Commit Graph
5 Commits
Author SHA1 Message Date
tidely 9948409b40 gpui: Unify raw-window-handle dependency (#61193)
Just something I noticed while skimming through dependencies

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-07-17 13:41:05 +00:00
Baris Palaska d71fd19764 gpui_web: Implement clipboard write and paste (#60890)
# Objective

write_to_clipboard was a no-op and read_from_clipboard returned None.

## Solution

Writes go through the browser's asynchronous Clipboard API,
fire-and-forget, invoked synchronously inside the user's input event so
the user-activation requirement holds.

Reads cannot be implemented the same way: the async clipboard read API
cannot fit read_from_clipboard's synchronous signature. Paste is instead
delivered by a DOM paste listener on the hidden input, whose
ClipboardEvent exposes clipboardData synchronously; the text feeds the
active input handler. This covers keyboard-, menu-bar- and
context-menu-initiated paste. Note the keyboard path requires the paste
chord's keydown to reach the browser unconsumed (apps should not bind
cmd/ctrl-v on web).

## Testing

Tested locally

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-07-13 14:22:44 +00:00
Owen Law 6910d46704 gpui(web): Pass events to input handlers and handle IME composition (#50437)
Currently the web backend for gpui doesn't send any events to the
`InputHandler`'s like `EntityInputHandler` which are needed for the
input example and the editor crate, among others. This PR makes it pass
those events, in addition to also dealing with composition events so
that IME works. It adds an invisible input element to listen for
composition events, since canvases don't receive them.

Release Notes:

- N/A
2026-03-17 08:40:44 +01:00
Lukas Wirth dd02a2bb32 gpui_web: Implement fetch based HTTP client (#50463)
Can only be used in single threaded environments for now due to js
futures being non-send.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-02 16:18:01 +01:00
Lukas WirthandJohn Tur f3f6d62664 GPUI on the web (#50228)
Implements a basic web platform for the wasm32-unknown-unknown target
for gpui

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-02-26 18:36:50 +01:00