Commit Graph
91 Commits
Author SHA1 Message Date
Nathan SoboandAntonio Scandurra 25c489830f Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Anthony Eid bf5bd8b551 onboarding: Add telemetry to Basics page (#37502)
- Welcome Keymap Changed
- Welcome Theme Changed
- Welcome Theme mode Changed
- Welcome Page Telemetry Diagnostics Toggled
- Welcome Page Telemetry Metrics Toggled
- Welcome Vim Mode Toggled
- Welcome Keymap Changed
- Welcome Sign In Clicked

cc: @katie-z-geer 

Release Notes:

- N/A
2025-09-03 20:02:57 -04:00
Lukas WirthandKirill Bulatov 7cbe6b8122 editor: Make blame and inline blame work for multibuffers (#37366)
Release Notes:

- Added blame view and inline blame support for multi buffer editors

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-09-03 14:22:35 +00:00
Piotr Osiewicz cdd255d91b Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz 9c3810f24f Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz a46bf6da81 sum_tree: Do not implement Dimension on tuples, use new Dimensions wrapper instead (#35482)
This is a bit of a readability improvement IMHO; I often find myself
confused when dealing when dimension pairs, as there's no easy way to
jump to the implementation of a dimension for tuples to remind myself
for the n-th time how exactly that impl works. Now it should be possible
to jump directly to that impl.

Another bonus is that Dimension supports 3-ary tuples as well - by using
a () as a default value of a 3rd dimension.


Release Notes:

- N/A
2025-08-05 00:37:22 +00:00
Piotr Osiewicz 824f050f64 sum_tree: Remove Unit type (#35027)
This solves one ~TODO, as Unit type was a workaround for a lack of
ability to implement Summary for ().


Release Notes:

- N/A
2025-07-24 14:30:49 +02:00
tidely 0af9d485dd sum_tree: Utilize size_hint in TreeSet::extend (#34936)
Collect the iterator instead of manually looping over it to utilize
possible size hints. Zed usually passes in owned `Vec`'s, meaning we get
to reuse memory as well.

Release Notes:

- N/A
2025-07-23 09:57:57 +02:00
Piotr Osiewicz a1694e17e0 sum_tree: Store context on cursor (#34904)
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.

A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:

- N/A
2025-07-22 18:20:48 +02:00
Piotr Osiewicz 1f5de0f536 chore: Fix warnings for Rust 1.89 (#32378)
Closes #ISSUE

Release Notes:

- N/A
2025-06-09 13:11:57 +02:00
Ben Kunkle 5f4d44d180 zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
a2dad89e7d Finish removing git repository state and scanning logic from worktrees (#27568)
This PR completes the process of moving git repository state storage and
scanning logic from the worktree crate to `project::git_store`.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-01 17:41:20 -04:00
Piotr Osiewicz d6520954b6 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz f33f32803e chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
f0b7d9c269 git: Fix race condition when [un]staging hunks in quick succession (#26422)
- [x] Fix `[un]stage` hunk operations cancelling pending ones
  - [x] Add test
- [ ] bugs I stumbled upon (try to repro again before merging)
  - [x] holding `git::StageAndNext` skips hunks randomly 
    - [x] Add test
  - [x] restoring a file keeps it in the git panel
- [x] Double clicking on `toggle staged` fast makes Zed disagree with
`git` CLI
- [x] checkbox shows ✔️ (fully staged) after a single
stage

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Max <max@zed.dev>
2025-03-13 10:41:04 -07:00
Antonio Scandurra 805c1de2e3 Start tracking diffs in ScriptingSession (#26463)
The diff is not exposed yet, but we'll take care of that next.

Release Notes:

- N/A
2025-03-12 08:32:29 +01:00
Max Brunsfeld 7d7dbd5d5b Clear pending staged/unstaged diff hunks hunks when writing to the git index fails (#26173)
Release Notes:

- Git Beta: Fixed a bug where discarding a hunk in the project diff view
performed two concurrent saves of the buffer.
- Git Beta: Fixed an issue where diff hunks appeared in the wrong state
after failing to write to the git index.
2025-03-05 18:45:09 -08:00
Piotr OsiewiczandAnthony Eid 51a82062b6 Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Cole Miller faa676bcd8 Implement staging and unstaging hunks (#24606)
- [x] Staging hunks
- [x] Unstaging hunks
- [x] Write a randomized test
- [x] Get test passing
- [x] Fix existing bug in diff_base_byte_range computation
- [x] Remote project support
- [ ] ~~Improve performance of
buffer_range_to_unchanged_diff_base_range~~
- [ ] ~~Bug: project diff editor scrolls to top when staging/unstaging
hunk~~ existing issue
- [ ] ~~UI~~ deferred
- [x] Tricky cases
  - [x] Correctly handle acting on multiple hunks for a single file
- [x] Remove path from index when unstaging the last staged hunk, if
it's absent from HEAD, or staging the only hunk, if it's deleted in the
working copy

Release Notes:

- Add `ToggleStagedSelectedDiffHunks` action for staging and unstaging
individual diff hunks
2025-02-12 19:46:42 +00:00
Conrad IrwinandMikayla cd95fa9e41 Split conflicts into their own section (#24324)
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- N/A
2025-02-05 18:34:14 -07:00
043fb78764 git: Compute and synchronize diffs from HEAD (#23626)
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.

Not implemented in this PR:

- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged

`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-04 15:29:10 -05:00
João Marcos 33e31930ab Solve 50+ cargo doc warnings (#24071)
Release Notes:

- N/A
2025-02-01 06:19:29 +00:00
ecc702b8ec Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
2dea454833 Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Antonio ScandurraandNathan 3737fa01a0 Pass Summary::Context to Item::summarize (#18510)
We are going to use this in the multi-buffer to produce a summary for an
`Excerpt` that contains a `Range<Anchor>`.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-29 10:30:48 -06:00
Piotr Osiewicz f2d8c399e5 chore: Fix violations of elided_named_lifetimes (#18330)
I compile Zed from nightly build pretty often and I've noticed that
we're getting a few hits on new rustc lint:
https://github.com/rust-lang/rust/pull/129207

Release Notes:

- N/A
2024-09-25 12:27:57 +02:00
Antonio ScandurraandNathan 09d1127a80 Remove Debug constraint on SumTree (and its related traits/structs) (#18248)
Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-23 16:21:24 -06:00
Antonio ScandurraandNathan 7050d91ee1 Replace Default trait bound with a zero function on Summary/Dimension (#17975)
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-17 19:43:59 -06:00
Piotr Osiewicz 9b464f483b chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Antonio ScandurraandNathan 1859261761 Restore "Avoid buffering line content to compute indent guides" (#15284)
Fixes https://github.com/zed-industries/zed/issues/15218
Reverts zed-industries/zed#15282

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-28 10:52:39 +02:00
Antonio Scandurra 93c9eb36ed Revert "Avoid buffering line content to compute indent guides" (#15282)
Reverts zed-industries/zed#15167

Release Notes:

- N/A
2024-07-26 11:05:24 -04:00
2a36f70667 Avoid buffering line content to compute indent guides (#15167)
Release Notes:

- Improved performance when computing indent guides for buffers with
extremely long lines.

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-07-25 15:21:50 +02:00
942bea8607 Introduce Editor::insert_flaps and Editor::remove_flaps (#12096)
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:

- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information


https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c

To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.

We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-05-21 20:23:37 +02:00
Thorsten Ball 1eefd41a66 Update docstring for SumTree (#10927)
Need the updated docstring for the blog post.
Release Notes:

- N/A
2024-04-24 14:01:10 +02:00
c008bc7c2d Add a command to expand the context for a multibuffer (#10300)
This PR adds an action to expand the excerpts lines of context in a
multibuffer.

Release Notes:

- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:

```json5
// In your keybindings array...
  {
    "context": "Editor && mode == full",
    "bindings": {
      "shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
    }
  }
```

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-04-19 14:27:56 -07:00
Antonio ScandurraandKyle 1677d1195e Fuse iterator supplied to SumTree::from_iter (#10571)
This fixes an issue that could cause `from_iter` to never finish if the
underlying iterator restarted after returning `None` for the first time.

We only saw this in development but I wanna cherry-pick it to stable and
preview, just in case.

Release Notes:

- N/A

Co-authored-by: Kyle <kylek@zed.dev>
2024-04-15 20:09:43 +02:00
f56d93b37f Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Marshall Bowers e977db6b94 Enable clippy::search_is_some (#8748)
This PR enables the
[`clippy::search_is_some`](https://rust-lang.github.io/rust-clippy/master/index.html#/search_is_some)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:46:30 -05:00
vultixandNathan Sobo 08650b4c42 Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
1f7c261bea Optimize construction and insertion of large SumTrees (#7731)
This does two things:

1. It optimizes the constructions of `SumTree`s to not insert nodes
one-by-one, but instead inserts them level-by-level. That makes it more
efficient to construct large `SumTree`s.
2. It adds a `from_par_iter` constructor that parallelizes the
construction of `SumTree`s.

In combination, **loading a 500MB plain text file went from from
~18seconds down to ~2seconds**.

Disclaimer: I didn't write any of this code, lol! It's all @as-cii and
@nathansobo.

Release Notes:

- Improved performance when opening very large files.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Julia <julia@zed.dev>
2024-02-13 16:24:40 +01:00
Piotr Osiewicz c1b17ee05e chore: fix clippy lints for rope2, sum_tree, text2 and util 2024-01-01 23:50:14 +01:00
Max BrunsfeldandMikayla d5b7254ce0 Ensure collaborators cursor colors are the same in channel buffers as in projects
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 11:31:41 -07:00
Max Brunsfeld a318f5465e Fix warnings surfaced in Rust 1.71 2023-08-02 09:19:23 -07:00
Antonio Scandurra f9671ca100 Maintain cursor stack's position correctly when ascending the tree
This fixes a bug that could cause the cursor to incorrectly report its
start when using `slice` or `seek_forward`, and then calling `prev`. We
didn't notice this because we were not testing those three methods
together.

I suppose this could explain some of the panics we've observed because
we do use `slice`/`seek_forward` followed by `prev` calls in production.
2023-07-27 12:34:03 +02:00
Antonio Scandurra 1a0d9873b2 Account for inlay biases when clipping a point 2023-06-29 22:25:50 +03:00
Antonio Scandurra bf853d0f25 Add Cursor::next_item 2023-06-29 22:25:50 +03:00
Kirill BulatovandAntonio Scandurra aa03364d16 Better bias selection for hints that prefix the type
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:25:49 +03:00
Nathan Sobo e526fd506e Rename SumTree::push_tree to ::append 2023-06-19 19:49:33 -06:00
Mikayla Maki 7b7282fa47 Fix several randomized test failures with the new git status implementation 2023-06-07 14:10:17 -07:00
Mikayla MakiandNathan bdf7e377f8 Made the map seek target a publicly implementable interface
Integrated remove_range with the existing git code

co-authored-by: Nathan <nathan@zed.dev>
2023-05-12 08:37:32 -07:00