# Objective
Add remote (SSH) and collaboration support for trashing and restoring
files in the project panel, which in turn enables undo/redo of trash
operations against remote and collab projects.
Relates to #5039.
## Solution
- Updated the project panel undo system to carry `TrashId` instead of
`TrashedEntry`.
- Using `TrashedEntry` could get hairy, as it includes paths, which
wouldn't play too nicely when using, for exapmle, macOS as the client
and Windows as the host. Using a simple identifier is much easier in
this regard and simplifies implementation.
- Enabled the Trash action and context-menu entry on remote projects,
and removed the command palette filter in `ProjectPanel::new` that was
still hiding the action on remote.
- As far as I can tell, there isn't a reliable way to detect whether a
given remote actually supports the OS trash, so we expose the action
everywhere rather than guessing. On a remote without trash support the
action will fail when invoked but this is a conscious tradeoff until we
find a better way to handle this.
- `fs` now tracks trashed files in a `SlotMap<TrashId, TrashedEntry>` on
each `Fs` implementation. Trashed files are referenced by an opaque
`TrashId` instead of passing a `TrashedEntry` around, which avoids
serializing filesystem paths in remote messages.
- Split the old `delete_entry(trash: bool)` API into distinct
`trash_entry`/`trash_file` (returning a `TrashId`) and
`delete_entry`/`delete_file` across `Project`, `Worktree`,
`LocalWorktree` and `RemoteWorktree`.
- This lets us drop the optional trash result (`Option<TrashedEntry>`)
from the delete path and require a `TrashId` from the trash path.
- Added new proto messages (`TrashProjectEntry`,
`TrashProjectEntryResponse`, `RestoreProjectEntry`,
`RestoreProjectEntryResponse`) to let clients request the host to trash
or restore entries.
- This deprecates `DeleteProjectEntry::use_trash`, but the host still
honors it. An older collab peer may request trashing via that flag
instead of the newer `TrashProjectEntry`. If the host ignored it, a
newer host would permanently delete a file the user meant to send to the
trash. The field will be removed in a later PR once all supported peers
use `TrashProjectEntry`.
## Testing
The following tests were introduced to ensure the new behavior is
correctly tested:
* `remote_server::remote_editing_tests::test_remote_trash_restore` –
Tests trashing a project entry in remote
*
`remote_server::remote_editing_tests::test_remote_delete_project_entry_with_trash`
– Test to ensure we continue respecting `DeleteProjectEntry::use_trash`
until it is fully removed
* `project_panel::tests::undo::trash_directory_undo_redo` – Not related
to these changes but a nice to have as we were missing a test ensuring
that trashing and then undoing and redoing it for a directory works as
expected
Besides these, the following scenarios were manually tested against a
remote session on the same machine (macOS):
- Trashing → Undo (Restore) → Redo (Trashing)
- Batch Trashing → Undo (Batch Restore) → Redo (Batch Trashing)
- Rename → Undo (Rename) → Redo (Rename)
- Move → Undo (Move) → Redo (Move)
- Batch Move → Undo (Batch Move) → Redo (Batch Move)
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Yara <git@yara.blue>
## Summary
On Windows, `trash::delete_with_info` can return an error even when the
file was successfully moved to the Recycle Bin.
This is caused by a race condition in the `trash` crate: after
`IFileOperation::PerformOperations` completes, it re-binds the trashed
item via `SHCreateItemFromParsingName` to read its metadata, but the
shell's virtual namespace cache may not yet reflect the new item,
producing an error. Previously, the delete loop propagated this error
and aborted the entire batch. The outer `detach_and_log_err` swallowed
the error, so the user received no feedback.
This PR handles each entry independently: entries that fail to delete
are skipped, the loop continues, and undo history is recorded for the
entries that succeeded.
The upstream root cause (the post-operation re-bind race in
`zed-industries/trash-rs`) will be addressed separately.
Before:
https://github.com/user-attachments/assets/59a95ac5-098b-42dc-bffb-f3240c6b966d
After:
https://github.com/user-attachments/assets/0cd6c0b3-2ee3-4bf2-a243-3e8a83d05dd7
## Test plan
- [ ] Select multiple files in the project panel on Windows
- [ ] Trash them (right-click > Move to Trash, or `Delete` key)
- [ ] Confirm all selected files are deleted, even if one triggers the
trash-crate race
- [ ] Undo restores the files that were successfully trashed
Release Notes:
- Improved handling of failed trash or delete operations in the Project
Panel in order to display a toast informing the user that some files
could not be trashed or deleted
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Opening a markdown file from the project panel used to require four
steps:
- click the file (opens raw editor)
- right-click the editor tab
- select "Open Markdown Preview"
- then close the raw editor tab
This PR shortcuts that to a single right-click (or keypress) from the
project panel.
Right-clicking a markdown file in the project panel now shows an **Open
Markdown Preview** option. Selecting it opens the rendered markdown
preview directly — no raw editor tab is left behind. The same shortcut
used in the editor (Cmd+Shift+V on macOS, Ctrl+Shift+V on Windows/Linux)
also works when focus is in the project panel.
## How it works
- **Context menu**: `OpenMarkdownPreview` action is registered and
surfaced in the right-click menu only for `.md`/`.markdown` files.
- **Keybinding**: `cmd-shift-v` / `ctrl-shift-v` bound to
`project_panel::OpenMarkdownPreview` in the `ProjectPanel` context,
mirroring the existing editor binding.
- **Loading**: The file is opened via `open_path_preview` with
`focus_item: false, activate: false`, so the raw editor is loaded into
the buffer system but never becomes the visible tab.
- **Preview construction**: `MarkdownPreviewView::create_markdown_view`
is called directly (no `dispatch_action` indirection, which would have
been deferred and caused a race). The preview is added to the active
pane and the raw editor tab is removed atomically in one synchronous
pane update.
- **Pre-existing tabs**: Before loading, all panes are checked for an
existing item at the file's project path. If the file is already open in
raw mode, `remove_item` is skipped — the existing tab is left untouched.
Release Notes:
- Added "Open Markdown Preview" context menu item to Project Panel
markdown entries.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Tom Houlé <tom@tomhoule.com>
cc @Anthony-Eid
## Why
This is the first step in moving the Git Graph work into the Git UI
crate before continuing with follow-up refactors and feature work. The
goal is for Git UI components and shared Git UI helpers to live in one
crate, so future changes to the Git Graph can reuse existing `git_ui`
code instead of duplicating it.
This PR is not only a filesystem move. While moving `git_graph` into
`git_ui`, a few small dependency and helper boundaries had to change:
- `git_graph` and `git_ui` both needed the same remote parsing and
commit tooltip construction behavior, so those pieces are now shared
from `git_ui`.
- `git_graph` previously depended on `project_panel` to resolve
file-history actions from the project panel selection. After moving
`git_graph` into `git_ui`, keeping that dependency would create an
undesirable `git_ui` -> `project_panel` relationship. The
project-panel-specific action forwarding now lives in `project_panel`,
and calls into exported `git_ui::git_graph` helpers instead.
- `git_graph` initialization now happens through `git_ui::init`, so
downstream crates only need to initialize `git_ui`.
This prepares the codebase for the next planned PRs: splitting the large
`git_graph.rs` implementation into smaller pieces, then adding Git Graph
features such as keeping the main branch lane at index `0`.
## License removal
The removed `crates/git_graph/LICENSE-GPL` file was a symlink to the
repository root `LICENSE-GPL`. The moved code is now inside `git_ui`,
which is also licensed as `GPL-3.0-or-later` and has its own
`LICENSE-GPL` symlink to the same root license file. The code did not
move to a differently licensed crate; it remains covered by the same GPL
license.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
- Introduce `project_panel::Redo` action
- Update all platform keymaps in order to map
`redo`/`ctrl-shift-z`/`cmd-shift-z` to the `project_panel::Redo` action
### Restore Entry Support
- Update both `Project::delete_entry` and `Worktree::delete_entry` to
return the resulting `fs::TrashedEntry`
- Introduce both `Project::restore_entry` and `Worktree::restore_entry`
to allow restoring an entry in a worktree, given the `fs::TrashedEntry`
- Worth pointing out that support for restoring is not yet implemented
for remote worktrees, as that will be dealt with in a separate pull
request
### Undo Manager
- Split `ProjectPanelOperation` into two different enums, `Change` and
`Operation`
- While thinking through this, we noticed that simply recording the
operation that user was performing was not enough, specifically in the
case where undoing would restore the file, as in that specific case, we
needed the `trash::TrashedEntry` in order to be able to restore, so we
actually needed the result of executing the operation.
- Having that in mind, we decided to separate the operation (intent)
from the change (result), and record the change instead. With the change
being recorded, we can easily building the operation that needs to be
executed in order to invert that change.
- For example, if an user creates a new file, we record the
`ProjectPath` where the file was created, so that undoing can be a
matter of trashing that file. When undoing, we keep track of the
`trash::TrashedEntry` resulting from trashing the originally created
file, such that, redoing is a matter of restoring the
`trash::TrashedEntry`.
- Refer to the documentation in the `project_panel::undo` module for a
better breakdown on how this is implemented/handled.
- Introduce a task queue for dealing with recording changes, as well as
undo and redo requests in a sequential manner
- This meant moving some of the details in `UndoManager` to a
`project_panel::undo::Inner` implementation, and `UndoManager` now
serves as a simple wrapper/client around the inner implementation,
simply communicating with it to record changes and handle undo/redo
requests
- Callers that depend on the `UndoManager` now simply record which
changes they wish to track, which are then sent to the undo manager's
inner implementation
- Same for the undo and redo requests, those are simply sent to the undo
manager's inner implementation, which then deals with picking the
correct change from the history and executing its inverse operation
- Introduce support for tracking restore changes and operations
- `project_panel::undo::Change::Restored` – Keeps track that the
file/directory associated with the `ProjectPath` was a result of
restoring a trashed entry, for which we now that reverting is simply a
matter of trashing the path again
- `project_panel::undo::Operation::Restore` – Keeps track of both the
worktree id and the `TrashedEntry`, from which we can build the original
`ProjectPath` where the trashed entry needs to be restored
- Move project panel's undo tests to a separate module
`project_panel::tests::undo` to avoid growing the
`project::project_panel_tests` module into a monolithic test module
- Some of the functions in `project::project_panel_tests` were made
`pub(crate)` in order for us to be able to call those from
`project_panel::tests::undo`
### FS Changes
- Refactored the `Fs::trash_file` and `Fs::trash_dir` methods into a
single `Fs::trash` method
- This can now be done because `RealFs::trash_dir` and
`RealFs::trash_file` were simply calling `trash::delete_with_info`, so
we can simplify the trait
- Tests have also been simplified to reflect this new change, so we no
longer need a separate test for trashing a file and trashing a directory
- Update `Fs::trash` and `Fs::restore` to be async
- On the `RealFs` implementation we're now spawning a thread to perform
the trash/restore operation
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Relates to #5039
Release Notes:
- N/A
---------
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
- Add `project_panel::undo::UndoManager` with a bounded operation stack
to track and revert project panel operations
- Support undoing file and directory creation, renaming, moving, pasting
and drag-and-drop operations
- Revert batch operations sequentially in reverse order to handle
dependencies between them
- Show an error notification when one or more undo operations fail
- Add "Undo" entry to the project panel context menu, disabled when
there is nothing to undo
- Gate the feature behind the `project-panel-undo-redo` feature flag
Ref: #5039
Release Notes:
- N/A
---------
Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Follow-up to #46337
`project_panel` tests enable `remote/test-support` (via
`workspace`/`project`), which adds `RemoteConnectionOptions::Mock`. But
without `remote_connection/test-support`, the match arm for that variant
isn't compiled, causing a non-exhaustive match error when testing the
crate in isolation.
CI doesn't catch this because `git_ui` happens to enable
`remote_connection/test-support` during workspace-wide tests.
Release Notes:
- N/A
Rustfmt surrendered here because that method grew a bit too large. This
splits this up into smaller methods in an effort to combat this and make
the code more maintainable.
Release Notes:
- N/A
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- project panel: Revamped how project panel entries are refreshed, which
should lead to a significantly smoother experience when working in large
projects.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.
Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`
Release Notes:
- N/A
- **Use a struct instead of a thruple for visible worktree entries**
- **Try some telemetry**
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
I spent an hour with @marcospb19 this morning debugging an issue with
adding `Copy Path` and `Copy Relative Path` actions to the editor
context menu. Turned out that the problem was using
`workspace::CopyPath` in the menu and `editor::CopyPath` in the action
handler.
This is an easy mistake to make, so let's fix it for everyone.
Release Notes:
- N/A
Closes#20845
I'm uncertain about my placement for the logic to remove actions from
the command palette list. If anyone has insights or alternative
approaches, I'm open to changing the code.
Release Notes:
- Removed project panel `Trash` action for remote projects.
---------
Co-authored-by: Finn Evers <dev@bahn.sh>
See #12673https://github.com/user-attachments/assets/94079afc-a851-4206-9c9b-4fad3542334e
TODO:
- [x] Make active indent guides work for autofolded directories
- [x] Figure out which theme colors to use
- [x] Fix horizontal scrolling
- [x] Make indent guides easier to click
- [x] Fix selected background flashing when hovering over entry/indent
guide
- [x] Docs
Release Notes:
- Added indent guides to the project panel
Fixes https://github.com/zed-industries/zed/issues/10890
* removes `unwrap()` that caused panics for text elements with no text,
remaining after edit state is cleared but project entries are not
updated, having the fake, "new entry"
* improves discoverability of the FS errors during file/directory
creation: now those are shown as workspace notifications
* stops printing anyhow backtraces in workspace notifications, printing
the more readable chain of contexts instead
* better indicates when new entries are created as excluded ones
Release Notes:
- Improve excluded entry creation workflow in the project panel
([10890](https://github.com/zed-industries/zed/issues/10890))
Introducing the Active File Context portion of #9705. When someone is in
the assistant panel it now includes the active file as a system message
on send while showing them a nice little display in the lower right:

For this iteration, I'd love to see the following before we land this:
* [x] Toggle-able context - user should be able to disable sending this
context
* [x] Show nothing if there is no context coming in
* [x] Update token count as we change items
* [x] Listen for a more finely scoped event for when the active item
changes
* [x] Create a global for pulling a file icon based on a path. Zed's
main way to do this is nested within project panel's `FileAssociation`s.
* [x] Get the code fence name for a Language for the system prompt
* [x] Update the token count when the buffer content changes
I'm seeing this PR as the foundation for providing other kinds of
context -- diagnostic summaries, failing tests, additional files, etc.
Release Notes:
- Added file context to assistant chat panel
([#9705](https://github.com/zed-industries/zed/issues/9705)).
<img width="1558" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/86eb7e50-3e28-4754-9c3f-895be588616d">
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR moves the Clippy configuration up to the workspace level.
We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.
Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:
```toml
[lints]
workspace = true
```
This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:
```json
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"check": {
"command": "clippy"
}
}
}
}
```
Release Notes:
- N/A
- Disallow sharing gitignored files through collab
- Show errors when failing to open files
- Show a warning to followers when view is unshared
/cc @mikaylamaki, let's update this to use your `private_files` config
before merge.
Release Notes:
- Added the ability to prevent sharing private files over collab.
---------
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.
This should make them easier to visually scan when looking for a
dependency.
Apologies in advance for any merge conflicts 🙈
Release Notes:
- N/A
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?
Release Notes:
- N/A