Fixes what https://github.com/zed-industries/zed/pull/57748 does for
buffer search.
When project search is deployed with regex mode enabled and the query is
seeded from the editor's selection or the word under the cursor, that
text is literal, so regex chars in it (e.g. `.` in `z.d`) are now
escaped instead of being interpreted as regex syntax. This follows how
VSCode handles it.
Release Notes:
- Fixed project search queries seeded from the current selection being
interpreted as a regular expression instead of literal text when regex
mode was enabled.
## Summary
It is incremental step to solve issue #59825.
This PR addresses the need for facilitating quick edits for matches
obtained by ‘text_finder’. This makes the text finder remember the last
query, so you can jump to a match, make a quick edit, and reopen the
finder to the same results instead of typing the same query again.
## Problem
A common flow is, open the text editor, then jump to first match, edit
that file, then reopen the finder to continue for next matches. But on
the reopen, the query was seeded from under the cursor. And after
editing, the cursor is usually sitting on an unrelated word, and
previous search was lost. The root cause is priority, the word under the
cursor was seeding the query.
## Solution
Reorder query seeding so last query outranks the cursor word, then
cursor word can be dropped entirely, since last query is prioritized
over the word under cursor, the last query always wins, so checking the
cursor word afterwards is dead code. And JetBrains makes the same
choice, entirely ignores word on the cursor for seeding query. Explicit
selection still outranks the last query, since selecting text is usually
a deliberate choice.
### Before
1- Active project search query (if any)
2- Active buffer search query (if any)
3- Selected text or word under the cursor
4- Empty
### After
1- Active project search query (if any)
2- Active buffer search query (if any)
3- Selected text
4- Last query (of this project)
5- Empty
With updated order, this friction disappears (the same order is also
observed in JetBrains). To make the last query persistent, it is stored
per project in the database along with the active filters (case
sensitive, whole word, regex), so they also survive reopening the
project.
## Testing
- Manually verified the seed priority order between the options.
- Verified the last query is seeded when project is reopened.
- Verified filters are restored regardless of this query order.
Release Notes:
- Improved the text finder to seed the last query and filters to make
quick edits easier.
---------
Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Yara 🏳️⚧️ <git@yara.blue>
Overhauls Zed's pickers to make them resizable and give them a preview.
Closes#8279
### Background
The most requested Zed feature has the last year has been a [Telescope
like search box](https://github.com/zed-industries/zed/issues/8279)
[discussion](https://github.com/zed-industries/zed/discussions/22581).
To understand why this is so popular we need to understand search can
serve thee goals:
- Navigation: fuzzy search is faster & easier then clicking in a file
tree
- Exploration: example, find a function by a word in its doc comment
- Collecting: example, getting a list of functions to change
The project search which shows results in a multibuffer is the perfect
way to operate on a list of items. Navigation and Exploration need a lot
of context around each result and offer fast navigation between them.
For both of these live searching is also critical.
The `telescope UI` is a picker with a preview to the right or below.
It's offered in various editors and IDE's most famously Neovim (through
the Telescope plugin), IntelliJ (natively), Helix (natively) and of
course VScode (plugins) and it's _many_ forks.
While having a UI like that for text search (our project search) is most
requested the UX pattern is applied widely, from `find_all_references`
to `bookmarks`. It enhances most pickers. Note that we have over 50
different picker modals!
The community has tried to build something like this for Zed:
- https://github.com/zed-industries/zed/pull/44530
- https://github.com/zed-industries/zed/pull/45307
- https://github.com/zed-industries/zed/pull/46478
- https://github.com/zed-industries/zed/pull/43790
These all became huge PR's that we could not merge for various reasons.
This is a really hard feature to integrate in Zed!
This PR got started as https://github.com/zed-industries/zed/pull/46478
and supercedes that.
### Design
- Extend pickers to support an optional preview with minimal changes to
the pickers themselves.
- Make pickers resizable.
- Complement the existing search do not replace it by having both UI's
share the underlying search and allow freely switching between them.
- Allow extending the preview to things other then files.
- Maintain a clean design on all the pickers.
### Heigh level Implementation overview
- Adds an `Option<Preview>` to `Picker`
- Gives `PickerDelegate` a method to communicate a preview to the Picker
- Overhaul the way pickers are drawn to allow for resizing them.
Implemented on the `Shape` and `SizeBouds` structs.
- Adds a high level way to draw the `footer` and `editor` so we do not
need to change much to the pickers.
- Adds a new text finder Picker
- Adds a way to take a running search from project search and hand it to
the text finder Picker and the other way round
- Give the file finder a preview
### Next steps
A more detailed list and how to help out will be added to the tracking
issue for [Pickes with
previews](https://github.com/zed-industries/zed/issues/56037)
- Add more previews to more pickers!
- Enable selectioning multiple items in pickers and performing actions
on those
- Open selected items in a multibuffer
- Add a way to restore the last picker
- Make popovers (picker attached to some menu) resizable as well
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
TODO (will be done post merge)
---
Release Notes:
- Added resizing via dragging to all picker modals.
- Added a preview to the File finder, the preview can be to the right or
below.
- Added a Text finder picker with a preview as alternative project
search UI. The search is shared and allowes switch between UIs while
running.
---------
Co-authored-by: ozacod <47009516+ozacod@users.noreply.github.com>
Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
Closes#50524
When a file is deleted while project search results are displayed, the
deleted file's buffer was kept alive by the search multibuffer and would
reappear on re-search.
**Root cause:** `Search::into_handle()` treated buffers without a
`project_entry_id()` (which happens when `DiskState::Deleted`) as
"unnamed buffers" and fed them
directly into the search pipeline. The multibuffer's strong
`Entity<Buffer>` reference kept the buffer alive.
**Fix:**
- Filter deleted-file buffers from search candidates in `into_handle()`
and `all_loaded_buffers()`
- Subscribe to `FileHandleChanged` events on the search multibuffer to
proactively remove deleted files from existing results
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
### Video:
https://drive.google.com/file/d/1pEz6JywFcZlz8aiXbLOxIdj84SQWLIiF/view?usp=sharing
Release Notes:
- Fixed deleted files persisting in project search results
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
This reverts commit e477b545b7.
Needs 2 more fixes:
* enter does not move to the first excerpt anymore
* there could be situations when a narrowed search does not decrease the
excerpt enough to see the result onscreen
Release Notes:
- N/A
- **build: remove assistant_slash_commands dependency in
assistant_text_thread**
- **diagnostics: Do not depend on search**
- **Remove terminal_view's dependency on search**
- **sever breadcrumbs <-> editor dep (for the sake of terminal_view)**
Release Notes:
- N/A
- **title_bar: Extract platform_title_bar from title_bar**
- **file_finder no longer depends on search and agent_servers no longer
depend on language_models**
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Deals with https://github.com/zed-industries/zed/issues/5259
Highlights brackets with different colors based on their depth.
Uses existing tree-sitter queries from brackets.scm to find brackets,
uses theme's accents to color them.
https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da
1. Adds `colorize_brackets` language setting that allows, per language
or globally for all languages, to configure whether Zed should color the
brackets for a particular language.
Disabled for all languages by default.
2. Any given language can opt-out a certain bracket pair by amending the
brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\""
@close) (#set! rainbow.exclude))`
3. Brackets are using colors from theme accents, which can be overridden
as
```jsonc
"theme_overrides": {
"One Dark": {
"accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"]
}
},
```
Release Notes:
- Added bracket colorization (rainbow brackets) support. Use
`colorize_brackets` language setting to enable.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788
Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.
Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.
Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.
Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.
New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.
Release Notes:
- Reworked inlay hints to be less error-prone
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Also:
* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.
* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.
Release Notes:
- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
Part of https://github.com/zed-industries/zed/issues/14235
* moved search results highlight calculation into the background thread,
with highlight-less representation as a fallback
* show only a part of the line per search result, stop uniting them into
a single line if possible, always trim left trailing whitespaces
* highlight results in batches
* better cache all search result data, related to rendering
* add test infra and fix folding-related issues
* improve entry displays when multi buffer has a buffer search (find
references one has)
* fix cloud notes not showing search matches
Release Notes:
- Improved outline panel performance
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792
This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.
Release Notes:
- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
Partially implements #9717, persistence between restarts is currently
missing, but I would like to get feedback on the implementation first.
Previously the search history was not saved across different project
searches. As the `SearchHistory` is now maintained inside of the
project, it can be persisted across different project searches.
I also removed the behavior that a new query replaces the previous
search query, if it contains the text of the previous query.
I believe this was only intended to make buffer search work, therefore I
disabled this behavior but only for the project search.
Currently when you navigated through the queries the tab title changed
even if the search was not started, which doesn't make sense to me.
Current behavior:
https://github.com/zed-industries/zed/assets/53836821/1c365702-e93c-4cab-a1eb-0af3fef95476
With this PR the tab header will actually keep the search name until you
start another search again.
---
Showcase:
https://github.com/zed-industries/zed/assets/53836821/c0d6e496-915f-44bc-be16-12d7c3cda2d7
Release Notes:
- Added support for persisting project search history across a session
- Fixed tab header of project search changing when cycling through
search history, even when there is no search submitted
Co-authored-by: Antonio <antonio@zed.dev>
Resurrected this from some assistant work I did in Spring of 2023.
- [x] Resurrect streaming responses
- [x] Use streaming responses to enable AI via Zed's servers by default
(but preserve API key option for now)
- [x] Simplify protobuf
- [x] Proxy to OpenAI on zed.dev
- [x] Proxy to Gemini on zed.dev
- [x] Improve UX for switching between openAI and google models
- We current disallow cycling when setting a custom model, but we need a
better solution to keep OpenAI models available while testing the google
ones
- [x] Show remaining tokens correctly for Google models
- [x] Remove semantic index
- [x] Delete `ai` crate
- [x] Cloud front so we can ban abuse
- [x] Rate-limiting
- [x] Fix panic when using inline assistant
- [x] Double check the upgraded `AssistantSettings` are
backwards-compatible
- [x] Add hosted LLM interaction behind a `language-models` feature
flag.
Release Notes:
- We are temporarily removing the semantic index in order to redesign it
from scratch.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Max <max@zed.dev>
This PR moves the Clippy configuration up to the workspace level.
We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.
Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:
```toml
[lints]
workspace = true
```
This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:
```json
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"check": {
"command": "clippy"
}
}
}
}
```
Release Notes:
- N/A
This PR upgrades our [`bitflags`](https://crates.io/crates/bitflags)
dependency to v2.4.2.
This also fixes an error that was seen when running `clippy`:
```
error: &-masking with zero
--> crates/fsevent/src/fsevent.rs:19:1
|
19 | / bitflags! {
20 | | #[repr(C)]
21 | | pub struct StreamFlags: u32 {
22 | | const NONE = 0x00000000;
... |
46 | | }
47 | | }
| |_^
|
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#bad_bit_mask
= note: `#[deny(clippy::bad_bit_mask)]` on by default
= note: this error originates in the macro `__impl_bitflags` which comes from the expansion of the macro `bitflags` (in Nightly builds, run with -Z macro-backtrace for more info)
```
Fixes#8681.
Release Notes:
- N/A
This PR fixes some formatting issues in some of the `Cargo.toml` files.
I tried to fix most of these in #7126, but there were a few that I
missed.
Release Notes:
- N/A
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.
This should make them easier to visually scan when looking for a
dependency.
Apologies in advance for any merge conflicts 🙈
Release Notes:
- N/A
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?
Release Notes:
- N/A