Sometimes the action log would not auto-accept deleted hunks, and I
finally found a repro for this, here's an explanation of what went wrong
```rust
// Before
use crate::{Alpha, Beta};
fn keep() {
work();
}
fn remove() {
work();
}
fn after() {
work();
}
```
```rust
// After commit
use crate::{Alpha};
fn keep() {
work();
}
fn after() {
work();
}
```
The action log may track the deletion as:
```diff
fn keep() {
work();
}
-fn remove() {
- work();
-}
-
fn after() {
work();
}
```
But the commit diff may choose different boundaries because nearby lines
repeat:
```diff
fn keep() {
work();
-}
-
-fn remove() {
- work();
}
fn after() {
work();
}
```
Both diffs produce the same final file, but their row ranges differ. The
previous logic only accepted committed edits when those row ranges
matched exactly, so already-committed edits could remain marked as
unaccepted.
Now we have a fast path for checking if the base_text matches exactly,
which works fine in this case.
Release Notes:
- Fixed an issue where agent edits would sometimes not get auto-accepted
when they were commited
Sometimes the action log would not auto-accept agent edits when
commiting.
Gpt-5.4 identified this race condition:
This fixes a race where `keep_committed_edits` could run after
`head_commit` changed but before the new git base text had been applied,
leaving committed agent edits marked as unreviewed; `ActionLog` now
waits for an explicit `BufferDiffEvent::BaseTextChanged` instead of
inferring readiness from generic `DiffChanged` activity, so it only
accepts edits after the diff base itself is actually updated.
- `ReloadGitState` updates `head_commit` before `ReloadBufferDiffBases`
finishes loading and applying the new HEAD text.
- In that gap, an unrelated `DiffChanged` can fire from a normal diff
recalculation.
- The old logic treated that event as the commit signal and ran
`keep_committed_edits` too early.
- `keep_committed_edits` then read stale diff base text, so it failed to
match the committed agent edits.
- When the real base-text update arrived later, the HEAD had already
been overwritten (`old_head`), and the edits stayed unreviewed.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- Fixed an issue where committing agent written code would sometimes not
mark edits as accepted
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Since the read times always correspond to an action log call anyway, we
can let the action log track this internally, and we don't have to
provide a reference to the Thread in as many tools.
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: MrSubidubi <dev@bahn.sh>
## Summary
This PR adds the UI for displaying subagent tool calls:
### Thread view changes
- Add `expanded_subagents` state HashMap for tracking expanded cards
- Implement `render_subagent_tool_call()` for collapsed card with label
and chevron
- Add subagent detection via `is_subagent()` and `tool_name` field
- Handle `SubagentThread` content type in tool call rendering
- Add expand/collapse toggle button for subagent cards
- Style collapsed cards similar to terminal tool calls
- Support inline image rendering in content blocks
### Agent panel changes
- Add `open_external_thread_with_server()` for testing with stubbed
servers
### Test support
- Add `acp_thread/test-support` feature to agent_ui
- Add base64 dev dependency for image tests
Release Notes:
- N/A
---------
Co-authored-by: Amp <amp@ampcode.com>
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A