b485554e64
Take an Into<AnyViewHandle> in ChildView::new
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
Co-Authored-By: Max Brunsfeld <max@zed.dev >
2022-01-27 17:54:45 +01:00
Max Brunsfeld and Nathan Sobo
4b081bd128
Use Rust 2021 edition in all crates
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-26 12:50:31 -08:00
Antonio Scandurra and Max Brunsfeld
3506c564d9
Alpha-blend borders with backgrounds in quad SDF
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Co-Authored-By: Max Brunsfeld <max@zed.dev >
2022-01-26 19:16:26 +01:00
Antonio Scandurra and Nathan Sobo
506b462d53
Fix blending of quad's border with background
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-26 17:06:20 +01:00
Antonio Scandurra and Nathan Sobo
a92c3af8b1
Position underlines at a distance proportional to the line descent
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-26 16:03:06 +01:00
Antonio Scandurra and Nathan Sobo
b67959a504
Display squiggly underlines underneath text with diagnostics
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-26 15:52:40 +01:00
Antonio Scandurra
1c65140dea
WIP: Start on squiggly underlines
2022-01-26 13:07:39 +01:00
Max Brunsfeld and Nathan Sobo
d034a5d8dc
Scale diagnostic header and message text with editor font
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-25 12:10:11 -08:00
Max Brunsfeld and Nathan Sobo
f429bdf96e
Insert random delays when sending and receiving websocket messages in tests
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-24 16:37:22 -08:00
Nathan Sobo and Max Brunsfeld
b3cf3f1378
Get most tests passing when respecting wake order for foreground tasks in Deterministic executor
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2022-01-24 17:13:56 -07:00
Antonio Scandurra
bbe3ca6d43
WIP: Start restructuring executor
2022-01-24 18:49:20 +01:00
Antonio Scandurra
70a6a9c7ee
Remove executor::Foreground::Test
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All code paths have already transitioned to `Foreground::Deterministic`.
2022-01-24 16:14:30 +01:00
Nathan Sobo
00985420cb
Add ViewHandle::defer
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It's like update, but happens after the current effect instead of synchronously. Also, it doesn't allow the callback to return a value because there would be nothing to do with it.
2022-01-22 13:21:59 -07:00
Nathan Sobo
ae9fae29f1
Add a ViewContext::defer
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This takes a closure that will be enqueued as an effect to ensure there are no entities on the stack.
2022-01-22 13:14:25 -07:00
Max Brunsfeld and Nathan Sobo
ab44402642
Flush effects after every spawned future completes
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-21 17:43:24 -08:00
Nathan Sobo
e9e76ee3ed
Merge remote-tracking branch 'origin/main' into go-to-definition
2022-01-21 11:12:38 -07:00
Antonio Scandurra and Nathan Sobo
620b6bd990
Allow observing the release of entities
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-21 14:34:14 +01:00
Nathan Sobo
8daf3ad771
When opening a path in an existing window, move it to the foreground
2022-01-20 20:45:30 -07:00
Antonio Scandurra
897e0b4a7a
Return a task from Workspace::save_active_item
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This required changing our approach to OS prompts and this commit greatly
simplifies that. We now avoid passing a callback and return a simple future
instead. This lets callers spawn tasks to handle those futures.
2022-01-20 09:51:29 +01:00
Max Brunsfeld
974374e29a
Apply scroll_max after uniform list autoscrolls
2022-01-14 11:56:28 -08:00
Max Brunsfeld
c48ad4015b
Add bottom margin to the outline view
2022-01-14 11:01:20 -08:00
e1bf476b29
Add select_first and select_last bindings to outline view
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-14 10:45:37 -08:00
6372b5908e
Center the selected item when updating outline query
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Co-Authored-By: Max Brunsfeld <max@zed.dev >
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-14 17:53:06 +01:00
Max Brunsfeld
3dd4c39edd
Incorporate syntax highlighting into symbol outline view
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Still need to figure out how to style the fuzzy match characters
now that there's syntax highlighting. Right now, they are
underlined in red.
2022-01-13 18:10:02 -08:00
Max Brunsfeld
45672c4378
Add unit test for diagnostic + path header ordering
2022-01-12 11:34:57 -08:00
Max Brunsfeld and Nathan Sobo
4b7584e1a2
Reuse views when moving between diagnostic view and editors
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-07 11:00:12 -08:00
Antonio Scandurra and Nathan Sobo
c28fd392cb
Refactor opening workspace items
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-07 17:38:37 +01:00
Max Brunsfeld and Nathan Sobo
6f94450d4b
Introduce Expanded element
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-06 17:35:45 -08:00
Max Brunsfeld and Nathan Sobo
6551baa91e
Unify Flexible and Expanded elements
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We'll use the name Expanded for something else now.
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-06 17:29:34 -08:00
Nathan Sobo and Max Brunsfeld
517a1c6dc2
Report backtraces of pending conditions when deterministic executor illegally parks
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2022-01-06 13:33:55 -07:00
Nathan Sobo and Antonio Scandurra
80e5915179
Allow disk-based diagnostic progress begin/end events to interleave
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When multiple saves occur, we can have multiple start events followed by multiple end events. We don't want to update our project diagnostics view until all pending progress is finished.
Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2022-01-06 09:32:08 -07:00
Antonio Scandurra and Nathan Sobo
a56b3c7fb9
Polish rendering of inline errors
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- Don't soft-wrap
- Render multiple lines
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2022-01-06 16:17:53 +01:00
Max Brunsfeld
59310ae90d
Merge branch 'main' into polish-project-diagnostics
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Also fix false failure in ModelHandle::condition when parking is not forbidden.
2022-01-05 10:53:18 -08:00
Max Brunsfeld and Antonio Scandurra
18c6b21e3c
Replicate diagnostic summaries
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2022-01-04 14:29:22 -08:00
Max Brunsfeld
f3f4b0f216
Remove unused context variable
2021-12-27 15:34:07 -08:00
Nathan Sobo and Aaron Hillegass
4783797471
Don't merge keymap contexts from containing elements
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Co-Authored-By: Aaron Hillegass <charmedliferaft@gmail.com >
2021-12-24 16:44:35 -07:00
Max Brunsfeld and Nathan Sobo
a8488fee91
Merge branch 'main' into share-project
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-12-20 11:42:59 -08:00
e6e633c69c
Send worktree info only when sharing worktree
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-12-20 11:36:59 -08:00
Nathan Sobo
0ddef7d526
Fix warnings and tests
2021-12-18 11:06:07 -07:00
Nathan Sobo
712552cfa3
Halt keystroke dispatch immediately when we call a global action handler
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Someday, we may want to define a global action context that allows us to propagate the action, but this isn't currently supported. Previous to this commit, we were invoking the same global action handler multiple times, once for each view in the responder chain.
2021-12-18 08:12:08 -07:00
Max Brunsfeld
f831277317
Upgrade tree-sitter to 0.20.1
2021-12-05 21:37:08 -08:00
Antonio Scandurra
0ad6b0c1f6
Use 16-bit float to store path windings
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Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.
This had three major drawbacks:
- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
reduce the max winding number to 32. This was still not good enough because
we would multiply a fractional value with `1 / 32`, thus introducing more and
more loss of precision.
This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.
Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Antonio Scandurra and Nathan Sobo
102c1ec10d
Clear pending keystrokes after dispatching an action
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-12-03 17:59:46 +01:00
Antonio Scandurra and Nathan Sobo
4ca4313b49
In add_option_view, avoid bumping view's ref counts if view is None
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-12-03 17:52:39 +01:00
Max Brunsfeld and Nathan Sobo
cf3093aace
Start work on generalizing the BlockMap to allow arbitrary elements
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-12-01 15:25:55 -08:00
Nathan Sobo and Max Brunsfeld
93322a4858
Name the root file of every crate after the crate to ease navigation
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2021-11-30 12:46:39 -07:00
Max Brunsfeld and Nathan Sobo
d51c033b98
Consolidate pending effects logic into MutableAppContext::update
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-11-29 14:16:19 -08:00
Max Brunsfeld and Nathan Sobo
ca11c68a19
Introduce weak_handle methods on ModelContext and ViewContext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-11-29 14:13:22 -08:00
Max Brunsfeld
b70cc651e5
Paint highlighted lines correctly when horizontally scrolled
2021-11-29 11:28:43 -08:00
Nathan Sobo
19dd12e1c6
Associate collaborator avatars with "ribbons" corresponding to their cursor color
2021-11-28 13:25:05 -07:00