# Objective
Closes#4868.
Reintroduce automatic language detection for user-created untitled
buffers without allowing it to override language choices made by users
or owning surfaces.
More details:
+ https://github.com/zed-industries/zed/pull/61201
+ https://github.com/zed-industries/zed/pull/61351
## Solution
VS Code distinguishes between inferred and explicitly selected
languages, and only continues automatic detection in the former state.
This change introduces a buffer-local opt-in flag with the same purpose.
It defaults to disabled and is enabled only for user-created untitled
buffers and restored untitled buffers that did not persist a language.
Choosing a language through the language picker disables detection,
while automatically detected languages remain eligible for later
redetection. Buffers whose language is assigned by their owning surface,
such as Channel Notes, never opt in.
Rather than adding persisted state or changing the database schema,
restoration reuses the existing optional serialized language. An
opted-in buffer that remains Plain Text is serialized without a language
and resumes detection after restoration. Once automatic detection has
selected a language, that language is serialized normally and
restoration leaves detection disabled, effectively treating it as an
explicit selection. This also matches VS Code's effective default after
restoration.
Candidate selection adopts VS Code's confidence-group filtering. Results
below the minimum confidence are discarded, and candidate groups are
accepted only after a clear confidence gap. The detector then selects
the first available Zed language without eagerly loading every
candidate. I then added a separate switching rule: Zed keeps the current
language unless another candidate has a clear confidence advantage,
reducing language changes as model scores fluctuate during editing.
Model inference runs off-thread on a bounded sample, and stale results
are discarded.
I also evaluated penalizing YAML and using stricter global switching
thresholds, but neither reliably resolves the ambiguity between Markdown
and YAML. In the reproduction from #61351, Betlang assigns YAML more
than 80% confidence during editing and peaks around 90%. This is
reasonable from the content alone: `#` denotes a YAML comment, while `-`
denotes a sequence item. Adding ordinary prose or a fenced code block
shifts the model strongly toward Markdown. A fixed penalty would overfit
this example and risk suppressing legitimate YAML detection. Since
known-language buffers do not opt in and manual language selection takes
precedence, I consider this level of ambiguity acceptable and prefer not
to introduce language-specific score tuning.
Model inference itself is fast. As noted in #61201:
> In release builds on Linux with an Intel Core i5-13600KF, the
`betlang::detect` call alone typically completes within 3 ms when
processing the maximum sampled input.
The main concern is the work surrounding inference. Without debouncing,
rapid typing creates a snapshot and launches a background detection task
on every keystroke, while the detected language may change before the
user has finished typing. This change therefore adds a 200 ms debounce
delay, allowing detection to run and update the language only after the
user pauses.
## Testing
Automated coverage verifies that short inputs remain Plain Text,
sufficient Rust content is detected as Rust, replacing it with Go
content triggers redetection, and manually selecting Plain Text prevents
subsequent automatic changes. Restoration coverage verifies that a
stored language keeps detection disabled, while an empty language-less
untitled buffer resumes detection.
Beyond the automated tests, I manually tested automatic language
detection while editing untitled buffers.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
https://github.com/user-attachments/assets/103fc731-e12e-48d6-ae89-03978f1c9d74
---
Release Notes:
- Added automatic language detection for untitled buffers.
---------
Co-authored-by: Max Stevens <maxstevens2708@gmail.com>
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
## Summary
- Restructures the AI docs around quick routing, agent paths, provider
access, and company-specific entry points.
- Moves account-owned AI billing/model pages into Account & Billing
while preserving legacy AI redirects.
- Adds focused pages for Zed Agent, external agents, terminal threads,
agent profiles, skills, instructions, API access, subscriptions,
gateways, and local models.
- Updates related links across Git, authentication, business, migration,
and settings reference docs.
## Validation
- `pnpm dlx prettier@3.5.0 . --write`
- `pnpm dlx prettier@3.5.0 . --check`
- `git diff --check -- docs/src`
- Changed-doc local markdown link sanity check
- `mdbook build docs` was attempted; it is currently blocked by an
unrelated existing `docs/src/vim.md:542` action schema error for
`vim::HelixJumpToWord`.
## Follow-up
- Create a ticket to align Zed's in-app AI configuration surfaces with
this documentation model, including Agent Settings, Configure buttons,
Tools, Profiles, MCP, Skills/Instructions, and plain settings.
## Suggested .rules additions
N/A
Release Notes:
- N/A
## Summary
- Adds a new concept page (`docs/src/windows-and-projects.md`)
explaining how Zed handles multiple projects in windows
- Fixes the VS Code migration guide which incorrectly stated "Zed does
not support multi-root workspaces"
- Adds cross-links from Getting Started, CLI Reference, and Parallel
Agents docs
## Context
With multi-workspace now universally enabled, the default behavior is:
- **File > Open** opens projects in the current window's sidebar (not a
new window)
- **Cmd+Enter** in Open Recent opens in a new window
- **CLI `-n` flag** forces a new window
The VS Code migration guide was telling users the opposite of reality.
This PR fixes that and provides a central concept page that other docs
can link to.
## Changes
| File | Change |
|------|--------|
| `windows-and-projects.md` | New concept page |
| `SUMMARY.md` | Add to Working with Code section |
| `getting-started.md` | Note about sidebar default + link |
| `migrate/vs-code.md` | Fix "no multi-root" claim → explain sidebar
model |
| `reference/cli.md` | Link to concept page from flags section |
| `ai/parallel-agents.md` | Cross-reference in Multiple Projects section
|
## Test plan
- [ ] Verify page renders correctly on docs site
- [ ] Check all internal links resolve
- [ ] Confirm `{#kb projects::OpenRecent}` renders the correct
keybinding
Release Notes:
- N/A
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Change the actions in docs to adopt the right format.
Release Notes:
- N/A
follow up #47471
As described in #47471, we introduced a direction-aware strategy to
improve user experience when interacting with hover popovers. In this
follow-up, we are adding `hover_popover_sticky` and
`hover_popover_hiding_delay` to control whether the feature introduced
in 47471 enabled, and to let users configure the delay to balance
responsiveness . Also `hover_popover_sticky` can now be imported from
`editor.hover.sticky`, as well as `hover_popover_hiding_delay` from
`editor.hover.hidingDelay` in VSCode.
Also this PR adds several tests:
- `test_hover_popover_cancel_hide_on_rehover`: when the cursor returns
to the hover after leaving once within the hiding delay, the hover
should persist while canceling the existing hiding timer.
- `test_hover_popover_enabled_false_ignores_sticky` : when
`hover_popover_enabled` is false, the `hover_popover_sticky` and
`hover_popover_hiding_delay` have no effect(since no hover is shown).
- `test_hover_popover_sticky_delay_restarts_when_mouse_gets_closer`:
when mouse gets closer to hover popover, we expect the timer to reset
and the hover remains visible.
- `test_hover_popover_hiding_delay`: check if the delay(in test, that's
500ms) works.
- `test_hover_popover_sticky_disabled`: when hover_popover_sticky is
false, the hover popover disappears immediately after the cursor leaving
the codes.
- VSCode import test in `settings_store.rs`
Release Notes:
- Added `hover_popover_sticky` and `hover_popover_hiding_delay` settings
to balance responsiveness of hover popovers.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Updated outdated instructions for configuring GitHub Copilot to match
those on other editor's migration guides
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [X] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Co-authored-by: Kunall Banerjee <hey@kimchiii.space>
Fixes broken `docs/accounts.html` links in all five migration guides.
## Changes
Replace `https://zed.dev/docs/accounts.html` with
`https://zed.dev/docs/authentication` in:
- `docs/src/migrate/vs-code.md`
- `docs/src/migrate/intellij.md`
- `docs/src/migrate/pycharm.md`
- `docs/src/migrate/webstorm.md`
- `docs/src/migrate/rustrover.md`
These links were flagged as 4xx in an SEO audit. The `accounts.html`
page does not exist; `authentication` is the correct destination.
Release Notes:
- N/A