Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Track new telemetry:
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [-] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
When archiving a thread's linked worktree, `git worktree remove` can
fail to delete the working directory while still removing the admin
metadata in `.git/worktrees/<name>`. This leaves an orphaned folder on
disk that no longer appears in `git worktree list`.
## Fix
Delete the directory ourselves first with `std::fs::remove_dir_all`,
then call `git worktree remove --force` to clean up only the admin
entry. Git already handles the case where the working tree is already
gone (since
[git/git@ee6763a](https://github.com/git/git/commit/ee6763af0a3b97225803c6c908a29de40336cf38)).
Also fixes `FakeGitRepository::remove_worktree` to handle a missing
working tree directory (matching real git behavior) by scanning
`.git/worktrees/` entries when the `.git` pointer file can't be read.
Release Notes:
- Fixed archiving an agent thread sometimes leaving the worktree folder
on disk even though the git worktree was removed.
<img width="297" height="505" alt="Screenshot 2026-04-14 at 3 20 23 PM"
src="https://github.com/user-attachments/assets/90366ccd-86db-497e-9c81-af94b4144ebe"
/>
Display the git branch name alongside the worktree name in the sidebar's
thread list (or without the worktree name, if it's a main worktree).
Release Notes:
- Added branch name display next to worktree names in the agent sidebar
thread list.
Closes https://github.com/zed-industries/zed/issues/53262
- Remove the ability to pick a branch from the agent panel; delegate
this to the title bar picker
- Make the worktree creation earger, just as you selected whether you
want to create it from main or current branch
- Remove flicker when creating a new worktree and switching to a
previously existing one
- Improve some UI stuff: how we display that a worktree is
creating/loading, the branch and worktree icons, etc.
- Fixed a bug where worktrees in a detached HEAD state wouldn't show up
in the worktree pickers
A big part of the diff of this PR is the removal of everything involved
with the `StartThreadIn` enum/the set up involved in only creating the
worktree by the time of the first prompt send.
Release Notes:
- Agent: Improved and simplified the UX of creating threads in Git
worktrees.
- Git: Fixed a bug where worktrees in a detached HEAD state wouldn't
show up in the worktree picker.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Improves the worktree restore and archive code paths:
- In `restore_worktree_via_git`, the old code blindly attempted
`change_branch` and fell back to `create_branch` on failure, which could
clobber a branch that had moved to a different SHA during archival. Now
resolves the branch ref first and only checks out the branch if it still
points at the original commit; if the branch has moved, the worktree
stays in detached HEAD. If the branch doesn't exist, tries to recreate
it.
- In `change_worktree_paths` and `change_worktree_paths_by_main`,
archived threads are now excluded from path mutations so their folder
paths are preserved for restore.
- In the sidebar, `ProjectGroupKey` construction for archived thread
activation now uses `from_worktree_paths` (which resolves to main
worktree paths) instead of `new` with the linked worktree's folder
paths. This ensures that restoring a linked worktree thread matches the
main repo workspace rather than creating a spurious new one.
- Added `Repository::resolve_ref` for resolving a git ref to its SHA.
- Added tests for `resolve_ref`, branch-moved/not-moved/deleted restore
scenarios, and workspace-matching on restore.
Release Notes:
- N/A
Remove the ability to add and remove individual folders from project
groups in the sidebar.
## Changes
**Sidebar project group menu:**
- When there are 2+ local project groups, the ellipsis menu shows "Open
Project in New Window" and "Remove Project" (no separators, no folder
listing)
- When there's only one group or it's remote, the ellipsis menu is
replaced with a close X button that removes the project directly
**Project picker labels:**
- "Open Local Project" → "Open Local Folders"
- "Open Remote Project" → "Open Remote Folder"
- "Add Local Project" → "Add Local Folders"
- "Add Remote Project" → "Add Remote Folder"
**Dead code removal:**
- `MultiWorkspace::remove_folder_from_project_group`
- `MultiWorkspace::prompt_to_add_folders_to_project_group`
- `MultiWorkspace::add_folders_to_project_group`
- `MultiWorkspace::update_project_group_key`
- `MultiWorkspaceEvent::ProjectGroupKeyUpdated`
- `Sidebar::move_threads_for_key_change`
- `ThreadMetadataStore::change_worktree_paths_by_main`
- Associated tests for removed functionality
Per-workspace thread regrouping (when a workspace's worktree paths
change) continues to work via the existing `WorktreePathsChanged` →
`move_thread_paths` flow. The existing
`test_worktree_add_only_regroups_threads_for_changed_workspace` test
(renamed and strengthened) verifies that only the changed workspace's
threads are regrouped, while sibling worktree threads remain in their
original group.
Release Notes:
- Improved sidebar project group menu to show a simple close button for
single-project windows and a streamlined two-item menu for multi-project
windows.
Adds initial beta test of ACP usage stats. Behind a flag for now while
we work on standardizing the usage values.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When a thread created in a git worktree is archived, the archive flow
removes the linked worktree from the project. If a subsequent thread
event fires after this (e.g. an async title-generation task completing),
`handle_thread_event` recalculates `worktree_paths` from the project's
current state — which no longer includes the removed worktree — and
overwrites the archived thread's stored paths with empty ones.
This causes restoring the thread to prompt the user to re-associate a
project, instead of restoring it directly.
**Fix:** return early from `handle_thread_event` when the thread is
already archived, so the stored paths are never overwritten.
Release Notes:
- Fixed archived threads in git worktrees losing their project
association.
### Summary
Follow up on: https://github.com/zed-industries/zed/pull/53550
Threads in the sidebar are now filtered by remote connection in addition
to path list. Previously, two different machines with the same absolute
project paths (e.g. both at `/home/user/project`) would have their
threads merged into a single sidebar group. Now each remote host gets
its own group.
To support this, this PR introduces `RemoteConnectionIdentity`, a
normalized subset of `RemoteConnectionOptions` that includes only the
fields relevant for identity matching (e.g. SSH host + username + port,
but not nickname or connection timeout). All remote host comparisons in
the sidebar, thread metadata store, and workspace persistence now go
through `same_remote_connection_identity()` instead of raw `==` on
`RemoteConnectionOptions`.
#### Follow Up on remoting for sidebar
1. Make the neighbor in archive thread fallback to the main git worktree
instead of the next thread
2. Start implementing remote git operations that archive feature depends
on
3. Make remote connection pool equality use `RemoteConnectionIdentity`
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
When reopening a thread that is already visible in the agent panel,
`open_thread` could recreate the session instead of reusing the existing
visible thread. That left the UI holding a thread whose backend session
could be closed out from under it.
This change routes `AgentPanel::open_thread` through
`load_agent_thread`, which already handles the right behavior for
existing sessions:
- reuse the active thread when it already matches
- promote a retained thread when it matches
- only load when the session is not already present
The regression coverage is now a focused behavioral test at the
`AgentPanel::open_thread` boundary that verifies reopening an
already-visible session keeps the thread usable.
cc @bennetbo
Release Notes:
- Fixed reopening an already-visible agent thread so it reuses the
existing session instead of creating a broken duplicate.
Follow up to #53850. #53850 fixed the panic, but had the side effect
that we would allow editing messages in the UI, even if the agent did
not support it.
Related #53735
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
This was leftover from trying to hold the invariant of one empty draft,
which was dropped in #53852.
Removes all automatic draft deletion:
- `retain_running_thread` discarded empty drafts when navigating away
- `remove_empty_draft` cleaned up all retained drafts when loading from
history
- `open_external_thread_with_server` removed empty drafts when opening
external threads
Release Notes:
- Fixed agent drafts being silently discarded when navigating between
threads
Previously, the sidebar would automatically create an empty draft thread
for any project group that had no threads (via `reconcile_groups`). This
added complexity and felt janky — the user would see a phantom "Draft"
entry appear for every workspace they opened, even before they intended
to start a conversation.
Now, project groups can simply be empty. When a group has no threads:
- The fold indicator renders as closed and grayed out (disabled — no
click handler or tooltip)
- The plus button is always visible on the right side of the header (not
hidden behind hover)
- Keyboard fold toggling is disabled for the group
- Clicking the plus button creates the first thread and expands the
group
Draft threads are no longer auto-created anywhere:
- `AgentPanel::load` no longer creates a draft when there is no
previously active conversation
- Archiving the last thread in a group clears the panel instead of
creating a replacement draft
- `show_or_create_empty_draft` and `clear_active_thread` are removed
This removes a significant amount of supporting infrastructure that only
existed to maintain the "no group may be empty" invariant:
- `WorkspaceSidebarDelegate` trait and `AgentPanelSidebarDelegate`
struct
- `reconcile_groups` method and its 12 call sites
- `clear_empty_group_drafts` method and its 3 call sites
- `show_or_create_empty_draft` and `clear_active_thread` methods
- `reconciling` field on `Sidebar`
- `sidebar_delegate` field, setter, and getter on `Workspace`
Release Notes:
- Improved the sidebar to show empty project groups with a visible plus
button instead of auto-creating placeholder draft threads.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Create worktrees in detached HEAD state, then attempt to check out the
requested branch. If the checkout fails (e.g. the branch is already in
use by another worktree), log a warning and stay in detached HEAD state
instead of showing an error to the user.
This simplifies the worktree creation flow by:
- Removing the occupied-branch fallback logic that would generate random
branch names
- Always using `CreateWorktreeTarget::Detached` for worktree creation
- Attempting branch checkout as a best-effort post-creation step
- Updating the branch picker UI to reflect the new behavior
Release Notes:
- Threads now start git worktrees in detached HEAD state if branch is in
use or unspecified, instead of generating a random branch name.
---------
Co-authored-by: Eric Holk <eric@zed.dev>
The `user_message_id` parameter on `AgentConnection::prompt` was
`Option<UserMessageId>`, but `NativeAgentConnection::prompt` immediately
called `.expect()` on it, crashing when the value was `None`.
Because the `expect` message said `UserMessageId` was required, this PR
makes the parameter not optional which makes the panic impossible.
This means we also need to unconditionally generate an ID in `send`,
where before we gated this on whether `truncate` returned `Some`.
Generating IDs unconditionally should be find, especially because the
prompt requires them.
Release Notes:
- N/A
Based on a partial revert of: 42351ee103
The main difference is instead of a feature flag we now check
`ReleaseChannel::Stable` != current_release_channel when the UI checks
if agent v2 (sidebar) features should be enabled.
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This fixes an issue reported by @Veykril where the "Try Now" button
would open a different panel than the agent panel. The bug was caused by
us attempting to focus the agent panel before layout settings updates
had been applied.
This should also make all programmatic settings updates more responsive,
because they won't have to wait for FS watchers to take effect.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
When archiving a thread's last reference to a linked worktree, the
worktree workspace must be removed from the MultiWorkspace before the
background cleanup task runs `git worktree remove`. Previously, only the
workspace found via exact PathList match on the thread's `folder_paths`
was removed. This missed cases where the workspace's root paths diverged
from the thread's `folder_paths` (e.g. after folders were added/removed
from the workspace).
Now we also scan `roots_to_archive` for any linked worktree workspaces
that contain the worktree being archived and include them in the removal
set. This ensures all editors are dropped, releasing their
`Entity<Worktree>` references (held through `File` structs in buffers),
so `wait_for_worktree_release` completes and `git worktree remove` can
proceed.
Release Notes:
- Fixed some linked worktree directories not always being cleaned up
from disk when archiving a thread.
When archiving a thread that lives on a main worktree (not a linked
worktree), `build_root_plan` was still returning a `RootPlan`, which
caused the archive flow to call `git worktree remove` on the main
working tree. Git rightfully refuses this with:
```
fatal: '/Users/rtfeldman/code/zed' is a main working tree
```
This fix makes `build_root_plan` return `None` for non-linked worktrees,
so the archive-to-disk machinery is simply skipped. The thread is marked
archived in the metadata store and can be unarchived later — no git
operations needed.
Since `build_root_plan` now guarantees a linked worktree when it returns
`Some`, `RootPlan::worktree_repo` is tightened from
`Option<Entity<Repository>>` to `Entity<Repository>`, removing the
fallback codepath and the `is_some()` guard in `archive_worktree_roots`.
Release Notes:
- Fixed a crash when archiving an agent thread that was opened on the
main project (not a linked git worktree).
When creating a new git worktree from an existing branch (e.g. `main`),
the worktree directory was incorrectly named after the branch instead of
getting a random adjective-noun name. Additionally, if a directory with
that name already existed, the rollback logic could destructively delete
the pre-existing worktree.
Changes:
- Generate a random adjective-noun name for worktree directories when no
explicit name is provided
- Collect existing worktree directory names to avoid collisions
- Check generated paths against known worktree paths before creating
- Reduce random name retry count from 100 to 10
- Add regression test
Release Notes:
- Fixed a regression where creating a git worktree from an existing
branch would name the worktree directory after the branch (instead of
generating a random name)
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This should fix a delay where the thread_branch_picker and git_picker
would take a while to load the branch list while other git jobs are
being processed before hand.
I also added a subscription in both pickers to repository so they
refresh their matches when the repo snapshot branch list changes.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Summary
- Display the full branch name in the DocumentationAside panel for
thread branch picker entries, so users can see truncated branch names in
full
- Add a separator between the branch name and descriptive text, matching
the pattern used by the model selector's DocumentationAside
Release Notes:
- Agent: Improved branch picker by displaying the full branch name in
the documentation aside.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow up to #53737, that introduced an ordering issue where we would
override the existing thread metadata in the case of loading a session
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
> **Foundation PRs:** #53732, #53733, #53734 — These three draft PRs
contain the base refactors (retained workspaces, agent panel overlay
split, ThreadId introduction) that this PR builds on.
## Goal
Remove `DraftId` and merge `draft_threads` + `background_threads` into a
single `retained_threads: HashMap<ThreadId, Entity<ConversationView>>`
in `AgentPanel`. A draft is just a thread that hasn't sent its first
message — no separate identity or storage needed.
## Changes
### agent_panel.rs
- Remove `DraftId` / `DraftIdCounter` / the `Global` impl
- Merge the two maps into `retained_threads`
- Add `thread_id: ThreadId` field to `BaseView::AgentThread`
- Rename methods: `create_draft` → `create_thread`, `activate_draft` →
`activate_retained_thread`, `remove_draft` → `remove_thread`, etc.
- Replace `clear_active_thread` with `show_or_create_empty_draft`
- Update `update_thread_work_dirs` to sync `ThreadMetadataStore` paths
when worktrees change
- Keep `load_agent_thread(...)` cleanup so activating a real thread
removes empty retained drafts
### sidebar.rs
- Remove `active_entry` derivation from `rebuild_contents` (was racing
with deferred effects)
- Add `sync_active_entry_from_panel` called from event handlers instead
- Simplify `ActiveEntry` — remove `ThreadActivation` struct, make
`session_id` optional
- Move `seen_thread_ids` to global scope (was per-group, causing
duplicate thread entries)
- Remove dead code: `clear_draft`, `render_draft_thread`
- Generalize `pending_remote_thread_activation` into
`pending_thread_activation` so all persisted-thread activations suppress
fallback draft reconciliation
- Set the activation guard before local persisted-thread activation
switches workspaces
- Make `reconcile_groups(...)` bail while a persisted-thread activation
is in flight
- On `ActiveViewChanged`, clear empty group drafts as soon as a pending
persisted-thread activation resolves
### thread_metadata_store.rs
- Make `ThreadMetadata.title` an `Option<SharedString>` with
`display_title()` fallback
- Add `update_worktree_paths` for batched path updates when project
worktrees change
### Other crates
- Update all `ThreadMetadata` construction sites and title display sites
across `agent_ui` and `sidebar`
## Fallback draft invariant
This PR now tightens the retained-thread invariant around fallback
drafts vs real thread activation/restoration:
- Fallback drafts are always empty
- User-created drafts worth preserving are non-empty
- While a persisted thread is being activated/restored/loaded, sidebar
reconciliation must not create an empty fallback draft for that target
group/workspace
- Once the real thread becomes active, empty fallback drafts in that
target group are removed
This is enforced by the sidebar-side activation guard plus existing
`AgentPanel` empty-draft cleanup after real-thread load.
## Tests
Added and/or kept focused sidebar regression coverage for:
-
`test_confirm_on_historical_thread_in_new_project_group_opens_real_thread`
-
`test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft`
-
`test_unarchive_after_removing_parent_project_group_restores_real_thread`
- `test_pending_thread_activation_suppresses_reconcile_draft_creation`
Focused test runs:
- `cargo test -p sidebar activate_archived_thread -- --nocapture`
- `cargo test -p sidebar unarchive -- --nocapture`
- `cargo test -p sidebar archive_last_thread_on_linked_worktree --
--nocapture`
- `cargo test -p sidebar
test_confirm_on_historical_thread_in_new_project_group_opens_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_after_removing_parent_project_group_restores_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_pending_thread_activation_suppresses_reconcile_draft_creation --
--nocapture`
## Test fix
Fixed flaky `test_backfill_sets_kvp_flag` — added per-App `AppDatabase`
isolation in `setup_backfill_test` so backfill tests no longer share a
static in-memory DB.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Saw this while manually testing other stuff.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/53574
Closes https://github.com/zed-industries/zed/issues/53705
In the draft feature PR, we didn't update the new thread creation from
the agent panel's toolbar to _also_ create a corresponding draft item in
the sidebar. Additionally, the draft feature exposed a
previously-existing bug where the toolbar wouldn't get synced with the
currently selected agent; and as you navigated between them, we would
fall back to the native agent, as well as when you hit cmd-n.
cc @mikayla-maki just a quick FYI here for the revamp! Will push this
forward in the meantime given it's a bit of a bad bug.
Release Notes:
- N/A
A note-worthy thing I'm adding in this PR to fix an agent panel problem
is a trait method allowing to set a min-width in panels. I think some of
them—if not all—could benefit from it, because there is a certain width
these panels can get in that we just can't ensure they will work; things
will break. So we either accept that and let the user's common sense
understand that, or we don't allow them to reach that state... Surely, a
small enough _window_ size can still break things, but then it's out of
the realms of solution...
Release Notes:
- Agent: Fixed multi-line queued messages getting cut-off when the agent
panel is in full screen.
- Agent: Fixed agent panel getting auto-closed after submitting a queued
message when the panel is in full screen.
- Agent: Added a min-width to the agent panel, preventing it from
reaching a small enough width where it would be essentially unusable.
When the agent panel is zoomed-in, or if it's wide enough to the point
you see a lot of horizontal padding due to the max-width, it wasn't
previously possible to scroll the thread in that padding while your
mouse was resting in that area.
Release Notes:
- Agent: Fixed scroll behavior when the agent panel is zoomed-in.
Replaces raw provider error strings in the agent panel with specific,
user-friendly error callouts. Each error now has a clear title,
actionable copy, and appropriate buttons instead of the generic "An
Error Happened" fallback.
Error variants added:
Variant | Title | Body | Trigger |
|---|---|---|---|
| `RateLimitExceeded` | Rate Limit Reached | {Provider}'s rate limit was
reached. Zed will retry automatically. You can also wait a moment and
try again. | Provider rate limit exhausted after retries |
| `ServerOverloaded` | Provider Unavailable | {Provider}'s servers are
temporarily unavailable. Zed will retry automatically. If the problem
persists, check the provider's status page. | Provider server overloaded
or internal server error |
| `PromptTooLarge` | Context Too Large | This conversation is too long
for the model's context window. Start a new thread or remove some
attached files to continue. | Conversation exceeds model's context
window |
| `NoApiKey` | API Key Missing | No API key is configured for
{Provider}. Add your key via the Agent Panel settings to continue. | No
API key configured for a direct provider |
| `StreamError` | Connection Interrupted | The connection to
{Provider}'s API was interrupted. Zed will retry automatically. If the
problem persists, check your network connection. | Stream dropped or I/O
error during generation |
| `InvalidApiKey` | Invalid API Key | The API key for {Provider} is
invalid or has expired. Update your key via the Agent Panel settings to
continue. | API key present but invalid or expired |
| `PermissionDenied` | Permission Denied | {Provider}'s API rejected the
request due to insufficient permissions. Check that your API key has
access to this model. | API key lacks access to the requested model |
| `RequestFailed` | Request Failed | The request could not be completed
after multiple attempts. Try again in a moment. | Upstream provider
unreachable after retries |
| `MaxOutputTokens` | Output Limit Reached | The model stopped because
it reached its maximum output length. You can ask it to continue where
it left off. | Model hit its maximum output token budget |
| `NoModelSelected` | No Model Selected | Select a model from the model
picker below to get started. | No model configured when a message is
sent |
| `ApiError` | API Error | {Provider}'s API returned an unexpected
error. If the problem persists, try switching models or restarting Zed.
## Approach
- Added typed errors (`NoModelConfiguredError`, `MaxOutputTokensError`)
where previously raw strings were used, so they can be reliably downcast
- Extended `From<anyhow::Error> for ThreadError` to downcast
`LanguageModelCompletionError` variants before falling through to the
generic `Other` case
- Each variant has a dedicated `render_*` function with appropriate
buttons (retry icon, New Thread, or none)
- Telemetry events updated with specific `kind` labels for each new
variant
Release Notes:
- Improved error messages in the agent panel to show specific,
actionable copy instead of raw provider error strings
Self-Review Checklist:
- [ x] I've reviewed my own diff for quality, security, and reliability
- [n/a] Unsafe blocks (if any) have justifying comments
- [ x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [n/a ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
Improved error messages in the agent panel to show specific, actionable
copy instead of raw provider error strings
Follow-up of https://github.com/zed-industries/zed/pull/53452
* disables mouse wheel zooming in agent, debugger, keymap editor, dev
inspector and repl-related editors
* adjusts the code to call for theme changes directly instead of sending
the events, so that agent following does not capture the events and
changes its font size
Release Notes:
- N/A
Continuation of https://github.com/zed-industries/zed/pull/53566, now
with proper thread root mutation.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This PR adds remote connection data to the threads metadata database.
This fixes an issue where threads ran on separate projects with the same
remote/local path list would show up in the sidebar in both workspaces,
instead of only the workspace they were originally created in.
I added a migrator that uses the workspace persistence database to add
remote connection argument to threads that only have path list matches
with a remote project. If a path list matches with both local/remote
workspaces, we default to setting it as local.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Eric Holk <eric@zed.dev>
When the sidebar opens a remote SSH project, it shows a
`RemoteConnectionModal` on the currently active (local) workspace. After
the connection succeeds and a new remote workspace is created and
activated, the modal on the local workspace was never dismissed.
Switching back to the local workspace (e.g. by activating a thread)
would re-render the local workspace's modal layer, revealing the stale
"Starting proxy..." modal.
Other code paths that show this modal (`recent_projects`, `git_ui`)
already call `modal.finished(cx)` after the connection completes. The
sidebar and agent panel paths were missing this cleanup.
## Changes
- **`remote_connection`**: Added `dismiss_connection_modal()`, a public
utility that finds and dismisses any active `RemoteConnectionModal` on a
given workspace.
- **`sidebar`**: Fixed two call sites (`open_workspace_for_group` and
`open_workspace_and_activate_thread`) to dismiss the modal after the
connection task completes, regardless of success or failure.
- **`agent_ui`**: Fixed `open_worktree_workspace_and_start_thread` to
dismiss the modal after workspace creation completes.
Release Notes:
- (Preview only) Fixed a spurious "Starting proxy..." modal appearing
and hanging when switching back to a local project after opening a
remote SSH project in a multi-project workspace.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
The "Creating Worktree…" spinner, error banner, and disabled selector
state were stored as panel-wide state. This meant switching to a
different thread while a worktree was being created would still show the
spinner on the new thread.
Release Notes:
- N/A
Now you can cancel the Unarchive operation if it's taking too long.
(No release notes because this unarchive behavior isn't even on Preview
yet.)
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- The "Fix with Assistant" code action for diagnostics has been removed.
The inline assistant remains available and can be deployed with the
`assistant: inline assist` action.
Update `await_and_rollback_on_failure` in `agent_panel.rs` to
comprehensively clean up both git metadata and filesystem artifacts when
worktree creation fails.
Release Notes:
- Clean up files and git metadata when worktree creation fails during
new agent thread setup.
This PR updates the agent thread UI to disable the thread feedback
controls based on the organization's configuration.
Closes CLO-629.
Release Notes:
- N/A