Commit Graph
329 Commits
Author SHA1 Message Date
Pingy eb4f87e61d title_bar: Fix drop down arrow shifting upon user logging in (#61267)
# Objective

Fixes #44529

## Solution

Earlier, the container holding the right side of the title bar applied a
conditional right padding depending on the whether the user was signed
in or not. This PR removes the conditional padding and replaces it with
a constant.

## Testing

The changes where visually verified by replicating the issue and seeing
if the fix works.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase


[](https://github.com/user-attachments/assets/017099c3-224e-4e32-9f28-66961e244d1b)

---

## Release Notes:

Fixed drop down arrow shifting upon logging in.
2026-07-21 06:44:38 +00:00
Attila SüliandClaude Fable 5 8ef6930d97 title_bar: Add show_worktree_name setting (#61137)
Adds a title_bar.show_worktree_name setting (default: true) that hides
the worktree picker button in the title bar, mirroring how
show_branch_name gates the branch picker. The "/" separator only renders
when both buttons are visible, and the container is omitted entirely
when both are hidden.

The setting is hide-only: it deliberately does not join the
render_project_items gate, so configurations with show_branch_name and
show_project_items both disabled keep hiding the whole group as before.

Requested in discussion
[zed-industries/zed#54902](https://github.com/zed-industries/zed/discussions/54902).

# Objective

The worktree name is always present in the title bar even when unused.
Unlike the branch name it has no dedicated option to disable it.

Requested in discussion
[zed-industries/zed#54902](https://github.com/zed-industries/zed/discussions/54902).

## Solution

Adds a `title_bar.show_worktree_name` setting (default: true) that hides
the worktree picker button in the title bar, mirroring how
show_branch_name gates the branch picker. The "/" separator only renders
when both buttons are visible, and the container is omitted entirely
when both are hidden.

The setting is hide-only: it deliberately does not join the
render_project_items gate, so configurations with show_branch_name and
show_project_items both disabled keep hiding the whole group as before.

## Testing

I tested the setting added by running the application by adding,
removing and toggling the `title_bar.show_worktree_name` setting in the
`settings.json`

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

## Showcase

<img width="1496" height="982" alt="title_bar.show_worktree_name =
false"
src="https://github.com/user-attachments/assets/b2c502de-a8d8-4409-ba04-5ab807c77a8e"
/>

<img width="1496" height="982" alt="title_bar.show_worktree_name = true"
src="https://github.com/user-attachments/assets/6cea7eb5-0e88-454c-9c97-3b4ad62aed51"
/>

---

Release Notes:

- title_bar: Added title_bar.show_worktree_name (default: true) to hide
worktree picker button

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 06:04:06 +00:00
Kirill Bulatov 1063107f5e Show download percentage in download button's tooltip (#60990)
Closes https://github.com/zed-industries/zed/discussions/60944

<img width="568" height="143" alt="downloads"
src="https://github.com/user-attachments/assets/e5643106-a0c9-496c-bff2-300faad38839"
/>



Release Notes:

- Started to show download percentage in download button's tooltip
2026-07-15 07:39:33 +00:00
Cameron Mcloughlin ab43548338 a11y: Landmarks and menu improvements (#60397)
Fixes menu a11y, and adds landmarks with `F6`-navigation.

Also fixes a GPUI bug, and adds debug actions for dumping a11y tree
info.

Since `F6` was already in use by the pause debugger keybind, also
tightens up the debugger keybind context so they require an active
debugger session. When there is one active, `F6` stays as pause
debugger. `ctrl-F6` always works to go to the next landmark.

Also adds an "accessible mode" setting. Currently, this only controls
whether we show all menus all the time, but I suspect it will expand
significantly in the future.

Also adds `.aria_keyshortcuts()` API, but it's not wired up within
accesskit adapters, so is not yet reported to screen readers.

---

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-07-13 16:37:28 +00:00
Kirill Bulatov 52575c587f Better "Restart to Update" button dismissals (#60448)
Follow-up of https://github.com/zed-industries/zed/pull/59994 deals with

<img width="173" height="39" alt="restart to update"
src="https://github.com/user-attachments/assets/5209e15b-cbf9-4530-b0da-7326c8131448"
/>

button overly appearing.

The PR mentioned fixed the redownload issue, but the title bar code
re-surfaced the button on every update check as `is_updated` in this
semantics means a new Nightly update is ready to be installed:
https://github.com/zed-industries/zed/blob/b3e8904c5432963ac547b853dc91385a18adb951/crates/auto_update/src/auto_update.rs#L171-L173
and the old code used this as "can show the button again" reason after
each recheck.

Instead, track dismissed update state better both in the title bar and
the global auto updater, so no new version checks can trigger this and
no new Zed windows get this button again (as it is now).

Release Notes:

- Improved "Restart to Update" button dismissals
2026-07-06 19:47:57 +00:00
Kirill Bulatov 2c7d26afb6 Do not redownload same Nightly updates over and over (#59994)
If one gets a Nightly update but does not restart and rather dismisses
the notification, the next update check will do the update again.

This is caused by the fact that the version check is done based on
semver, but Nightly has the very same version that differs by the SHA
only.
Adjust the Nightly update check to skip re-downloads if SHA parts of the
version match also.

https://github.com/zed-industries/zed/pull/59852 does more changes, this
PR extracts the part I am sure about.

Release Notes:

- N/A
2026-07-03 23:29:01 +00:00
Chiel RobbenandSmit Barmase e12b4940aa Add progress bar to "Downloading Zed Update..." button (#60294)
# Objective

On a few occasions I have been wondering if the Zed update download had
stalled, when in fact it's just taking a while. This PR adds a progress
bar to the "Downloading Zed Update..." button to give users feedback
that the download is indeed progressing.

## Solution

Add a custom progress bar inside the button. I tried reusing the
existing ProgressBar component but that has a fixed height of 8px which
caused the button to become taller.

## Testing

- Tested manually using the command palette `collab: simulate update
available` and stepping through the different UI states.
- Added unit test

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

<img width="1350" height="748" alt="Image 02-07-2026 at 17 23"
src="https://github.com/user-attachments/assets/ed23c97a-01b8-446b-9693-0c53a69b419d"
/>

Release Notes:

- Added a download progress indicator to the update button.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-03 08:23:06 +00:00
Marshall Bowers 970e93e881 client: Add username to User and start using it (#60107)
This PR adds a `username` field to the `User` and starts using it
instead of the `github_login`.

Closes CLO-952.

Release Notes:

- N/A
2026-06-29 20:21:46 +00:00
Marshall Bowers 57f456c68e cloud_api_types: Add ZedVip variant to Plan (#59443)
This PR adds a new `ZedVip` variant to the `Plan` enum.

Closes CLO-881.

Release Notes:

- N/A
2026-06-18 20:51:36 +00:00
Cameron Mcloughlinandzed-zippy[bot] f6512349ff a11y: Settings UI (#59429)
Adds:
- aria attributes to most UI elements in settings UI
- a new a11y API to GPUI
- a fix for a GPUI keyboard focus bug

## Accesible settings UI

Settings UI should now be fully accessible to users of assistive
technology.

**However**, there are some caveats:
- accessibility features require zed to be launched with the
`ZED_EXPERIMENTAL_A11Y=1` env var to be set
- I have not exhaustively checked every control
- There are some quite surprising keyboard focus behaviours which
predate this code
- The main Zed UI is still largely inaccessible, though a handful of
shared components will now report themselves, but the experience is
suboptimal.

For anyone wishing to try out the settings UI:
- make sure `ZED_EXPERIMENTAL_A11Y=1` is set
- open zed
- press `ctrl-,` (or `cmd+,` on a mac) to open settings UI in a separate
window

## `aria_active_descendant`

This is equivalent to the
[`aria-activedescendant`](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Reference/Attributes/aria-activedescendant)
API on the web.

It allows a container to maintain focus, while indicating that one of
its children should be active. Zed uses this for menus and combo boxes,
for example.

GPUI will report a div with `.aria_active_descendant()` as long as:
- an ancestor is focused
- only one descendant of the focused ancestor has
`.aria_active_descendant()`

Two descendants with this property where the focused node is a common
ancestor is an error.

## GPUI keyboard fix

GPUI will map a space or enter keypress to a div's `on_click` handler,
if it exists. However, the keyboard-driven path was missing some checks
that the mouseclick path has.

With this PR, for an enter/space keypress to be considered a click,
between the "key down" and "key up" events:
- there must be no other key events
- focus must not move to a different node

This fixes an existing bug with combo boxes in zed where:
- enter maps to `menu::Confirm` **on key down*
- the menu item is selected
- focus moves to the combo box
- enter then triggers the combo box's `on_click` **on key up**,
re-opening the menu

---

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-06-17 17:42:38 +00:00
5bdcb12042 Fix project grouping for Git repo subdirectories (#57998)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
  - No unsafe blocks added.
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- No new UI components; behavior better matches user intent for opened
folders.
- [x] Tests cover the new/changed behavior
  - Added sibling-subdirectory project group regression coverage.
- Extended subfolder Git-status test to ensure Git still uses the parent
repo while project identity stays at the opened folder.
- [x] Performance impact has been considered and is acceptable
- Change adds one small enum/optional field check when computing
worktree paths; no meaningful performance impact expected.

Closes #57997

Release Notes:

- Fixed project grouping for opened subdirectories that share the same
parent Git repository.

## Screenshots

### Before
<img width="334" height="224" alt="Screenshot 2026-05-28 at 5 29 55 PM"
src="https://github.com/user-attachments/assets/ad5b13c5-11a7-4fa4-a074-a519521641da"
/>
<img width="485" height="201" alt="Screenshot 2026-05-28 at 5 28 36 PM"
src="https://github.com/user-attachments/assets/9cd2c138-92f5-4ff2-bf8f-21cdbeff0b79"
/>

### After

<img width="343" height="253" alt="Screenshot 2026-05-28 at 5 29 40 PM"
src="https://github.com/user-attachments/assets/56a4dca7-f0a1-4530-8c89-3c4773b90486"
/>
<img width="420" height="206" alt="Screenshot 2026-05-28 at 5 29 22 PM"
src="https://github.com/user-attachments/assets/d118340a-955e-4483-9888-4b566f59b931"
/>

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
2026-06-17 01:53:23 +00:00
Bennet Bo FennerandDanilo Leal d94376cc45 Allow opening a new window by default (#58805)
Adds `default_open_behavior` which let's users control which action
should be the default (add to existing window/open a new window)

TODO:
- [x] Use sensible icon (not `IconName::Screen`) when
`default_open_behavior` is set to `new_window`
- [x] Tweak wording for actions in recent projects menu
<img width="420" height="59" alt="image"
src="https://github.com/user-attachments/assets/69ef112e-bf20-4dd1-9994-e4442266ef87"
/>


Release Notes:

- Added `default_open_behavior` which controls which action (add to
sidebar/open in new window) should be the default when selecting a
project from the recent projects menu

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-06-10 12:02:29 +00:00
Marshall Bowers d0b81bc65b title_bar: Always show organization list in user menu (#58965)
This PR updates the user menu to always show the list of organizations.

We had some logic in here to hide it if the user did not have an
organization selected, which was left over from before organizations
were fully rolled out.

Now that every user should be in at least one organization, we can
remove the old UI states.

Release Notes:

- N/A
2026-06-09 19:41:18 +00:00
Danilo Leal f816f346e4 title_bar: Improve design for call controls (#58691)
For the longest time, we've had a labeled "Share" button on the title
bar whenever you're in a call. However, it was extremely easy to click
that button thinking you'd be sharing _your screen_ instead of your
project. At the end of the day, there wasn't any specific cue that'd
allow you to know what you'd be sharing. This is why people just assumed
you'd share the screen, which is arguably way more common than sharing
the project. We've seen users bump into this confusion countless times,
and this also even happens to us (the whole Zed staff) weekly whenever
we're in meetings.

So, this PR changes that button to be an icon button instead, using a
folder icon to better communicate it means sharing the project. I also
took advantage of the opportunity to change the approach we use for
adding these buttons, using `when` instead of `children.push`; I think
the former is just easier to understand, allowing to more easily picture
the UI in your (my) head. Lastly, also improved what we display in the
tooltip for the project share button, by showing the names of all
projects you'll be sharing, as well as the tooltip that displayed call
diagnostics.

| Before | After |
|--------|--------|
| <img width="778" height="360" alt="Screenshot 2026-06-05 at 3  48
2@2x"
src="https://github.com/user-attachments/assets/363593fb-79f8-42e9-83b9-345bc731846f"
/> | <img width="778" height="360" alt="Screenshot 2026-06-05 at 3  48
3@2x"
src="https://github.com/user-attachments/assets/32afc412-a1fb-45a4-a19e-74e4923c0c8b"
/> |

Release Notes:

- Improved call controls design, making it clearer what button shares
_the project_ vs. _the screen_.
2026-06-05 19:30:47 +00:00
Danilo Leal 64e8e75a9b Fix update version button stuck on "Downloading" step (#58435)
Very often, I'd wake up, to which point there's a new Nightly release
out, and the update button would be stuck in the "Downloading..." step.
It'd only immediately change its state to "Restart" once I quit the app
and re-open it again. Turns out we were just missing a cx.notify in the
callback to trigger a re-render.

Release Notes:

- Fixed a bug where the update version button would be stuck in the
"Downloading..." step.
2026-06-03 16:06:15 +00:00
Danilo Leal 5e799a2b77 title_bar: Expose the panel layout toggle as actions (#58281)
Closes AI-354

The "Panel Layout" submenu available in the user menu exposed two quick
menu items to switch between the classic and agentic workspace layout.
These will now also be available as actions, reachable through the
command palette.

<img width="600" alt="Screenshot 2026-06-01 at 8  28@2x"
src="https://github.com/user-attachments/assets/c468b958-9588-4646-a689-6e661a8f6e5a"
/>

Release Notes:

- Exposed actions to switch between the classic and agentic workspace
layout in the command palette.
2026-06-02 23:01:15 +00:00
Albert Bogusz ddf752c410 Fix traffic light padding on macOS SDK 26+ builds (#58245)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] ~~Unsafe blocks (if any) have justifying comments~~ (N/A)
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Corrects the value used for traffic light clearance/padding when
building with the macOS 26 SDK (or later). This was originally fixed in
#45351 but regressed in #48800 where `TRAFFIC_LIGHT_PADDING` was moved
to `ui/src/utils/constants.rs` but the local `build.rs` in `title_bar`
did not apply to the `ui` crate.

Release Notes:

- N/A
2026-06-02 19:59:51 +00:00
Agus Zubiaga 628c83919f Remove leftover test a11y label (#57868)
Removes a leftover test label added by #56065 

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-27 20:02:48 +00:00
761fda75cd gpui: Accesskit support (#56065)
GPUI AccessKit integration

This PR is replacing #51097 , and is much more limited in scope. This PR
*ONLY* adds AccessKit support to GPUI, and doesn't touch Zed. Once this
lands, we can start adding aria attributes to Zed's components.

This PR is the first step to addressing #41138 .

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: John Tur <john-tur@outlook.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-05-27 18:17:59 +00:00
Tom HouléandMarshall Bowers 8a8726acbf client: Use cloud as source of truth for the selected organization (#57140)
Now that the cloud platform exposes a system-settings endpoint for the
user's selected organization, switch `UserStore` over to it and drop the
local database persistence. The server already returns the current
selected organization for `get_authenticated_user()`.

set_current_organization becomes a optimistic, with the in-memory
selection updated immediately. hen a background task POSTs to the system
settings endpoint.

Stale current_organization_id rows from older installs are left dangling
— harmless and not worth a migration. This is the second step in moving
organization selection to cloud; the first added the
update_system_settings client method.

Part of CLO-716

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-05-20 07:00:02 +00:00
510c56cbd5 Use the announcement toast for skills support (#56873)
Closes AI-244

This PR changes the approach for announcing skills support. It uses the
announcement toast, the same thing used for parallel agents, which
observes a specific version number to be displayed. I ended up
simplifying things a bit by thinking we could rely on documentation for
more detailed information (with more extensive paths and whatnot).

Release Notes:

- N/A

---------

Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
2026-05-20 01:26:06 +00:00
7da1bf1a82 Remove Skills feature flag (#57162)
Removes the `skills` feature flag now that Skills are ready to ship to
all users. Cleans up all `cx.has_flag::<SkillsFeatureFlag>()` gates
across the agent, agent_ui, prompt_store, and title_bar crates, drops
the now-unused `feature_flags` dependency from `prompt_store` and
`title_bar`, and removes the dead `update_flags(true, vec!["skills"])`
calls from the agent's skills tests.

Closes AI-269

Release Notes:

- Enabled Skills for all users.

---------

Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
2026-05-20 00:28:09 +00:00
Danilo Leal 690326dde2 Make restricted mode more obvious (#57056)
Closes TRA-150

This PR makes the restricted mode more obvious by:

- Immediately opening the restricted mode modal upon opening an
untrusted project
- Disabling dismissing the modal on escape or click away to force
choosing one of the two options (and avoid accidentally staying in
restricted mode by simply dismissing it)
- Showing the LSP button but with communication about language servers
being disabled for untrusted projects
- Showing a banner in the project settings with the same communication

The motivation for this change was that we tried to be minimal with how
we communicate a project is untrusted, but it was so minimal that people
were confused as to why language servers and other settings weren't
working. It was easy to miss the title bar button, for some reason. The
changes in this PR makes it so acting on this decision (trust or not a
project) is mandatory in order to even start to interact with the
project. I appreciate changes here are more aggressive, but I think it's
better to make you think about this decision vs. letting you be confused
as to why you don't see LS completions or formatting.

Release Notes:

- Made restricted mode more obvious, demanding immediate action when
opening an untrusted project.
2026-05-18 16:18:59 +00:00
Richard Feldman b2af5f9abc Migrate Rules to global Skills and AGENTS.md (#56672)
Adds a one-time, idempotent startup migration that moves every user Rule
out of the `PromptStore` LMDB database into the new Skills + AGENTS.md
world, in a single pass:

- **Non-Default Rules → global Skills.** Each one becomes
`~/.agents/skills/<slug>/SKILL.md` with `disable-model-invocation:
true`, preserving the original behavior that non-Default Rules were only
ever invoked when the user named them. They're now invokable via
`/skill-name` (and still `@`-mentions).
- **Default Rules → global AGENTS.md.** Each one is appended to
`paths::agents_file()` (e.g. `~/.config/zed/AGENTS.md` on macOS/Linux,
`%APPDATA%\Zed\AGENTS.md` on Windows) under an `## H2` heading
containing the rule's title. Default Rules used to be auto-included in
every conversation; the global AGENTS.md is loaded into the system
prompt of every conversation, so the behavior is preserved.
- **Customized built-in prompts → global AGENTS.md** (currently just the
commit-message prompt). If the user has edited a built-in away from
Zed's shipped `default_content()`, the edited body is appended at the
top of the AGENTS.md block. Uncustomized built-ins (still on the shipped
default) are skipped so we don't pollute AGENTS.md with text the user
never wrote.

The migration is gated on the `skills` feature flag — users without the
flag never have their Rules touched in any way. A single global KVP flag
(`rules_to_skills_migration_done`) short-circuits the migration on
subsequent launches, so it runs at most once per machine even across
release channels. A process-lifetime `AtomicBool` guard additionally
prevents racing duplicate spawns when the underlying `cx.on_flags_ready`
callback fires multiple times at startup.

Migration is intentionally non-destructive: rule rows in the LMDB
database stay in place. Users can still see and edit them through the
existing UI, and a downgrade to a Zed build without skills support won't
lose anything.

Slug generation (`agent_skills::slugify_skill_name`) lowercases ASCII
letters, turns spaces into dashes, and drops every other
non-alphanumeric character entirely — so `foo!bar` becomes `foobar`, not
`foo-bar`. `&` is special-cased to become `and` (so `rock&roll` →
`rock-and-roll`). Slug collisions and pre-existing skill directories are
handled by appending `-2`, `-3`, etc.

A title-bar onboarding banner ("Skills have replaced Rules") surfaces
for every user on the `skills` feature flag. Clicking it opens a small
`AlertModal`-based explainer that summarizes the two destinations and
points users at the new `/skill-name` slash command (and notes that
`@`-mentions still work).

Closes AI-227
Closes AI-232

Release Notes:

- N/A
2026-05-14 16:30:08 +00:00
Danilo Leal c45127f77f Improve update button version display (#56647)
This PR adds a small refinement to the update button, removing
truncation from the version we display. Instead of just showing the
short version of a SHA, we now display it in full, providing more
detailed information that sometimes was lost. Also am making the button
disabled when it's in the checking, downloading, and installing states,
given clicking on it at these moments doesn't do anything.

Release Notes:

- N/A
2026-05-13 16:29:58 +00:00
Marshall Bowers f793754257 client: Rename UserId to LegacyUserId (#56185)
This PR renames the `UserId` type in the `client` crate to
`LegacyUserId`.

The `id` field on the `User` has also been renamed to `legacy_id`.

This is strictly a rename, no change in behavior.

Release Notes:

- N/A
2026-05-08 15:53:40 +00:00
Conrad Irwin cb7a717a67 Merge gpui::Task and scheduler::Task (#53674)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-05 22:41:13 +00:00
Danilo Leal 7fa165ef29 title_bar: Display subfolders in the project button (#54796)
Follow up to https://github.com/zed-industries/zed/pull/54406.
Closes https://github.com/zed-industries/zed/issues/54782.

In the PR linked above, we made the label that's displayed in the
project button be always the repository name. However, if you're opening
up a subfolder of that repository as the main-root of a given
project/workspace, we wouldn't display that anymore. This PR fixes that
by _still_ displaying the repo name, but the subfolder, too, in the
titlebar:

<img width="500" alt="Screenshot 2026-04-24 at 4  52@2x"
src="https://github.com/user-attachments/assets/04c2c61d-874d-4694-88c9-06bad9677e49"
/>

Release Notes:

- Fixed a bug where we don't display subfolders of a repository in the
title bar's project button.
2026-04-30 16:11:06 +00:00
Max Brunsfeld 17c284803f Improve bare repo support (#55153)
Fixes https://github.com/zed-industries/zed/issues/54830

This fixes a bugs where
* when there's no main worktree, we treated the first linked worktree as
main
* the titlebar and sidebar showed two different things when opening a
linked wortree directly

When there's no main worktree, our "project group key" will be the bare
repo path. For displaying this to the user, we try to present something
meaningful:
* If the bare repo is `foo.git`, we'll say "foo"
* If the bare repo is "bar/.bare", we'll "bar"

Release Notes:

- Fixed bugs in Zed's sidebar and titlebar when editing in git worktrees
created from bare repositories.
2026-04-29 13:16:37 +00:00
Danilo Leal 71f14685a5 title_bar: Add "panel layout" menu to the user menu (#54771)
Closes https://github.com/zed-industries/zed/issues/54545

With the release of the parallel agents feature, we changed the default
panel positions optimizing for an agentic-first layout. Even though we
introduced a settings backfill _and_ the ability to revert after
interacting with the announcement toast, this change seems to be causing
a bit of frustration still. In response, this PR adds a "Panel Layout"
menu in the user menu that allows to quickly toggle between the
"Classic" layout and the "Agentic" layout. If you have a different set
up, you'll see a "custom" item there just confirming that.

| Panel Layout | Custom set up |
|--------|--------|
| <img width="1110" height="866" alt="Screenshot 2026-04-24 at 12 
52@2x"
src="https://github.com/user-attachments/assets/197fc4ec-b4b3-4b13-bcb3-9d3495cf0d0a"
/> | <img width="1156" height="866" alt="Screenshot 2026-04-24 at 12 
55@2x"
src="https://github.com/user-attachments/assets/ca791b1b-eb6a-47a9-8aa5-c2015f33e5bd"
/> |

Release Notes:

- Added a menu item in the user menu called "Panel Layout" which offers
the ability to quickly swap between the two standard panel layouts:
classic (project panel, git panel, etc., on the left) and agentic (agent
panel on the left, everything else on the right).
2026-04-24 12:47:15 +00:00
Finn EversandDanilo Leal c49ffd1e88 Fix bad GitHub merge queue merge (#54721)
No, sadly, the title is not a typo. See
https://www.githubstatus.com/incidents/zsg1lk7w13cf for the context.
I'll read with joy and popcorn through that root cause analysis.

It makes literally zero sense what happened here, but for some completly
bonkers reason GitHub completely messed up the merge queue with
https://github.com/zed-industries/zed/pull/54632.

I have no idea how it happened. It makes literally zero sense. A PR
going into the merge queue should have the same LoC when getting out of
it. GitHub obviously does not check this. GitHub causes extra work with
a feature that is supposed to save time.

Thanks, I guess.

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-04-23 23:47:30 +00:00
Danilo Leal 184e1d93e3 branch_picker: Add button to filter remote branches (#54632)
This PR brings back the button to filter remote branches when accessing
the title bar's branch picker with the mouse. It was unintentionally
removed when we introduced the new worktree picker.

Release Notes:

- N/A
2026-04-23 18:26:44 +00:00
Danilo Leal 646ab339a3 Don't show branch and worktree title bar buttons if Git is disabled (#54667)
Closes https://github.com/zed-industries/zed/issues/54628

Release Notes:

- Fixed a bug where the worktree and branch buttons in the title bar
were still being displayed despite `disable_git` being turned on.
2026-04-23 15:33:34 +00:00
Danilo Leal bdcd74d05e title_bar: Fix worktree label showing main when opening a worktree directly (#54406)
This PR fixes an issue where we'd show incorrect worktree labels when
opening a linked worktree directly. The linked worktree name would be
displayed in the project button but the dedicated worktree button would
be displaying "main", which is incorrect.

Now that we have a dedicated worktree button in the title bar, we can
make the project button always show the root repository name,
effectively matching the threads sidebar.

Release Notes:

- Fixed the title bar worktree button showing "main" when opening a
linked git worktree directly.
2026-04-21 09:14:10 -03:00
Jason LeeandClaude Sonnet 4.6 f56a99a0b8 gpui: Improve Anchored to support center position (#47154)
Release Notes:

- N/A

Ref https://github.com/longbridge/gpui-component/pull/1956 extract my
fork version of `anchored.rs` to let GPUI to support position Anchored
at center.


https://github.com/user-attachments/assets/8d0230ed-4b75-440b-b8c3-9bde3decd141

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 09:01:42 +00:00
Lukas Wirth 69b4d26a7d Performance tweaks (#54321)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-21 07:25:22 +00:00
cd387ee5a7 Move the worktree picker to the title bar + make it always visible (#54183)
This PR makes Zed only have one worktree picker, as opposed to a flavor
of it in the title bar and another in the agent panel. It then moves it
to the title bar, making it always present, so that its trigger is
separate from the branch picker (which now contains only two views:
branches and stashes). For the worktree picker, I'm mostly favoring the
behavior we've introduced in the agent-panel-flavored version.

It also updates the title bar settings migration to use the JSON
`migrate_settings` helper instead of a shallow Tree-sitter rewrite, so
old `show_branch_icon = true` values are promoted to
`show_branch_status_icon = true` across root, platform, release-channel,
and profile settings scopes.

- [x] Move worktree creation logic to the `git_ui` crate to make this
more generic and less agent-specific
- [x] Double-check the remote use case and ensure nothing broke there
- [x] Improve the UX for the detached HEAD state; better invite people
to create a branch
- [x] Migrate `show_branch_icon = true` to `show_branch_status_icon =
true` across nested settings scopes

Suggested .rules additions

When migrating renamed settings keys that can appear in platform
overrides, release-channel overrides, or profiles, prefer the JSON
`migrations::migrate_settings` helper over shallow Tree-sitter key
rewrites unless tests explicitly cover every nested scope that can
contain the key.

Release Notes:

- Improved migration of the title bar branch status icon setting.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-04-20 09:29:51 +00:00
Marshall Bowers 450bb9f2e3 title_bar: Don't show a badge for organizations without a plan (#53841)
This PR makes it so we don't show a plan badge for organizations that
don't have a plan.

Closes CLO-654.

Release Notes:

- N/A
2026-04-14 09:27:06 -04:00
Marshall Bowers a7f047c358 title_bar: Hide plan badge next to username when there are organizations (#53826)
This PR makes it so we hide the plan badge next to the username in the
user menu when there are organizations.

We instead show the plans next to each organization:

<img width="257" height="317" alt="Screenshot 2026-04-13 at 1 29 26 PM"
src="https://github.com/user-attachments/assets/0111e7ff-af09-48ba-a043-9e25c2dd24bd"
/>

Closes CLO-649.

Release Notes:

- N/A
2026-04-13 13:39:22 -04:00
9ffc384185 agent_ui: Unify draft and background threads into retained threads (#53737)
> **Foundation PRs:** #53732, #53733, #53734 — These three draft PRs
contain the base refactors (retained workspaces, agent panel overlay
split, ThreadId introduction) that this PR builds on.

## Goal

Remove `DraftId` and merge `draft_threads` + `background_threads` into a
single `retained_threads: HashMap<ThreadId, Entity<ConversationView>>`
in `AgentPanel`. A draft is just a thread that hasn't sent its first
message — no separate identity or storage needed.

## Changes

### agent_panel.rs
- Remove `DraftId` / `DraftIdCounter` / the `Global` impl
- Merge the two maps into `retained_threads`
- Add `thread_id: ThreadId` field to `BaseView::AgentThread`
- Rename methods: `create_draft` → `create_thread`, `activate_draft` →
`activate_retained_thread`, `remove_draft` → `remove_thread`, etc.
- Replace `clear_active_thread` with `show_or_create_empty_draft`
- Update `update_thread_work_dirs` to sync `ThreadMetadataStore` paths
when worktrees change
- Keep `load_agent_thread(...)` cleanup so activating a real thread
removes empty retained drafts

### sidebar.rs
- Remove `active_entry` derivation from `rebuild_contents` (was racing
with deferred effects)
- Add `sync_active_entry_from_panel` called from event handlers instead
- Simplify `ActiveEntry` — remove `ThreadActivation` struct, make
`session_id` optional
- Move `seen_thread_ids` to global scope (was per-group, causing
duplicate thread entries)
- Remove dead code: `clear_draft`, `render_draft_thread`
- Generalize `pending_remote_thread_activation` into
`pending_thread_activation` so all persisted-thread activations suppress
fallback draft reconciliation
- Set the activation guard before local persisted-thread activation
switches workspaces
- Make `reconcile_groups(...)` bail while a persisted-thread activation
is in flight
- On `ActiveViewChanged`, clear empty group drafts as soon as a pending
persisted-thread activation resolves

### thread_metadata_store.rs
- Make `ThreadMetadata.title` an `Option<SharedString>` with
`display_title()` fallback
- Add `update_worktree_paths` for batched path updates when project
worktrees change

### Other crates
- Update all `ThreadMetadata` construction sites and title display sites
across `agent_ui` and `sidebar`

## Fallback draft invariant

This PR now tightens the retained-thread invariant around fallback
drafts vs real thread activation/restoration:

- Fallback drafts are always empty
- User-created drafts worth preserving are non-empty
- While a persisted thread is being activated/restored/loaded, sidebar
reconciliation must not create an empty fallback draft for that target
group/workspace
- Once the real thread becomes active, empty fallback drafts in that
target group are removed

This is enforced by the sidebar-side activation guard plus existing
`AgentPanel` empty-draft cleanup after real-thread load.

## Tests

Added and/or kept focused sidebar regression coverage for:

-
`test_confirm_on_historical_thread_in_new_project_group_opens_real_thread`
-
`test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft`
-
`test_unarchive_after_removing_parent_project_group_restores_real_thread`
- `test_pending_thread_activation_suppresses_reconcile_draft_creation`

Focused test runs:

- `cargo test -p sidebar activate_archived_thread -- --nocapture`
- `cargo test -p sidebar unarchive -- --nocapture`
- `cargo test -p sidebar archive_last_thread_on_linked_worktree --
--nocapture`
- `cargo test -p sidebar
test_confirm_on_historical_thread_in_new_project_group_opens_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_after_removing_parent_project_group_restores_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_pending_thread_activation_suppresses_reconcile_draft_creation --
--nocapture`

## Test fix

Fixed flaky `test_backfill_sets_kvp_flag` — added per-App `AppDatabase`
isolation in `setup_backfill_test` so backfill tests no longer share a
static in-memory DB.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-04-13 09:07:09 +00:00
Max Brunsfeld c14a48042a Set active repository when picking a root folder in recent project menu (#53645)
This changes the behavior of the recent project picker in multi-folder
projects, so that when you select a folder that is a repository, it sets
the active repository in the Git panel as well.

Release Notes:

- N/A
2026-04-10 12:12:42 -07:00
Angel P. 967ae5ea24 Fix auto update status not being shown in the title bar (#53552)
Fixes a UI regression introduced in
https://github.com/zed-industries/zed/pull/48467, which prevented
automatic update statuses from being shown in the title bar unless the
update was checked for manually by the user, causing some users to
unknowingly cancel updates in progress by closing the application, since
there was no indication.


https://github.com/user-attachments/assets/ea16a600-3db4-49dc-bca5-11c8fcfff619

Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes https://github.com/zed-industries/zed/issues/50162

Release Notes:

- Fixed missing indication that an update was currently being downloaded
or installed in the title bar
2026-04-10 06:38:50 +00:00
Lukas Wirth 42f22b54ab Remove storybook and story crates (#53511)
Remove the standalone storybook binary and the story crate, as component
previews are now handled by the component_preview crate.

Also removes the stories features from the ui and title_bar crates.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-09 12:32:27 +00:00
Danilo Leal 2d6acde2a1 title_bar: Improve display of sign in state (#53255)
Closes https://github.com/zed-industries/zed/issues/52488

Release Notes:

- Improved the display of the sign in state in the title bar, by namely
showing "Signing in" when in an active process of signing in.
2026-04-08 07:58:50 -03:00
Mikayla Maki 0fb9e8c27d Fix workspace removal, and chase down all the ramifications (#53366)
This PR adjusts how project group removal works in the sidebar to be
project group aware. Removal is now a batched operation, and supports a
contextually appropriate fallback active workspace fallback. In the
process of removing this, I had to chase down and fix other broken code:
- Removes the "move to new window" actions
- Changed the sidebar to store things in "most recently added" order
- The recent project UI was still using workspaces, instead of project
groups
- Adjusted the archive command to use the new APIs to remove the
workspace associated with that worktree (cc: @rtfeldman)
- The property tests where still using indexes and workspaces instead of
project groups

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-04-08 09:21:39 +00:00
Mikayla Maki ed086cf278 Introduce the temporary/retained workspace behavior based on whether the sidebar is open (#53267)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-06 21:42:04 +00:00
Conrad Irwin bd83c155c7 Remove Claude upsell (#52831)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- Removed the (broken) Claude ACP upsell dialogue
2026-03-31 20:10:05 -06:00
Cameron Mcloughlin d64fa1b10d sidebar: Switch with ctrl-tab (#52423)
Overrides `ctrl-tab` when the sidebar/agent panel is focused to switch
between recently viewed threads

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-28 17:48:34 +00:00
Mikayla MakiandEric 29ab42c3d9 Add a setting for moving the sidebar to the right (#52457)
## Context

This adds a setting for controlling the sidebar side

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
2026-03-26 01:35:10 +00:00
Danilo LealandMarshall Bowers 60125d3686 title_bar: Display the org name in the user avatar trigger when not the personal (#52356)
Follow up to https://github.com/zed-industries/zed/pull/52343

We'll be experimenting showing the org name in the avatar trigger button
when that's not the personal one.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-03-24 19:29:32 -03:00