke tasks creation since we are using the shell kind to construct
args:


https://github.com/zed-industries/zed/blob/068bf1f7cc3da0eb00d7a4da86d27bb102b5c84b/crates/project/src/terminals.rs#L149

In normal terminals this only affected activation scripts (only place
where shell kind is used)

I don't have a Windows machine to test it, so I would appreciate any
help with testing!

Release Notes:

- Fixed an issue where tasks could not be executed in Windows WSL

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-10-13 15:45:46 +02:00
Cole Miller 86e7dc770f windows: Add support for fetching shell environment in remote projects (#39831)
Closes #39216

Note that this affects all platforms, I'm just using the prefix to make
auto-cherry-picking easier.

Release Notes:

- Fixed shell commands run by agents failing to find installed programs
in some cases.
2025-10-12 23:31:40 +00:00