Commit Graph
668 Commits
Author SHA1 Message Date
Conrad Irwin 66226ea84f vim fixes for find&replace (#2995)
* allow replacing with the empty string to delete
* fix <enter> for ReplaceNext (in vim mode)

Release Notes:

- allow replacement to be empty
2023-09-20 16:42:39 -06:00
Nate Butler f78dd3960a Add an initial set of GPUI2 components to the storybook (#2990)
This PR adds an initial set of components to `crates/storybook/src/ui`.

All changes still are contained to inside storybook. Merging to keep up
to date with main.
2023-09-20 13:52:47 -04:00
Kyle Caverly 5d7ec08095 Keyboard navigation and setting persistence for project search (#2996)
Enable keyboard shortcuts for Project Search modes, and ensure project
search settings are persisted search to search.

Release Notes:

- Added alt-cmd-s to Toggle Semantic Search Mode
- Added alt-cmd-g to Toggle Regex Search Mode
- Added alt-cmd-x to Toggle Text Search Mode
- Defaulted new project searches to using last used search mode and
settings.
2023-09-20 12:44:30 -04:00
KCaverly 57f49a6530 remove conditional action registration for activate semantic search mode 2023-09-20 12:38:29 -04:00
Mikayla 71df613d1c Fix rebase 2023-09-20 08:34:18 -07:00
Mikayla 1d665148b3 Fix infinite loop in select all matches 2023-09-20 08:25:21 -07:00
Mikayla 38b05545a4 Add select all command to the editor, equivalent to hitting cmd-d as many times as possible 2023-09-20 08:25:20 -07:00
KCaverly 41f23e6adb add keymaps for activating text, regex and semantic modes 2023-09-20 10:04:43 -04:00
Conrad Irwin 76bba1b8c1 vim fixes for find&replace
* allow replacing with the empty string to delete
* fix <enter> for ReplaceNext
2023-09-19 20:48:01 -06:00
Mikayla Maki 9376900ab1 Add UI/UX for moving channels (#2976)
TODO:

- [x] Add drag and drop
- [x] Polish up in-flight decisions.
- [x] Fix chat panel panic
- [x] Add nice hover effect highlighting the matching ones
- [x] Fix and test keyboard

Release Notes:

- N/A
2023-09-19 17:56:22 -07:00
Mikayla 2dc8da1006 Add hover styles to channels matching the current selection
Fix chat desync from moving / linking channels
2023-09-19 17:50:02 -07:00
Nate Butler ad9c0e70ca Merge branch 'main' into nate/gpui2-ui-components 2023-09-19 00:26:41 -04:00
Conrad Irwin 39e97afdc2 vim: Fix Y on last line (#2975)
For zed-industries/community#2044

Release Notes:

- vim: Fix y in VISUAL LINE mode when last line has no trailing newline
([#2044](https://github.com/zed-industries/community/issues/2044)).
2023-09-18 08:54:48 -06:00
Nate Butler c7afbc6123 Add missing logo_96 icon, fix a few incorrect paths (#2977)
🙈 I missed a few

Thanks @maxbrunsfeld / @mikayla-maki
2023-09-15 14:57:40 -04:00
Nate Butler c2a1635d7c Add missing logo_96 icon, fix a few incorrect paths 2023-09-15 14:21:33 -04:00
Max Brunsfeld 973f156de2 Restore user_group_16 icon 2023-09-15 11:16:30 -07:00
Nate Butler 184229de82 WIP 2023-09-15 14:14:28 -04:00
Max Brunsfeld b21b2dd959 Merge branch 'main' into chat-again 2023-09-15 11:06:39 -07:00
Nate Butler f7076f9ae2 Unify icons using multiple variants, remove all unused icons (#2974)
There are around ~400 icons in the `assets/icons` folder, but in reality
including file icons we only use around 50. In a number of places we use
different variants of the same icon, even in different styles.

This PR unifies the icons we use, removes the duplicates, and cleans out
unused icons.

Release Notes:

- Made icons more consistent throughout the app.
2023-09-15 13:55:13 -04:00
Conrad Irwin a22d09c9d7 Fix Y on last line with no trailing new line
For zed-industries/community#2044
2023-09-15 11:14:04 -06:00
Nate Butler 0dc4475f7f Unify icons using multiple variants, remove all unused icons 2023-09-15 12:50:49 -04:00
Conrad Irwin f9b55c99e4 Add shift-d and shift-x as aliases for d and x in visual mode 2023-09-15 10:26:43 -06:00
Max Brunsfeld 3cb0e69878 Merge branch 'main' into chat-again 2023-09-14 14:50:45 -07:00
Conrad Irwin b6addac61c vim: g s/S for outline/project symbols 2023-09-14 13:49:02 -06:00
Conrad Irwin d5d2c2785a vim counts (#2958)
Release Notes:

- vim: Fix counts with operators (`2yy`, `d3d`, etc.)
([#1496](https://github.com/zed-industries/community/issues/1496))
([#970](https://github.com/zed-industries/community/issues/970)).
- vim: Add support for counts with insert actions (`2i`, `2o`, `2a`,
etc.)
- vim: add `_` and `g_`
2023-09-12 14:32:00 -06:00
Piotr OsiewiczandMax b21d8ecf19 Replace in buffer adjustments (#2960)
This PR addresses feedback from @maxbrunsfeld on new replace in buffer.
It fixes:
- missing padding surrounding replace input.
- missing padding around replace buttons.
- missing `.notify` call which made the replace fields not show up
immediately sometimes.

Release Notes:
- N/A

---------

Co-authored-by: Max <max@zed.dev>
2023-09-12 22:08:39 +02:00
Max Brunsfeld 27c098addd Merge branch 'main' into chat-again 2023-09-12 11:26:54 -07:00
Piotr Osiewicz c4e0bcb99e Z 1200/replace in buffer (#2922)
This is still WIP, mostly pending styling. I added a pretty rudimentary
text field and no buttons whatsoever other than that. I am targeting a
Preview of 09.13, as I am gonna be on PTO for the next week.

I dislike the current implementation slightly because of `regex`'s crate
syntax and lack of support of backreferences. What strikes me as odd wrt
to syntax is that it will just replace a capture name with empty string
if that capture is missing from the regex. While this is perfectly fine
behaviour for conditionally-matched capture groups (e.g. `(foo)?`), I
think it should still error out if there's no group with a given name
(conditional or not).
Release Notes:

- Added "Replace" functionality to buffer search.
2023-09-12 18:46:54 +02:00
Conrad Irwin b850e0b8a6 vim: ALlow counts on insert actions
This re-uses the existing repeat infrastructure.
2023-09-11 18:09:47 -06:00
Conrad Irwin 4aa2148f76 vim: Fix count handling to allow pre/post counts
Fixes 2yy, d3d, etc.

For zed-industries/community#970
For zed-industries/community#1496
2023-09-11 14:35:47 -06:00
Conrad Irwin 755586f439 Allow a count with CurrentLine
Add _ and g_ too while we're here.
2023-09-11 14:19:43 -06:00
Nathan Sobo 7695bbf44c Merge remote-tracking branch 'origin/main' into chat-again 2023-09-11 12:08:01 -06:00
Nathan Sobo 444d8662a5 Merge branch 'main' into storybook 2023-09-11 09:13:46 -06:00
Conrad Irwin 6c6b04ad71 vim: Add ZZ and ZQ
The major change here is a refactoring to allow controling the save
behaviour when closing items, which is pre-work needed for vim command
palette.

For zed-industries/community#1868
2023-09-08 16:25:20 -06:00
Max Brunsfeld 4172be8abf Create chat panel settings 2023-09-08 13:28:19 -07:00
Nathan Sobo 3221dc9e05 Merge branch 'main' into storybook 2023-09-08 14:18:44 -06:00
Nate Butler 8703f6c545 Checkpoint 2023-09-07 15:33:50 -04:00
Conrad Irwin 1fb1c40f22 add vim-specific J (with repeatability) 2023-09-07 11:08:07 -06:00
Conrad Irwin 15f5cbe9fa TEMP 2023-09-07 10:51:18 -06:00
Conrad Irwin 17c2ee6ed1 Add visual area repeating 2023-09-07 10:45:38 -06:00
Conrad Irwinand 204e716a5d vim . to replay
Co-Authored-By: maxbrunsfeld@gmail.com
2023-09-06 13:49:55 -06:00
Conrad Irwin 475925ea6c vim S (#2929)
Release Notes:
- vim: Add `S` to substitute line ([#1897](https://github.com/zed-industries/community/issues/1897)).
2023-09-05 09:39:08 -06:00
Conrad Irwin ea19a9e284 Split ContextMenu actions
This should have no user-visible impact.

For vim `.` to repeat it's important that actions are replayable.
Currently editor::MoveDown *sometimes* moves the cursor down, and
*sometimes* selects the next completion.

For replay we need to be able to separate the two.
2023-09-02 21:04:19 -06:00
Conrad Irwin 48a79db963 vim: Add S to substitute line
For zed-industries/community#1897
2023-09-01 13:13:59 -06:00
Kirill Bulatov ce7c0d3426 Use ctrl-: instead of ctrl-shift-: for inlay hints toggling
The latter is not posible to press in Zed, since `:` is typed as
`shift-;` with typical US keyboard layouts.

In the end, it's the same buttons you have to press to toggle the inlay
hints, but working this time.
2023-08-31 10:43:29 +03:00
Nate Butler 9904806d1c WIP UI Tweaks (#2911)
- Tighten up toolbar
- Reduce intensity of active tools
- Remove divider between project + branch
- Add a styletree for toolbar + move breadcrumb into it
- Some ts theme tidying

[[PR Description]]

Release Notes:

- Improved density and contrast of a number of UI elements.
2023-08-30 11:19:05 -04:00
Nate Butler adf43fd43e Align diagnostic icons with other statusbar icons 2023-08-30 11:14:50 -04:00
Antonio Scandurra 8f85b1a536 Introduce code generation (#2901)
![CleanShot 2023-08-28 at 12 24
36@2x](https://github.com/zed-industries/zed/assets/482957/f97cb399-1ac2-4fa9-94a7-137d1eec711c)


Release Notes:

- Added a new "Inline Assist" feature that lets you transform a
selection or generate new code at the cursor location by hitting
`ctrl-enter`.
2023-08-30 14:58:22 +02:00
Conrad Irwin a30017333b vim: Fix relative motions (#2888)
This changes vim motions to be relative to fold lines, not display
lines, to match the behaviour of vim.

This is necessary for relative line numbers to make sense (as the most
important thing is you can do `3j` to get th e line that is numbered 3).


Release Notes:

- vim: Fix handling of motions when `soft_wrap` is enabled in zed. Like
in vim `j,k,up,down,$,^,0,home,end` will all now navigate in file
coordinates not display coordinates.
- vim: Add `g {j,k,up,down,$,^,0,home,end}` to navigate in display
coordinates.
- vim: Add `z o` and `z c` to open and close folds.
- vim: Add `z f` in visual mode to fold selection.

Note: this may be a jarring change if you're grown used to the current
behaviour of `j` and `k`. You can make the issue less acute by setting
`"soft_wrap":"none"` in your settings; or you can manually copy the
bindings for `g j` to the binding for `j` (etc.) in your keymap.json to
preserve the existing behaviour.
2023-08-29 11:19:37 -07:00
Kirill Bulatov e4caf451c3 Add a default binding for toggling inlay hints 2023-08-29 20:56:26 +03:00