# Objective
Let git indicators — the editor gutter, file colors, and `git::Diff` —
show all changes on the current branch relative to its merge base with
the default branch, instead of only uncommitted changes.
Supersedes #60398; thanks to @samuelcolvin for the original
implementation and motivation.
Closes FR-135
## Solution
- New `git.diff_base` setting (`"head"` | `"default_branch"`), applied
live and toggleable per session from the editor controls menu ("Diff
Against Default Branch").
- Statuses come from a real merge-base-to-worktree tree diff (`git diff
--merge-base`), so local edits that revert branch changes correctly show
as unchanged.
- `GitStore` shares one `DiffBufferList` per repository with the Branch
Diff view; `repo_snapshots` and `project_path_git_status` keep returning
index/worktree truth, while display surfaces use separate `display_*`
APIs.
- `BufferDiff` now records what its base is (`DiffBaseKind`); hunks
whose base isn't HEAD are read-only in the gutter — stage/restore
buttons and keybindings are inert, so committed work can't be silently
rewritten.
- `git::Diff` follows the setting; new `git::DiffHead` always opens the
HEAD diff; `git::BranchDiff` is renamed `git::DiffBranch` (deprecated
alias kept).
Tradeoffs / known limitations:
- Hunk-level staging is unavailable while in `default_branch` mode
(whole-file staging via the git panel still works). Staging just the
uncommitted sub-ranges of a branch hunk is a follow-up.
- Remote hosts running an older server ignore the new
`GetTreeDiff.includes_worktree` proto field and degrade to
committed-changes-only branch diffs.
- Repositories with no resolvable default branch fall back to
HEAD-relative behavior; a failed first resolution retries on the next
branch-list change.
## Testing
- Real-git-repo tests for the merge-base-to-worktree diff's edge cases:
files recreated after index deletion, committed deletions recreated on
disk, and symlinks.
- GPUI tests for status semantics (a branch change reverted on disk
shows clean), `git::Diff` routing, live setting changes, and read-only
hunk enforcement (restore/stage leave buffer and index untouched).
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Git: Added a `git.diff_base` setting (`"head"` or `"default_branch"`)
that makes the editor gutter, file colors, and diff view show all
changes on the current branch since its merge base with the default
branch, instead of only uncommitted changes.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR explores the addition of a new feature and UI to improve
visibility into partially staged commits.
Currently, the Git panel shows tracked and untracked changes, but it
does not clearly distinguish between staged and unstaged changes.
As a result, it’s difficult to quickly see which changes are not staged
in the current UI. Both staged and unstaged changes are combined into
the `Uncommitted Changes` multibuffer. This developer experience differs
from other editors, most notably VS Code; which presents separate Staged
Changes and Changes lists.
### Staged and unstaged diffs in multibuffers
This PR introduces an alternative UI for unstaged changes that aligns
with the overall Zed experience. Instead of showing changes on a
per-file basis, staged and unstaged diffs are each displayed in their
own multibuffers, similar to how `Uncommitted Changes` currently works.
For example the following screenshot shows the current `Uncommitted
Changes` on the left, the `Staged Changes` in the middle and the
`Unstaged Changes` buffer on the right for comparison
<img width="1408" height="859"
src="https://github.com/user-attachments/assets/aa709f7a-041d-4cb1-95d6-84c0f5fff688"
/>
### Indicators/interactions
The new multibuffers can be opened in two ways:
1. Via a new `U` chip, which appears when a file has unstaged changes
2. Via new menu options
(See screenshots below for both interaction paths.)
<table>
<tr>
<td style="text-align: center; vertical-align: top;">
<p>via the chip</p>
<img
height="400"
src="https://github.com/user-attachments/assets/3ef69f02-b787-499c-959a-25f50b3728e8"
alt="Via the chip"
/>
</td>
<td style="text-align: center; vertical-align: top;">
<p>via the menu</p>
<img
height="400"
src="https://github.com/user-attachments/assets/f5be8b6d-ccdc-4420-bd29-75570b558016"
alt="Via the menu"
/>
</td>
</tr>
</table>
### Design goals
- minimally intrusive UI changes (small new badge and menu items)
- adhere by Zed'ism (use multibuffer where possible)
- avoid disabling any current interactions (Uncommitted Changes ui is
unchanged)
- avoid introducing an app level view mode (no new settings needed)
### Experience goals
- make it easy to see what changes are not staged
- make it easy to see that a file has unstaged changes (avoid developers
accidently leaving out changes in a commit; a personal issue that I have
when using Zed)
- elegantly handle large file's unstaged changes (follows the same
collapse and expanding seen in `Uncommitted Changes`)
### How to try
- Clone the repo and run `cargo run`
- Make a change to a file and stage it
- Make another change to the file (the `U` indicator will appear)
- Click the `U` to see the unstaged view
### Open questions/rough edges
- [ ] determine if this user experience is useful for others
- [ ] ensure all interactions work as expected (response to all update
cases)
In general I'm really interested in hearing the community's feedback
about this interface, more than happy to make any changes or explore a
different solution!
### Related issue:
- https://github.com/zed-industries/zed/pull/36646
- https://github.com/zed-industries/zed/issues/26560
Release Notes:
- Support partially staged commit multibuffers via a staged and unstaged
changes view.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Cole Miller <cole@zed.dev>
- Don't emit unnecessary edited events from the multibuffer when setting
excerpts is a no-op
- Limit excerpt recomputation in the project diff when diffs or
conflicts change to just the affected buffer
- Ignore diff events in the project diff that can't affect excerpt
boundaries
Also includes some drive-by improvements to the handling of merge
conflicts:
- Await initial conflicts parse when opening a conflict set (like
diffs), so we don't see an initial incorrect "no conflicts" state
- Make the project diff subscribe to conflicts directly instead of
indirecting through the editor (also like diffs)
- Instead of saving the affected buffer when resolving a conflict, just
avoid re-registering dirty buffers with the project diff, so that
excerpts for conflicts don't disappear quite so eagerly (once more: like
diffs)
The combination of these changes greatly cuts down the amount of time
spent syncing the `DisplayMap`, which is especially bad for the split
view.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Improved the performance of the project diff, especially in the
presence of merge conflicts
- Fixed conflicts disappearing too quickly from the project diff when
editing
- Fixed conflicts sometimes taking a while to appear in the project diff
during large merges
This PR changes the git store's `compute_snapshot`, which runs to update
state that depends on the contents of `.git`, to degrade gracefully when
fetching individual pieces of state fails. For example, when fetching
the list of branches fails, instead of returning early from the function
(leaving the previous git state snapshot in place with stale state), we
continue with an empty list of branches. This prevents failures of
individual git commands from making the entire git UI get stuck
indefinitely.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- Fixed an issue where failing to fetch branches using the git CLI would
prevent other git-related state from being updated.
Adds a `runtime_diagnostics` section to the dev-only "Show Git Job
Queue" output so that when the queue gets stuck, we can tell from the
dump itself whether a git subprocess is wedged (and on supported
platforms, where it's wedged) without needing the user to run
`ps`/`sample`/`lsof` by hand.
The new section contains:
- **`processes`** — every transitive descendant of the Zed process, with
PID, PPID, name, executable, full argv, sysinfo status
(`Run`/`Sleep`/`Stop`/`Zombie`/etc.), and elapsed runtime.
Cross-platform via `sysinfo`. This is the single most useful field: it
instantly answers "is there a stuck `git` child or not?"
- **`linux_proc`** *(Linux only)* — for each descendant,
`/proc/<pid>/wchan` (the kernel function the thread is sleeping in, e.g.
`futex_wait_queue`, `pipe_read`) and `State:` from `/proc/<pid>/status`.
- **`macos_git_children`** *(macOS only)* — for any descendant whose
name contains `git`, a 2-second `sample` user-space stack and `lsof -p`
output. Each is included only if the corresponding system binary exists;
otherwise it's skipped.
- Windows gets just `processes` (no portable way to grab another
process's stack).
### Safety
- Cross-platform: only `sysinfo` (an existing workspace dep) is on the
always-compiled path. All `sample`/`lsof`/`/proc` code is behind
`#[cfg(target_os = ...)]` gates, so Windows builds never see those
symbols.
- Every fallible step is handled individually: on error it logs a
warning and the corresponding key is omitted from the JSON. The queue
dump is built and shown the same way whether `gather()` returned a
populated object, an empty object, or partial data.
- Diagnostics gather runs under `cx.background_spawn(...)` so the macOS
`sample` 2-second wait can't block the foreground.
- `sample`/`lsof` output is truncated to 64 KB per process at a UTF-8
char boundary.
Release Notes:
- N/A
### Summary
Added a branch diff base branch picker that shows the selected diff base
and prioritizes branches on the active branch’s remote. This also
generalizes the branch picker’s checkout vs. select only behavior so its
UI/search/rendering can be reused by a future git graph picker, and
makes branch diff drop stale in progress base update tasks when the base
or repository changes for faster response.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #54050
Release Notes:
- git: Allow choosing branch diff base in branch diff view
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- Fixed an issue where re-running the `git: branch diff` after changing
the active project would not refresh the branch diff to show the branch
diff of the active project
Adds a command to help debugging stuck git job queues
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
These changes update Zed's Git Panel to be able to detect unsafe git
repositories, where the user running Zed doesn't own the `.git`
directory, and show a dedicated empty view in the Git Panel that not
only explains the situation but also allows the user to choose whether
to trust this directory, which will end up running `git config --global
--add safe.directory <path>`.
While testing those changes, it was noted that attempting to add or
reset files after trusting the directory would fail, as expected, but
the UI wouldn't react to the fact that those operations failed. What
this means is, if the user tried to add a file, the UI would show a
checkmark for that file and, after the operation failed, the checkmark
would remain. We now revert that, for both `git add` and `git reset`.
Some more technical notes on this change:
- Introduce `project::git_store::GitAccess` enum to express whether we
actually have access to the repository, exposed via
`git::Repository::access`, which probes the backend with a `git status`
command and classifies the result.
- On unsafe repositories,
`project::git_store::LocalRepositoryState::new` fails to spawn the git
worker, which now cleanly signals `GitAccess::No` rather than leaving
the panel in a broken state.
- Updated `git_ui::git_panel::GitPanel::render_empty_state` with a third
alternative, when `GitAccess::No`, that basically renders a view
explaining why the repository is considered unsafe, together with
buttons for git's documentation on safe directories and a button to add
the repository's folder as a safe directory
- Updated `project::git_store::GitStore` to now watch `~/.gitconfig` and
`$XDG_CONFIG_HOME/git/config`. Watching this files allows the Git Panel
to react when the git configuration is updated, which will be the case
if the user decides to trust the repository. When either changes, a
`GitStoreEvent::GlobalConfigurationUpdated` event is emitted and the
panel refetches repository state.
- Added `project::git_store::Repository::refetch_repo_state` field,
which stores a closure to allow recreating the
`Repository::repository_state` and the job sender after the repository's
directory is trusted, without requiring a project reload.
- Added a `fs::Fs::git_config` trait method, wrapping a real `git
config` invocation. In order to be able to call this, both
`git_store::GitStore::git_config` and `project::Project::git_config`
wrappers have also been introduced. Worth mentioning that this isn't yet
supported for remote projects or collab guests.
- Updated `fs::Fs::git_clone` argument order to match
`fs::Fs::git_config` and `fs::Fs::git_init`.
- Added a new
`project::git_store::pending_op::PendingOps::last_op_errored` method
that allows determining whether the last pending operation failed. This
now allows us to filter out failed operations when determining whether
`git add` or `git reset` failed, so that we can fall through to the real
git status.
- Updated `git_ui::git_panel::GitPanel::change_file_stage` to now call
`update_counts` in its error branch so the cached staged counters stay
consistent with the reverted per-entry state, seeing as we now handle
reverting the UI state if an operation fails.
- Fixed `fs::RealFs::git_init` to fall back to the provided branch name
when `git config --global --get init.defaultBranch` fails, for example,
when the user hsan't configured one.
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Closes#42286
Release Notes:
- Added a dedicated empty state in the Git Panel for unsafe
repositories, with a "Trust Directory" button that adds the repository
to `safe.directory`
- Fixed stage and unstage checkboxes in the Git Panel not reverting when
a `git add` or `git reset` command failed
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
### Summary
This PR fixes an issue where the git graph wouldn't refresh its state
correctly unless HEAD changed. Now repository emits events when the
branch list has changed, and invalidates the graph data cache when the
stash or branch list has changed.
I also renamed the event `Repository::BranchedChanged` to
`Repository::HeadChanged` as well.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#53080
Release Notes:
- N/A or Added/Fixed/Improved ...
This regressed in #47619 -- previously we would throw away and reopen
the diffs used to construct the branch diff pretty eagerly, and as a
result the branch diff would update itself when you committed or
switched branches. We inadvertently lost that when we switched to
retaining those diffs in the git store.
Release Notes:
- N/A
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.
Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:
- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.
In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.
The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm
# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs
tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs
tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs
Release Notes:
- N/A
---------
Co-authored-by: localcc <work@localcc.cc>
The idea is that we only store running (`!self.finished`) or finished
(`self.finished`) pending ops, while everything else (skipped, errored)
jobs are pruned out immediately. We don't really need them in the grand
scheme of things anyway.
Release Notes:
- N/A
Previously, staging a large file in the git panel would block the UI
items until that operation finished. This is due to the fact that
staging is a git op that is locked globally by git (per repo) meaning
only one op that is modifying the git index can run at any one time. In
order to make the UI snappy while letting any pending git staging jobs
to finish in the background, we track their progress via `PendingOps`
indexed by git entry path. We have already had a concept of pending
operations however they existed at the UI layer in the `GitPanel`
abstraction. This PR moves and augments `PendingOps` into the model
`Repository` in `git_store` which seems like a more natural place for
tracking running git jobs/operations. Thanks to this, pending ops are
now stored in a `SumTree` indexed by git entry path part of the
`Repository` snapshot, which makes for efficient access from the UI.
Release Notes:
- Improved UI responsiveness when staging/unstaging large files in the
git panel
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
In local projects, initialize the list of agents in the agent server
store immediately. Previously we were initializing the list only after a
delay, in an attempt to avoid sending the `ExternalAgentsUpdated`
message to the downstream client (if any) before its handlers were
initialized. But we already have a separate codepath for that situation,
in the `AgentServerStore::shared`, and we can insert the delay in that
place instead.
Release Notes:
- acp: Fixed a bug where starting an external agent thread soon after
Zed starts up would show a "not registered" error.
---------
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
- **Use a struct instead of a thruple for visible worktree entries**
- **Try some telemetry**
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
In this PR we've reworked how git status updates are processed. Most
notable change is moving the processing into a background thread (and
splitting it across multiple background workers). We believe it is safe
to do so, as worktree events are not deterministic (fs updates are not
guaranteed to come in any order etc), so I've figured that git store
should not be overly order-reliant anyways.
Note that this PR does not solve perf issues wholesale - other parts of
the system are still slow to process stuff (which I plan to nuke soon).
Related to #34302
Release Notes:
- Improved Zed's performance in projects with large # of repositories
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.
A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:
- N/A
Release Notes:
- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
Previously, we only enabled merge conflict parsing for files that were
unmerged at the last time a change was detected to the repo's merge
heads. Now we enable the parsing for these files *and* any files that
are currently unmerged.
The old strategy meant that conflicts produced via `git stash pop` would
not be parsed.
Release Notes:
- Fixed parsing of merge conflicts when the conflict was produced by a
`git stash pop`
Because we instantiated `ContextServerManager` both in `agent` and
`assistant-context-editor`, and these two entities track the running MCP
servers separately, we were effectively running every MCP server twice.
This PR moves the `ContextServerManager` into the project crate (now
called `ContextServerStore`). The store can be accessed via a project
instance. This ensures that we only instantiate one `ContextServerStore`
per project.
Also, this PR adds a bunch of tests to ensure that the
`ContextServerStore` behaves correctly (Previously there were none).
Closes#28714Closes#29530
Release Notes:
- N/A