Commit Graph
4 Commits
Author SHA1 Message Date
Danilo Leal 1a06fd4f2b Add a bunch of stray design refinement throughout (#60937)
This PR is a collection of grab bag UI design refinements across the
entire app. Most of them are minor icon fixes/standardizations, spacing,
and sizing tweaks.

The one change that ended up getting a bit bigger than I initially
anticipated is the debugger panel tabs improvements; added a bunch of
tweaks there to make it look slicker. A relevant change is a small
one-line change to the GPUI div element where it wouldn't add drag-over
styles to elements that aren't initially a hitbox target. Given I wanted
to pull off the drop indicator you see on the video below, this turned
out to be needed:


https://github.com/user-attachments/assets/964b456a-eef0-42bb-a433-7dac54ab8ec8

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Release Notes:

- N/A
2026-07-14 10:07:58 +00:00
Danilo Leal 515bdb5826 ui: Reduce icons stroke width (#36361)
After redesigning all Zed icons
(https://github.com/zed-industries/zed/pull/35856), it felt like using
1.5 for stroke width didn't really flow well with the default typeface
default font weight. Reducing it to 1.2 makes the UI much sharper, less
burry, and more cohesive overall.

Release Notes:

- N/A
2025-08-17 13:25:05 -03:00
Danilo Leal 3daf6f5338 Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Danilo Leal 09c877db95 zeta: Improve reviewing UI (#21838)
Starting to fine-tune it.

| No edits scenario | Rated edits scenario |
|--------|--------|
| <img width="1577" alt="Screenshot 2024-12-11 at 01 57 46"
src="https://github.com/user-attachments/assets/42926e84-7a7f-4692-af44-672b52d3d377">
| <img width="1577" alt="Screenshot 2024-12-11 at 01 58 37"
src="https://github.com/user-attachments/assets/ee8ab0ef-75af-424c-b916-9f1ce8b5264d">

Release Notes:

- N/A
2024-12-11 02:19:57 -03:00