Commit Graph
167 Commits
Author SHA1 Message Date
Piotr Osiewicz 5bfedcb023 theme: Split out theme_settings crate (#52569)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-27 14:41:25 +01:00
Kasper Nyhusanddino 05069ebe40 vim: Add configurable yank highlight background color (#49517)
* Add a dedicated `vim.yank.background` theme color for the yank
  highlight, which was previously hardcoded to
  `editor.document_highlight.read_background`.
* When a theme doesn't define `vim.yank.background`, it falls back to
  `editor.document_highlight.read_background` for backwards
  compatibility.
* The VS Code theme importer maps `editor.rangeHighlightBackground` to
  this new color.

Release Notes:

- Added configurable `vim.yank.background` theme color for vim yank
  background highlight

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-02-26 12:01:57 +00:00
Ben KunkleandPiotr Osiewicz 56203639ef Split settings content into its own crate (#46845)
Closes #ISSUE

Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-01-15 18:10:21 +00:00
Julia Ryan 5a5b5ae2bb Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Finn Evers 5305578bf3 Improve loading times for extension themes (#40015)
This PR primarily does two things:
- replace `serde_json::from_reader` with `serde_json::from_slice`, as
the latter is much much faster, even with loading the file into memory
first.
- runs the initial loading of themes and icon themes coming from
extensions in parallel instead of sequential.

Measuring the `eager_load_active_theme_and_icon_theme` method, this
drastically improves the speed at which this happens (tested this method
primarily with debug builds on my MacBook Pro, but the `Before`
measurement was also confirmed against a `release-fast` build):
- Before: ~260ms on average (in one run, it even took 600ms)
- After: ~20ms on average

Which reduces the time this method takes to load these by around ~92%.

Given that we block on this during the initial app startup, this should
drastically improve Zeds initial startup loading time. Yet, it also
improves responsiveness when installing theme extensions and trying
these.

I also replaced all other `serde_json::from_reader` implementations with
`serde_json::from_slice` and added the former to `disallowed_methods`,
given
https://github.com/serde-rs/json/issues/160#issuecomment-253446892.

Release Notes:

- Improved Zed startup speed when using themes provided by extensions
2025-10-13 11:53:19 +02:00
84569dbab0 Bump Rust to 1.90 (#38436)
Release Notes:

- N/A

---------

Co-authored-by: Nia Espera <nia@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-09-22 14:36:10 -07:00
11650fb9e0 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Piotr Osiewicz 65054e8764 Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
tidely c4105d055e Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Finn Evers 95cd607211 theme_importer: Add missing color imports for the minimap thumb (#34724)
These should have been part of
https://github.com/zed-industries/zed/pull/30785 but I forgot to add
them there.

Release Notes:

- N/A
2025-07-18 16:55:03 +00:00
Piotr OsiewiczandJunkui Zhang faaa8cb3a0 chore: Bump Rust version to 1.88 (#33439)
Goodies in this version:
- if-let chains 🎉
- Better compiler perf for Zed
(https://github.com/rust-lang/rust/pull/138522)

For more, see: https://releases.rs/docs/1.88.0/

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-06-26 20:54:19 +02:00
Finn Evers d080d84615 theme: Add colors for minimap thumb and border (#30785)
A user on Discord reported an issue where the minimap thumb was fully
opaque:

<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">

This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.

Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.

Release Notes:

- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
2025-05-26 18:23:41 +00:00
Kirill Bulatov 6f2725844a Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Finn Evers 1034f5c293 theme: Add scrollbar_thumb_active_background color (#30177)
Follow-up to #28064

This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.

It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.

Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.

Example with active color set via `experimental.theme_overrides` in the
settings:


https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7

Release Notes:

- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
2025-05-07 23:15:32 +03:00
Variant9 f87c24c58b theme_importer: Handle comma-separated token scopes (#27740)
This PR allows the `theme-importer` utility to handle comma-separated
token scopes.

Normally, a token in a VS Code theme is defined as either a string or a
string array:
```json
    {
      "scope": "token.debug-token",
      "settings": {
        "foreground": "#d55fde"
      }
    },
    {
      "name": "String interpolation",
      "scope": [
        "punctuation.definition.template-expression.begin",
        "punctuation.definition.template-expression.end",
        "punctuation.section.embedded"
      ],
      "settings": {
        "foreground": "#d55fde"
      }
    },
```

However, [some
themes](https://github.com/tal7aouy/theme/blob/ac85540d6494cf3b7dffd6adc8a06af6c1dd4b0d/src/variants/TokenColors.ts#L1771-L1777)
seem to use comma-separated values in a single scope string which VS
Code seems to accept as well:
```json
    {
      "name": "Comments",
      "scope": "comment, punctuation.definition.comment",
      "settings": {
        "foreground": "#7f848e"
      }
    },
```

This PR handles these definitions by splitting scopes by commas before
trying to match them with the scopes that match Zed syntax tokens.

Release Notes:

- N/A
2025-04-23 14:06:58 +00:00
ec4babbf14 Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Piotr Osiewicz d6520954b6 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Marshall Bowers 08f184c18f Add schema_generator for generating JSON schemas (#23991)
This PR adds a `schema_generator` crate that can be used to generate our
various JSON schemas for publishing elsewhere.

Currently it does the simplest thing possible and just prints the JSON
schema to stdout. We can make this a but more robust later.

I also removed the schema-printing facilities from the `theme_importer`,
as they don't really make sense there.

Release Notes:

- N/A
2025-01-31 01:22:10 +00:00
Marshall Bowers 51abd62160 theme_importer: Fix theme JSON schema URL (#23988)
This PR fixes the URL for the theme JSON schema, as it had an extra path
segment.

Release Notes:

- N/A
2025-01-31 00:35:20 +00:00
57ebc7334d Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz 59b441d002 chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Piotr Osiewicz 8b357fafa5 deps: Bump indexmap to 2.0 (#22567)
Closes #ISSUE

Release Notes:

- N/A
2025-01-02 12:07:46 +00:00
Peter Tripp 0e0abade7c Publish theme json schema v0.2.0 (#21428)
Fix theme json schema so `./script/import-themes print-schema` works again
Update schema to reflect current structs
([diff](https://gist.github.com/notpeter/26e6d0939985f542e8492458442ac62a/revisions?diff=unified&w=))

https://zed.dev/schema/themes/v0.2.0.json
2024-12-03 12:57:39 -05:00
loczek 04e799e08a theme_importer: Add more mappings (#21393)
This PR adds `search_match_background` and `editor_document_highlight_bracket_background` color mappings as they appear to be missing.
2024-12-02 09:37:41 -05:00
Piotr Osiewicz b4a1643795 chore: Another round of style lints fixes (#17519)
Closes #ISSUE

Release Notes:

- N/A
2024-09-07 02:36:55 +02:00
Piotr Osiewicz 9b464f483b chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Marshall Bowers 1f5b019ce0 Hoist strum to workspace level (#15243)
This PR hoists `strum` up to a workspace dependency.

Release Notes:

- N/A
2024-07-25 21:30:48 -04:00
Mag Mell aa26059b81 theme_importer: Output logs to stderr (#14890)
Will allow writing directly to a file without logging via `cargo run -p
theme_importer -- /path/to/file`

Release Notes:

- N/A
2024-07-21 08:53:37 -04:00
Conrad Irwin 7ff262e4aa linux: Panic less on window init (#14255)
This change pulls in https://github.com/kvark/blade/pull/135 and updates
the simplelog dependency for compatibility with that.


Release Notes:

- linux: Show link to troubleshooting docs when we can't open a window
2024-07-11 16:04:46 -06:00
Marshall Bowers 6dfc7b4149 Hoist indexmap to workspace level (#12901)
This PR hoists `indexmap` up to a workspace dependency.

Release Notes:

- N/A
2024-06-11 15:31:55 -04:00
Mikayla Maki a38ae644b9 Make tests less noisy (#12463)
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders

Release Notes:

- N/A
2024-05-29 18:06:45 -07:00
Danielle Maywood 6daae9cffc Support setting custom background color for syntax highlighting (#12400)
Release Notes:

- Added support for `background_color` in `syntax` map in `theme.json`.

This adds support for setting a `background_color` for styles inside the
`syntax` map for themes defined in `theme.json`. The field is optional
so there should be no backwards compatibility issues.

It is worth noting that the current behaviour for selecting text is that
the background colours will mix/blend (I'm not sure the correct term
here). Changing this behaviour, or making it configurable, looks to be a
far more complex issue and I'm not sure I know how to do it.
2024-05-28 19:25:09 -04:00
3eba8b0356 Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
Piotr Osiewicz bb5dbbd617 Rust 1.78 (#11314)
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:

- N/A
2024-05-05 15:02:50 +02:00
Andrew LyginandMarshall Bowers 07e1d555fd themes: Add pane_group.border color (#9986)
This PR adds the `pane_group.border` theme attribute that defines the
color of the borders between pane groups.

- Defaults to the `border` color, so nothing changes in the existing
themes.
- VSCode theme converter takes it from the `editorGroup.border`.

The borders marked by red are affected:

<img width="878" alt="pane_group_borders"
src="https://github.com/zed-industries/zed/assets/2101250/54b9fd39-b3e1-4898-a047-ee0b6ec953ed">

Release Notes:

- Added `pane_group.border` to the theme for modifying the border color
for panes within a pane group.

Related Issues:

- First discussed in
https://github.com/zed-industries/zed/pull/9754#issuecomment-2026497213

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-01 12:07:26 -04:00
9cfb14dd35 gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
Marshall Bowers ca6e1659eb Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Marshall Bowers bfd2c0b7ec Add cargo xtask clippy (#8722)
This PR sets up a `cargo xtask clippy` command for running `cargo
clippy` with our defined set of options.

The intent is to make this easier to manage as we start enabling more
Clippy rules.

Release Notes:

- N/A
2024-03-02 14:46:02 -05:00
Conrad Irwin 20a58d8053 Upgrade palette (#8506)
This fixes the compilation stck overflow here:
https://ogeon.github.io/2024/02/25/palette-0.7.5.html



Release Notes:

- N/A
2024-02-27 14:29:27 -07:00
Dzmitry Malyshau 5b838d928b Cleanup dependencies (part 4) (#8468)
Follow-up to #8425 . Final part - adds the CI check.

Release Notes:
- N/A
2024-02-27 20:41:49 +02:00
d1yandMarshall Bowers 27c87d83fb theme_importer: Add --output flag for outputting the theme to a file (#7486)
```bash
cargo run -p theme_importer -- dark-plus-syntax-color-theme.json --output output.json
```

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-02-07 16:23:36 -05:00
d1y fd4be6c9a9 theme_importer: Read theme name from VS Code theme (#7489)
apply theme_name(fallback use "")

Release Notes:

- N/A
2024-02-07 10:13:46 -05:00
Piotr Osiewicz 50829b7b48 chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Marshall Bowers d3b5cd6f74 theme_importer: Make VS Code theme parsing more lenient (#7292)
This PR updates the `theme_importer` to use `serde_json_lenient` to
parse VS Code themes.

This should allow us to parse themes that have trailing commas and such,
in addition to the comment support that we already had.

Release Notes:

- N/A
2024-02-02 12:09:05 -05:00
Marshall Bowers a3072b4a25 theme_importer: Add ability to print theme JSON schema (#7129)
This PR adds a quick subcommand to the `theme_importer` to facilitate
printing out the JSON schema for a theme.

Note that you do need to pass a `<PATH>` to the subcommand still, even
though it will be ignored. I'll rework the CLI to this at some point.

The JSON schema for the current version of the theme can also be found
at
[`https://zed.dev/schema/themes/v0.1.0.json`](https://zed.dev/schema/themes/v0.1.0.json).

Release Notes:

- N/A
2024-01-30 23:33:54 -05:00
Marshall Bowers dbd0a760e6 Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz b4daa76429 Load embedded fonts directly from .rdata instead of cloning (#6932)
The fonts we embed in Zed binary (Zed Sans & Zed Mono) weigh about 30Mb in total and we are cloning them several times during startup and loading of embedded assets (once explicitly in Zed and then under the hood in font-kit). Moreover, after loading we have at least 2 copies of each font in our program; one in .rdata and the other on the heap for use by font-kit.
This commit does away with that distinction (we're no longer allocating the font data) and slightly relaxes the interface of `TextSystem::add_fonts` by expecting one to pass `Cow<[u8]>` instead of `Arc<Vec<u8>>`. Additionally, `AssetSource::get` now returns `Cow<'static, [u8]>` instead of `Cow<'self, [u8]>`; all existing implementations conform with that change.

Note that this optimization takes effect only in Release builds, as the library we use for asset embedding - rust-embed - embeds the assets only in Release mode and in Dev builds it simply loads data from disk. Thus it returns `Cow<[u8]>` in it's interface. Therefore, we still copy that memory around in Dev builds, but that's not really an issue. 
This patch makes no assumptions about the build profile we're running under, that's just an intrinsic property of rust-embed.

Tl;dr: this should shave off about 30Mb of memory usage and a fair chunk (~30ms) of startup time.

Release Notes:
- Improved startup time and memory usage.
2024-01-29 10:06:57 +01:00
Marshall Bowers aba746bada theme_importer: Define more colors in VsCodeTheme (#6960)
This PR extends the `VsCodeTheme` struct with more of the colors
available on a VS Code theme.

Release Notes:

- N/A
2024-01-28 21:55:40 -05:00
Marshall Bowers 0cc4436e8c theme_importer: Map more colors (#6913)
This PR extends the `theme_importer` to map more colors from VS Code
themes.

Release Notes:

- N/A
2024-01-27 23:38:07 -05:00
Marshall Bowers 44e5e86913 Remove old themes using UserTheme constructs (#6897)
This PR removes the themes defined using the `UserTheme` types, as we're
now loading the themes via JSON.

The `theme_importer` has also been reworked to read in a VS Code theme
and output a new JSON theme.

Release Notes:

- N/A
2024-01-27 16:55:37 -05:00