Commit Graph
404 Commits
Author SHA1 Message Date
02b26b2e27 git_panel: Load template commit message (#42827)
Closes #41371

Release Notes:

- Adds loading commit message from template file set in `git config
commit.template`

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-04-16 10:14:52 -07:00
Anthony Eid 5c770a5560 agent: Support remote archive thread git operations (#54001)
### Summary

This PR implements remote support for git store operations that the
sidebar's archive thread checkpoint/restore featured relied on. This was
the second to last blocker for remote usage of this feature.

I also made a shared backend between `update_ref` and `delete_ref`
called `edit_ref` because they run the same git command and this allowed
for some code unification.

#### Remote Git Operations 
- `Repository::update_ref`
- `Repository::delete_ref`
- `Repository::repair_worktrees`
- `Repository::create_archive_checkpoint`
- `Repository::restore_archive_checkpoint`


#### Follow up

`agent_ui::thread_worktree_archive::find_or_create_repository` needs to
be made aware of the remote machine that the repository it's searching
for is on. Once that is completed, we can get the correct repo when
archiving a remote thread and the flow should work without any problems.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-15 19:55:37 +00:00
Richard Feldman 5e563c58f6 Delete worktree directory before git metadata cleanup during archive (#53959)
When archiving a thread's linked worktree, `git worktree remove` can
fail to delete the working directory while still removing the admin
metadata in `.git/worktrees/<name>`. This leaves an orphaned folder on
disk that no longer appears in `git worktree list`.

## Fix

Delete the directory ourselves first with `std::fs::remove_dir_all`,
then call `git worktree remove --force` to clean up only the admin
entry. Git already handles the case where the working tree is already
gone (since
[git/git@ee6763a](https://github.com/git/git/commit/ee6763af0a3b97225803c6c908a29de40336cf38)).

Also fixes `FakeGitRepository::remove_worktree` to handle a missing
working tree directory (matching real git behavior) by scanning
`.git/worktrees/` entries when the `.git` pointer file can't be read.

Release Notes:

- Fixed archiving an agent thread sometimes leaving the worktree folder
on disk even though the git worktree was removed.
2026-04-15 06:05:56 +00:00
Danilo LealandNathan Sobo 4a41cc4bf0 agent_ui: Improve the new thread worktree UX (#53941)
Closes https://github.com/zed-industries/zed/issues/53262

- Remove the ability to pick a branch from the agent panel; delegate
this to the title bar picker
- Make the worktree creation earger, just as you selected whether you
want to create it from main or current branch
- Remove flicker when creating a new worktree and switching to a
previously existing one
- Improve some UI stuff: how we display that a worktree is
creating/loading, the branch and worktree icons, etc.
- Fixed a bug where worktrees in a detached HEAD state wouldn't show up
in the worktree pickers

A big part of the diff of this PR is the removal of everything involved
with the `StartThreadIn` enum/the set up involved in only creating the
worktree by the time of the first prompt send.

Release Notes:

- Agent: Improved and simplified the UX of creating threads in Git
worktrees.
- Git: Fixed a bug where worktrees in a detached HEAD state wouldn't
show up in the worktree picker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2026-04-15 03:47:19 +00:00
Richard FeldmanandEric Holk 24019b0ae4 Start new git worktrees in detached HEAD state (#53840)
Create worktrees in detached HEAD state, then attempt to check out the
requested branch. If the checkout fails (e.g. the branch is already in
use by another worktree), log a warning and stay in detached HEAD state
instead of showing an error to the user.

This simplifies the worktree creation flow by:
- Removing the occupied-branch fallback logic that would generate random
branch names
- Always using `CreateWorktreeTarget::Detached` for worktree creation
- Attempting branch checkout as a best-effort post-creation step
- Updating the branch picker UI to reflect the new behavior

Release Notes:

- Threads now start git worktrees in detached HEAD state if branch is in
use or unspecified, instead of generating a random branch name.

---------

Co-authored-by: Eric Holk <eric@zed.dev>
2026-04-14 00:35:28 +00:00
8ce9ac3e6a project_panel: Add redo and restore support (#53311)
- Introduce `project_panel::Redo` action
- Update all platform keymaps in order to map
`redo`/`ctrl-shift-z`/`cmd-shift-z` to the `project_panel::Redo` action

### Restore Entry Support

- Update both `Project::delete_entry` and `Worktree::delete_entry` to
return the resulting `fs::TrashedEntry`
- Introduce both `Project::restore_entry` and `Worktree::restore_entry`
to allow restoring an entry in a worktree, given the `fs::TrashedEntry`
- Worth pointing out that support for restoring is not yet implemented
for remote worktrees, as that will be dealt with in a separate pull
request
  
### Undo Manager

- Split `ProjectPanelOperation` into two different enums, `Change` and
`Operation`
- While thinking through this, we noticed that simply recording the
operation that user was performing was not enough, specifically in the
case where undoing would restore the file, as in that specific case, we
needed the `trash::TrashedEntry` in order to be able to restore, so we
actually needed the result of executing the operation.
- Having that in mind, we decided to separate the operation (intent)
from the change (result), and record the change instead. With the change
being recorded, we can easily building the operation that needs to be
executed in order to invert that change.
- For example, if an user creates a new file, we record the
`ProjectPath` where the file was created, so that undoing can be a
matter of trashing that file. When undoing, we keep track of the
`trash::TrashedEntry` resulting from trashing the originally created
file, such that, redoing is a matter of restoring the
`trash::TrashedEntry`.
- Refer to the documentation in the `project_panel::undo` module for a
better breakdown on how this is implemented/handled.

- Introduce a task queue for dealing with recording changes, as well as
undo and redo requests in a sequential manner
- This meant moving some of the details in `UndoManager` to a
`project_panel::undo::Inner` implementation, and `UndoManager` now
serves as a simple wrapper/client around the inner implementation,
simply communicating with it to record changes and handle undo/redo
requests
- Callers that depend on the `UndoManager` now simply record which
changes they wish to track, which are then sent to the undo manager's
inner implementation
- Same for the undo and redo requests, those are simply sent to the undo
manager's inner implementation, which then deals with picking the
correct change from the history and executing its inverse operation
- Introduce support for tracking restore changes and operations
- `project_panel::undo::Change::Restored` – Keeps track that the
file/directory associated with the `ProjectPath` was a result of
restoring a trashed entry, for which we now that reverting is simply a
matter of trashing the path again
- `project_panel::undo::Operation::Restore` – Keeps track of both the
worktree id and the `TrashedEntry`, from which we can build the original
`ProjectPath` where the trashed entry needs to be restored
- Move project panel's undo tests to a separate module
`project_panel::tests::undo` to avoid growing the
`project::project_panel_tests` module into a monolithic test module
- Some of the functions in `project::project_panel_tests` were made
`pub(crate)` in order for us to be able to call those from
`project_panel::tests::undo`
  
### FS Changes

- Refactored the `Fs::trash_file` and `Fs::trash_dir` methods into a
single `Fs::trash` method
- This can now be done because `RealFs::trash_dir` and
`RealFs::trash_file` were simply calling `trash::delete_with_info`, so
we can simplify the trait
- Tests have also been simplified to reflect this new change, so we no
longer need a separate test for trashing a file and trashing a directory
- Update `Fs::trash` and `Fs::restore` to be async
- On the `RealFs` implementation we're now spawning a thread to perform
the trash/restore operation

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Relates to #5039

Release Notes:

- N/A

---------

Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-04-09 18:49:16 +01:00
Dino 2d76bfe0c5 fs: Add support for restoring trashed files (#52014)
Introduce a new `fs::Fs::restore` method which, given a
`fs::TrashedEntry` should attempt to restore the file or directory back
to its original path.
2026-04-09 18:01:47 +01:00
Dino f8fec812e5 fs: Return trashed file location (#52012)
Update both `Fs::trash_dir` and `Fs::trash_file` to now return the
location of the trashed directory or file, as well as adding the
`trash-rs` create dependency and updating the `RealFs` implementation
for these methods to simply leverage `trash::delete_with_info`.

* Add `fs::Fs::TrashedEntry` struct, which allows us to track the
  original file path and the new path in the OS' trash
* Update the `fs::Fs::trash_dir` and `fs::Fs::trash_file` signatures to
  now return `Result<TrashedEntry>` instead of `Result<()>`
* The `options` argument was removed because it was never used by
  implementations other than the default one, and with this change to
  the signature type, we no longer have a default implementation, so the
  `options` argument would no longer make sense
* Update `fs::RealFs::trash_dir` and `fs::RealFs::trash_file`
  implementations to simply delegate to `trash-rs` and convert the
  result to a `TrashedEntry`
* Add `fs::FakeFs::trash` so we can simulate the OS' trash during tests
  that touch the filesystem
* Add `fs::FakeFs::trash_file` implementation to leverage
  `fs::FakeFs::trash`
* Add `fs::FakeFs::trash_dir` implementation to leverage
  `fs::FakeFs::trash`
2026-04-09 17:41:58 +01:00
Richard FeldmanandAnthony Eid 02176edd16 Use detached commits when archiving worktrees (#53458)
Don't move the branch when making WIP commits during archiving; instead
make detached commits via `write-tree` + `commit-tree`.

(No release notes because this isn't stable yet.)

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-04-09 00:25:25 +00:00
Richard FeldmanandAnthony Eid 2261fbbec6 Wire up worktree archival on thread archive and restoration on unarchive (#53215)
Connect the git API and archived worktree data model to the sidebar's
archive/unarchive flow:

- Add `thread_worktree_archive` module: orchestrates the full archive
cycle (WIP commits, DB records, git refs, worktree deletion) and restore
cycle (detached worktree creation, reset to recover staged/unstaged
state, branch restoration)
- Integrate into sidebar: `archive_thread` now persists worktree state
before cleanup; `activate_archived_thread` restores worktrees via git
with targeted path replacement for multi-root threads
- Add pending worktree restore UI state with spinner and cancel button
- Show toast on restore failure instead of silent log
- Switch to surviving workspace when archiving active thread whose
workspace will be deleted
- Deserialize persisted `project_group_keys` on window restore
- Guard `cleanup_empty_workspaces` against dropped entities
- Await rollback DB operations instead of fire-and-forget

Part 3 of 3 in the persist-worktree stack. Stacked on #53214. This wires
up parts 1 and 2.

Release Notes:

- Added worktree state preservation when archiving agent threads,
automatically restoring staged and unstaged changes when the thread is
unarchived

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-04-08 17:04:52 -04:00
Anthony Eid 0f518d2108 git_graph: Show propagated errors from git binary command (#53320)
Based on commit fba49809b39b0f9e58d68e3956f5c24fd47121d7 that I worked
with Dino on in PR: #50288

Co-authored-by Dino \<Dino@zed.dev\>

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-07 16:18:15 +00:00
Anthony Eidandcameron 555a0a4985 agent_panel: Add new thread git worktree/branch pickers (#52979)
This PR allows users to create a new thread based off a git worktree
that already exists or has a custom name. User's can also choose what
branch they want the newly generated worktree to be based off of.

The UI still needs some polish, but I'm merging this early to get the
team using this before our preview launch. I'll be active today and
tomorrow before launch to fix any nits we have with the UI.

Functionality of this feature works! And I have a basic test to prevent
regressions


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
2026-04-07 05:21:47 -04:00
Richard FeldmanandAnthony Eid 4b17369db2 Add allow_empty commits, detached worktree creation, and new git operations (#53213)
Extend the git API with several new capabilities needed for worktree
archival and restoration:

- Add `allow_empty` flag to `CommitOptions` for creating WIP marker
commits
- Change `create_worktree` to accept `Option<String>` branch, enabling
detached worktree creation when `None` is passed
- Add `head_sha()` to read the current HEAD commit hash
- Add `update_ref()` and `delete_ref()` for managing git references
- Add `stage_all_including_untracked()` to stage everything before a WIP
commit
- Implement all new operations in `FakeGitRepository` with functional
commit history tracking, reset support, and ref management
- Update existing call sites for the new `CommitOptions` field and
`create_worktree` signature

Part 1 of 3 in the persist-worktree stack. These are nonbreaking API
additions with no behavioral changes to existing code.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-04-06 21:31:59 +00:00
Anthony Eid bd5c5d5b6d git_graph: Refresh UI when stash/branch list has changed (#53094)
### Summary 

This PR fixes an issue where the git graph wouldn't refresh its state
correctly unless HEAD changed. Now repository emits events when the
branch list has changed, and invalidates the graph data cache when the
stash or branch list has changed.

I also renamed the event `Repository::BranchedChanged` to
`Repository::HeadChanged` as well.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #53080

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-06 14:30:52 -04:00
Oliver Azevedo BarnesandKyleBarton 972bc8c5d6 devcontainer: Implement remote support for git checkpoint operations (#48896)
Closes #47907

Implements the four git checkpoint operations (`create`, `restore`,
`compare`, `diff`) that had been stubbed out for remote repositories,
and related test infrastructure.

Testing steps:

1. Open a project with a `.devcontainer` configuration and connect to
the Dev Container
2. Open an Agent thread and ask the agent to make a code change
3. After the agent completes, verify the "Restore from checkpoint"
button appears (previously missing in Dev Container sessions)
4. Click "Restore from checkpoint" and confirm the file reverts to its
prior state

Release Notes:

- Added support for git checkpoint operations in remote/Dev Container
sessions, restoring the "Restore from checkpoint" button in Agent
threads.

---------

Co-authored-by: KyleBarton <kjb@initialcapacity.io>
2026-04-02 09:43:42 -07:00
51bad89a6c Clean up worktree setup in tests (#52934)
Release Notes:

- N/A

---------

Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2026-04-01 23:37:12 +00:00
Anthony EidandEric Holk 408fc61439 git: Forbid main git worktree deletion from worktree picker (#52841)
This operation would always fail in the UI because the git binary
already disallowed it. This PR just makes the UI more inline with what's
actually valid

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- git: Forbid main git worktree deletion from git worktree picker

---------

Co-authored-by: Eric Holk <eric@zed.dev>
2026-03-31 18:15:39 +00:00
3aebb38752 git_graph: Implement basic search functionality (#51886)
## Context

This uses `git log` to get a basic search working in the git graph. This
is one of the last blockers until a full release, the others being
improvements to the graph canvas UI.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-27 11:10:01 -04:00
Eric Holk 1a9f4ba55a multiworkspace: Don't destroy workspace when git worktree is detached head (#51977)
When a git worktree is in a detached HEAD state (e.g. after `git
checkout --detach`), the workspace for that worktree would disappear
from the sidebar UI, and if the workspace was currently open your UI
would just disappear.

This happened because `parse_worktrees_from_str` silently dropped any
worktree entries without a `branch` line in the porcelain output, which
cascaded through the `linked_worktrees` list and caused
`prune_stale_worktree_workspaces` to remove the workspace.

This PR:
- Makes `Worktree::ref_name` an `Option<SharedString>` so detached
worktrees can be represented
- Renames `Worktree::branch()` to `Worktree::display_name()`, which
returns the branch name when available or the short SHA as a fallback
(mirroring how the title bar already handles detached HEAD for
repositories)
- Updates `parse_worktrees_from_str` to include detached and bare
worktree entries instead of dropping them
- Filters detached worktrees out of the worktree picker UI, preserving
the existing product decision to only show branch-based worktrees there

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-19 17:18:08 -07:00
Max BrunsfeldandRichard Feldman fe1d8f0d0b Fix usability issues with automatically-created git worktrees (#51775)
* [x] Display original project name as root folder in project panel,
titlebar
* [x] When manually creating worktrees, ensure final path component is
original project name
* [x] Display original project name, worktree name, and branch name in
titlebar
* [x] Only show main checkout in project switcher

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-03-18 22:49:16 +00:00
Om Chillure 25af31f26e Fix file rename on FUSE-based filesystems (#51779)
Fixes #51778

#### Fix

- Add `EINVAL` to the list of error codes that trigger the
metadata-based rename fallback in `crates/fs/src/fs.rs`
- FUSE filesystems (NTFS via ntfs-3g, exFAT, etc.) return `EINVAL` when
`renameat2` is called with `RENAME_NOREPLACE`, since they don't support
the flag.
- The existing fallback already handles `ENOSYS`, `ENOTSUP`, and
`EOPNOTSUPP` for similar unsupported-operation cases.

#### Video

[Screencast from 2026-03-17
23-37-35.webm](https://github.com/user-attachments/assets/77e35d97-a87c-4acf-99b8-0e74df667275)

Release Notes:

- Fixed file and directory renaming failing in the project panel on
FUSE-based filesystems (e.g. NTFS, exFAT drives on Linux).
2026-03-18 14:03:16 -06:00
ᴀᴍᴛᴏᴀᴇʀ 587354bef1 git_ui: Improve delete branch tests to verify underlying repository state (#51825)
While fixing the tests in the previous PR (#48338), I noticed that the
`delete_branch` tests only verified the UI state changes rather than the
actual state of the underlying repository.

Currently, if `delete_branch` were a no-op that returned Ok(), the tests
would still pass incorrectly. This PR addresses that gap by ensuring the
branch is actually removed from the repository.

|Before|After|
|--|--|
|<img width="3476" height="2564" alt="图片"
src="https://github.com/user-attachments/assets/f5c4c5c4-64fe-4074-9fff-fb166d160d77"
/>|<img width="3476" height="2564" alt="CleanShot 2026-03-18 at 17 51
36@2x"
src="https://github.com/user-attachments/assets/47419d37-5051-4139-969e-65a1347bf555"
/>|

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-18 13:11:08 +00:00
ᴀᴍᴛᴏᴀᴇʀ d0e956b435 git_ui: Fix branch picker deleting remote instead of remote branch (#48338)
Closes #48256

It appears that the current git remotes support was implemented in
#42819, following the design described in
https://github.com/zed-industries/zed/pull/42486#issuecomment-3524092306.
That design does not include an interaction for deleting remotes, but
the delete remote branch action was mistakenly implemented as deleting
the remote itself.

After this PR, there should be no code paths that use `remove_remote`
anymore. I've kept it for now though, as it may be useful when we
introduce the corresponding interaction in the future.

Release Notes:

- Fixed a bug where deleting a remote branch from the branch picker
would incorrectly remove the entire remote configuration
2026-03-18 08:39:56 +00:00
Ben Kunkle 3795b2ce9d Handle Linux FS Rescan Events (#51208)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-17 07:48:44 -05:00
Lukas Wirth 72d7fc80b4 fs: Fix wrong windows cfg (#51644)
Causes releases on windows to fail due to unused imports

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-16 09:03:22 +00:00
Alex MihaiucandJohn Tur 061e583223 Remove std::fs::read_link in fs (#50974)
Closes #46307

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Improved compatibility with mounted VHDs on Windows.

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-03-14 20:02:34 -04:00
Cole Miller 641d5151f2 git: Log some more information when opening a git repository and when git show fails (#51495)
Release Notes:

- N/A
2026-03-13 14:53:14 +00:00
Mikayla Maki 41835e38bd Implement sidebar rendering of the configured worktrees (#51342)
Implements worktree support for the agent panel sidebar

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-12 17:53:38 +00:00
Smit Barmase 45d8c3bd3a fs: Fix no-overwrite rename races (#51090)
Closes #46661

This PR changes `fs.rename` to use the platform’s atomic no-overwrite
rename on all platforms when `overwrite` is `false`. This fixes a case
where concurrent renames to the same target could race past a separate
metadata check and end up overwriting each other.

In Project Panel, we can still rename entries in parallel without
worrying about OS internals not handling it correctly or making these
renames sequential.

Release Notes:

- Fixed an issue in the Project Panel where conflicting file moves could
overwrite each other instead of leaving the losing file in place.
2026-03-10 03:56:45 +05:30
Anthony Eid dee5cc0000 git: Move diff num stat calculation to repository snapshot layer (#50645)
Follow up on: https://github.com/zed-industries/zed/pull/49519

This PR reworks how Zed calculates diff num stats by moving the
calculation to the `RepositorySnapshot` layer, instead of the
`GitPanel`. This has a couple of benefits:

1. Snapshot recalculations are already set up to recompute on file
system changes and only update the affected files. This means that diff
stats don't need to manage their own subscription or states anymore like
they did in the original PR.
2. We're able to further separate the data layer from the UI. Before,
the git panel owned all the subscriptions and tasks that refreshed the
diff stat, now the repository does, which is more inline with the code
base.
3. Integration tests are cleaner because `FakeRepository` can handle all
the data and calculations of diff stat and make it accessible to more
tests in the codebase. Because a lot of tests wouldn't initialize the
git panel when they used the git repository.
4. This made implementing remote/collab support for this feature
streamline. Remote clients wouldn't get the same buffer events as local
clients, so they wouldn't know that the diff stat state has been updated
and invalidate their data.
5. File system changes that happened outside of Zed now trigger the diff
stat refresh because we're using the `RepositorySnapshot`.

I added some integration tests as well to make sure collab support is
working this time. Finally, adding the initial diff calculation to
`compute_snapshot` didn't affect performance for me when checking
against chromium's diff with HEAD~1000. So this should be a safe change
to make.

I decided to add diff stats on the status entry struct because it made
updating changed paths and the collab database much simpler than having
two separate SumTrees. Also whenever the UI got a file's status it would
check its diff stat as well, so this change makes that code more
streamlined as well.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing.
- [x] Done a self-review taking into account security and performance
aspects.

Release Notes:

- N/A
2026-03-04 18:54:23 +00:00
Anthony Eid 53b6118f3a git: Add trusted worktree support to git integrations (#50649)
This PR cleans up the git command spawning by wrapping everything in
GitBinary instead to follow a builder/factory pattern. It also extends
trusted workspace support to git commands.

I also added a `clippy.toml` configuration to our git crate that warns
against using `Command` struct to spawn git commands instead of going
through `GitBinary`. This should help us maintain the factory pattern in
the future

Before you mark this PR as ready for review, make sure that you have:
- [x] Added solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects

Release Notes:

- git: Add trusted workspace support for Zed's git integration
2026-03-04 12:19:13 +00:00
Anthony Eid ff0a927e6b git: Fix remote worktree support (#50614)
The main issue is that we weren't forwarding the proto messages through
the collab server to the host. After fixing that I added integration
tests to cover local worktrees, remote worktrees, and ssh worktrees.

I also fixed a bug with FakeRepository where it wouldn't name its
current branch as a worktree when calling git worktree, which doesn't
match the behavior of the git binary.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects

Release Notes:

- git: Fix bug that caused the git worktree picker from displaying and
creating worktrees over collab
2026-03-03 19:01:28 +01:00
6a82b3b13a git: Add diff stats in git_panel (#49519)
This PR adds the small UI change of `git diff --numstat` to the git
panel so you can see the number of additions/deletions per file. There
is an option in the settings UI for this under `git_panel`.`diff_stats`.
This option is set to `false` by default.

<!-- initial version <img width="1648" height="977" alt="Screenshot
2026-02-18 at 18 42 47"
src="https://github.com/user-attachments/assets/b8b7f07c-9c73-4d06-9734-8f1cf30ce296"
/> -->

<img width="1648" height="977" alt="Screenshot 2026-02-18 at 21 25 02"
src="https://github.com/user-attachments/assets/73257854-6168-4d12-84f8-27c9e0abe89f"
/>


Release Notes:

- Added git diff stats to git panel entries

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-02-25 18:32:22 +01:00
Richard Feldman e8a72de57f Add agent worktree directory setting + worktree info persistence (#49139)
Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.

Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.

Closes AI-33

Release Notes:

- N/A
2026-02-18 22:20:31 +00:00
Richard Feldman f59baa942a Add git worktree remove/rename API (#49135)
Add `remove_worktree()` and `rename_worktree()` to the `GitRepository`
trait with `RealGitRepository` implementations that shell out to `git
worktree remove/move`.

Implement all 4 worktree methods (`worktrees`, `create_worktree`,
`remove_worktree`, `rename_worktree`) on `FakeGitRepository` backed by
`FakeGitRepositoryState`, with `simulated_create_worktree_error` for
test-time fault injection.

Add `set_create_worktree_error()` helper on `FakeFs`.

Add `parse_worktrees_from_str` helper and 7 new tests covering real git
operations and fake worktree lifecycle.

Closes AI-31

Release Notes:

- N/A
2026-02-17 12:09:44 -05:00
Jakub KonkaandCole Miller f4aa279898 util: Always use posix_spawn on macOS even with pre_exec hooks (#49090)
Here's some backstory:
* on macOS, @cole-miller and I noticed that since roughly Oct 2025, due
to some changes to latest macOS Tahoe, for any spawned child process we
needed to reset Mach exception ports
(https://github.com/zed-industries/zed/issues/36754 +
https://github.com/RemiKalbe/zed/commit/6e8f2d2ebe5a93753625a3026aeb996de8cb436b)
* the changes in that PR achieve that via `pre_exec` hook on
`std::process::Command` which then abandons `posix_spawn` syscall for
`fork` + `execve` dance on macOS (we tracked it down in Rust's std
implementation)
* as it turns out, `fork` + `execve` is pretty expensive on macOS
(apparently way more so than on other OSes like Linux) and `fork` takes
a process-wide lock on the allocator which is bad
* however, since we wanna reset exception ports on the child, the only
official way supported by Rust's std is to use `pre_exec` hook
* posix_spawn on macOS exposes this tho via a macOS specific extension
to that syscall `posix_spawnattr_setexceptionports_np` but there is no
way to use that via any standard interfaces in `std::process::Command`
* thus, it seemed like a good idea to instead create our own custom
Command wrapper that on non-macOS hosts is a zero-cost wrapper of
`smol::process::Command`, while on macOS we reimplement the minimum to
achieve `smol::process::Command`  with `posix_spawn` under-the-hood

Notably, this changeset improves git-blame in very large repos
significantly.

Release Notes:

- Fixed performance spawning child processes on macOS by always forcing
`posix_spawn` no matter what.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2026-02-13 20:16:11 +01:00
Lukas Wirth 01946442cf fs: Cache filesystem case sensitivity (#47995)
We query this on the main thread on every file system access otherwise

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-30 09:42:28 +01:00
Anthony Eid 749d00fdb8 Add back "fs: Replace MacWatcher with notify::FsEventWatcher"" (#47952)
Reverts zed-industries/zed#47799

Now that we have a week to let this be tested in Nightly we can merge it
again

Release Notes:
 
- Fix to many file descriptors error in MacOS
2026-01-29 17:27:55 +00:00
Anthony Eid 8fffdd8615 Revert "fs: Replace MacWatcher with notify::FsEventWatcher" (#47799)
Reverts zed-industries/zed#47322. I'm going to remerge this tomorrow
after releases so we get a full week in nightly to catch any bugs
2026-01-27 20:27:53 +00:00
Marco Mihai CondracheandAnthony Eid 45df4111c0 fs: Replace MacWatcher with notify::FsEventWatcher (#47322)
Closes #47064 
Closes #20806

The previous implementation used Zed's custom fsevent crate, which
spawned a dedicated thread for each watched path. On large projects,
this could result in 100+ threads just for filesystem watching.

This PR removes the `fsevent` crate and switches to using `notify's`
FsEventWatcher directly. The notify implementation maintains a single
FSEvents stream that watches all paths on one thread. When paths are
added or removed, the stream is stopped, the path list is updated, and
the stream is restarted.

Ref: https://github.com/notify-rs/notify/blob/main/notify/src/fsevent.rs

As a result, Zed now uses one thread for filesystem watching regardless
of how many paths are watched.

Release Notes:

- On macOS, Zed now uses significantly fewer resources when watching
filesystem changes

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-01-27 19:12:41 +00:00
c51f7b8a66 git: Add graph support (#44434)
Closes #26866

### Summary
Adds a git graph to Zed, accessible via the `git_graph::Open` action if
a project has an active repository. There's still more to do, but this
is a solid foundation to expand upon. The code structure is in line with
Zed's codebase and shouldn't require architectural changes to add
missing features.

The git graph can be opened via the command palette (`git graph: open`)
or by binding a key to `git_graph::Open`. It's available when the
project has an active git repository.

### Architecture

Similar to the Debugger, the git graph is split between a data layer and
a view/UI layer. When the view layer is rendering, it queries the data
layer for its active state. This setup allows the data layer to lazily
request graph data (only when needed for rendering), abstracts collab
from the view layer, allows most of the data loading to happen on a
background thread, and makes caching easy to implement.

#### Graph Loading

The graph data is loaded in two phases:
1. `Repository::graph_data()` streams commit structure (SHA, parents,
refs) in chunks of 1000 via `git log`
2. `CommitDataReader` lazily fetches full commit details (author,
timestamp, subject) on-demand using a persistent `git cat-file --batch`
process

This two-phase approach makes the initial loading of the graph as fast
as possible, because `git log` takes significantly longer when all the
needed graph data is queried through it. Zed then lazily loads commits
in the user's viewport through `cat-file --batch`. This makes scrolling
to any place in the graph extremely snappy and benefits the
collaborative architecture by only fetching data needed to render the
graph. It also allows Zed to share commit data between different graph
visualizations (e.g., date order vs. topological order).

#### Performance

Tested on both the Zed and LLVM repositories with good performance in
both cases. The two-phase loading approach and lazy fetching keep the UI
responsive even with large commit histories.

#### Testing 

I added property testing that builds randomized commit graphs and
verifies that the graph is constructed correctly. This also works as an
integration test and will be expanded in the future to test collab graph
visualization, graph filtering, commit actions, etc.

### New Crate
- `git_graph` (GPL-licensed) — contains UI and graph computation logic

### Not Yet Implemented
- Remote repository support (collab)
- Filtering by branch
- Commit actions (checkout, cherry-pick, etc.)
- Search
- Open commit view for selected commit
- Resizable columns 
- Column filtering

#### Reference
<img width="1624" height="976" alt="Screenshot 2025-01-22 at 8 15 39 PM"
src="https://github.com/user-attachments/assets/0f10924a-3964-462f-b320-42d84d02f7bf"
/>

Special thanks to [Alberto Slavica](https://github.com/pyundev) for
submitting #44405, which was a good base to work off of.

Release Notes:

- git: Add initial version of git graph

---------

Co-authored-by: pyundev <pyundev@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-22 20:53:23 -05:00
Piotr Osiewicz 44c68b0e1f fs: Use public-api-only tests (#47149)
This reduces time needed to build tests for fs from 1.2s to 0.6s.
Release Notes:

- N/A
2026-01-22 10:22:29 +01:00
Lukas Wirth 4af9c5427c remote: Support opening builtin host files in remote workspaces on wsl (#46910)
Release Notes:

- Opening bundled files, keymap, and local release notes now opens in
remote windows instead of opening a new local zed window
- Opening the settings files, keymap files, task files, debug files and
logs will now open within wsl windows instead of opening a new local zed
window
2026-01-15 15:21:57 +00:00
cce9cdaadc Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
Conrad Irwin cb333a3938 Revert scheduler update (#46659)
Reverts the new scheduler; it's destroyed our CI

Release Notes:

- N/A
2026-01-12 16:46:15 -07:00
226741cf9d Integrate scheduler crate into GPUI (#44810)
## Motivation

This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.

## Summary

This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.

## Key Changes

### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`

### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)

## Intentional Removals

### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.

cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.

### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.

### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.

## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean

## Architecture

```
┌─────────────────────────────────────────────────────────────┐
│                          GPUI                                │
│  ┌──────────────────────┐    ┌────────────────────────────┐ │
│  │ gpui::Background-    │    │ gpui::ForegroundExecutor   │ │
│  │ Executor             │    │  - wraps scheduler::       │ │
│  │  - scheduler: Arc<   │    │    ForegroundExecutor      │ │
│  │    dyn Scheduler>    │    └────────────┬───────────────┘ │
│  └──────────┬───────────┘                 │                  │
│             │                             │                  │
│             └──────────┬──────────────────┘                  │
│                        ▼                                     │
│            ┌───────────────────────┐                         │
│            │  Arc<dyn Scheduler>   │                         │
│            └───────────┬───────────┘                         │
│         ┌──────────────┴──────────────┐                      │
│         ▼                             ▼                      │
│  ┌──────────────────┐      ┌────────────────────┐           │
│  │ PlatformScheduler│      │   TestScheduler    │           │
│  │   (production)   │      │ (deterministic)    │           │
│  └──────────────────┘      └────────────────────┘           │
└─────────────────────────────────────────────────────────────┘
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-10 15:41:49 +01:00
Anthony Eid e65b23b148 git: Fix a bug where BranchDiff shows incorrect diffs (#46433)
This happens when a user's default branch has different remote and local
versions on their system. Because we would get a diff using just a
branch name without including it's remote name as well

This is a better default because it's far less confusing from a user's
perspective to debug what's going on.

Release Notes:

- git: Fix BranchDiff showing incorrect diffs when default local branch
is out of sync with the remote default branch
2026-01-09 10:36:16 -05:00
Martin Pool 25d53e827f Make RealFs::metadata not error on recursive/looped symlinks (#45458) 2026-01-09 00:14:52 +00:00
ᴀᴍᴛᴏᴀᴇʀ 4a70f38939 git: Respect upstream branch name when pushing (#46158)
Closes #46119

Release Notes:

- Fixed git push to respect the upstream branch name instead of defaulting to the local branch name.
2026-01-06 14:07:22 +00:00
Kirill Bulatov d8274f5cad Fix Zed OOM-ing when macOS file descriptors become invalid (#45669)
Closes https://github.com/zed-industries/zed/issues/42845

Repro steps:
https://github.com/zed-industries/zed/issues/42845#issuecomment-3687413958
Initial investigation and Zed memory trace:
https://github.com/zed-industries/zed/issues/42845#issuecomment-3687877977

The PR consists of 2 commits:
*
[first](https://github.com/zed-industries/zed/pull/45669/changes/732d308c8d7e9af3649ac71ea65a9c029af820fc)
adds cosmetic fixes to remove backtraces from logs yet again and print
paths in quotes, as file descriptors may return empty paths.
It also stubs the cause if OOM in project panel: that one traversed all
worktrees in `for worktree_snapshot in visible_worktrees` and "accepted"
the one with empty paths + never called `entry_iter.advance();` in "no
file name found for the worktree" case, thus looping endlessly and
bloating the memory quite fast.

*
[second](https://github.com/zed-industries/zed/pull/45669/changes/7ebfe5da2fc6d32f3fa2d71c761f8b2ec26d945b)
adds something that resembles a fix: `fn current_path` on macOS used the
file handler to re-fetch the worktree root file path on worktree root
canonicalization failure.
What's odd, is that `libc::fcntl` returns `0` in the case when external
volume is not mounted, thus resulting in the `""` path string that is
propagated all the way up.

*
[third](https://github.com/zed-industries/zed/pull/45669/changes/1a7560cef3e9fac604124c19f46b1f9c7b91815f)
moves the fix down to the platform-related FS implementations

The "fix" now checks the only usage of this method inside `async fn
process_events` for an empty path and bails if that is the case.
I am not sure what is a better fix, but this stops any memory leaks and
given how bad the situation now, seems ok to merge for now with the
`TODO` comment for more clever people to fix properly later.

----------------

Now, when I disconnect the SMB share and reconnect it again, Zed stops
displaying any files in the project tree but the ones opened as editors.

As before, at first, when the share is unmounted, Zed fails to save any
changes because of the timeouts.

Later, when the share is re-connected, macOS Finder hangs still but Zed
starts to react on saves yet still only shows the files that are open as
editors.
The files can be edited and saved from now on.

Later, when Finder finally stops hanging and indicates that the share is
mounted fully, the rest of the file structure reappear in the project
panel, and all file saves are propagated, hence can be observed in the
share in Finder.

It feels that one good improvement to add on top is some "disconnected"
indicator that clearly shows that the file is not properly handles in
the OS.
This requires much more changes and thinking as nothing like that exists
in Zed yet, hence not done.

Release Notes:

- Fixed Zed OOM-ing when macOS file descriptors become invalid
2025-12-26 18:47:53 +00:00